Dungeon Crawl Stone Soup version 0.32-a0-1578-gf7cbc378ca (webtiles) character file. Game seed: 9261079329863146846 45 bongcheondong the Grave Robber (level 3, 0/24 HPs) Began as a Human Necromancer on June 27, 2024. Slain by Sigmund ... wielding a +4 scythe of protection (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:08 (1356 turns). bongcheondong the Grave Robber(Human Necromancer) Turns: 1356, Time: 00:03:09 Health: 0/24 AC: 3 Str: 8 XL: 3 Next: 64% Magic: 14/15 EV: 11 Int: 17 God: Gold: 59 SH: 0 Dex: 13 Spells: 3/6 levels left rFire . . . h - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . k - +0 pair of boots Will ..... (no amulet) Stlth ++ l - ring of magical power HPRegen 0.24/turn (no ring) MPRegen 0.14/turn %: no passive effects @: grave claw unavailable A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons a - a +0 dagger h - a +0 long sword (weapon) Armour b - a +0 robe (worn) k - a +0 pair of boots (worn) Jewellery j - a ring of ice l - a ring of magical power (left hand) Scrolls e - 2 scrolls of identify {unknown} g - a scroll of vulnerability {unknown} m - a scroll of fog {unknown} Potions c - a potion of magic d - 3 potions of attraction {unknown} f - a potion of degeneration {unknown} i - a potion of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 5.2 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 76% N/A 2% 1 b - Grave Claw Necr 38% 2d9 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 19% 2d7 7% 3 Animate Dead Necr 19% N/A 22% 4 Curse of Agony Necr 19% N/A 52% 5 Petrify Alch/Erth 1% N/A 88% 4 Irradiate Conj/Alch 0% 3d11 99% 5 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Casting: Grave Claw (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You must harvest another living soul to power this spell. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +4 scythe of protection and wearing a +0 robe (heavily wounded, chance to affect: 57%) Sigmund resists with significant effort. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +4 scythe of protection and wearing a +0 robe (heavily wounded, chance to affect: 57%) A fragment of Sigmund's soul is dislodged from his body. Sigmund looks weaker. Sigmund points at you and mumbles some strange words. Your soul wisp resists with significant effort. Your soul wisp barely misses Sigmund. Sigmund hits your soul wisp with a +4 scythe of protection. Your soul wisp touches Sigmund but does no damage. Your soul wisp misses Sigmund. Sigmund hits your soul wisp with a +4 scythe of protection. Your soul wisp touches Sigmund but does no damage. Sigmund barely misses your soul wisp. Your soul wisp barely misses Sigmund. Your soul wisp touches Sigmund but does no damage. Sigmund hits your soul wisp with a +4 scythe of protection. Your soul wisp returns to where it belongs. Sigmund is no longer weakened. Sigmund closely misses you. You closely miss Sigmund. Sigmund is moderately wounded. Sigmund hits you with a +4 scythe of protection! You barely miss Sigmund. Sigmund is moderately wounded. Sigmund hits you with a +4 scythe of protection. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +4 scythe of protection and wearing a +0 robe (moderately wounded, chance to affect: 57%) Sigmund resists with significant effort. Sigmund looks at you with fury. Sigmund hits you with a +4 scythe of protection! You die... Sigmund begins carving another notch in his scythe. ♣##.#..#......#.#.# #.#.....#.###.#.# #.#.#####.# #.#.# ####.........# #.#.# .....#.#########.#.## ......)#.^##........# .............###.#### ......##.###.# #@# ..{...##.# #.# #@# .....###.# #.###.# .....# #.# #.#...# .....# #.# #.#.### ###### #.###.#.# #.....#.# #######<# ### You could see Sigmund. Vanquished Creatures A dart slug (D:2) 3 bats (D:1) 3 giant cockroaches (D:1) A goblin (D:2) 5 hobgoblins 2 kobolds (D:2) 3 ball pythons (D:1) 4 rats 22 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:2) 2 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins 2 kobolds 3 bats (D:1) 3 frilled lizards (D:1) 4 rats 19 creatures vanquished. Grand Total: 41 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bongcheondong the Human Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 323 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 503 | D:1 | Learned a level 2 spell: Grave Claw 576 | D:1 | Reached XP level 3. HP: 19/24 MP: 1/6 732 | D:1 | Reached skill level 5 in Necromancy 1291 | D:2 | Noticed Sigmund 1356 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: giann_wishing_wells, layout_basic, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_a D:2: layout_basic, nicolae_the_louvre, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Necromancy | 5 | 5.2 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Dagger || 38 Long sword || 23 Cast: Soul Splinter || 30 Grave Claw || 7 Armour: Robe || 51 Dodge: Dodged || 52 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1381 | 1331 | 50 | 0 | 1045 | 2 | 690.5 | Dungeon | 1381 | 1331 | 50 | 0 | 1045 | 2 | 690.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 985 daAuts D:2: 396 daAuts