bongcheondong Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (1, -4, D:1) a +0 pair of gloves a +0 pair of gloves (1, 0, D:1) a +0 hand axe (3, -5, D:1) a +0 whip 4 poisoned darts a kobold corpse (skeletalised by now) (3, -2, D:1) a +0 quarterstaff (5, -6, D:1) a +0 dagger of holy wrath a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (22, 20, D:1) a +0 dagger (24, 22, D:1) a hobgoblin corpse (skeletalised by now) (24, 23, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 5 stones (1, -3, D:2) a +0 sling (3, -26, D:2) a stone (5, -12, D:2) a bat corpse (skeletalised by now) (9, -24, D:2) 6 stones (15, -8, D:2) a +0 dagger a +0 sling a rat skeleton (16, -7, D:2) a +0 dagger (16, -3, D:2) a +0 pair of boots (22, -19, D:2) a +0 longbow (27, -14, D:2) a +0 leather armour (28, -24, D:2) a +0 short sword a kobold corpse (skeletalised by now) (29, 4, D:2) a hobgoblin skeleton (34, -2, D:2) a +0 dagger (47, -21, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Hubagh's Weapon Boutique 4 stones (4 gold) a +0 spear (36 gold) 8 stones (9 gold) a +0 great mace (78 gold) a +0 hand axe (36 gold) 4 stones (4 gold) the +3 dagger "Cucuger" {vamp, Will+ Int+5} (529 gold) Int+5: It affects your intelligence (+5). Will+: It increases your willpower. a +0 trident (42 gold) a +0 club (12 gold) [Shop] Pootas's General Store a +0 ring mail (44 gold) a +0 whip (27 gold) a +0 long sword (38 gold) 2 potions of haste (220 gold) a scroll of immolation (44 gold) 7 stones (7 gold) the +0 mace of the Singing Seeker {freeze, rCorr Int-2 Dex+4} (244 gold) Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. [Shop] Geudipra's Jewellery Shoppe a +6 ring of intelligence (504 gold) a beast talisman (280 gold) an amulet of magic regeneration (420 gold) a ring of poison resistance (280 gold) a +6 ring of dexterity (504 gold) a blade talisman (420 gold) a ring of flight (245 gold) (0, 0, D:3) a ball python skeleton (3, 7, D:3) a rat skeleton (5, 9, D:3) a +0 club (6, 10, D:3) a quokka skeleton (6, 11, D:3) a +0 robe (7, 10, D:3) a rat skeleton (8, -13, D:3) 6 stones (8, 10, D:3) a +0 hand axe an orc skeleton (11, -16, D:3) a ball python skeleton (12, 6, D:3) a +0 short sword an orc skeleton (12, 18, D:3) a +0 sling a +0 club (27, -19, D:3) a frilled lizard skeleton (27, 1, D:3) a +0 whip (29, -19, D:3) a +0 dagger a goblin skeleton (29, -13, D:3) a +0 flail a +0 leather armour an orc skeleton (35, -20, D:3) a +0 club (36, -20, D:3) a +0 scale mail (40, -20, D:3) a +0 club (40, -5, D:3) a scroll of teleportation (43, 7, D:3) a +0 war axe (43, 10, D:3) a +0 sling (44, 12, D:3) a +0 robe (51, -27, D:3) a bat corpse (skeletalised by now) (51, -15, D:3) a ball python skeleton (52, 14, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a quokka corpse (skeletalised by now) (14, -16, D:4) a +0 tower shield (19, 32, D:4) a +0 dagger of freezing (20, -16, D:4) a +0 club a goblin corpse (skeletalised by now) (23, 13, D:4) a +0 morningstar an orc corpse (skeletalised by now) (24, 11, D:4) a +0 whip an orc corpse (skeletalised by now) (24, 12, D:4) a +0 club a +0 leather armour (25, 13, D:4) a +0 short sword a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (25, 15, D:4) a +0 club an orc corpse (skeletalised by now) (26, 12, D:4) a +0 hand axe a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (28, 18, D:4) a +0 robe a +0 dagger an orc skeleton (28, 19, D:4) a +0 hand axe an orc skeleton (28, 20, D:4) a +0 mace a boomerang (29, 26, D:4) a jackal corpse (skeletalised by now) (30, 24, D:4) a +0 dagger 2 stones a +0 leather armour (30, 25, D:4) a jackal corpse (skeletalised by now) (39, 16, D:4) 6 stones (47, 12, D:4) a +0 scythe a +0 robe (49, 12, D:4) 9 stones (52, 11, D:4) an adder skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 giant club an ogre corpse (skeletalised by now) (1, -18, D:5) a hound corpse (skeletalised by now) (2, -25, D:5) a hound corpse (skeletalised by now) (3, -5, D:5) a +0 ring mail a +0 falchion (9, -29, D:5) a +0 giant club an ogre corpse (skeletalised by now) (10, 1, D:5) 6 stones (38, -17, D:5) a +0 quarterstaff (40, -31, D:5) a +3 great sword a +0 robe (41, -31, D:5) a +2 falchion of electrocution (43, -31, D:5) a +0 robe a +3 mace a +0 robe (50, -25, D:5) a +0 club a +0 leather armour a +3 flail of holy wrath a +0 scale mail (50, -15, D:5) an adder skeleton (51, -27, D:5) a +0 flail a +0 flail an orc corpse (skeletalised by now) (51, -26, D:5) a +0 club 3 boomerangs a +0 ring mail an orc skeleton (56, -23, D:5) a +0 spear (59, 14, D:5) a +0 robe a +0 dagger a +0 ring mail a +0 whip an orc skeleton Level 6 of the Dungeon (0, 0, D:6) a water moccasin skeleton (2, 2, D:6) a +0 hand axe an orc skeleton (6, 2, D:6) a +0 war axe (9, 22, D:6) 5 stones (12, -7, D:6) a +0 pair of boots (12, 15, D:6) a +0 whip a +0 leather armour an orc skeleton (14, 15, D:6) an adder skeleton (16, 5, D:6) a +2 mace of protection (19, 32, D:6) a +0 long sword of flaming (21, -16, D:6) a +0 mace (23, 12, D:6) an iguana skeleton (34, -11, D:6) a +0 scale mail (37, -7, D:6) a scarf of harm (41, -7, D:6) a +0 robe (43, 4, D:6) a +0 barding (46, 2, D:6) a +0 falchion a +0 ring mail (46, 13, D:6) a +0 leather armour (50, 15, D:6) a scroll of noise Level 7 of the Dungeon [Shop] Nefuicsu's Tremendous Tomes the Excursus on Malediction and the Syncline (1248 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Brom's Barrelling Boulder Conjuration/Earth 4 c - Cause Fear Hexes 4 d - Animate Armour Summoning/Earth 4 e - Summon Mana Viper Hexes/Summoning 5 f - Yara's Violent Unravelling Hexes/Alchemy 5 g - Hellfire Mortar Fire/Earth 7 h - Discord Hexes 8 the Precepts of the Catacomb and Illusion (962 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Grave Claw Necromancy 2 c - Call Imp Summoning 2 d - Summon Ice Beast Ice/Summoning 3 e - Call Canine Familiar Summoning 3 f - Curse of Agony Necromancy 5 g - Death Channel Necromancy 6 h - Haunt Necromancy/Summoning 7 the Thoughts on Open Graves and Immolation (1118 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Scorch Fire 2 c - Volatile Blastmotes Fire/Translocation 3 d - Flame Wave Conjuration/Fire 4 e - Ignite Poison Fire/Alchemy 4 f - Curse of Agony Necromancy 5 g - Rimeblight Ice/Necromancy 7 h - Death's Door Necromancy 9 Aphennel's Notes on Volcanic Mortality (1196 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Soul Splinter Necromancy 1 c - Cigotuvi's Putrefaction Necromancy/Air 4 d - Dispel Undead Necromancy 4 e - Borgnjor's Vile Clutch Necromancy/Earth 5 f - Permafrost Eruption Ice/Earth 6 g - Lehudib's Crystal Spear Conjuration/Earth 8 h - Shatter Earth 9 the Thoughts on Moving Convocation (1118 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Apportation Translocation 1 c - Summon Blazeheart Golem Fire/Summoning 4 d - Martyr's Knell Necromancy/Summoning 4 e - Summon Lightning Spire Summoning/Air 4 f - Spellforged Servitor Conjuration/Summoning 7 g - Monstrous Menagerie Summoning 7 h - Summon Hydra Summoning 7 Buneul's Atlas of the Catacomb and Signs (910 gold) Spells Type Level a - Slow Hexes 1 b - Soul Splinter Necromancy 1 c - Grave Claw Necromancy 2 d - Sublimation of Blood Necromancy 2 e - Dazzling Flash Conjuration/Hexes 3 f - Sigil of Binding Hexes 3 g - Haunt Necromancy/Summoning 7 h - Borgnjor's Revivification Necromancy 8 the Treatise on Exothermic Confrontation (988 gold) Spells Type Level a - Sting Conjuration/Alchemy 1 b - Momentum Strike Conjuration/Translocation 2 c - Dazzling Flash Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Alchemy 4 e - Iskenderun's Mystic Blast Conjuration/Translocation 4 f - Iskenderun's Battlesphere Conjuration 5 g - Fireball Conjuration/Fire 5 h - Conjure Ball Lightning Conjuration/Air 6 the Incunable of Subterranean Iosis (1318 gold) Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Petrify Alchemy/Earth 4 c - Fulminant Prism Conjuration/Alchemy 4 d - Ignite Poison Fire/Alchemy 4 e - Lee's Rapid Deconstruction Earth 5 f - Yara's Violent Unravelling Hexes/Alchemy 5 g - Fulsome Fusillade Conjuration/Alchemy 8 h - Shatter Earth 9 (0, 0, D:7) a +0 falchion 2 boomerangs (0, 1, D:7) a +0 club (1, 1, D:7) a +0 short sword 2 boomerangs a +0 plate armour an orc corpse (skeletalised by now) (1, 4, D:7) a +0 whip (2, 1, D:7) 5 stones (2, 2, D:7) a +0 hand axe an orc corpse (skeletalised by now) (3, 30, D:7) a +0 short sword a kobold corpse (skeletalised by now) (5, 28, D:7) a +0 whip 3 poisoned darts (5, 29, D:7) a +1 dagger of venom 8 poisoned darts a +0 whip 4 stones a kobold corpse (skeletalised by now) (10, 18, D:7) a +0 dagger a kobold skeleton (10, 19, D:7) a +0 flail a +0 giant spiked club a +0 dagger an ogre skeleton (11, 20, D:7) a +0 spear a +0 spear a +0 halberd a +0 flail a +0 club a +0 robe a +0 club 3 stones a gnoll skeleton a kobold skeleton (16, 19, D:7) a +0 shortbow a centaur skeleton (39, 26, D:7) a howler monkey skeleton (42, 26, D:7) a +0 whip a kobold skeleton (42, 53, D:7) a +0 war axe (46, 27, D:7) a +0 whip 7 poisoned darts a kobold skeleton (47, 29, D:7) a +0 dagger 5 poisoned darts a kobold skeleton (47, 48, D:7) a +0 trident (48, 29, D:7) a +0 short sword (49, 25, D:7) a +0 war axe a +0 chain mail an orc skeleton (49, 26, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (50, 26, D:7) a +0 flail an orc skeleton (51, 52, D:7) a potion of degeneration Level 8 of the Dungeon (2, -7, D:8) a beast talisman (13, 15, D:8) a +0 short sword a +0 scale mail a +0 whip an orc skeleton an orc skeleton (14, 11, D:8) a +0 war axe (14, 15, D:8) a +0 long sword a +0 chain mail a +0 club an orc skeleton (26, -9, D:8) a +0 flail a gnoll skeleton (26, -8, D:8) a +0 flail a gnoll skeleton (27, -9, D:8) a +0 whip (28, -10, D:8) a +0 kite shield a +0 scale mail a +4 spear of venom (28, -7, D:8) a +0 robe a +4 spear of freezing a howler monkey skeleton (29, -22, D:8) a potion of degeneration (29, -10, D:8) a +0 spear (29, -8, D:8) a +0 robe a +3 battleaxe (30, -12, D:8) a +2 robe of willpower a +1 dagger of chaos the human skeleton of Psyche (30, -8, D:8) a +0 robe a +0 long sword (34, -16, D:8) a staff of air (37, -4, D:8) a +0 sling (42, 3, D:8) a ring of ice (43, -22, D:8) a +2 vampiric trident a +0 robe an orb of guile the barachi skeleton of Jeremiah (46, -14, D:8) a +0 robe a +0 short sword (47, -14, D:8) a +0 robe a +3 mace (47, -12, D:8) a +0 robe a +0 battleaxe Level 9 of the Dungeon [Shop] Oqiusku's Armour Boutique a +0 chain mail (54 gold) a +0 pair of boots (54 gold) the +0 plate armour of Orimaav {*Slow rC+ rCorr Int+3} (519 gold) Int+3: It affects your intelligence (+3). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. a +0 ring mail (48 gold) a +0 pair of boots (54 gold) a +0 chain mail (54 gold) a +0 robe (8 gold) (0, 0, D:9) 7 stones (9, -43, D:9) a bullfrog corpse (skeletalised by now) (16, -35, D:9) a howler monkey corpse (skeletalised by now) (16, -14, D:9) a +0 flail a +0 leather armour an orc skeleton (16, -13, D:9) a +0 dagger a +0 orcbow (16, -9, D:9) a yak skeleton (17, -13, D:9) a +0 dagger a +0 robe (18, -13, D:9) a +0 dagger a +0 ring mail (35, -49, D:9) 15 gold pieces (35, -48, D:9) 7 gold pieces (36, -49, D:9) 10 gold pieces (36, -48, D:9) 14 gold pieces (36, -47, D:9) 8 gold pieces (37, -49, D:9) 17 gold pieces (37, -48, D:9) 12 gold pieces (40, 8, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (44, -39, D:9) 3 stones (44, 9, D:9) 2 stones (46, -40, D:9) a +0 orcbow a centaur corpse (skeletalised by now) (62, -40, D:9) a +0 mace (62, -30, D:9) a +0 leather armour (64, -49, D:9) a +0 shortbow (67, -49, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a yak corpse (1, 1, D:10) a yak corpse (8, -1, D:10) a +0 scale mail (11, 4, D:10) 16 gold pieces (11, 5, D:10) a phial of floods (11, 6, D:10) 3 stones (12, 3, D:10) a potion of brilliance (12, 7, D:10) 20 gold pieces (13, 3, D:10) the ring of the Mage {Wiz Archmagi} [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. Wiz: It increases the success rate of your magical spells. (unseen) (13, 7, D:10) a ring of fire the Ecumenical Temple