Dungeon Crawl Stone Soup version 0.32-a0-1643-g611ce37909 (webtiles) character file. Game seed: 16193066571742335083 33 bongcheondong the Conjurer (level 3, 0/18 HPs) Began as a Felid Conjurer on July 2, 2024. Killed from afar by Sigmund (10 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:19 (933 turns). bongcheondong the Conjurer(Felid Conjurer) Turns: 933, Time: 00:01:20 Health: 0/18 AC: 1 Str: 3 XL: 3 Next: 12% Magic: 2/7 EV: 16 Int: 23 God: Gold: 53 SH: 0 Dex: 14 Spells: 3/6 levels left Lives: 0 Deaths: 1 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Scrolls b - a scroll of vulnerability {unknown} c - a scroll of immolation {unknown} d - a scroll of fear {unknown} h - a scroll of identify {unknown} i - a scroll of teleportation {unknown} Potions a - a potion of magic e - a potion of mutation {unknown} f - a potion of curing {unknown} g - a potion of brilliance {unknown} Skills: + Level 1.0 Fighting + Level 3.2 Dodging - Level 2.6 Stealth + Level 2.3 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 13% 1 Confusing Touch Hex 2% N/A 36% 3 Vampiric Draining Necr 2% 2d6 36% 3 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History You climb downwards. Found a stone staircase leading down. There is a stone staircase leading up here. There is a stone staircase leading up here. Sigmund the Dreaded comes into view. He is wielding a +0 scythe and carrying a wand of polymorph. The magic dart hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! Sigmund casts a spell at you. The puff of flame hits you! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of polymorph (lightly wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is moderately wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of polymorph (moderately wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is heavily wounded. Sigmund says, "Look into my eyes." Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of polymorph (heavily wounded, 100% to hit) The magic dart hits Sigmund but does no damage. Sigmund is heavily wounded. Sigmund zaps a wand. You resist with some effort. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of polymorph (heavily wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is heavily wounded. Sigmund casts a spell at you. The puff of flame hits you! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. ####### ##.....## ##.......## #.........# #.<.......# #.........# #.........# #.@.......# ##.>.....## .......... #.........# #......... #....@.... #......... ##........ You could see Sigmund. Vanquished Creatures An adder (D:1) 3 ball pythons (D:1) 3 bats (D:1) An endoplasm (D:1) 6 giant cockroaches (D:1) A goblin (D:1) 3 hobgoblins A kobold (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bongcheondong the Felid Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 178 | D:1 | Reached XP level 2. HP: 14/14 MP: 4/6 222 | D:1 | Learned a level 2 spell: Searing Ray 334 | D:1 | Found a faded altar of an unknown god. 854 | D:2 | Reached skill level 4 in Conjurations 915 | D:1 | Reached skill level 1 in Fighting 915 | D:1 | Reached XP level 3. HP: 5/18 MP: 4/7 916 | D:1 | Slain by a hobgoblin 916 | D:1 | Lost a life (0 lives remaining) 928 | D:2 | Noticed Sigmund 933 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic, ebering_ecumenical_altar_sacrificial, chequers_serial_rivers_micro_c D:2: layout_rooms, serial_shops, shop, hangedman_decor_growths, minivault_26, minmay_tiny_reverse_x, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.2 Conjurations | 4 | 4.0 Fighting | 1 | 1.0 Stealth | | 2.6 Spellcasting | | 2.3 Action || total ---------------------------++------- Melee: Unarmed || 5 Bite || 1 Cast: Magic Dart || 40 Searing Ray || 1 Armour: Skin || 11 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 934 | 914 | 20 | 52 | 767 | 2 | 467.0 | Dungeon | 934 | 914 | 20 | 52 | 767 | 2 | 467.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 914 daAuts D:2: 20 daAuts