blister Level 1 of the Dungeon (2, -47, D:1) a hobgoblin corpse (skeletalised by now) (3, -48, D:1) a +0 dagger (12, -11, D:1) a bat skeleton (17, 11, D:1) a bat corpse (skeletalised by now) (20, -36, D:1) a +0 club (31, -3, D:1) a +0 kite shield (34, -6, D:1) a +0 leather armour (38, -46, D:1) a +0 club a goblin skeleton (39, -35, D:1) a +0 club (39, -3, D:1) a rat skeleton (40, -45, D:1) a +0 whip a kobold skeleton (44, -15, D:1) a hobgoblin corpse (skeletalised by now) (46, -15, D:1) a kobold corpse (skeletalised by now) (49, 1, D:1) a +0 club (50, -49, D:1) a +0 short sword (52, -51, D:1) a +0 dagger (52, -36, D:1) a +0 cloak of poison resistance (56, -19, D:1) a hobgoblin skeleton (58, -21, D:1) a frilled lizard skeleton (58, -4, D:1) a +0 club (62, -16, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) the -1 pair of boots "Kiollul" {rC- Regen+ rCorr} rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (12, 9, D:2) a +0 dagger (15, 11, D:2) the felid corpse of Natasha (skeletalised by now) (16, 8, D:2) a +0 falchion (33, 2, D:2) an adder corpse (skeletalised by now) (36, 25, D:2) a rat corpse (skeletalised by now) (41, 17, D:2) the felid skeleton of Natasha (42, 2, D:2) a +0 whip (44, 17, D:2) a bat skeleton (45, 16, D:2) a +0 short sword (46, 27, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (47, 1, D:2) a frilled lizard corpse (skeletalised by now) (47, 25, D:2) a +0 spear (53, 32, D:2) a hobgoblin corpse (skeletalised by now) (55, 19, D:2) a +0 whip Level 3 of the Dungeon [Shop] Quhuwn's Weapon Shop a +0 short sword (36 gold) 2 boomerangs (48 gold) a +0 club (6 gold) a +0 whip (30 gold) a +0 dagger (24 gold) the +2 falchion "Beetle's Funeral" {elec, rN+} (344 gold) rN+: It protects you from negative energy. It cannot be enchanted further. the +6 morningstar "Vuopyunu" {vamp, rElec rCorr Str-2 Dex+3} (836 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (0, 0, D:3) a bat corpse (skeletalised by now) (13, -2, D:3) a +0 ring mail a +0 whip (14, -3, D:3) a +0 falchion an orc skeleton (15, -5, D:3) a +0 leather armour a +0 falchion an orc skeleton (18, 20, D:3) a +0 leather armour (19, -22, D:3) a rat corpse (skeletalised by now) (20, 4, D:3) a +0 mace (21, 3, D:3) a +0 whip (21, 20, D:3) a ball python skeleton (24, 5, D:3) a +0 sling (31, 28, D:3) 5 stones (38, -22, D:3) a +0 rapier (39, -23, D:3) a ball python corpse (skeletalised by now) (42, 9, D:3) an adder corpse (skeletalised by now) (48, -16, D:3) a +0 flail (50, -13, D:3) a +0 war axe Level 4 of the Dungeon (1, 3, D:4) a +2 ring mail of cold resistance (5, 3, D:4) a quokka skeleton (6, -2, D:4) a +0 dagger (9, 17, D:4) a +0 club a +1 heavy flail a gnoll skeleton (10, 14, D:4) a +0 whip a +0 sling a gnoll skeleton (10, 17, D:4) a +0 spear a gnoll skeleton (17, 11, D:4) a +0 robe (27, 26, D:4) a +0 giant club an ogre corpse (skeletalised by now) (28, 4, D:4) a +0 dagger (29, -2, D:4) a +0 ring mail (33, 18, D:4) a +0 quarterstaff (34, 18, D:4) a hobgoblin skeleton (40, 24, D:4) an adder skeleton (43, 5, D:4) a +0 spear (44, 30, D:4) a +0 short sword (46, 20, D:4) a +0 halberd a +2 heavy flail Level 5 of the Dungeon (0, 0, D:5) a bombardier beetle corpse (7, 6, D:5) a clockroach corpse (8, 15, D:5) a +0 giant spiked club an ogre corpse (13, 22, D:5) 17 gold pieces (17, 13, D:5) a throwing net {=f!f=f} (23, 14, D:5) a +0 dagger a +0 robe (25, 13, D:5) a +0 mace (25, 14, D:5) a +0 trident a +0 club a +0 club a +0 chain mail an orc corpse