Dungeon Crawl Stone Soup version 0.32-a0-1658-g483be5070d (webtiles) character file. Game seed: 3600448480837766866 88 bongcheondong the Slasher (level 4, -2/37 HPs) Began as a Merfolk Monk on July 4, 2024. Slain by Terence ... wielding a +2 heavy hand axe (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:31 (1799 turns). bongcheondong the Slasher(Merfolk Monk) Turns: 1799, Time: 00:02:31 Health: -2/37 AC: 5 Str: 11 XL: 4 Next: 54% Magic: 4/4 EV: 11 Int: 9 God: Gold: 160 SH: 0 Dex: 18 Spells: 3/3 levels left rFire . . . a - +0 falchion rCold . . . d - orb {light} rNeg . . . e - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: glowing A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 160 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe d - an orb of light (worn) e - a +0 ring mail (worn) Jewellery j - a ring of ice Scrolls f - 2 scrolls of enchant weapon {unknown} g - 6 scrolls of identify {unknown} i - a scroll of vulnerability {unknown} k - a scroll of teleportation {unknown} m - a scroll of brand weapon {unknown} o - a scroll of amnesia {unknown} Potions c - 2 potions of ambrosia h - a potion of curing {unknown} l - a potion of attraction {unknown} n - 2 potions of mutation {unknown} Skills: + Level 4.0 Fighting * Level 5.1 Long Blades + Level 4.8 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 0% (3-9)d2 96% 3 Magnavolt Erth/Air 0% 3d9 100% 7 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Yredelemnul Shops: D:2 ( Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You hit Terence but do no damage. You hit Terence but do no damage. Terence hits you with a +2 heavy hand axe! You hit Terence but do no damage. Terence completely misses you. You hit Terence but do no damage. Terence misses you. You hit Terence. Terence is lightly wounded. You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +2 heavy hand axe! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash Terence! Terence is heavily wounded. Terence hits you with a +2 heavy hand axe! * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is heavily wounded. You hit Terence. Terence is severely wounded. Terence misses you. You hit Terence. Terence is severely wounded. Terence closely misses you. You barely miss Terence. Terence is severely wounded. Terence hits you with a +2 heavy hand axe. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ß## #......## ..ß #$. #.#.#.##. ... #.# .....#.### ... #.# #######.# # ... #.# ##+## ..ß #.# ##...## ß## #r#### ##.....# ## #@##.## ##....... # .#####@#...####........ + ........$......'........ # #.#####.#...####........ # #.##.## ##....... #.#### ##.....# #.. ##...## ### ##+## You could see Terence and a rat. Vanquished Creatures 3 adders 2 dart slugs 2 ribbon worms (D:2) 3 orcs (D:3) An endoplasm (D:2) A giant cockroach (D:1) 3 goblins 4 hobgoblins A quokka (D:2) 10 ball pythons 13 bats 3 frilled lizards 3 kobolds 6 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bongcheondong the Merfolk Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 128 | D:1 | Reached skill level 4 in Long Blades 128 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 490 | D:2 | Reached XP level 3. HP: 27/29 MP: 3/3 703 | D:2 | Found Nininaal's Weapon Shop. 1048 | D:2 | Reached XP level 4. HP: 23/37 MP: 4/4 1206 | D:3 | Reached skill level 5 in Long Blades 1330 | D:3 | Found a basalt altar of Yredelemnul. 1787 | D:3 | Noticed Terence 1799 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_rooms, minmay_misc_feat_five D:2: layout_rooms, serial_shops, shop D:3: layout_loops_corners, pdpol_wu_jian_five_deadly_venoms, nicolae_overflow_hidden_temple, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 4 5 | 5.1 Fighting | 4 | 4.0 Dodging | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 104 | 34 || 138 Armour: Ring mail | 72 | 18 || 90 Robe | 3 | || 3 Dodge: Dodged | 65 | 14 || 79 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1809 | 1779 | 30 | 0 | 1441 | 3 | 603.0 | Dungeon | 1809 | 1779 | 30 | 0 | 1441 | 3 | 603.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 699 daAuts D:3: 620 daAuts D:1: 490 daAuts