bongcheondong Level 1 of the Dungeon (1, -16, D:1) a maw talisman (4, 0, D:1) a rat corpse (skeletalised by now) (10, -4, D:1) a rat skeleton (21, -32, D:1) a +0 club a goblin corpse (skeletalised by now) (26, -22, D:1) a +0 mace (30, -6, D:1) a +0 whip 5 stones a kobold skeleton (30, -4, D:1) a jackal skeleton (30, 14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (35, -24, D:1) a +0 club a goblin skeleton (35, -1, D:1) a jackal skeleton (37, 14, D:1) a hobgoblin corpse (skeletalised by now) (43, -14, D:1) 2 atropa-tipped darts (43, -6, D:1) a +0 morningstar (51, -13, D:1) a hobgoblin corpse (skeletalised by now) (56, -2, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, -10, D:2) a quokka corpse (skeletalised by now) (6, -13, D:2) 5 stones (17, -30, D:2) a +0 ring mail (20, -15, D:2) a frilled lizard skeleton (31, -4, D:2) a flux talisman (38, -9, D:2) a frilled lizard skeleton (42, -18, D:2) an adder skeleton (43, -19, D:2) a +0 sling a bat skeleton (58, -24, D:2) 3 stones (64, -35, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Ricaw's Jewellery Shoppe the ring of the Eight Cursing Eyes {rC+ Str+2 SInv} (464 gold) [ring of see invisible] Str+2: It affects your strength (+2). rC+: It protects you from cold. SInv: It lets you see invisible. a ring of resist corrosion (280 gold) a ring of fire (350 gold) a ring of protection from fire (350 gold) the amulet "Ecatol" {Acrobat ^Contam Harm Int+7 Dex-3} (557 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Int+7: It affects your intelligence (+7). Dex-3: It affects your dexterity (-3). ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. a ring of ice (350 gold) a ring of flight (245 gold) a beast talisman (280 gold) (0, 0, D:3) a +0 robe (8, 10, D:3) a bat corpse (skeletalised by now) (11, -7, D:3) a stone a +0 whip (14, -22, D:3) a +0 dagger (16, -14, D:3) a +0 mace (22, -35, D:3) an adder skeleton (34, -36, D:3) 3 poisoned darts (34, -32, D:3) a ball python skeleton (35, -33, D:3) a +0 club (35, -22, D:3) an adder skeleton (39, -24, D:3) a hobgoblin skeleton (44, -34, D:3) a +0 club a goblin corpse (skeletalised by now) (44, -25, D:3) a +0 helmet (47, -14, D:3) 5 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a jackal corpse (skeletalised by now) (4, 3, D:4) 2 datura-tipped darts (6, -13, D:4) a dart slug corpse (26, -2, D:4) a +0 robe