blister Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (6, -1, D:1) a +0 short sword (8, 9, D:1) a +0 club (8, 21, D:1) a +0 cloak (10, 6, D:1) a bat corpse (skeletalised by now) (14, -12, D:1) a jackal corpse (skeletalised by now) (15, 13, D:1) a kobold skeleton (16, 7, D:1) a +0 club a goblin corpse (skeletalised by now) (19, 29, D:1) a hobgoblin corpse (skeletalised by now) (20, -1, D:1) a quokka skeleton (23, 19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (25, -9, D:1) a +0 ring mail (27, 35, D:1) a +0 robe (28, 21, D:1) a ball python corpse (skeletalised by now) (31, -5, D:1) a hobgoblin skeleton (32, 21, D:1) a +0 leather armour (36, -9, D:1) a frilled lizard skeleton (38, 21, D:1) a +0 plate armour (39, -12, D:1) a +0 hand axe (44, 16, D:1) 4 large rocks (46, 21, D:1) a bat corpse (skeletalised by now) (48, 0, D:1) a +0 chain mail (49, -1, D:1) a hobgoblin skeleton (49, 15, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (2, -1, D:2) a rat corpse (skeletalised by now) (3, 19, D:2) a bat corpse (skeletalised by now) (10, -3, D:2) a +0 sling (19, 15, D:2) a hobgoblin corpse (skeletalised by now) (20, 20, D:2) a parchment of Ozocubu's Armour (24, 25, D:2) an adder skeleton (26, 4, D:2) an adder corpse (skeletalised by now) (29, -15, D:2) an adder corpse (skeletalised by now) (29, 1, D:2) a rat corpse (skeletalised by now) (39, -12, D:2) a +0 scimitar of flaming (40, -22, D:2) a bat corpse (skeletalised by now) (53, 6, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (8, -10, D:3) a +0 club a goblin corpse (skeletalised by now) (9, -27, D:3) a +0 dagger (11, -51, D:3) a +0 helmet (14, -25, D:3) a +0 robe a hobgoblin corpse (skeletalised by now) (15, -53, D:3) a frilled lizard skeleton (16, -26, D:3) a +0 dagger (20, -33, D:3) a +0 tower shield (21, -34, D:3) a +0 dagger a +0 leather armour (25, -53, D:3) a rat skeleton (25, -43, D:3) a ball python corpse (skeletalised by now) (28, -38, D:3) a +0 rapier (31, -30, D:3) a +0 dagger a ball python skeleton (31, -29, D:3) a jackal skeleton (32, -30, D:3) a +0 mace the +0 ring mail of Ashenzari {rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. an orc skeleton a jackal skeleton (37, -47, D:3) a +2 pair of gloves (51, -44, D:3) a rat skeleton Level 4 of the Dungeon (1, 9, D:4) a +3 quarterstaff (13, 26, D:4) a +0 club a kobold corpse (skeletalised by now) (14, 16, D:4) a +0 dagger (14, 26, D:4) a +0 club a +0 leather armour (14, 37, D:4) a +0 club (15, 16, D:4) a +0 club a kobold skeleton (15, 18, D:4) a +0 dagger a +0 dagger a +0 club a +0 dagger a kobold skeleton (15, 22, D:4) a +0 dagger a +0 club (15, 37, D:4) a maw talisman (16, 18, D:4) a +0 club a kobold skeleton (16, 20, D:4) a +0 dagger a kobold corpse (skeletalised by now) (20, 9, D:4) an adder skeleton (23, 10, D:4) a ball python skeleton (27, 6, D:4) a +0 short sword (28, 33, D:4) a +0 robe (32, 33, D:4) a +0 sling (34, 41, D:4) a +0 club (37, 14, D:4) a quokka corpse (skeletalised by now) (41, 20, D:4) a +0 dagger (46, 20, D:4) an adder skeleton (48, 8, D:4) a +0 whip a +0 club a gnoll skeleton a gnoll skeleton (48, 9, D:4) a +0 halberd (49, -3, D:4) a +0 ring mail a +0 plate armour (50, 34, D:4) a +0 dagger a kobold corpse (skeletalised by now) (53, 13, D:4) a +0 dagger (55, 8, D:4) a +0 club a gnoll corpse (skeletalised by now) Level 5 of the Dungeon (9, -3, D:5) a +0 war axe (9, -2, D:5) a +0 whip (17, -46, D:5) a +0 robe (29, -24, D:5) 16 stones (35, -37, D:5) a +0 robe an adder skeleton (35, -34, D:5) an adder skeleton (37, -38, D:5) an adder skeleton (39, -39, D:5) a hound skeleton (48, -44, D:5) an adder skeleton (54, -31, D:5) a large rock {=f=f} (58, -41, D:5) a +0 pair of boots (59, -33, D:5) a large rock (59, -16, D:5) an adder corpse (skeletalised by now) (65, -23, D:5) a hound corpse (skeletalised by now) (66, -19, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Uvveimn's General Store a +0 quarterstaff (60 gold) 6 javelins (216 gold) a potion of enlightenment (60 gold) a parchment of Starburst (300 gold) a parchment of Magnavolt (393 gold) a +0 robe (10 gold) (0, 0, D:6) a +3 quarterstaff of chaos a +1 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (4, -1, D:6) a +0 hammer (5, 10, D:6) a +0 falchion a +0 scale mail an orc skeleton (5, 12, D:6) a +0 whip a +0 leather armour a +0 short sword an orc skeleton (6, 12, D:6) a +0 dagger a +0 robe an orc skeleton (8, 18, D:6) a +0 whip (9, 18, D:6) a +0 dagger (10, -10, D:6) a gold piece (11, 17, D:6) a +0 short sword a +0 hand axe a +0 scale mail (23, -14, D:6) an adder corpse (skeletalised by now) (24, -10, D:6) a +0 robe a +0 dagger of flaming a +0 falchion a +0 club an orc skeleton (24, -9, D:6) a +0 hand axe an orc skeleton (24, -8, D:6) a +0 ring mail a +0 club (25, -13, D:6) a +0 spear (25, -11, D:6) a +0 whip a +0 leather armour a +0 whip (26, -11, D:6) a +0 flail a +0 robe a +0 scythe (27, -11, D:6) a +0 whip a +0 spear a gnoll skeleton (28, -15, D:6) a +0 whip a +0 leather armour an orc skeleton (29, -14, D:6) a +0 flail (30, -13, D:6) a +0 club a +0 mace a +0 chain mail (50, 8, D:6) a +0 rapier a +0 leather armour Level 7 of the Dungeon (3, -5, D:7) a +2 cloak (5, -2, D:7) a +0 pair of boots (7, 9, D:7) a +0 ring mail a +0 quarterstaff a +0 sling (8, -11, D:7) a +0 short sword (18, -23, D:7) a +0 dagger (19, -24, D:7) a +0 short sword (20, -24, D:7) a +0 club (26, -3, D:7) a +0 dagger a +0 robe (26, -2, D:7) a +0 quarterstaff Level 8 of the Dungeon [Shop] Yses's General Store 3 poisoned darts (27 gold) a parchment of Anguish (195 gold) a parchment of Sigil of Binding (132 gold) a +0 flail (52 gold) a sack of spiders (600 gold) a phantom mirror (600 gold) [Shop] Luros's Specific Store a parchment of Bombard (275 gold) (19, 0, D:8) a +0 heavy orcbow (20, 0, D:8) a +0 war axe a +0 robe (22, 0, D:8) a +0 flail a +0 plate armour (22, 1, D:8) a +0 flail a +0 chain mail (24, 1, D:8) a +0 club a +0 ring mail (25, 4, D:8) a +0 scale mail (34, 5, D:8) a +0 orcbow (34, 27, D:8) a potion of moonshine the +3 long sword of Pim Lim {drain, Str+7} Str+7: It affects your strength (+7). It cannot be enchanted further. a +0 short sword (37, 11, D:8) a +0 spear (39, 17, D:8) a +0 robe a +0 war axe (40, 17, D:8) a +0 robe a +2 mace of freezing (41, 21, D:8) a +0 robe a +0 dagger a +0 robe a +0 dagger (42, -5, D:8) a +0 flail (42, 22, D:8) a +0 hand axe (43, 23, D:8) a +0 club (43, 25, D:8) a +0 robe a +0 dagger (44, 17, D:8) a +0 robe a +0 hand axe (44, 23, D:8) a +0 ring mail a +0 mace (44, 25, D:8) a +0 dagger a +0 short sword (51, 10, D:8) an inkwell talisman (54, 16, D:8) a +0 robe a +0 flail a +0 robe a +0 spear (54, 17, D:8) a +0 robe a +3 spear (54, 18, D:8) a +0 robe a +0 mace (59, -6, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 robe (2, 14, D:9) a +0 club (2, 16, D:9) a +0 leather armour a +0 short sword (3, 16, D:9) a +0 club (3, 17, D:9) a +0 leather armour a +0 mace (3, 18, D:9) a +0 dagger (5, 11, D:9) a +0 short sword (5, 12, D:9) a +0 club (6, -7, D:9) a +0 mace (7, 8, D:9) 2 stones a +0 dagger (12, 22, D:9) a +0 giant club a +0 giant club (27, -3, D:9) a +0 falchion (27, -2, D:9) 16 gold pieces (27, 7, D:9) a +0 short sword a +0 leather armour (28, -2, D:9) 10 gold pieces (28, 7, D:9) a +0 robe a +0 dagger a +0 leather armour a +0 dagger (29, -3, D:9) a +2 ring mail of cold resistance (30, -3, D:9) +2 ice dragon scales (30, -2, D:9) 9 gold pieces (30, 7, D:9) a +0 plate armour a +0 glaive (31, -3, D:9) a potion of heal wounds (31, -2, D:9) 16 gold pieces (49, -6, D:9) a +0 spear (50, -6, D:9) a +0 spear (51, -4, D:9) a +0 spear a +0 spear a +0 scale mail Level 10 of the Dungeon (12, -4, D:10) a +1 dagger of venom (13, 1, D:10) a +0 whip (15, 2, D:10) a +0 long sword (15, 8, D:10) a +0 hand axe a +0 plate armour (29, -4, D:10) a +0 ring mail (37, -17, D:10) a wand of flame (9) (39, -11, D:10) 17 gold pieces (40, 19, D:10) a +0 dagger a +0 robe (42, 14, D:10) a +0 club 4 stones (42, 15, D:10) a +1 dagger of venom (43, 15, D:10) a +0 short sword (45, -20, D:10) a +0 robe (48, -24, D:10) a sanguine talisman (49, -20, D:10) a parchment of Borgnjor's Vile Clutch (53, -28, D:10) a +0 leather armour of fire resistance (53, -24, D:10) a +0 orcbow (53, -12, D:10) a +0 broad axe Level 11 of the Dungeon [Shop] Geraar's Antique Weapon Shop a +0 falchion (87 gold) a +0 scimitar (174 gold) a +0 trident (101 gold) the +6 great sword of Abuse {flame, rF+ Will+ Str-3 SInv} (1899 gold) rF+: It protects you from fire. Will+: It increases your willpower. Str-3: It affects your strength (-3). SInv: It lets you see invisible. It cannot be enchanted further. a +0 war axe (101 gold) the +6 great sword of the Harvest {protect, rC+ rCorr Dex+4} (2030 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 great sword (290 gold) the +9 morningstar of Compassion {freeze, ^Fragile rPois rC+ rN++} (2288 gold) ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. It cannot be enchanted further. (0, 0, D:11) a +0 dagger (0, 4, D:11) a +0 dagger (3, -6, D:11) a +0 glaive a +0 chain mail (3, 10, D:11) a +0 dagger a +0 robe (3, 11, D:11) a +0 dagger a +0 short sword (4, 14, D:11) a +0 short sword (5, 8, D:11) a +2 dagger of venom a +0 robe (5, 10, D:11) a +0 dagger a +0 robe (7, 12, D:11) a +0 club (15, -3, D:11) a +0 pair of boots (17, 3, D:11) a +0 chain mail (23, -3, D:11) a +0 kite shield (37, 21, D:11) a +0 dagger a +0 robe (38, 4, D:11) a +0 shortbow (38, 13, D:11) a +0 leather armour (39, 32, D:11) a +0 leather armour a +4 hand axe (40, 6, D:11) a +3 scimitar of flaming (40, 31, D:11) a +0 chain mail a +0 hand axe a +0 chain mail a +0 mace (40, 32, D:11) a +0 leather armour a +0 dagger a +0 dagger (41, 31, D:11) a +0 robe a +0 dagger (41, 32, D:11) a +0 mace (41, 33, D:11) a +0 robe a +0 dagger a +0 chain mail a +0 flail (41, 34, D:11) a +0 club (42, 32, D:11) a +0 leather armour a +0 whip (42, 33, D:11) a +0 robe a +0 dagger (42, 34, D:11) a +0 hand axe a +0 morningstar (43, 33, D:11) a +0 club (43, 35, D:11) a +0 robe a +0 dagger a +0 robe a +0 dagger Level 12 of the Dungeon (0, 0, D:12) a +0 short sword (1, 0, D:12) a +0 dagger a +0 robe (2, 0, D:12) a +0 dagger (4, -3, D:12) a +1 flail of protection a +0 scale mail (16, -2, D:12) a +0 flail (23, 15, D:12) a +0 spear (26, -32, D:12) a +0 buckler (32, -31, D:12) a +0 dagger (32, -28, D:12) a +0 club 5 stones (33, -30, D:12) a +0 club (33, -29, D:12) a +0 dagger a +0 robe a +0 dagger (34, -31, D:12) a +0 short sword a stone (34, -30, D:12) a +0 dagger a +0 robe (34, -28, D:12) a +0 club a stone (34, -26, D:12) a +0 shortbow (43, 14, D:12) a +0 trident Level 13 of the Dungeon (0, 0, D:13) 4 large rocks {=f=f} (1, -5, D:13) a human skeleton (1, 1, D:13) a human skeleton (2, -2, D:13) a human skeleton (3, -1, D:13) a human skeleton (4, -2, D:13) a human skeleton (8, 45, D:13) a +0 broad axe (11, 40, D:13) a +0 shortbow (16, 18, D:13) a +0 shortbow (25, -4, D:13) a +0 robe (28, 19, D:13) a lupine talisman (33, 5, D:13) a +0 scale mail (33, 43, D:13) a wellspring talisman (38, 22, D:13) a +0 scimitar (40, 21, D:13) a +0 mace (43, 22, D:13) a +0 shortbow (48, 18, D:13) a +0 partisan (50, 3, D:13) a human skeleton (51, 21, D:13) a +0 long sword (51, 37, D:13) a +0 short sword (52, 22, D:13) a +0 mace (70, 34, D:13) a +0 chain mail Level 14 of the Dungeon (0, 0, D:14) a +4 hand axe a +0 robe (0, 2, D:14) a +0 leather armour (0, 3, D:14) a +0 war axe a +0 robe (0, 4, D:14) a +0 hand axe a +0 robe (0, 13, D:14) a +0 orcbow (1, 11, D:14) a +0 shortbow (1, 13, D:14) a +0 orcbow (2, 13, D:14) a +0 orcbow (2, 14, D:14) a +0 shortbow (11, -32, D:14) a +0 dagger (16, 4, D:14) a +0 long sword (17, 4, D:14) a +0 war axe (18, -33, D:14) a +0 morningstar (20, 5, D:14) a +0 mace (24, -4, D:14) an inkwell talisman (43, 15, D:14) a +0 dagger a +0 robe (47, -3, D:14) a +0 shortbow (53, -4, D:14) a +0 dagger (54, -15, D:14) a +0 sling (56, -4, D:14) 3 large rocks {=f=f} Level 15 of the Dungeon (15, 22, D:15) a +3 war axe a +0 leather armour a +0 kite shield (16, 21, D:15) a +1 battleaxe a +0 leather armour (20, 6, D:15) a +1 trident of venom (23, 9, D:15) a medusa talisman (24, 3, D:15) 6 large rocks {=f=f} (26, 35, D:15) a +0 leather armour a +0 hand axe (26, 36, D:15) a +0 robe a +2 broad axe of freezing (27, 36, D:15) a +0 leather armour a +0 rapier (28, 34, D:15) a +0 leather armour a +0 hand axe (28, 38, D:15) a +0 robe a +0 hand axe (28, 39, D:15) a +0 robe a +0 broad axe (29, 40, D:15) a +0 hand axe (34, 40, D:15) a +0 leather armour a +2 war axe (35, 40, D:15) a +0 ring mail a +0 battleaxe (37, 37, D:15) a +0 robe a +0 long sword (47, 41, D:15) a +0 hand axe a +0 robe (48, 33, D:15) a +0 flail (56, 25, D:15) a +0 dagger the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Tiketoun's Book Boutique a parchment of Dimensional Bullseye (169 gold) a parchment of Forge Lightning Spire (169 gold) a parchment of Shock (52 gold) a parchment of Malign Gateway (426 gold) a parchment of Iskenderun's Mystic Blast (169 gold) a parchment of Manifold Assault (426 gold) a parchment of Summon Mana Viper (239 gold) a parchment of Brom's Barrelling Boulder (169 gold) a parchment of Olgreb's Toxic Radiance (169 gold) a parchment of Arcjolt (239 gold) a parchment of Conjure Ball Lightning (325 gold) [Shop] Zoast's General Store a potion of enlightenment (70 gold) a +1 dagger of venom (131 gold) the ring "Foihe" {rF++ Will+ Int+3 Slay-6} (359 gold) [ring of protection from fire] rF++: It greatly protects you from fire. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). a potion of attraction (42 gold) a parchment of Passage of Golubria (182 gold) 6 boomerangs (168 gold) a scroll of silence (133 gold) a parchment of Detonation Catalyst (257 gold) a parchment of Death's Door (728 gold) (12, 2, Orc:1) a +0 club (13, 2, Orc:1) a +0 leather armour a +0 mace (14, 2, Orc:1) a +0 chain mail a +0 mace (14, 3, Orc:1) a +0 robe a +0 dagger of pain (15, 2, Orc:1) a +0 robe a +0 dagger (15, 4, Orc:1) a +0 leather armour a +0 hand axe (16, 5, Orc:1) a +0 dagger a +0 plate armour a +0 dire flail (16, 6, Orc:1) a +0 morningstar (16, 8, Orc:1) a +0 leather armour a +0 flail (18, 5, Orc:1) a +0 giant spiked club (18, 6, Orc:1) a +0 mace (19, -6, Orc:1) a +0 giant spiked club (19, 5, Orc:1) a +0 ring mail a +0 flail (19, 7, Orc:1) a +0 ring mail a +1 hand axe of flaming (20, -9, Orc:1) a dwarf skeleton (20, -5, Orc:1) a +0 flail a +0 robe (21, 2, Orc:1) a +0 robe a +0 dagger (21, 7, Orc:1) a +0 giant spiked club (22, -10, Orc:1) a dwarf skeleton (22, -5, Orc:1) a +0 giant club a +0 dire flail a +0 short sword a +0 plate armour (23, -9, Orc:1) a +0 heavy war axe (still there?) a +0 plate armour (still there?) a +0 cloak (still there?) a dwarf skeleton (still there?) (23, -5, Orc:1) a +0 arbalest (23, 0, Orc:1) a +0 short sword a +0 short sword (25, -6, Orc:1) a +0 mace a +0 leather armour a +1 trident of protection a +0 plate armour (26, -7, Orc:1) a +0 giant spiked club a +0 giant spiked club (26, -6, Orc:1) a +0 whip a +0 scale mail (27, -8, Orc:1) a +0 dagger (30, -6, Orc:1) a +0 orcbow (34, -8, Orc:1) a +0 giant club a +0 giant club Level 2 of the Orcish Mines [Shop] Baureics's Assorted Antiques a +0 mace (78 gold) a lightning rod (4/4) (1040 gold) [Shop] Zuinael's Armour Shop a +0 robe (10 gold) a +0 pair of boots of rampaging (138 gold) a scarf of harm (108 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +0 robe (10 gold) a +0 plate armour (216 gold) a +0 pair of boots (54 gold) the +5 robe of Night {Dark Will+ SInv} (720 gold) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. the +1 robe "Jipsoef" {+Blink rPois} (289 gold) +Blink: It lets you blink. rPois: It protects you from poison. It cannot be enchanted further. [Shop] Lisyad's Antique Weapon Boutique a +0 rapier (115 gold) a +2 orcbow of freezing (403 gold) the +9 rapier "Dragonslayer" {antimagic, Fly Str-4 Int-4 Dex+9} (1526 gold) Fly: It grants you flight. Str-4: It affects your strength (-4). Int-4: It affects your intelligence (-4). Dex+9: It affects your dexterity (+9). It cannot be enchanted further. the +9 shortbow "Plog" {freeze, Int+2 Stlth+} (1352 gold) Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 quarterstaff (105 gold) the +6 arbalest of Wuhaugg {elec, rF+ Dex+3} (1449 gold) rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 trident (73 gold) a +0 spear (63 gold) [Shop] Qomeoth's Magic Scroll Shop a parchment of Forge Phalanx Beetle (500 gold) (2, 26, Orc:2) a +0 giant club (2, 29, Orc:2) a +0 chain mail a +0 war axe (3, 25, Orc:2) a +0 giant club (3, 29, Orc:2) a +0 robe a +0 spear (3, 33, Orc:2) a +0 giant club a +0 giant club (4, 31, Orc:2) a +0 leather armour a +0 trident (5, 29, Orc:2) a +0 plate armour a +0 long sword (7, 29, Orc:2) a +0 leather armour a +0 short sword (8, 24, Orc:2) a +0 robe a +0 whip (8, 33, Orc:2) a +0 leather armour a +0 whip (9, 24, Orc:2) a +0 chain mail a +0 dagger (9, 28, Orc:2) a +0 giant club (10, 26, Orc:2) a +0 chain mail a +0 glaive a +0 ring mail a +0 dagger (10, 27, Orc:2) a +0 ring mail a +0 hand axe (10, 32, Orc:2) a +0 chain mail a +0 short sword a +0 arbalest (11, 24, Orc:2) a +0 leather armour a +0 hand axe a +0 chain mail a +0 battleaxe (11, 25, Orc:2) a +0 robe a +0 trident (11, 33, Orc:2) a +0 club (12, 25, Orc:2) a +0 chain mail a +0 club (13, 36, Orc:2) a +0 giant spiked club a +0 giant spiked club (14, 24, Orc:2) a +0 plate armour a +0 flail (15, 24, Orc:2) a +0 giant club (15, 25, Orc:2) a +0 chain mail a +0 battleaxe (15, 37, Orc:2) a +0 giant club (16, 24, Orc:2) a +0 chain mail a +0 mace a +0 orcbow (16, 35, Orc:2) a +0 club (17, 24, Orc:2) a +0 plate armour a +2 great sword of electrocution a +0 leather armour a +0 flail (17, 25, Orc:2) a +0 giant club (17, 27, Orc:2) a +0 chain mail a +0 battleaxe (17, 28, Orc:2) a +0 plate armour a +0 halberd a +0 short sword of speed (17, 29, Orc:2) a +0 plate armour a +0 trident (17, 30, Orc:2) a +0 plate armour a +0 scimitar a +0 plate armour a +0 war axe (17, 31, Orc:2) a +0 plate armour a +0 broad axe (17, 39, Orc:2) a +0 robe a +0 dagger (18, 21, Orc:2) a +0 giant club (18, 24, Orc:2) a +0 plate armour a +0 glaive (18, 26, Orc:2) a +0 ring mail a +0 hand axe (18, 27, Orc:2) a +1 falchion of electrocution (18, 29, Orc:2) a +0 chain mail a +0 scimitar a +0 ring mail a +0 dagger a +0 chain mail a +0 mace (18, 30, Orc:2) a +0 plate armour a +0 long sword a +0 whip a +0 chain mail a +0 scimitar (18, 34, Orc:2) a +0 robe of willpower (18, 36, Orc:2) a +0 flail (18, 37, Orc:2) a +0 plate armour a +0 trident (19, 24, Orc:2) a +0 chain mail a +0 dagger (19, 25, Orc:2) a +0 war axe (19, 26, Orc:2) a +0 scale mail a +0 mace a +0 hand axe (19, 33, Orc:2) a +0 giant spiked club a +0 giant club (22, 26, Orc:2) a +0 giant spiked club (22, 38, Orc:2) a +0 leather armour a +0 hand axe (22, 40, Orc:2) a +0 leather armour a +0 hand axe (26, 36, Orc:2) a +0 short sword a +0 trident (38, 11, Orc:2) a +0 whip (40, 8, Orc:2) a +0 scimitar a +0 plate armour of cold resistance (41, 12, Orc:2) a +0 dagger a +0 robe (42, 9, Orc:2) a +0 mace (44, 11, Orc:2) a +0 short sword a +0 leather armour (44, 13, Orc:2) a +0 hand axe (50, 30, Orc:2) a +0 giant club a +0 giant club (52, 40, Orc:2) a +0 falchion Level 1 of the Elven Halls [Shop] Doclikah's Magic Scroll Emporium a scroll of identify (43 gold) a scroll of identify (43 gold) a scroll of identify (43 gold) a scroll of identify (43 gold) a parchment of Ignition (794 gold) a scroll of identify (43 gold) a scroll of identify (43 gold) [Shop] Naqua's Book Shoppe a parchment of Mephitic Cloud (176 gold) a parchment of Eringya's Surprising Crocodile (260 gold) a parchment of Rending Blade (260 gold) a parchment of Forge Lightning Spire (260 gold) a parchment of Dispersal (500 gold) a parchment of Lesser Beckoning (116 gold) a parchment of Curse of Agony (368 gold) a parchment of Iskenderun's Battlesphere (260 gold) a parchment of Permafrost Eruption (500 gold) a parchment of Volatile Blastmotes (176 gold) a parchment of Ozocubu's Armour (176 gold) a parchment of Cause Fear (260 gold) [Shop] Utiwkemp's Magic Scroll Emporium a scroll of identify (33 gold) a scroll of identify (33 gold) [Shop] Joijio's Assorted Antiques a scroll of fear (132 gold) a wand of digging (2) (277 gold) a scroll of revelation (247 gold) a +0 robe (29 gold) a potion of moonshine (33 gold) a +0 hand axe (99 gold) a ring of poison resistance (660 gold) a +0 morningstar (198 gold) a +0 shortbow (99 gold) [Shop] Awutwu's General Store a +0 mace (39 gold) a +4 spear (325 gold) a +0 flail (45 gold) a parchment of Fire Storm (676 gold) the +12 glaive "Baulisagh" {heavy, rPois rC+} (1250 gold) rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. (0, 0, Elf:1) a +0 short sword a +0 ring mail (0, 23, Elf:1) a +0 robe a +0 dagger (1, -1, Elf:1) a +0 longbow a +0 short sword a +0 leather armour (1, 0, Elf:1) a +0 long sword a +0 robe (1, 18, Elf:1) a +0 robe a +0 short sword (1, 19, Elf:1) a +0 robe a +2 dagger of flaming (1, 20, Elf:1) a +0 leather armour a +0 scimitar (1, 21, Elf:1) a +0 robe a +0 rapier of draining a +0 leather armour a +0 dagger a +0 longbow (2, 22, Elf:1) a +0 robe a +1 dagger of venom (3, 0, Elf:1) a +0 long sword a +0 robe (5, 19, Elf:1) a +0 robe a +0 dagger (6, 18, Elf:1) a +0 buckler a +0 robe a +0 short sword (6, 30, Elf:1) a +0 robe a +0 long sword a +0 longbow (7, 24, Elf:1) a +0 robe a +2 long sword of holy wrath (7, 29, Elf:1) a +0 leather armour a +0 short sword a +0 longbow (7, 30, Elf:1) a staff of alchemy {!a} (12, 16, Elf:1) a +0 leather armour a +0 rapier (14, 16, Elf:1) a +0 robe a +0 short sword (24, 28, Elf:1) a +0 short sword a +0 heavy longbow a +0 leather armour (30, 26, Elf:1) a +0 short sword a +0 longbow a +0 leather armour (32, 27, Elf:1) a +0 scale mail (32, 43, Elf:1) a +0 dagger (36, 34, Elf:1) a +0 dagger a +0 robe (37, -5, Elf:1) a +0 leather armour a +0 dagger (45, 33, Elf:1) a +0 dagger a +0 robe (48, 34, Elf:1) a +0 rapier a +0 leather armour (59, 28, Elf:1) a +0 dagger a +0 leather armour Level 2 of the Elven Halls (0, 0, Elf:2) the +6 war axe "Gil Utorr" {antimagic, rN+ Str+2 Int-4} rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Int-4: It affects your intelligence (-4). It cannot be enchanted further. (6, 5, Elf:2) a +0 short sword (7, 30, Elf:2) a +0 buckler a +0 robe a +0 long sword of electrocution (7, 44, Elf:2) a +0 robe a +0 long sword (8, 40, Elf:2) a +0 robe a +0 short sword a +0 shortbow (8, 45, Elf:2) a +0 robe a +0 rapier a +0 robe a +0 scimitar a +0 shortbow (9, 7, Elf:2) a medusa talisman (9, 45, Elf:2) a +0 robe a +0 long sword (20, 33, Elf:2) a +0 robe (24, -2, Elf:2) a +0 dagger (25, -2, Elf:2) a +0 morningstar a +0 short sword a +0 robe (25, -1, Elf:2) a +0 short sword (26, -4, Elf:2) a +0 dagger a +0 ring mail (26, -3, Elf:2) a +0 hand axe (26, -2, Elf:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (26, 40, Elf:2) a talisman of death (27, 0, Elf:2) a +0 scimitar a +0 chain mail (30, 5, Elf:2) a +0 long sword a +0 robe (32, 33, Elf:2) a +0 long sword a +0 leather armour (32, 35, Elf:2) a +0 short sword a +0 ring mail (32, 37, Elf:2) a +0 robe a +0 rapier (34, 34, Elf:2) a +0 rapier a +0 leather armour (34, 36, Elf:2) a +0 ring mail a +0 scimitar (36, 4, Elf:2) a +0 long sword a +0 robe (36, 7, Elf:2) a +0 long sword a +0 leather armour (38, 7, Elf:2) a +0 rapier a +0 ring mail (38, 32, Elf:2) a +0 dagger a +0 leather armour (39, 0, Elf:2) a +0 long sword a +0 chain mail (39, 3, Elf:2) a +0 short sword (39, 9, Elf:2) a +0 short sword a +0 short sword a +0 leather armour (40, -1, Elf:2) a +0 hand axe a +0 chain mail (40, 0, Elf:2) a +0 long sword a +0 robe a +0 arbalest a +4 great mace of protection a +2 plate armour of cold resistance (40, 9, Elf:2) a +0 short sword of venom a +0 robe a +0 buckler (41, 1, Elf:2) a +0 short sword a +0 robe (41, 8, Elf:2) a +0 long sword a +0 robe (41, 11, Elf:2) a +0 dagger a +0 ring mail (42, -4, Elf:2) a +0 flail (43, -3, Elf:2) a +0 dire flail a +0 plate armour (44, 1, Elf:2) a +0 longbow a +0 robe (46, 42, Elf:2) a +0 robe a +0 long sword (47, 6, Elf:2) a +0 long sword a +0 robe (53, 32, Elf:2) a +5 ring of evasion (56, 11, Elf:2) a +0 shortbow a +0 short sword a +0 robe (59, 22, Elf:2) a blade talisman (60, 13, Elf:2) a +0 scimitar a +0 ring mail a +0 buckler Level 3 of the Elven Halls (0, 0, Elf:3) a +0 dagger a +0 robe (3, 3, Elf:3) a +0 long sword (8, -11, Elf:3) the +3 quarterstaff "Doemeos" {antimagic, rElec Stlth+} rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. It cannot be enchanted further. (11, -33, Elf:3) a +0 robe a +0 short sword (14, -46, Elf:3) a +4 rapier of speed a +0 ring mail (15, -48, Elf:3) a +0 scimitar a +0 ring mail (15, -14, Elf:3) the +1 pair of boots "Trusted Companion" {rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (16, -51, Elf:3) a +0 dagger a +0 longbow a +0 leather armour (16, -50, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour (17, -15, Elf:3) 81 poisoned darts (17, 3, Elf:3) a +0 pair of gloves (18, -33, Elf:3) an orb of pyromania the +10 long sword of Uncertain Death {reap, Will+} Will+: It increases your willpower. It cannot be enchanted further. (18, 5, Elf:3) a +0 short sword (19, -23, Elf:3) 34 boomerangs a +3 scimitar of freezing a +0 robe (19, 4, Elf:3) a +0 short sword (22, -27, Elf:3) a +0 robe a +4 scimitar (23, -12, Elf:3) a +1 rapier a +0 leather armour (23, -11, Elf:3) a +3 dagger of flaming a +0 robe (23, -9, Elf:3) a +0 rapier a +0 leather armour a +0 rapier (24, -11, Elf:3) a +0 robe a +0 long sword (24, -10, Elf:3) a +0 robe a +3 rapier (24, -3, Elf:3) a +1 falchion of valour a +0 robe (25, -24, Elf:3) a +0 robe the +9 glaive "Neng" {freeze, rPois Str+2} rPois: It protects you from poison. Str+2: It affects your strength (+2). It cannot be enchanted further. a +5 ring of evasion (25, -10, Elf:3) a +0 scimitar a +0 robe (25, -8, Elf:3) a +4 rapier a +0 scale mail (26, -31, Elf:3) a +0 leather armour a +1 scimitar (26, -23, Elf:3) a +0 ring mail a +2 broad axe of electrocution a ring of poison resistance (26, -22, Elf:3) a +0 scimitar a +0 leather armour (26, -18, Elf:3) a +0 long sword a +0 ring mail a ring of flight (26, 4, Elf:3) a +0 falchion (26, 5, Elf:3) a parchment of Airstrike (26, 6, Elf:3) a +0 ring mail (27, -47, Elf:3) a +1 rapier of draining a +0 robe (27, -21, Elf:3) a +0 robe a +4 falchion (27, 5, Elf:3) a +0 robe (28, -21, Elf:3) a +0 robe the +7 eveningstar "Cuupuuwoeca" {freeze, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (28, -15, Elf:3) a +0 robe a +3 rapier (28, -14, Elf:3) a +0 leather armour a +0 leather armour a +0 dagger a +0 heavy sling a +2 leather armour of fire resistance a +0 rapier a +4 mace of protection (28, -13, Elf:3) a +0 athame of flaming a +0 ring mail (28, 4, Elf:3) a staff of cold {!a} (29, 3, Elf:3) a +0 falchion (29, 4, Elf:3) a +0 chain mail (29, 5, Elf:3) a +3 athame (29, 7, Elf:3) a staff of cold {!a} (30, -22, Elf:3) a +0 rapier a +0 leather armour a +0 rapier (30, -16, Elf:3) a +0 scale mail a +0 longbow a +0 plate armour a +0 battleaxe of freezing the +12 whip of blister's Death {spect, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (30, -9, Elf:3) a +2 scimitar of freezing a +0 scale mail (30, 6, Elf:3) a staff of earth {!a} (31, 5, Elf:3) a staff of earth {!a} (32, -36, Elf:3) a +0 leather armour a +0 robe a +4 scimitar a ring of poison resistance a +2 heavy sling a +4 vampiric double sword (32, -7, Elf:3) a +0 leather armour a +1 heavy longbow (33, -10, Elf:3) a +4 falchion a +0 leather armour (33, 1, Elf:3) a +2 long sword of valour a +0 robe (35, -7, Elf:3) a +1 scimitar a +0 leather armour (36, -16, Elf:3) a +0 rapier (37, -47, Elf:3) a +0 dagger a +0 robe (37, -15, Elf:3) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. It cannot be enchanted further. (37, 4, Elf:3) a +0 short sword a +0 robe a +0 rapier (37, 5, Elf:3) the +1 chain mail of Gikhlofip {MP+7 Str+3} MP+7: It affects your magic capacity (+7). Str+3: It affects your strength (+3). It cannot be enchanted further. (38, -17, Elf:3) a +0 long sword of holy wrath (38, -15, Elf:3) a staff of cold {!a} (38, 3, Elf:3) a +0 mace (38, 5, Elf:3) a +2 scimitar (39, -16, Elf:3) a +0 falchion of flaming (39, 4, Elf:3) a +0 mace of protection (40, -46, Elf:3) a +0 trident a +0 plate armour a +0 dagger a +0 robe (40, -45, Elf:3) a +0 war axe a +0 scale mail (40, -15, Elf:3) a parchment of Ignition (45, -19, Elf:3) a +0 ring mail (46, 1, Elf:3) a +0 plate armour (47, -24, Elf:3) a +0 long sword a +0 robe (48, -48, Elf:3) a +0 long sword (48, -6, Elf:3) a +3 long sword of freezing a +0 robe (54, 6, Elf:3) a +0 dagger (56, -3, Elf:3) a +0 rapier a +0 robe (57, -3, Elf:3) a +0 long sword a +0 robe (58, -8, Elf:3) a +0 dagger of venom a +0 shortbow a +0 leather armour (58, -7, Elf:3) a +0 dagger a +0 robe (59, -3, Elf:3) a +0 rapier a +0 robe (60, -4, Elf:3) a +0 quarterstaff (62, -3, Elf:3) a +0 dagger a +0 shortbow a +0 leather armour Level 1 of the Lair of Beasts (11, -1, Lair:1) a +0 leather armour (45, -18, Lair:1) a +0 pair of boots (46, 12, Lair:1) a +1 trident of venom (51, 26, Lair:1) a +0 chain mail (56, -9, Lair:1) a -1 demon whip of venom Level 2 of the Lair of Beasts (10, -47, Lair:2) the +4 ring mail "Enazeq" {rC+} rC+: It protects you from cold. It cannot be enchanted further. (10, 2, Lair:2) a +0 dagger (17, -17, Lair:2) a +3 spear of flaming (26, -8, Lair:2) a +0 long sword (29, -24, Lair:2) a +0 scale mail a +0 hand axe (40, -24, Lair:2) a +2 devious dagger (64, -28, Lair:2) 5 stones Level 3 of the Lair of Beasts (9, 2, Lair:3) a +0 robe (10, -3, Lair:3) a parchment of Call Imp (12, 3, Lair:3) a +0 chain mail of command (17, -13, Lair:3) a +0 pair of boots (31, 19, Lair:3) a +0 long sword (57, 1, Lair:3) a +0 sling Level 4 of the Lair of Beasts (6, 21, Lair:4) a parchment of Freezing Cloud (20, 7, Lair:4) a parchment of Call Imp (21, -21, Lair:4) an orb of mayhem (27, -17, Lair:4) a +0 chain mail a +2 ring mail of poison resistance a +1 great mace of protection a maw talisman (34, 8, Lair:4) a potion of moonshine Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 scale mail (6, -4, Lair:5) a +0 ring mail (13, 2, Lair:5) a +0 plate armour (25, -17, Lair:5) a +3 antimagic partisan a +0 scale mail (37, -26, Lair:5) a +0 battleaxe (48, 9, Lair:5) a gnoll skeleton (52, 5, Lair:5) a kobold skeleton (53, 14, Lair:5) a human skeleton (54, 25, Lair:5) an elf skeleton (56, 9, Lair:5) a tengu skeleton (57, 19, Lair:5) a +0 ring mail (58, 21, Lair:5) a naga skeleton (59, 17, Lair:5) a +0 club (60, 15, Lair:5) a +0 chain mail (60, 20, Lair:5) a naga skeleton (60, 26, Lair:5) a minotaur skeleton (62, 18, Lair:5) a minotaur skeleton (64, 29, Lair:5) an orc skeleton (65, 21, Lair:5) a gnoll skeleton (65, 28, Lair:5) an elf skeleton (66, 22, Lair:5) a goblin skeleton (68, 17, Lair:5) a gnoll skeleton Level 1 of the Shoals [Shop] Toll's Overcharged Wands a wand of flame (40) (420 gold) a wand of mindburst (30) (630 gold) a wand of polymorph (18) (378 gold) a wand of digging (11) (693 gold) a wand of polymorph (18) (378 gold) a wand of charming (18) (648 gold) (1, 3, Shoals:1) a +0 spear (12, 48, Shoals:1) a +0 robe a +1 trident of venom (14, 23, Shoals:1) a +1 pair of gloves of hurling (22, 16, Shoals:1) a +0 sling a +0 spear (23, 6, Shoals:1) a +2 trident of freezing (28, 5, Shoals:1) a +0 flail (37, -1, Shoals:1) a +0 leather armour (40, 4, Shoals:1) a +0 quarterstaff a +0 sling (40, 6, Shoals:1) a +0 spear (42, 4, Shoals:1) a +0 sling a +0 spear (42, 5, Shoals:1) a +0 sling a +0 club (52, 12, Shoals:1) a +0 hand axe Level 2 of the Shoals [Shop] Qoech's Jewellery Emporium the ring of Ifibruno {rElec rPois Dex+2 Stlth+} (984 gold) [ring of poison resistance] rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. the ring "Wymar" {rN+ Str+2} (748 gold) [ring of positive energy] rN+: It protects you from negative energy. Str+2: It affects your strength (+2). an amulet of the acrobat (unknown) (720 gold) a ring of protection from cold (600 gold) an amulet of magic regeneration (unknown) (720 gold) a +6 ring of strength (864 gold) [Shop] Irei's General Store a parchment of Dispersal (575 gold) a +0 robe (20 gold) a +0 dagger (46 gold) a +2 cloak of air (724 gold) [Shop] Hepsikim's Armour Shop a +3 scale mail of willpower (546 gold) a +0 crystal plate armour (1260 gold) a +0 scale mail (84 gold) a +0 scale mail (84 gold) a +2 plate armour of cold resistance (735 gold) a +0 chain mail (126 gold) a +0 chain mail (126 gold) [Shop] Vaetoiq's Antique Weapon Shoppe a +0 orcbow (108 gold) a +0 glaive (270 gold) a +0 halberd (108 gold) a +0 flail (94 gold) the +5 whip of Perversion {distort, rPois Str+3 Dex+2 Stlth-} (1390 gold) rPois: It protects you from poison. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 mace (81 gold) a +0 shortbow (81 gold) a +0 short sword (81 gold) (1, -37, Shoals:2) a +0 spear (2, -35, Shoals:2) a +0 spear a +0 sling (2, 7, Shoals:2) a +0 leather armour a +5 heavy trident (3, -21, Shoals:2) a +0 pair of boots (4, -36, Shoals:2) a +0 spear a +0 sling (5, -34, Shoals:2) a +0 spear of flaming a +0 sling (15, -9, Shoals:2) a +0 trident (17, -23, Shoals:2) a +0 trident (17, -8, Shoals:2) a +0 war axe (19, -1, Shoals:2) a +0 spear (20, -27, Shoals:2) a parchment of Apportation (20, -3, Shoals:2) a +0 trident (20, -2, Shoals:2) a +0 robe a +3 trident of venom (22, -30, Shoals:2) a +0 trident (23, -4, Shoals:2) a +0 sling a +0 trident (24, -11, Shoals:2) a +0 club (26, -1, Shoals:2) a +0 quarterstaff (41, -32, Shoals:2) a +0 glaive (41, 10, Shoals:2) a +0 trident (42, 10, Shoals:2) a +0 spectral quarterstaff a +0 sling (42, 11, Shoals:2) a +0 spear a +0 sling (43, -33, Shoals:2) a +0 robe a +0 trident (43, -32, Shoals:2) a +0 trident (43, 10, Shoals:2) a +0 spear a +0 sling (44, -34, Shoals:2) a +0 robe a +2 trident of freezing (44, -25, Shoals:2) a +0 flail (44, -1, Shoals:2) a potion of moonshine (45, 11, Shoals:2) a +0 spear a +0 sling (46, -38, Shoals:2) a +0 robe a +5 trident of freezing (47, -37, Shoals:2) a +0 leather armour a +0 spear (48, -34, Shoals:2) a +0 trident (49, -35, Shoals:2) a +0 spear a +0 leather armour a +0 spear (49, -34, Shoals:2) a +0 trident (57, -13, Shoals:2) 3 gold pieces a +0 trident (58, -12, Shoals:2) 9 gold pieces a +0 trident (60, -11, Shoals:2) a +2 vampiric rapier a +0 robe (61, -39, Shoals:2) a staff of earth {!a} a staff of earth {!a} a staff of air {!a} a staff of air {!a} (63, -42, Shoals:2) a +2 scimitar of protection the +8 morningstar "Plog" {elec, rN+ Str+4} rN+: It protects you from negative energy. Str+4: It affects your strength (+4). It cannot be enchanted further. the +3 whip of the Beloved God {concuss, rElec Dex+3} rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +7 mace of Variability {chaos, chaos arc} It cannot be enchanted further. a +2 short sword of venom a +0 spear Level 3 of the Shoals [Shop] Cazesom's Jewellery Shop the ring of the Scarab {rPois Str+5} (675 gold) [ring of poison resistance] rPois: It protects you from poison. Str+5: It affects your strength (+5). a ring of willpower (450 gold) a ring of flight (315 gold) the ring "Huzxerug" {Fly rF+ Will- Int+5 SInv} (673 gold) [ring of see invisible] Fly: It grants you flight. rF+: It protects you from fire. Will-: It decreases your willpower. Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. a ring of poison resistance (360 gold) a +6 ring of intelligence (648 gold) a ring of flight (315 gold) a +4 ring of slaying (648 gold) [Shop] Moissal's CLEARANCE SALE! a parchment of Spellspark Servitor (262 gold) a +2 flail of concussion (124 gold) a tin of tremorstones (2/2) (320 gold) (0, 0, Shoals:3) the +5 long sword "Yhaadwuo" {pain, *Corrode rPois SInv} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. SInv: It lets you see invisible. It cannot be enchanted further. a +1 eveningstar of protection (2, 2, Shoals:3) a +0 leather armour (4, -15, Shoals:3) a parchment of Airstrike (4, 12, Shoals:3) a +0 plate armour (5, -18, Shoals:3) a +0 short sword (12, -16, Shoals:3) a +0 spear (13, -13, Shoals:3) a +0 spear (14, -15, Shoals:3) a +0 trident (14, -13, Shoals:3) a +0 glaive (15, -13, Shoals:3) a +0 trident a +0 leather armour (16, -13, Shoals:3) a +0 trident (20, 13, Shoals:3) a staff of conjuration {!a!a} a staff of earth {!a} a staff of air {!a} a +1 helmet of sniping (22, 8, Shoals:3) a +0 club a +0 sling (25, 11, Shoals:3) a +0 trident (27, 10, Shoals:3) a +0 trident (28, 9, Shoals:3) a +0 leather armour (31, 9, Shoals:3) a +0 club a +0 longbow (32, -1, Shoals:3) a +0 trident (32, 3, Shoals:3) a +0 quarterstaff a +0 sling (33, 5, Shoals:3) a +0 heavy spear a +0 sling (34, 8, Shoals:3) a +0 leather armour a +1 spear of freezing (35, 5, Shoals:3) a +0 spear a +0 sling (38, 9, Shoals:3) a +0 leather armour a +0 spear of freezing (53, 4, Shoals:3) a +0 trident (56, -19, Shoals:3) a +2 long sword of protection (unseen) (56, 21, Shoals:3) a +0 spear Level 4 of the Shoals (0, 0, Shoals:4) a +0 chain mail a +1 cloak of willpower (1, 1, Shoals:4) a +0 club a +0 sling a +0 spear a +0 longbow a +3 longbow a +0 club a +2 morningstar of holy wrath (2, 1, Shoals:4) a +0 sling a +0 spear a +0 trident a +0 robe (3, -4, Shoals:4) a +0 spear a +2 antimagic longbow (3, 1, Shoals:4) a +0 quarterstaff a +0 longbow (3, 19, Shoals:4) a +0 trident (4, 1, Shoals:4) a +0 trident (4, 35, Shoals:4) a +0 cloak of poison resistance (5, -3, Shoals:4) a +0 sling (6, 12, Shoals:4) a +0 club a +2 longbow of freezing (7, -5, Shoals:4) a +0 trident (7, 33, Shoals:4) a +0 club a +0 sling (8, 37, Shoals:4) a +0 spear a +0 sling (9, 19, Shoals:4) a +0 sling a +0 quarterstaff (11, -1, Shoals:4) a +0 longbow a +0 club (11, 0, Shoals:4) 3 large rocks {=f=f} a +0 sling a +1 spectral quarterstaff (11, 20, Shoals:4) a +0 club a +0 sling (11, 33, Shoals:4) a +0 quarterstaff a +0 longbow (12, 27, Shoals:4) a parchment of Summon Ice Beast (14, -12, Shoals:4) a +0 club (14, 21, Shoals:4) a parchment of Sphinx Sisters (14, 31, Shoals:4) a +0 cloak (15, -12, Shoals:4) the +1 pearl dragon scales "Rysch" {rN+ Str+2 Dex+2} rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (15, 35, Shoals:4) a +0 trident (15, 36, Shoals:4) a +0 longbow a +0 spear (16, -1, Shoals:4) a +0 trident (19, -5, Shoals:4) a +0 trident (19, 26, Shoals:4) a +0 quarterstaff (19, 30, Shoals:4) a parchment of Borgnjor's Vile Clutch (20, -6, Shoals:4) a +0 spear a +0 longbow (20, 5, Shoals:4) a +0 longbow a +1 spear of entangling (20, 6, Shoals:4) a +4 sling a +0 club (20, 35, Shoals:4) a +0 quarterstaff a +0 sling (22, 17, Shoals:4) a +0 spear a +0 sling (23, 7, Shoals:4) a +0 whip (23, 19, Shoals:4) a parchment of Cause Fear (24, 25, Shoals:4) a +0 trident (25, 25, Shoals:4) a +0 spear (28, 5, Shoals:4) a +0 cloak (29, 5, Shoals:4) a +2 cloak of corrosion resistance (29, 20, Shoals:4) a +0 trident (30, 17, Shoals:4) a +0 spear (31, 15, Shoals:4) a +0 trident (32, 11, Shoals:4) a +0 leather armour a +4 trident of freezing Level 1 of the Spider Nest (0, 0, Spider:1) a +1 long sword of holy wrath (2, 0, Spider:1) a +0 chain mail (9, 4, Spider:1) a +0 robe (17, -36, Spider:1) a +0 long sword (31, -18, Spider:1) a +0 halberd (32, 7, Spider:1) a +0 short sword (35, 6, Spider:1) an orc skeleton (36, 5, Spider:1) a +0 plate armour (37, 8, Spider:1) a +0 sling (37, 9, Spider:1) a +0 falchion (38, 6, Spider:1) a +0 flail (39, 9, Spider:1) a +0 glaive (40, 9, Spider:1) a +0 hand axe (42, 4, Spider:1) a +0 hand axe (42, 7, Spider:1) an orc skeleton Level 2 of the Spider Nest (6, 3, Spider:2) a +0 rapier (20, 19, Spider:2) 19 gold pieces (21, 18, Spider:2) 40 gold pieces (27, -11, Spider:2) a +0 mace (38, 27, Spider:2) a +0 pair of boots of rampaging (66, 17, Spider:2) a +0 pair of gloves of hurling Level 3 of the Spider Nest (0, 0, Spider:3) a +0 hand axe a +0 leather armour (0, 1, Spider:3) a +0 war axe a +0 leather armour (4, 2, Spider:3) a +0 hand axe of electrocution a +0 leather armour (6, 15, Spider:3) a parchment of Confusing Touch (13, 14, Spider:3) a +0 dagger a +0 robe (39, 19, Spider:3) a +0 shortbow Level 4 of the Spider Nest (0, 0, Spider:4) a +0 cloak (11, -2, Spider:4) a +0 short sword of protection (24, -7, Spider:4) a +0 pair of gloves of infusion (28, 23, Spider:4) an orb of pyromania (34, -18, Spider:4) a +0 hand axe a +0 robe (35, -17, Spider:4) a +0 hand axe a +0 leather armour (36, -19, Spider:4) a +5 war axe a +0 robe (37, -25, Spider:4) a black bear skeleton (38, -27, Spider:4) a black bear skeleton (38, -26, Spider:4) a black bear skeleton (38, -24, Spider:4) a black bear skeleton (39, -26, Spider:4) a black bear skeleton (46, -7, Spider:4) a +0 chain mail Level 1 of the Vaults (0, 0, Vaults:1) a +0 plate armour (1, 24, Vaults:1) a +0 club (6, 37, Vaults:1) a +2 war axe of distortion a +0 ring mail (13, 3, Vaults:1) a +0 arbalest (13, 5, Vaults:1) a +0 arbalest (14, 5, Vaults:1) a +0 arbalest (15, 5, Vaults:1) a +0 arbalest (15, 7, Vaults:1) a +0 arbalest (17, 24, Vaults:1) a +0 scale mail (19, 53, Vaults:1) a +0 broad axe a +0 broad axe a +0 scale mail a +0 great mace a +0 leather armour (21, 45, Vaults:1) a +0 pair of boots of stealth (22, 45, Vaults:1) a +0 shortbow (30, 38, Vaults:1) a ring of protection from cold 4 poisoned darts a +0 robe a +0 dagger (31, 37, Vaults:1) a +0 ring mail (32, 11, Vaults:1) a +0 dire flail a +0 scale mail (32, 19, Vaults:1) a +0 mace a +0 ring mail (38, 43, Vaults:1) a +0 ring mail a +0 morningstar (46, 37, Vaults:1) a +0 scale mail a +0 long sword a +0 arbalest (48, 36, Vaults:1) a +2 arbalest of draining (49, 36, Vaults:1) a +0 chain mail a +0 great sword of protection a +0 arbalest (50, 38, Vaults:1) a +0 arbalest (51, 53, Vaults:1) a +0 scale mail a +0 morningstar (53, 51, Vaults:1) a +0 scale mail a +1 heavy arbalest (56, 53, Vaults:1) a +0 scale mail a +0 long sword a +0 arbalest (58, 16, Vaults:1) a +2 arbalest of draining (58, 17, Vaults:1) a +0 arbalest a +0 arbalest (58, 18, Vaults:1) a +0 hand cannon of freezing (58, 19, Vaults:1) a +0 partisan a +0 animal skin (58, 47, Vaults:1) a +0 ring mail (58, 53, Vaults:1) a +0 arbalest (59, 12, Vaults:1) a +0 heavy mace a +0 scale mail (63, 13, Vaults:1) a +0 trident a +0 trident a +0 ring mail (65, 19, Vaults:1) a +0 dagger (71, 7, Vaults:1) a +0 chain mail Level 2 of the Vaults (0, 0, Vaults:2) a +0 dire flail a +0 scale mail (0, 25, Vaults:2) a +0 orcbow (5, 8, Vaults:2) a +0 dire flail a +0 animal skin (6, 5, Vaults:2) a +0 ring mail (6, 7, Vaults:2) a +0 orcbow a +0 shortbow (7, 4, Vaults:2) a +0 orcbow a +0 arbalest a +0 long sword a +0 scale mail (7, 32, Vaults:2) a +0 ring mail (8, 4, Vaults:2) a +0 orcbow (10, 41, Vaults:2) a +0 partisan a +0 animal skin (13, 41, Vaults:2) a +0 mace a +0 scale mail (14, 42, Vaults:2) a +0 great sword a +0 chain mail (16, -11, Vaults:2) a +0 ring mail a +0 dire flail (16, 41, Vaults:2) a +2 heavy dire flail a +0 animal skin (17, 42, Vaults:2) a +3 great mace a +0 chain mail (19, 18, Vaults:2) a lindwurm corpse (skeletalised by now) (19, 19, Vaults:2) a hog corpse (skeletalised by now) (19, 20, Vaults:2) a hog corpse (skeletalised by now) (19, 21, Vaults:2) a lindwurm corpse (skeletalised by now) (21, 7, Vaults:2) a +0 hand axe (21, 18, Vaults:2) a +2 great sword a +0 chain mail (21, 19, Vaults:2) a +0 halberd a +0 arbalest a +0 chain mail (24, 18, Vaults:2) a +0 great sword a +0 chain mail (25, -2, Vaults:2) the scarf of Ocoit {Repulsion, rPois Regen+ Int+2 Dex-3} rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). Dex-3: It affects your dexterity (-3). (25, 19, Vaults:2) a +1 long sword of electrocution a +2 chain mail of fire resistance a +0 kite shield (28, 35, Vaults:2) a +0 dire flail a +0 animal skin (29, 42, Vaults:2) a potion of moonshine (29, 46, Vaults:2) a potion of moonshine (30, 23, Vaults:2) a +0 chain mail a +0 great mace (30, 47, Vaults:2) 2 potions of moonshine (32, 25, Vaults:2) a +0 chain mail a +3 great sword (34, 43, Vaults:2) a +0 ring mail (34, 46, Vaults:2) a +0 scale mail (37, -15, Vaults:2) a +0 shortbow (37, 32, Vaults:2) a human skeleton (42, 31, Vaults:2) a human skeleton (44, 33, Vaults:2) a human skeleton (46, -4, Vaults:2) a +0 morningstar a +2 hand cannon of electrocution a +0 scale mail a +0 dire flail a +0 scale mail (48, -5, Vaults:2) a +0 dire flail a +0 animal skin a +0 heavy battleaxe a +0 chain mail a +0 scale mail (48, 34, Vaults:2) a +0 great sword of protection a +0 chain mail (48, 36, Vaults:2) a +4 flail (48, 37, Vaults:2) a +0 great mace a +0 chain mail (48, 38, Vaults:2) a +0 arbalest a +0 long sword a +0 scale mail (49, 32, Vaults:2) an orc skeleton (50, -6, Vaults:2) a +0 dire flail a +0 ring mail (50, -5, Vaults:2) a +0 dire flail a +0 ring mail (51, -15, Vaults:2) a +0 longbow (51, 31, Vaults:2) a +2 war axe of flaming a +0 scale mail (53, 22, Vaults:2) a +0 scimitar (54, 22, Vaults:2) a +0 glaive (54, 24, Vaults:2) a +0 chain mail a +0 great sword of draining (54, 37, Vaults:2) a +0 plate armour a +2 war axe of flaming (55, 20, Vaults:2) a +0 chain mail a +2 battleaxe (59, 34, Vaults:2) a +0 flail (64, 46, Vaults:2) a +0 shortbow a +0 orcbow (64, 47, Vaults:2) a +0 orcbow Level 3 of the Vaults (1, -25, Vaults:3) a +0 chain mail (2, -26, Vaults:3) a +0 great mace a +0 plate armour (2, 2, Vaults:3) a +0 dagger a +0 robe (4, -24, Vaults:3) a +2 bardiche of entangling a +0 ring mail a +0 dire flail a +0 plate armour a +0 dire flail a +0 chain mail a +0 great mace a +0 scale mail (6, -24, Vaults:3) a +0 morningstar a +0 scale mail (6, -22, Vaults:3) a +0 long sword a +0 plate armour (7, -25, Vaults:3) a +0 halberd a +0 animal skin (7, -21, Vaults:3) a +0 whip a +0 animal skin (9, -19, Vaults:3) a +0 chain mail (9, -18, Vaults:3) a +0 long sword (10, -14, Vaults:3) a +0 mace a +0 scale mail (11, -18, Vaults:3) a +0 tower shield (16, -26, Vaults:3) a +0 great mace a +0 animal skin (16, -21, Vaults:3) a +0 arbalest (17, -28, Vaults:3) a +0 ring mail (18, -21, Vaults:3) a +0 arbalest (19, -24, Vaults:3) a +0 dire flail a +0 animal skin (21, 3, Vaults:3) a +0 dire flail a +0 dire flail (21, 17, Vaults:3) a +0 great mace a +0 scale mail (22, -31, Vaults:3) a +0 arbalest a +0 arbalest (22, 3, Vaults:3) a +1 ring mail of cold resistance a +3 partisan (23, 3, Vaults:3) a +0 arbalest (24, -34, Vaults:3) a +0 great mace a +0 leather armour (25, 2, Vaults:3) a +0 animal skin a +0 great mace (26, 3, Vaults:3) a +0 ring mail a +0 long sword (31, 6, Vaults:3) a +0 scale mail a +2 falchion a +0 scale mail a +0 long sword a +1 battleaxe of freezing (32, -1, Vaults:3) a +0 mace of draining (33, 7, Vaults:3) a +0 dire flail (34, 7, Vaults:3) a +0 animal skin a +0 dire flail of venom (35, 4, Vaults:3) a +0 scale mail (36, -14, Vaults:3) a +0 falchion a +0 scale mail (36, 7, Vaults:3) a +0 scale mail a +0 great mace (36, 10, Vaults:3) a +2 flail of protection a +0 plate armour a +2 war axe of venom (37, 11, Vaults:3) a +0 orcbow a +0 long sword a +0 ring mail (42, -20, Vaults:3) a +0 great mace a +0 animal skin (43, -19, Vaults:3) a +0 arbalest (43, -1, Vaults:3) a +0 quarterstaff (43, 1, Vaults:3) a staff of air {!a} (49, -18, Vaults:3) a +0 great sword a +0 chain mail (49, -17, Vaults:3) a +0 great sword a +0 plate armour (49, -16, Vaults:3) a +1 dire flail of protection a +0 ring mail (49, -8, Vaults:3) a +0 arbalest (50, -25, Vaults:3) a +1 dire flail a +4 plate armour of fire resistance (50, -17, Vaults:3) a +0 glaive a +0 chain mail (50, -16, Vaults:3) a +2 antimagic glaive a +0 plate armour (54, 5, Vaults:3) a +0 great mace a +0 ring mail (54, 13, Vaults:3) a +0 arbalest (56, 15, Vaults:3) a +0 cloak (57, -7, Vaults:3) a +0 arbalest (57, -6, Vaults:3) a +0 arbalest (57, 16, Vaults:3) a +0 arbalest (60, 13, Vaults:3) a +0 arbalest (61, 1, Vaults:3) a +3 great mace of protection (61, 9, Vaults:3) a +2 cloak (61, 10, Vaults:3) a +0 arbalest (62, -2, Vaults:3) a +4 long sword of freezing a +0 plate armour (62, 10, Vaults:3) a +0 arbalest (62, 11, Vaults:3) a +0 arbalest (62, 15, Vaults:3) a +0 dire flail a +0 scale mail (63, -15, Vaults:3) a +0 dagger a +0 robe Level 4 of the Vaults (2, -4, Vaults:4) a +0 dagger a +0 robe (3, -2, Vaults:4) a parchment of Summon Hydra (4, -34, Vaults:4) a +0 arbalest (4, -22, Vaults:4) a +0 dire flail a +0 animal skin (4, -18, Vaults:4) a +0 plate armour (4, 1, Vaults:4) a +0 falchion (4, 8, Vaults:4) a +0 great mace a +0 leather armour (8, -23, Vaults:4) a +0 arbalest (8, -20, Vaults:4) a +0 arbalest (9, 1, Vaults:4) the +1 pair of gloves of the Iron City of Dis {Rampage Will+ SInv} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. (14, -27, Vaults:4) a +0 morningstar (15, -28, Vaults:4) a +0 morningstar (16, -39, Vaults:4) a +0 ring mail (18, -40, Vaults:4) a +3 morningstar a +0 arbalest a +0 ring mail a +0 dire flail a +0 scale mail (18, -5, Vaults:4) a +0 spear (19, -15, Vaults:4) a +0 scale mail (20, 2, Vaults:4) a +0 ring mail (20, 7, Vaults:4) a parchment of Confusing Touch (22, 2, Vaults:4) a +0 giant spiked club (23, -38, Vaults:4) a +0 great sword a +0 chain mail (24, -47, Vaults:4) a +0 mace (24, -36, Vaults:4) a +0 great sword a +0 chain mail (24, -17, Vaults:4) a +1 dagger of freezing (25, -18, Vaults:4) a +2 dagger of freezing (25, -6, Vaults:4) a +0 long sword a +0 scale mail (26, -48, Vaults:4) a +0 great mace of protection a +0 chain mail (26, -47, Vaults:4) a +0 great mace a +0 chain mail (27, -42, Vaults:4) a +0 great sword (27, -17, Vaults:4) a +3 dagger of freezing (28, -41, Vaults:4) a +0 morningstar a +0 ring mail (28, -37, Vaults:4) a +2 great sword of protection a +0 plate armour (28, -18, Vaults:4) a +2 dagger of freezing (30, -32, Vaults:4) a +0 ring mail (32, -46, Vaults:4) a +0 morningstar (35, -7, Vaults:4) a +0 dire flail a +0 animal skin (39, -48, Vaults:4) a +0 long sword (41, -18, Vaults:4) a +0 dagger a +0 robe (42, 1, Vaults:4) a +0 scale mail a +0 great mace a +0 arbalest (49, -25, Vaults:4) a +0 mace a +0 animal skin (50, 3, Vaults:4) a +0 battleaxe of flaming a +0 chain mail (50, 8, Vaults:4) a +0 ring mail (52, -23, Vaults:4) a +0 trident 6 boomerangs a +0 leather armour the +0 buckler of the Loofah {Int+2} Int+2: It affects your intelligence (+2). It cannot be enchanted further. (52, 3, Vaults:4) a +0 whip a +0 animal skin (53, 3, Vaults:4) a +0 war axe (53, 4, Vaults:4) a +0 glaive of draining a +0 chain mail a +2 heavy dire flail a +0 scale mail (54, 2, Vaults:4) a +0 scimitar (55, -39, Vaults:4) a +0 plate armour (55, -24, Vaults:4) a +0 ring mail (55, -14, Vaults:4) a +0 quarterstaff (56, -21, Vaults:4) a +0 scale mail (58, -21, Vaults:4) 5 large rocks {=f=f} (58, 6, Vaults:4) a +0 great mace a +0 ring mail (59, -20, Vaults:4) a +0 great mace of protection a +0 ring mail (59, 6, Vaults:4) a +0 dire flail a +0 scale mail (60, -22, Vaults:4) a +0 dire flail a +0 animal skin (60, -21, Vaults:4) a +0 flail a +0 leather armour a +3 battleaxe a +0 plate armour (60, -19, Vaults:4) a +0 helmet (60, -18, Vaults:4) a +0 long sword a +1 ring mail of poison resistance (61, -17, Vaults:4) a +0 great sword a +0 chain mail (63, 1, Vaults:4) a +0 mace a +0 leather armour (64, -16, Vaults:4) a +0 dire flail a +0 animal skin (66, -27, Vaults:4) a +0 robe (66, -17, Vaults:4) a +5 devious short sword (66, -16, Vaults:4) a +0 long sword a +0 scale mail (66, -14, Vaults:4) the +5 plate armour of Calculation {Int+2 SInv} Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. (67, 2, Vaults:4) a +0 great mace a +0 leather armour Level 5 of the Vaults [Shop] Ubam's General Store a wand of iceblast (6) (448 gold) a parchment of Volatile Blastmotes (211 gold) a +2 ring mail of cold resistance (504 gold) a wand of flame (13) (283 gold) a +0 robe (21 gold) [Shop] Waylaipu's Antique Armour Boutique a +2 chain mail of archery (640 gold) a +1 leather armour of cold resistance (448 gold) a +0 scale mail (128 gold) a +0 plate armour (576 gold) a +0 plate armour (576 gold) the +1 buckler "Onnathrio" {Reflect, Str+4 Dex+6} (1264 gold) Str+4: It affects your strength (+4). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a +0 leather armour (64 gold) [Shop] Qomiac's General Store a phial of floods (1240 gold) a phantom mirror (1240 gold) a potion of heal wounds (380 gold) a +0 long sword (108 gold) a ring of protection from fire (775 gold) the +7 eveningstar "Xuhai" {holy, Dex+3} (3003 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a sack of spiders (1240 gold) a parchment of Vhi's Electric Charge (403 gold) [Shop] Hoesuupo's Antique Armour Shoppe a +0 pair of gloves of infusion (414 gold) a +0 chain mail (216 gold) a +2 robe of positive energy (536 gold) a +0 ring mail (144 gold) a +0 pair of boots of stealth (414 gold) an orb of glass (936 gold) a +0 plate armour of fire resistance (900 gold) a +0 ring mail (144 gold) [Shop] Meco's Assorted Antiques a +1 mace of holy wrath (396 gold) a tin of tremorstones (2/2) (1280 gold) a +0 sling (48 gold) the sanguine talisman of the Monkey {rElec rF+++ rN+ Will-} (5648 gold) [sanguine talisman] rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. rN+: It protects you from negative energy. Will-: It decreases your willpower. a +0 sling (48 gold) a phantom mirror (1280 gold) a +0 cloak of corrosion resistance (368 gold) (0, 0, Vaults:5) a +0 arbalest (3, 0, Vaults:5) 4 large rocks {=f=f} (3, 2, Vaults:5) a +0 great mace (4, 9, Vaults:5) a +0 ring mail a +0 long sword (4, 12, Vaults:5) a +0 arbalest (5, 4, Vaults:5) 3 large rocks {=f=f} (5, 7, Vaults:5) a +0 arbalest a +0 chain mail a +2 great mace (6, 1, Vaults:5) a +0 great mace a +2 dire flail of concussion (7, -3, Vaults:5) 3 large rocks {=f=f} (10, -19, Vaults:5) a +0 great mace a +0 dire flail (10, -3, Vaults:5) a +0 arbalest (12, -17, Vaults:5) a +0 dire flail a +0 great mace (13, -19, Vaults:5) a +0 ring mail (13, -18, Vaults:5) a +0 robe a +0 dagger (17, -19, Vaults:5) a +0 dire flail a +0 dire flail (17, -16, Vaults:5) a +0 robe a +0 long sword a +0 shortbow (19, 14, Vaults:5) a +0 broad axe a +0 plate armour (24, -25, Vaults:5) a +0 great sword of flaming (26, -29, Vaults:5) a +4 great sword of flaming a ring of flight (26, -24, Vaults:5) 4 large rocks {=f=f} (26, -22, Vaults:5) a parchment of Borgnjor's Vile Clutch (26, -8, Vaults:5) a +0 flail (26, -3, Vaults:5) a +0 ring mail (26, -2, Vaults:5) a +0 chain mail a +2 great sword of electrocution (27, -3, Vaults:5) a +0 chain mail a +0 war axe a +0 plate armour a +3 long sword of protection (27, -2, Vaults:5) a +0 tower shield a +0 chain mail a +0 war axe (28, -4, Vaults:5) a +0 chain mail a +0 battleaxe (28, -2, Vaults:5) a +0 scale mail a +0 morningstar (28, 0, Vaults:5) a +0 plate armour a +2 battleaxe of draining (29, -5, Vaults:5) a +0 plate armour a +0 war axe (29, 1, Vaults:5) a +0 chain mail a +0 great sword (30, -6, Vaults:5) a +0 plate armour a +0 partisan of flaming (30, -5, Vaults:5) a +0 kite shield a +0 chain mail a +0 partisan (30, 1, Vaults:5) a +0 chain mail a +3 dire flail (30, 2, Vaults:5) a +0 plate armour a +1 great mace (31, -23, Vaults:5) a +0 great mace a +0 ring mail (31, -6, Vaults:5) a +0 plate armour a +0 war axe (31, -5, Vaults:5) a +0 chain mail a +0 war axe of electrocution (31, 1, Vaults:5) a +0 chain mail a +0 battleaxe (31, 2, Vaults:5) a +0 chain mail a +2 heavy war axe (31, 20, Vaults:5) a +0 dagger (31, 24, Vaults:5) a +0 leather armour (32, -5, Vaults:5) a +0 chain mail a +1 halberd (32, 1, Vaults:5) a +0 plate armour a +0 heavy long sword (33, -26, Vaults:5) a +0 morningstar a +0 ring mail (33, -4, Vaults:5) a +0 chain mail a +0 great sword (33, -2, Vaults:5) a +0 plate armour a +0 great mace (33, 0, Vaults:5) a +0 plate armour a +0 long sword (34, -3, Vaults:5) a +0 plate armour a +0 long sword (34, -1, Vaults:5) a +0 chain mail a +0 battleaxe (34, 0, Vaults:5) a +1 battleaxe of freezing (35, -2, Vaults:5) a +0 chain mail a +0 battleaxe (35, 1, Vaults:5) a +0 ring mail a +0 scimitar (36, 1, Vaults:5) a +0 plate armour a +4 glaive of venom (36, 3, Vaults:5) a +0 ring mail a +4 long sword of holy wrath (37, -7, Vaults:5) a +0 heavy morningstar (37, -2, Vaults:5) a +0 robe a +0 short sword (37, 1, Vaults:5) a +0 plate armour a +0 dire flail (37, 2, Vaults:5) a +0 leather armour a +0 dagger a +0 shortbow (37, 3, Vaults:5) 3 large rocks {=f=f} (38, -2, Vaults:5) a +0 ring mail a +0 long sword of electrocution a +0 ring mail a +0 long sword (38, 3, Vaults:5) a +0 chain mail a +3 war axe a +0 plate armour a +1 battleaxe of flaming (38, 4, Vaults:5) a +0 scale mail a +0 great mace (39, -2, Vaults:5) a +0 leather armour a +3 falchion (39, 4, Vaults:5) a +0 dagger (40, -25, Vaults:5) a +1 rapier of flaming a +0 ring mail (40, 12, Vaults:5) a +0 ring mail of poison resistance (41, -28, Vaults:5) a +0 morningstar (41, -24, Vaults:5) a +2 dire flail of protection (42, -23, Vaults:5) 6 large rocks {=f=f} (45, -20, Vaults:5) a +0 flail a +2 scale mail of fire resistance (45, 1, Vaults:5) a +0 scale mail a +0 falchion (46, -28, Vaults:5) a +1 long sword of flaming a +0 plate armour (46, -20, Vaults:5) a +0 dire flail a +0 dire flail (46, -12, Vaults:5) a +0 mace of protection a +0 leather armour (47, -11, Vaults:5) a +2 great sword of flaming (47, -10, Vaults:5) 5 large rocks {=f=f} (47, 11, Vaults:5) an orb of energy an orb of attunement an orb of stardust (50, 11, Vaults:5) a +0 cloak (50, 12, Vaults:5) 3 large rocks {=f=f} (50, 16, Vaults:5) a +0 dire flail (52, -1, Vaults:5) a +0 war axe a +0 plate armour (53, -17, Vaults:5) a +0 dire flail a +0 dire flail (53, 8, Vaults:5) a +0 great mace a +0 leather armour (54, 6, Vaults:5) a +0 glaive a +0 ring mail (54, 7, Vaults:5) a +0 dire flail a +0 dire flail (56, 17, Vaults:5) a +0 spear (57, -24, Vaults:5) a +2 heavy long sword a +0 plate armour a +0 kite shield (57, -17, Vaults:5) a +0 ring mail a +0 falchion (57, -11, Vaults:5) 5 large rocks {=f=f} (58, 0, Vaults:5) the +4 robe of Ixevod {Rampage Regen+} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (59, 0, Vaults:5) a +0 dire flail a +0 dire flail (60, -22, Vaults:5) a +0 chain mail Level 1 of the Crypt (0, 0, Crypt:1) a +0 robe (2, 4, Crypt:1) a +0 plate armour a +1 great sword of draining (2, 7, Crypt:1) a +0 short sword (3, 4, Crypt:1) a +0 plate armour (3, 6, Crypt:1) a +0 robe (7, 10, Crypt:1) a +0 robe a +0 whip (7, 27, Crypt:1) a +1 whip of electrocution a +0 robe (29, 9, Crypt:1) a +1 scimitar a +0 leather armour (32, 10, Crypt:1) a +2 long sword (32, 21, Crypt:1) a +2 spear of venom (35, 13, Crypt:1) a +3 falchion a +0 scale mail (36, 5, Crypt:1) a +0 scimitar (36, 6, Crypt:1) a +0 war axe a +0 halberd (36, 7, Crypt:1) a +3 long sword of electrocution a +0 battleaxe (36, 13, Crypt:1) a +0 battleaxe (37, 2, Crypt:1) a +0 flail (37, 5, Crypt:1) a +0 trident (37, 6, Crypt:1) a +0 mace a +0 robe (37, 15, Crypt:1) a +0 great sword a +0 plate armour (38, 6, Crypt:1) a +0 trident Level 2 of the Crypt (0, 0, Crypt:2) a +0 chain mail (10, 1, Crypt:2) a +0 dagger a +0 robe (12, 12, Crypt:2) a parchment of Lee's Rapid Deconstruction (24, 51, Crypt:2) a +0 trident (33, 36, Crypt:2) a +1 great mace of draining a +0 chain mail a +0 mace (33, 37, Crypt:2) a +0 glaive of protection (33, 39, Crypt:2) a +0 robe (34, 27, Crypt:2) a +0 dire flail (34, 36, Crypt:2) a +0 long sword (35, 24, Crypt:2) a +0 plate armour of poison resistance (35, 38, Crypt:2) a +0 robe (36, 28, Crypt:2) a +0 dire flail (43, 24, Crypt:2) the +1 glaive "Newtslayer" {entangle, rCorr Int+2 Stlth+} rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (45, 34, Crypt:2) a +0 long sword (52, 7, Crypt:2) a +0 dire flail (52, 34, Crypt:2) a +0 tower shield (54, 0, Crypt:2) a +0 long sword Level 3 of the Crypt [Shop] Weless's Gilded Reliquary the necromancy staff "Zalutiry" {rN++ Str-3 Int+3 Necro} (724 gold) [staff of necromancy] rN++: It greatly protects you from negative energy. Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). Necro: It increases the power of your Necromancy spells. the +11 double sword of Ambiguity {reap, rElec Str+2} (2002 gold) rElec: It insulates you from electricity. Str+2: It affects your strength (+2). It cannot be enchanted further. the amulet "Annah" {Dissipate Regen+ Int+4 Dex-3} (782 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Regen+: It increases your rate of health regeneration. Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). a talisman of death (1100 gold) the orb of the Stars {Attunement, Dex+3 Necro} (858 gold) Dex+3: It affects your dexterity (+3). Necro: It increases the power of your Necromancy spells. (0, 0, Crypt:3) a staff of cold {!a} 10 boomerangs (2, 0, Crypt:3) a +0 plate armour (2, 1, Crypt:3) a riddle talisman (3, 1, Crypt:3) a +2 glaive of venom (4, -1, Crypt:3) a +1 chain mail of resonance (7, -12, Crypt:3) a +0 battleaxe of electrocution (10, -1, Crypt:3) a +0 great mace a +0 chain mail (11, 17, Crypt:3) a +0 plate armour a +0 great mace (14, -16, Crypt:3) a +1 vampiric quarterstaff (15, -16, Crypt:3) a +0 dire flail a +0 plate armour (16, 17, Crypt:3) a +0 plate armour a +1 heavy broad axe (18, 12, Crypt:3) a +0 scimitar (21, -16, Crypt:3) a +0 great mace a +0 chain mail (21, -14, Crypt:3) a +0 chain mail (21, 0, Crypt:3) a +3 great mace a +0 chain mail a sanguine talisman a ring of flight (23, 15, Crypt:3) a +0 vampiric quarterstaff (23, 16, Crypt:3) a +0 flail (23, 23, Crypt:3) a staff of alchemy {!a} (24, -16, Crypt:3) a +0 broad axe a +0 robe (24, 14, Crypt:3) a +0 robe (24, 15, Crypt:3) a +0 chain mail a +0 war axe (25, 16, Crypt:3) a +2 vampiric halberd (26, -16, Crypt:3) a +0 vampiric dire flail (27, -17, Crypt:3) a +0 vampiric war axe (27, 1, Crypt:3) a +0 plate armour a +0 long sword (28, -2, Crypt:3) a +0 hand axe (28, 3, Crypt:3) a +0 robe a +0 vampiric quarterstaff (28, 4, Crypt:3) a +0 plate armour a +0 partisan (28, 5, Crypt:3) a +2 long sword a +1 vampiric war axe (28, 33, Crypt:3) a +1 great sword of draining a +0 plate armour (28, 34, Crypt:3) a +0 cloak (29, -2, Crypt:3) a +0 chain mail a +0 long sword (29, 0, Crypt:3) a +0 plate armour a +0 war axe (29, 5, Crypt:3) a +0 long sword (30, -1, Crypt:3) a +0 vampiric halberd (30, 2, Crypt:3) a +0 chain mail a +0 great sword (35, -17, Crypt:3) a +0 cloak (35, -3, Crypt:3) a +0 plate armour the +9 triple sword of Nigufrogh {venom, *Rage rF+ rC+++ Will-} *Rage: It berserks you when you make melee attacks (+20% chance). rF+: It protects you from fire. rC+++: It renders you almost immune to cold. Will-: It decreases your willpower. It cannot be enchanted further. (35, 17, Crypt:3) a potion of moonshine (36, -2, Crypt:3) a +1 vampiric quarterstaff a +0 chain mail a +0 battleaxe (36, -1, Crypt:3) a +0 robe a +4 long sword (36, 36, Crypt:3) a parchment of Nazja's Percussive Tempering (39, 15, Crypt:3) a parchment of Martyr's Knell (40, 3, Crypt:3) a +1 vampiric dire flail (46, -3, Crypt:3) a parchment of Call Imp (46, 27, Crypt:3) a +0 ring mail (47, 13, Crypt:3) a +0 great mace a +0 plate armour (52, 35, Crypt:3) a +0 trident (55, -8, Crypt:3) a +0 mace (55, 17, Crypt:3) a +3 battleaxe of draining a +0 chain mail (57, 21, Crypt:3) a +0 glaive (59, 0, Crypt:3) a +0 hand axe (60, 18, Crypt:3) a +0 battleaxe (62, 26, Crypt:3) a +0 scimitar a +0 robe an amulet of guardian spirit (67, -1, Crypt:3) a +0 robe the Vestibule of Hell (14, -1, Hell) a +1 demon whip of electrocution (18, -3, Hell) a +4 flail of protection (19, -3, Hell) a +4 scythe of venom (20, -14, Hell) a +1 scythe of venom (20, -1, Hell) a +0 robe a +0 whip (21, -14, Hell) a +0 trident (21, -13, Hell) a +0 chain mail a +1 great mace (22, -13, Hell) a +0 short sword (22, -10, Hell) a +0 glaive (22, 0, Hell) a +0 chain mail a +0 long sword of flaming (23, -11, Hell) a +0 robe a +0 dagger (23, -3, Hell) a +0 plate armour a +0 long sword (23, 0, Hell) a +0 chain mail a +1 great sword (23, 1, Hell) a +0 halberd (24, -7, Hell) a +2 scythe of venom Level 18 of a ziggurat (0, 0, Zig:18) 16 gold pieces (2, -4, Zig:18) 6 gold pieces (still there?) a +0 morningstar of protection (still there?) (2, -1, Zig:18) 7 gold pieces (still there?) a +0 battleaxe of flaming (still there?) a +0 chain mail (still there?) (3, -2, Zig:18) 6 gold pieces (4, 3, Zig:18) 14 gold pieces (5, 0, Zig:18) 4 gold pieces (6, 1, Zig:18) 6 gold pieces (7, 0, Zig:18) 8 gold pieces (8, 1, Zig:18) 17 gold pieces (8, 2, Zig:18) 14 gold pieces (9, 2, Zig:18) 8 gold pieces Level 1 of the Depths (0, 0, Depths:1) a +1 heavy flail (3, -2, Depths:1) a +0 robe (4, -18, Depths:1) a +0 scale mail (5, 0, Depths:1) a +0 great sword of flaming (6, -2, Depths:1) a +2 battleaxe of freezing (7, -3, Depths:1) a +3 great sword of flaming a +0 halberd a +0 chain mail (9, -19, Depths:1) a +1 great sword of flaming (9, -5, Depths:1) a +0 whip a +0 chain mail (13, -20, Depths:1) a +0 whip a +0 robe (15, -3, Depths:1) a +3 war axe a +0 plate armour (16, -17, Depths:1) a +0 leather armour (16, -1, Depths:1) 3 large rocks {=f=f} (17, -14, Depths:1) a +0 dire flail a +0 dire flail (17, -13, Depths:1) a +0 dagger a +0 robe (17, -12, Depths:1) a +0 robe (19, -16, Depths:1) a +0 cloak of stealth (20, -47, Depths:1) a +0 trident of venom (20, -46, Depths:1) a +0 spear (21, -49, Depths:1) a +0 quarterstaff a +0 robe (23, -48, Depths:1) a +0 dire flail a +0 dire flail (23, -46, Depths:1) a +0 halberd (25, 1, Depths:1) a +1 battleaxe of freezing (27, -23, Depths:1) 4 large rocks {=f=f} (29, -29, Depths:1) a +0 spectral quarterstaff a +0 robe (30, -19, Depths:1) the +3 robe "Wine" {Harm Rampage +Inv} Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Inv: It lets you turn invisible. It cannot be enchanted further. a ring of see invisible (33, -28, Depths:1) an eel talisman (34, -34, Depths:1) 4 large rocks {=f=f} (34, -25, Depths:1) a +1 great sword of flaming (34, -23, Depths:1) a +0 whip a +0 robe (36, -5, Depths:1) a +0 robe (37, -24, Depths:1) a +4 halberd (37, -20, Depths:1) a +0 mace (38, -23, Depths:1) 2 large rocks {=f=f} (39, -6, Depths:1) a +0 spear (41, -24, Depths:1) a +4 heavy great sword (still there?) a +0 plate armour (still there?) a +2 demon whip of draining (still there?) a +0 plate armour of willpower (still there?) (42, -25, Depths:1) a +1 scimitar of flaming (unseen) (43, -24, Depths:1) a +0 plate armour (44, -19, Depths:1) a +5 great sword (44, -11, Depths:1) a +0 robe (44, -9, Depths:1) a +2 buckler of protection a +0 robe a +3 demon whip of flaming (53, -45, Depths:1) a +0 pair of gloves of stealth (55, -23, Depths:1) a +0 robe (60, -36, Depths:1) a +0 ring mail (61, -18, Depths:1) a +0 cloak of poison resistance Level 2 of the Depths (5, -8, Depths:2) a +0 robe a +0 robe (5, 0, Depths:2) a +0 leather armour a +1 heavy spear (6, -7, Depths:2) a +2 buckler the +6 faerie dragon scales {rF- rCorr MP+6 Dex+2 Stlth+ Hexes} rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. MP+6: It affects your magic capacity (+6). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. Hexes: It increases the power of your Hexes spells. It cannot be enchanted further. a +3 flail of distortion (6, 22, Depths:2) a +0 animal skin (7, -8, Depths:2) a +0 robe a +0 rapier (7, 1, Depths:2) 4 large rocks {=f=f} (9, -4, Depths:2) a +0 robe a +0 dagger (11, 1, Depths:2) the conjuration staff "Mufregot" {rF+ rN+ Str+3 Conj Tloc, !a} [staff of conjuration] rF+: It protects you from fire. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Conj: It increases the power of your Conjurations spells. Tloc: It increases the power of your Translocations spells. (13, 1, Depths:2) a +0 chain mail a +0 long sword (13, 2, Depths:2) a +0 dire flail a +0 dire flail (13, 22, Depths:2) a staff of necromancy {!a} the +9 rapier "Beittur" {flame, rN+ Str+3 Dex+2} rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the conjuration staff "Ameo" {rElec rCorr Int+4 Conj Air, !a} [staff of conjuration] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. (13, 29, Depths:2) a +0 animal skin a +0 broad axe (16, 29, Depths:2) a +0 dire flail of holy wrath a +0 dire flail (17, 29, Depths:2) a +0 dire flail a +0 dire flail (18, 29, Depths:2) a +0 dire flail of protection a +3 heavy dire flail (19, -1, Depths:2) a +0 robe a +3 dagger of draining (19, 15, Depths:2) a staff of air {!a} (19, 28, Depths:2) a +0 robe (19, 29, Depths:2) a +2 buckler a +0 robe a +2 heavy flail (20, 14, Depths:2) a +2 flail of venom (20, 30, Depths:2) a +0 robe a +0 quarterstaff (21, 13, Depths:2) a +3 rapier of draining (21, 29, Depths:2) a +1 battleaxe of freezing a +0 dire flail a +0 dire flail (21, 30, Depths:2) a +0 great mace (22, 15, Depths:2) a +0 antimagic shortbow (22, 29, Depths:2) a +0 dire flail a +0 dire flail (24, -3, Depths:2) 5 large rocks {=f=f} (25, -5, Depths:2) a +0 buckler a +0 robe a +3 flail of protection (25, 28, Depths:2) a +1 robe of willpower a +1 vampiric lajatang (26, -6, Depths:2) a riddle talisman the rimehorn talisman "Taash" {rC+ Str-3 Slay+2} [rimehorn talisman] rC+: It protects you from cold. Str-3: It affects your strength (-3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a medusa talisman the serpent talisman of Chill Winds {Harm rF++ rC+++ Int-4} [serpent talisman] Harm: It increases damage dealt and taken. rF++: It greatly protects you from fire. rC+++: It renders you almost immune to cold. Int-4: It affects your intelligence (-4). the scarab talisman "Xelyl Peh" {rF+ Str+8 Dex-4} [scarab talisman] rF+: It protects you from fire. Str+8: It affects your strength (+8). Dex-4: It affects your dexterity (-4). (27, 29, Depths:2) 5 large rocks {=f=f} (29, -6, Depths:2) a +0 buckler a +0 robe a +0 rapier of electrocution (32, 10, Depths:2) a +0 long sword (34, 1, Depths:2) a +0 plate armour a +0 broad axe (37, -11, Depths:2) a +0 pair of boots of flying (37, 2, Depths:2) a +0 ring mail a +0 war axe (42, 3, Depths:2) a +0 rapier (43, 30, Depths:2) a +0 flail (45, -4, Depths:2) a +0 animal skin a +0 rapier (46, 0, Depths:2) a +0 robe a +0 whip (47, 33, Depths:2) a +0 leather armour (53, -14, Depths:2) a +0 rapier a +0 animal skin (58, 15, Depths:2) 3 large rocks {=f=f} (59, -12, Depths:2) a +2 battleaxe of freezing Level 3 of the Depths (0, 0, Depths:3) a +0 battleaxe of freezing (0, 10, Depths:3) a +0 scale mail (4, -5, Depths:3) a +6 battleaxe of freezing (5, 8, Depths:3) a +1 battleaxe of freezing (5, 30, Depths:3) a +0 dagger (8, 26, Depths:3) a +0 dire flail a +0 leather armour (8, 27, Depths:3) a +0 buckler (11, 24, Depths:3) a +0 war axe a +0 leather armour a +0 buckler (11, 40, Depths:3) a large rock (12, 37, Depths:3) a +0 scimitar of distortion a +0 plate armour (15, 15, Depths:3) a +0 heavy mace (15, 38, Depths:3) a +0 great sword a +0 chain mail (17, 38, Depths:3) a +1 great mace a +4 plate armour 10 stones (18, 37, Depths:3) a +3 vampiric long sword 10 stones a +1 ring mail of willpower a +0 buckler (22, 0, Depths:3) a +0 buckler (22, 38, Depths:3) a +1 great sword of flaming (23, 49, Depths:3) the +0 ring mail of Gytozer {rF+} rF+: It protects you from fire. It cannot be enchanted further. (26, 36, Depths:3) a +2 great sword of flaming (26, 40, Depths:3) 10 stones (26, 48, Depths:3) a +0 mace (27, 34, Depths:3) a large rock {=f=f} (27, 47, Depths:3) a +0 club (27, 48, Depths:3) a +0 scimitar (28, 47, Depths:3) a +0 sling (28, 48, Depths:3) a +0 sling of flaming (29, 30, Depths:3) a +1 great sword of flaming (29, 46, Depths:3) a +0 falchion (29, 47, Depths:3) a +0 flail (31, 40, Depths:3) a +1 long sword of freezing a +0 robe (32, 36, Depths:3) a +0 leather armour (32, 41, Depths:3) a +0 battleaxe a +0 ring mail (32, 43, Depths:3) a +2 great sword of flaming (33, 23, Depths:3) a +0 long sword a +0 chain mail (33, 41, Depths:3) a +0 battleaxe a +0 plate armour (33, 42, Depths:3) a +0 war axe a +0 chain mail (34, 31, Depths:3) a +4 broad axe a +0 plate armour (35, 21, Depths:3) a +0 chain mail (35, 27, Depths:3) a +0 trident a +0 robe (35, 31, Depths:3) a +0 halberd a +0 plate armour (37, 46, Depths:3) a +0 dagger (37, 47, Depths:3) a +2 rapier of draining (38, 47, Depths:3) a +0 battleaxe (38, 48, Depths:3) a +0 club (39, 47, Depths:3) a +0 whip of electrocution (39, 48, Depths:3) a +0 mace (40, 48, Depths:3) a +0 morningstar (42, -3, Depths:3) a +0 trident a +0 robe (42, 48, Depths:3) a parchment of Starburst (43, 49, Depths:3) a +0 demon trident (46, 46, Depths:3) a large rock {=f=f} (47, 46, Depths:3) a +3 heavy great mace a +1 scale mail of positive energy a +0 great mace a +0 chain mail (49, 48, Depths:3) a large rock (49, 50, Depths:3) a large rock (50, 50, Depths:3) 10 stones (52, 35, Depths:3) a +2 great sword of flaming (52, 42, Depths:3) a +0 great sword of flaming (52, 45, Depths:3) a large rock (53, 35, Depths:3) a +3 great sword of flaming (55, 40, Depths:3) a large rock (56, -3, Depths:3) a scarf of shadows (59, 2, Depths:3) 4 large rocks {=f=f} (59, 6, Depths:3) 5 large rocks {=f=f} (64, 1, Depths:3) a +1 battleaxe of freezing (64, 22, Depths:3) a +0 glaive Level 4 of the Depths (0, 0, Depths:4) a +0 leather armour (15, -9, Depths:4) a parchment of Gloom (19, 1, Depths:4) a +0 great sword of flaming (19, 22, Depths:4) a +0 mace (19, 23, Depths:4) a +0 dire flail a +2 heavy great mace (20, 23, Depths:4) a +0 long sword (22, 11, Depths:4) 5 large rocks {=f=f} (23, 26, Depths:4) a +0 vampiric hand axe a +1 vampiric war axe a +0 cloak (24, 14, Depths:4) a +0 battleaxe (26, 15, Depths:4) a +1 rapier of protection a +0 cloak a +2 partisan of protection (27, 30, Depths:4) 4 large rocks {=f=f} (30, 28, Depths:4) a +0 war axe a +0 war axe (30, 43, Depths:4) the +3 robe "Ziodur" {rElec Regen+ Dex+2} rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (39, 14, Depths:4) a +0 spear (42, -4, Depths:4) a +0 chain mail (43, 4, Depths:4) a +1 bardiche of protection (54, -4, Depths:4) a +0 pair of gloves (55, 10, Depths:4) a +4 battleaxe (58, 28, Depths:4) a parchment of Gloom