bongcheondong Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, -9, D:1) a jackal corpse (skeletalised by now) (2, 36, D:1) a +0 dagger (11, 6, D:1) a frilled lizard skeleton (11, 35, D:1) a +0 orcbow (14, 33, D:1) a +0 club (15, 37, D:1) a +0 mace (22, -6, D:1) 6 boomerangs (33, 14, D:1) a +0 flail (39, 5, D:1) a rat skeleton (42, 21, D:1) a bat skeleton (50, 31, D:1) a staff of conjuration (56, 22, D:1) a +0 leather armour (57, -5, D:1) a rat skeleton (57, -3, D:1) a +0 club a gnoll skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 lajatang (2, -1, D:2) a +0 club (10, 9, D:2) a +0 dagger (12, 1, D:2) a rat skeleton (13, 5, D:2) a +0 pair of boots (15, -1, D:2) a +0 hand axe (20, 29, D:2) a +0 mace (25, -1, D:2) 6 stones (27, 24, D:2) a +0 leather armour (28, 29, D:2) a +0 war axe (33, 32, D:2) a +0 dagger (36, 9, D:2) a +0 leather armour (40, 29, D:2) a +0 dagger (49, 8, D:2) a +1 scale mail of cold resistance (50, 35, D:2) a +0 cloak (55, 41, D:2) a +0 whip (56, 5, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (0, 6, D:3) a quokka corpse (skeletalised by now) (4, 25, D:3) a +0 leather armour of cold resistance (5, -2, D:3) a +0 ring mail (12, 15, D:3) a +0 dagger (14, 14, D:3) a +0 hand axe a +0 ring mail (15, 9, D:3) a +0 quarterstaff a +0 leather armour (15, 12, D:3) a +0 falchion 6 stones an orc corpse (skeletalised by now) (15, 13, D:3) a +0 short sword a +0 robe an orc corpse (skeletalised by now) (15, 14, D:3) the felid corpse of bongcheondong (skeletalised by now) (16, 13, D:3) the felid corpse of Natasha (skeletalised by now) (17, 31, D:3) a ball python corpse (skeletalised by now) (18, 17, D:3) a +0 hand axe (20, 19, D:3) a +0 mace (33, 13, D:3) a bat corpse (skeletalised by now) (37, 46, D:3) a +0 robe (38, 43, D:3) a black bear corpse (skeletalised by now) (39, 50, D:3) a +0 hand axe (40, 49, D:3) a frilled lizard corpse (skeletalised by now) (48, 28, D:3) a jackal corpse (skeletalised by now) Level 4 of the Dungeon (1, -20, D:4) a howler monkey corpse (skeletalised by now) a jackal corpse (skeletalised by now) (6, -10, D:4) 3 stones (6, 3, D:4) 4 stones (8, -35, D:4) a +0 hammer (8, -34, D:4) a +0 hammer (8, -33, D:4) a +0 hammer (9, -35, D:4) a +2 quarterstaff of chaos a +0 cloak (9, -34, D:4) a +0 hammer (9, -33, D:4) a +0 hammer (9, -31, D:4) a +0 hammer (10, -34, D:4) a +0 hammer (10, -33, D:4) a +0 hammer (10, -30, D:4) a +0 hammer (10, -29, D:4) a +0 hammer (10, -27, D:4) a +0 hammer (10, -3, D:4) a +0 whip (11, -28, D:4) a +0 hammer (11, -26, D:4) a +0 hammer (15, -29, D:4) a +0 sling (19, -4, D:4) a +0 flail (19, -3, D:4) a +3 falchion of holy wrath a +0 leather armour an orc skeleton (20, -3, D:4) a +0 club a +0 hand axe an orc skeleton (21, -13, D:4) an adder skeleton (21, -3, D:4) a +0 dagger a +0 robe an orc skeleton (21, 0, D:4) a +2 dagger of venom (24, -19, D:4) a +0 club (25, -18, D:4) a +0 dagger a +0 flail a +0 whip a +0 leather armour an orc skeleton (25, -17, D:4) a +0 dagger a +0 scale mail (26, -17, D:4) a howler monkey skeleton (28, -27, D:4) a +0 shortbow (31, 11, D:4) a +0 short sword (33, 8, D:4) a +0 falchion a +0 leather armour Level 5 of the Dungeon [Shop] Guladoyxe's Antique Weapon Shoppe a +1 vampiric trident (542 gold) a +0 rapier (124 gold) a +0 war axe (108 gold) a +2 scimitar of freezing (595 gold) a +4 mace of venom (793 gold) a +0 morningstar (124 gold) a +0 mace (93 gold) a +2 shortbow of flaming (539 gold) [Shop] Eceg's Jewellery Shoppe a +6 ring of strength (360 gold) a blade talisman (300 gold) a ring of poison resistance (200 gold) a ring of protection from cold (250 gold) the amulet of Kindness {Reflect +Blink rCorr Int+5 SH+5} (601 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Int+5: It affects your intelligence (+5). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. SH+5: It affects your SH (+5). an amulet of the acrobat (300 gold) (0, 0, D:5) a +1 helmet (10, 11, D:5) a +0 ring mail (13, 2, D:5) a +2 leather armour of willpower (25, 27, D:5) a +0 flail of holy wrath (37, 5, D:5) a +0 club (37, 12, D:5) a black bear skeleton (39, 12, D:5) a +0 dagger (42, 7, D:5) 2 curare-tipped darts (42, 14, D:5) a +0 club a throwing net an orc skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (5, 0, D:6) a +0 robe (5, 6, D:6) a +0 hand axe an orc skeleton (9, 5, D:6) a staff of earth (10, -15, D:6) an orb of light (11, 1, D:6) a +0 dagger (13, -5, D:6) a +0 hand axe (18, 1, D:6) a +0 quarterstaff (20, -20, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) (22, 13, D:6) a +0 scale mail (32, -24, D:6) a +0 dagger an orc skeleton (33, -23, D:6) a +0 club an orc skeleton (34, -24, D:6) a +0 hand axe a +0 leather armour a +0 short sword an orc skeleton an orc skeleton (34, -20, D:6) a +0 hand axe an orc skeleton (42, -13, D:6) 25 gold pieces (42, 1, D:6) a +0 chain mail (45, -9, D:6) 2 potions of enlightenment (46, 4, D:6) a +0 robe (48, 2, D:6) a +0 orcbow a centaur corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +4 quarterstaff (2, 8, D:7) 6 stones (11, 4, D:7) the felid corpse of bongcheondong (skeletalised by now) (12, -13, D:7) a +0 giant club an ogre corpse (skeletalised by now) (12, 5, D:7) a yak corpse (skeletalised by now) (13, 15, D:7) a water moccasin skeleton (14, 3, D:7) a yak corpse (skeletalised by now) (14, 5, D:7) a +4 flail a +0 leather armour a +0 dagger a +0 robe a bullfrog skeleton an orc skeleton (14, 6, D:7) a +0 dagger an orc skeleton (14, 21, D:7) a +4 orcbow a centaur skeleton (15, 2, D:7) a yak corpse (skeletalised by now) (15, 6, D:7) a +0 hand axe a +0 leather armour an orc skeleton (16, 5, D:7) a +0 whip (18, 28, D:7) a +0 whip a boomerang a +0 short sword an orc skeleton (19, 28, D:7) a +0 mace an orc skeleton (20, 29, D:7) the felid skeleton of bongcheondong (20, 30, D:7) a +0 club an orc skeleton (21, 31, D:7) a +0 trident (25, 34, D:7) the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. (25, 37, D:7) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} EV+5: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (33, 6, D:7) a +0 great mace (33, 29, D:7) 7 stones (36, 26, D:7) a +0 whip 2 boomerangs a +3 scale mail (37, 24, D:7) a +0 hand axe an orc skeleton (37, 25, D:7) a +0 flail (37, 26, D:7) a +0 hand axe a +0 chain mail an orc skeleton (41, -2, D:7) a +0 club (42, -10, D:7) a +0 long sword (49, -8, D:7) a +0 broad axe (49, -2, D:7) a +2 robe Level 8 of the Dungeon (22, -3, D:8) a +0 robe a +0 hand axe a +0 robe a +0 trident (23, -21, D:8) a water moccasin corpse (skeletalised by now) (23, -2, D:8) a +0 robe a +5 mace (23, -1, D:8) a yak skeleton (23, 0, D:8) a water moccasin corpse (skeletalised by now) (31, -6, D:8) a +0 chain mail a +3 flail (37, -1, D:8) a water moccasin corpse (skeletalised by now) (39, -7, D:8) a water moccasin skeleton (41, -14, D:8) a yak skeleton (41, -13, D:8) a yak skeleton a yak skeleton (43, -20, D:8) a bullfrog skeleton (48, -3, D:8) a +0 flail a gnoll corpse (skeletalised by now) (50, -2, D:8) a +2 heavy spear a +0 scale mail a gnoll corpse (skeletalised by now) (51, -3, D:8) a +0 spear (51, -2, D:8) a +1 vampiric halberd a gnoll corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) 6 stones (1, 15, D:9) a scroll of enchant weapon Level 1 of the Lair of Beasts (0, 0, Lair:1) 4 stones (0, 1, Lair:1) 4 large rocks (4, -30, Lair:1) a rime drake skeleton (4, -29, Lair:1) a basilisk skeleton (4, 7, Lair:1) a hydra corpse (skeletalised by now) (20, 1, Lair:1) a cane toad corpse (skeletalised by now) (21, 4, Lair:1) a water moccasin corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (21, 5, Lair:1) a cane toad corpse (skeletalised by now) (23, -49, Lair:1) a water moccasin corpse (skeletalised by now) (26, -35, Lair:1) a water moccasin skeleton (31, -22, Lair:1) a +0 flail (33, -32, Lair:1) a +0 dagger (38, -21, Lair:1) a wyvern skeleton (38, -13, Lair:1) a +0 falchion (38, 2, Lair:1) the +0 robe "Acwueh" {*Corrode rN+ Int+3} Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. (44, -28, Lair:1) a blink frog corpse (skeletalised by now) (48, -24, Lair:1) a blink frog skeleton (49, -12, Lair:1) a +0 spear (51, -12, Lair:1) a +0 trident (52, -50, Lair:1) a +2 flail of protection (52, -28, Lair:1) a basilisk skeleton (54, -50, Lair:1) a +0 sling (56, -36, Lair:1) a +0 leather armour (60, -48, Lair:1) a staff of cold (61, -49, Lair:1) a +0 dagger (61, -21, Lair:1) the felid skeleton of bongcheondong (62, -23, Lair:1) a basilisk skeleton (62, -22, Lair:1) a cane toad skeleton (64, -12, Lair:1) a yak skeleton a yak skeleton a yak skeleton (65, -29, Lair:1) a water moccasin skeleton (67, -29, Lair:1) a hell rat corpse (skeletalised by now) (67, -14, Lair:1) a blink frog skeleton (69, -38, Lair:1) a +0 short sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 mace (5, -25, Lair:2) a +0 demon whip of venom a water moccasin skeleton the demonspawn skeleton of Amaemon (16, -3, Lair:2) a +0 ring mail (22, -51, Lair:2) a guardian serpent corpse (skeletalised by now) (32, -28, Lair:2) 25 gold pieces (34, -26, Lair:2) a +3 short sword of flaming (34, -15, Lair:2) a +0 leather armour (35, -26, Lair:2) 6 stones (36, -3, Lair:2) a wolf skeleton a wolf skeleton (46, -52, Lair:2) a blink frog corpse (skeletalised by now) (47, -23, Lair:2) 2 poisoned darts (47, -18, Lair:2) a bullfrog skeleton a cane toad skeleton a bullfrog skeleton (49, -46, Lair:2) a +0 broad axe a +0 leather armour (51, -42, Lair:2) 4 silver javelins (59, -26, Lair:2) a bullfrog skeleton a wolf skeleton a wolf skeleton (59, -25, Lair:2) a wolf skeleton (63, -15, Lair:2) 5 stones (66, -54, Lair:2) a staff of cold Level 3 of the Lair of Beasts (0, 0, Lair:3) a There-And-Back Book an ice cave (0, 0, IceCv) a +0 chain mail (2, -6, IceCv) a +0 pair of gloves (2, -5, IceCv) a scroll of noise (2, 0, IceCv) a +0 quarterstaff