Dungeon Sprint DCSS version 0.32-a0-1536-g4ceacca870 (webtiles) character file. Game seed: 1031870324843196232 0 bongcheondong the Vexing (level 1, -5/13 HPs) Began as a Vampire Enchanter on June 25, 2024. Slain by a river rat (7 damage) ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:10 (16 turns). bongcheondong the Vexing(Vampire Enchanter) Turns: 16, Time: 00:00:11 Health: -5/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.42/turn (no ring) MPRegen 0.08/turn %: no teleportation @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions c - 2 potions of invisibility d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Skills: + Level 1.1 Short Blades + Level 2.1 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting * Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History Welcome, bongcheondong the Vampire Enchanter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. As you open the door, it creaks loudly! A rat and a river rat come into view. The river rat squeaks loudly. Found a ring mail. You hit the river rat but do no damage. You barely miss the river rat. The river rat bites you. You barely miss the river rat. The river rat barely misses you. You closely miss the river rat. The river rat twitches its whiskers. The river rat closely misses you. You hit the river rat. The river rat is moderately wounded. The river rat closely misses you. You closely miss the river rat. The river rat is moderately wounded. The river rat closely misses you. You hit the river rat. The river rat is heavily wounded. The river rat barely misses you. You hit the river rat. The river rat is severely wounded. The river rat closely misses you. You barely miss the river rat. You bite the river rat, but do no damage. The river rat is severely wounded. The river rat bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the river rat. The river rat is almost dead. The river rat bites you! Ouch! That really hurt! You die... ###### ##### #<..P#.....# #PP.@rr[...+ #PPPP#.....# ###### ##### You could see a river rat and a rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | bongcheondong the Vampire Enchanter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 16 | D | Slain by a river rat Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Action || total ---------------------------++------- Melee: Dagger || 10 Bite || 1 Armour: Robe || 3 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 15 | 15 | 0 | 0 | 3 | 1 | 15.0 | Dungeon | 15 | 15 | 0 | 0 | 3 | 1 | 15.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 15 daAuts