bongcheondong the Dungeon (0, 50, D) a +1 scale mail of willpower (unseen) (0, 51, D) a +1 ring mail of cold resistance (unseen) (0, 52, D) a staff of earth (unseen) (1, 16, D) 4 large rocks (still there?) a +0 dire flail (still there?) a +0 dire flail of pain (still there?) an ettin corpse (skeletalised by now) (still there?) (1, 32, D) a serpent talisman (1, 33, D) a +0 dagger (still there?) a +1 leather armour of poison resistance (still there?) a +0 scimitar (still there?) a wand of charming (3) (still there?) an elf corpse (skeletalised by now) (still there?) (1, 34, D) a +0 dagger (still there?) a +0 leather armour (still there?) a +1 rapier of electrocution (still there?) an elf corpse (skeletalised by now) (still there?) (1, 52, D) a +0 long sword (still there?) a +0 leather armour (still there?) the amulet of Zyria {Reflect rF+ rCorr Slay-4 SH+5 SInv} (still there?) [amulet of reflection] Reflect: It reflects blocked missile attacks. Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). rF+: It protects you from fire. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. SH+5: It affects your SH (+5). a +0 long sword (still there?) a +1 flail of venom (still there?) an elf corpse (skeletalised by now) (still there?) (2, 14, D) a ring of see invisible (2, 15, D) a staff of death (unseen) (2, 16, D) a +0 dire flail a +0 dire flail a ring of positive energy (2, 32, D) a book of Minor Magic (2, 34, D) a Necronomicon (2, 50, D) a +0 dagger (still there?) a +0 shortbow (still there?) +1 steam dragon scales (still there?) a +0 leather armour (still there?) the Parchment of the Icicle and Calefaction (still there?) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Inner Flame Hexes/Fire 3 c - Sculpt Simulacrum Ice/Alchemy 6 d - Fire Storm Conjuration/Fire 9 (2, 51, D) a +0 short sword (still there?) a +0 shortbow (still there?) a +0 leather armour (still there?) the ring "Fyseto" {rC+ rN+ AC+4 Dex+3 SInv} (still there?) [ring of protection] AC+4: It affects your AC (+4). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. a staff of fire (still there?) a +0 short sword of venom (still there?) (2, 53, D) a +0 leather armour (2, 56, D) an elf corpse (skeletalised by now) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 14, D) a staff of fire (unseen) (3, 15, D) a +1 battleaxe of freezing (still there?) a +0 ring mail of willpower (still there?) a frost giant corpse (skeletalised by now) (still there?) (3, 16, D) a +1 vampiric war axe (unseen) (3, 17, D) a +0 dire flail a +0 dire flail an ettin corpse (skeletalised by now) (3, 18, D) 4 large rocks a cyclops corpse (skeletalised by now) (3, 32, D) a +0 long sword a +0 leather armour a +0 leather armour (3, 33, D) a Codex of Conductivity (still there?) a +0 long sword (still there?) a +0 chain mail (still there?) the ring "Xingerem" {Will+ Str+7} (still there?) [ring of willpower] Str+7: It affects your strength (+7). Will+: It increases your willpower. a Fen Folio (still there?) (3, 34, D) a staff of cold (still there?) a +3 glaive of venom (still there?) the +5 glaive of the Guard {elec, spectral} (still there?) a book of Frost (still there?) (3, 35, D) a +0 long sword (3, 52, D) a +0 ring mail (still there?) a staff of earth (still there?) a +0 longbow (still there?) a +0 longbow (still there?) the ring of Pinuaj {rN+ Will+} (still there?) [ring of positive energy] rN+: It protects you from negative energy. Will+: It increases your willpower. a +0 long sword of holy wrath (still there?) a +1 helmet of see invisible (still there?) an elf corpse (skeletalised by now) (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +3 great sword of flaming (still there?) a +2 ring mail of cold resistance (still there?) (4, 15, D) a book of Spatial Translocations (4, 16, D) the +2 robe of Cocytus {rN+} rN+: It protects you from negative energy. (unseen) (4, 33, D) a +2 shortbow of freezing (still there?) a +0 shortbow (still there?) a +0 leather armour (still there?) a +0 shortbow (still there?) a wand of polymorph (4) (still there?) (4, 35, D) a +0 longbow a +0 leather armour (4, 49, D) a +0 leather armour (still there?) the +4 rapier of Moderation {pain, *Corrode +Blink Dex+2} (still there?) Dex+2: It affects your dexterity (+2). +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. a +5 flail of protection (still there?) a +0 long sword (still there?) a staff of air (still there?) a +0 short sword (still there?) a +0 ring mail (still there?) an elf corpse (skeletalised by now) (still there?) (4, 54, D) a +0 longbow (4, 55, D) a +3 hand axe of draining (still there?) a +0 leather armour (still there?) a +0 leather armour (still there?) a +0 long sword (still there?) an elf corpse (skeletalised by now) (still there?) (5, 14, D) a +1 dire flail of venom (still there?) a +1 dire flail of draining (still there?) a manual of Necromancy (still there?) an ettin corpse (skeletalised by now) (still there?) (5, 15, D) the +7 sceptre of Torment {pain, torment} (unseen) (5, 16, D) 3 large rocks (still there?) the +1 scale mail of the Hidden Vale {Dex+3} (still there?) Dex+3: It affects your dexterity (+3). a stone giant corpse (skeletalised by now) (still there?) (5, 17, D) a +1 great sword of flaming (unseen) (5, 18, D) 4 large rocks a stone giant corpse (skeletalised by now) (5, 32, D) a +1 dagger of speed (unseen) (5, 33, D) a +5 heavy battleaxe (still there?) a book of Misfortune (still there?) (5, 34, D) a +0 short sword a +0 leather armour a ring of wizardry a +0 short sword an elf corpse (skeletalised by now) (5, 35, D) a +0 dagger a +0 ring mail an elf corpse (skeletalised by now) (5, 37, D) a +0 rapier a +0 rapier a +0 leather armour (5, 49, D) a +0 shortbow a +0 long sword a +0 chain mail a +0 leather armour a +0 dagger an elf corpse (skeletalised by now) (6, 15, D) 4 large rocks (still there?) a +1 trident of protection (still there?) (6, 16, D) a +1 robe of fire resistance (unseen) (6, 17, D) a +2 great sword of flaming (still there?) a +2 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (6, 18, D) a titan corpse (skeletalised by now) (6, 19, D) a +2 battleaxe of freezing (still there?) a +0 dire flail (still there?) (6, 21, D) a +0 dire flail (6, 33, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (6, 34, D) a +3 halberd of freezing (still there?) an orc corpse (skeletalised by now) (still there?) (6, 36, D) a +2 flail of draining (unseen) (6, 53, D) the +4 broad axe of the Unkillable {heavy, rF+ Int+5} (still there?) Int+5: It affects your intelligence (+5). rF+: It protects you from fire. a staff of cold (still there?) a +0 longbow (still there?) a +2 chain mail of cold resistance (still there?) the +7 lajatang of Purpose {flame, rF+} (still there?) rF+: It protects you from fire. the ring "Juwuxeut" {MP+9 Slay+5} (still there?) [ring of magical power] Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). MP+9: It affects your magic capacity (+9). a +0 rapier (still there?) a +1 long sword of protection (still there?) the staff "Worm" {rElec rC+ Air} (still there?) [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. a +0 scale mail (still there?) a +0 buckler (still there?) an elf corpse (skeletalised by now) (still there?) (6, 55, D) a +0 short sword a +0 short sword a +0 leather armour (6, 56, D) a +0 rapier a +0 rapier a +0 leather armour (6, 57, D) a +2 rapier of draining (still there?) a +2 rapier of draining (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) (7, 14, D) a +1 heavy shortbow (unseen) (7, 16, D) a +3 battleaxe of freezing (still there?) the ring of the Crown {Str+5 SInv} (still there?) [ring of see invisible] Str+5: It affects your strength (+5). SInv: It lets you see invisible. a wand of mindburst (10) (still there?) 11 large rocks (still there?) the staff "Musial" {Dex+3 Conj} (still there?) [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. a stone giant corpse (skeletalised by now) (still there?) a titan corpse (skeletalised by now) (still there?) a titan corpse (skeletalised by now) (still there?) (7, 17, D) a +0 great mace a +0 dire flail (7, 32, D) a +0 dagger a +0 ring mail a +0 short sword an elf corpse (skeletalised by now) (7, 33, D) a +3 double sword of freezing (still there?) a +0 leather armour (still there?) a Codex of Conductivity (still there?) an elf corpse (skeletalised by now) (still there?) (7, 34, D) a +0 short sword a +0 short sword a +0 leather armour (7, 35, D) a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (7, 49, D) a +4 heavy trident (7, 54, D) a +0 rapier a +0 rapier a +0 leather armour the +8 demon trident "Rift" {distort, reach+} a +0 long sword a +0 long sword a +0 scimitar (7, 56, D) a +0 battleaxe of venom (8, 15, D) a +0 dire flail (still there?) a +0 dire flail (still there?) a +1 mace of protection (still there?) a staff of conjuration (still there?) an ettin corpse (skeletalised by now) (still there?) (8, 32, D) a +0 short sword a +1 cloak of preservation (8, 33, D) a +0 scimitar a wand of roots (4) an elf corpse (skeletalised by now) (8, 34, D) a staff of conjuration (8, 35, D) a +0 short sword a +0 chain mail a +6 ring of intelligence (8, 36, D) a +0 rapier (8, 38, D) a ring of positive energy (8, 55, D) a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (8, 56, D) a +0 rapier a +0 rapier a +0 leather armour a ring of ice an elf corpse (skeletalised by now) (9, 14, D) 2 large rocks (still there?) the +7 quarterstaff "Neulom" {chaos, Int+5} (still there?) Int+5: It affects your intelligence (+5). the +1 lajatang of Doroum {pain, Int+2} (still there?) Int+2: It affects your intelligence (+2). a cyclops corpse (skeletalised by now) (still there?) (9, 15, D) a +2 dagger of venom (9, 17, D) 3 large rocks (9, 19, D) a +1 great sword of flaming (9, 32, D) a +2 vampiric trident a +0 leather armour (9, 33, D) a +0 rapier a +0 leather armour a ring of wizardry an elf corpse (skeletalised by now) (9, 35, D) a +0 rapier a +0 rapier a +0 leather armour (9, 36, D) a +0 leather armour a +0 rapier (9, 50, D) a staff of fire (still there?) a +0 longbow (still there?) a +0 leather armour (still there?) 4 scrolls of enchant armour (still there?) a wand of polymorph (6) (still there?) the Handbook of the Mantle and the Brume (still there?) Spells Type Level a - Permafrost Eruption Ice/Earth 6 b - Maxwell's Capacitive Coupling Air 8 a +0 short sword (still there?) a +0 ring mail (still there?) an elf corpse (skeletalised by now) (still there?) (9, 55, D) an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 14, D) a ring of willpower (10, 19, D) a +0 dire flail a +1 dire flail of protection (10, 32, D) a +3 short sword of venom (10, 33, D) a +0 longbow a +2 robe a staff of conjuration (10, 34, D) a +0 quick blade a +0 quick blade a +0 leather armour a wand of flame (5) an elf corpse (skeletalised by now) (10, 35, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (10, 53, D) a +1 scimitar of holy wrath (still there?) a ring of protection from cold (still there?) a +0 long sword (still there?) a +0 leather armour (still there?) an amulet of magic regeneration (still there?) (10, 54, D) a +0 leather armour (still there?) a +3 mace of holy wrath (still there?) a +0 leather armour (still there?) a +0 short sword (still there?) the +1 executioner's axe of Feawuq {venom, rElec Str+3 Int+3} (still there?) Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. an elf corpse (skeletalised by now) (still there?) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 15, D) a +1 vampiric morningstar a +1 battleaxe of freezing (11, 17, D) a +2 robe of willpower (still there?) a scroll of brand weapon (still there?) a +2 battleaxe of freezing (still there?) (11, 32, D) a ring of poison resistance (11, 33, D) a shapeshifter corpse (skeletalised by now) (11, 34, D) a +0 scimitar a +0 short sword (11, 36, D) a +0 shortbow a +0 dagger a +0 leather armour an elf corpse (skeletalised by now) (11, 39, D) a +1 great sword of holy wrath (still there?) an elf corpse (skeletalised by now) (still there?) (11, 49, D) a +4 scale mail of cold resistance (still there?) the +1 pearl dragon scales of Gozag, Holding {rElec rN+ Stlth+} (still there?) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. a +0 dagger (still there?) a +0 long sword (still there?) (11, 52, D) a +0 short sword a +0 long sword a +0 rapier (11, 53, D) a ring of ice a +0 scimitar a +0 shortbow (12, 18, D) a +0 battleaxe of freezing (12, 33, D) a +2 robe (unseen) (12, 34, D) a +1 heavy flail (unseen) (12, 49, D) a +0 antimagic trident (still there?) the Directory of the Reshaped Brume (still there?) Spells Type Level a - Airstrike Air 4 b - Vhi's Electric Charge Translocation/Air 4 c - Hoarfrost Cannonade Ice/Alchemy 5 d - Plasma Beam Fire/Air 6 (12, 55, D) a +0 longbow (13, 18, D) 3 large rocks (13, 19, D) a cyclops corpse (skeletalised by now) (13, 32, D) a staff of cold (unseen) (13, 33, D) a wand of flame (9) (13, 34, D) the death talisman "Ogetah" {rF- Str+4 Int+3} [talisman of death] Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). rF-: It makes you vulnerable to fire. (unseen) (13, 50, D) a +0 long sword a +0 leather armour a +0 buckler an amulet of guardian spirit (13, 51, D) a +0 rapier a +0 rapier a +0 leather armour a book of Geomancy an elf corpse (skeletalised by now) (13, 54, D) an elf corpse (skeletalised by now) (14, 50, D) a staff of cold (unseen) (14, 51, D) a +0 rapier Great Wizards, Vol. VII an elf corpse (skeletalised by now) (14, 52, D) the +9 great sword of Caugiohi {freeze, rN+} rN+: It protects you from negative energy. (unseen) (14, 54, D) a +0 long sword (18, 48, D) a +4 short sword of speed (unseen) (18, 49, D) a wand of roots (3) (18, 50, D) the +4 spear "Egaras" {holy, Str+3} Str+3: It affects your strength (+3). (unseen) (19, 0, D) a Young Poisoner's Handbook (still there?) a staff of cold (still there?) (19, 16, D) a +4 ring of protection (19, 18, D) 2 large rocks (19, 48, D) a +2 great sword of holy wrath (unseen) (19, 49, D) the +3 glaive "Xoech" {heavy, +Blink rF+ SInv} rF+: It protects you from fire. SInv: It lets you see invisible. +Blink: It lets you blink. (unseen) (19, 50, D) the +6 scimitar of Trauma {protect, rPois rF- Dex+9} Dex+9: It affects your dexterity (+9). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. (unseen) (20, 1, D) a staff of alchemy (unseen) (20, 3, D) a swamp drake corpse (skeletalised by now) (20, 16, D) a staff of alchemy (unseen) (20, 17, D) a wand of digging (4) (20, 19, D) a +0 longbow a +0 leather armour a ring of poison resistance an elf corpse (skeletalised by now) (20, 32, D) a +0 spear (20, 47, D) a +9 giant spiked club (20, 48, D) a wand of charming (8) (still there?) the staff of Dullness {^Fragile rPois rF+ Int+4 Conj} (still there?) [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+4: It affects your intelligence (+4). rF+: It protects you from fire. rPois: It protects you from poison. ^Fragile: It will be destroyed if unequipped. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (20, 50, D) a ring of resist corrosion (21, -1, D) a book of Winter (21, 0, D) the staff "Saoniu" {rPois SInv Necro Earth} (still there?) [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rPois: It protects you from poison. SInv: It lets you see invisible. Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. a +4 dagger of draining (still there?) (21, 1, D) the +1 falchion "Worm's Wrath" {protect, rF+ Dex+3} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. (unseen) (21, 2, D) an acid dragon corpse (skeletalised by now) (21, 17, D) a +1 spear of venom (unseen) (21, 18, D) a +0 long sword of holy wrath (still there?) a +0 orcbow (still there?) a centaur corpse (skeletalised by now) (still there?) (21, 19, D) 2 large rocks a stone giant corpse (skeletalised by now) (21, 32, D) a +0 spear (21, 33, D) a +1 heavy trident (21, 34, D) a staff of cold (unseen) (21, 36, D) a +2 trident of protection (still there?) a +0 orcbow of flaming (still there?) a +0 robe (still there?) (21, 38, D) a +1 spectral quarterstaff (still there?) a javelin (still there?) a +0 leather armour (still there?) (21, 49, D) a +0 cloak of stealth (unseen) (21, 50, D) a staff of cold (still there?) 4 potions of haste (still there?) (22, 1, D) +0 acid dragon scales a book of Frost (22, 4, D) +0 fire dragon scales (22, 18, D) a +4 shortbow of freezing (still there?) 3 silver javelins (still there?) a +0 leather armour (still there?) (22, 19, D) a +2 arbalest of flaming (still there?) a +0 hand cannon (still there?) (22, 20, D) a +0 orcbow (still there?) a +2 robe (still there?) a centaur corpse (skeletalised by now) (still there?) (22, 34, D) a +0 rapier (22, 37, D) a +1 vampiric war axe (still there?) 2 javelins (still there?) a +0 leather armour (still there?) (22, 48, D) a +2 battleaxe of distortion (unseen) (23, 0, D) a +2 war axe of flaming the +4 ring mail of Inference {Will+ Str-3 Stlth+} Str-3: It affects your strength (-3). Will+: It increases your willpower. Stlth+: It makes you more stealthy. (23, 1, D) the +7 Spriggan's Knife {stab, EV+4 Stlth+} (still there?) Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. an ice dragon corpse (skeletalised by now) (still there?) (23, 8, D) +0 swamp dragon scales (23, 18, D) a +0 shortbow a centaur corpse (skeletalised by now) (23, 19, D) 5 large rocks a cyclops corpse (skeletalised by now) (23, 20, D) a +0 shortbow (still there?) the +4 broad axe of the Empty Page {chaos, Dex+2 SInv} (still there?) Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. (23, 22, D) a +0 shortbow a centaur corpse (skeletalised by now) (23, 32, D) a +2 short sword of draining (23, 33, D) a book of Party Tricks (23, 35, D) a +0 trident 3 boomerangs (23, 37, D) a harpy corpse (skeletalised by now) (23, 38, D) a +1 demon trident of pain (still there?) a +0 robe (still there?) a merfolk corpse (skeletalised by now) (still there?) (23, 39, D) a +4 vampiric spear (still there?) a +0 robe (still there?) a merfolk corpse (skeletalised by now) (still there?) (23, 48, D) a +2 spear of freezing (still there?) the +5 scythe "Finisher" {speed, execute} (still there?) (23, 51, D) a +1 robe of cold resistance (unseen) (24, 4, D) a hydra corpse (skeletalised by now) (24, 5, D) a death drake corpse (skeletalised by now) an ice dragon corpse (skeletalised by now) a fire dragon corpse (skeletalised by now) (24, 6, D) a swamp dragon corpse (skeletalised by now) (24, 16, D) a +3 leather armour of cold resistance (24, 19, D) a staff of cold a +0 arbalest a yaktaur corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (24, 20, D) a +4 spear a +4 heavy spear 3 javelins a +0 leather armour a +0 leather armour (24, 21, D) 4 large rocks (24, 22, D) a +0 orcbow a staff of alchemy (24, 33, D) a staff of alchemy (24, 34, D) a sea snake corpse (skeletalised by now) (24, 36, D) a +0 longbow a +0 quarterstaff (24, 38, D) a +2 rapier of venom a +0 robe (24, 40, D) a +4 rapier of holy wrath (still there?) a +0 robe (still there?) a merfolk corpse (skeletalised by now) (still there?) (24, 49, D) a staff of air (still there?) a +2 spear of venom (still there?) the ring of Ephemeral Luck {Will+ Str+7} (still there?) [ring of willpower] Str+7: It affects your strength (+7). Will+: It increases your willpower. (25, 0, D) the ring of the Inquisitive Knaves {rC+ Dex+6 Slay+6 SInv} (still there?) [ring of dexterity] Dex+6: It affects your dexterity (+6). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). rC+: It protects you from cold. SInv: It lets you see invisible. a phantom mirror (still there?) a staff of earth (still there?) (25, 18, D) a +0 shortbow (still there?) the ring of Faech {rElec rN+ EV+5} (still there?) [ring of evasion] EV+5: It affects your evasion (+5). rElec: It insulates you from electricity. rN+: It protects you from negative energy. 3 silver javelins (still there?) (25, 21, D) a +0 arbalest (still there?) a staff of alchemy (still there?) (25, 33, D) a +1 heavy flail (unseen) (25, 34, D) a +1 heavy trident (still there?) a throwing net (still there?) a +5 ring of evasion (still there?) a manual of Throwing (still there?) (25, 35, D) a +1 quarterstaff of holy wrath 3 javelins a +0 leather armour (25, 36, D) a manticore corpse (skeletalised by now) (26, 18, D) 3 javelins (still there?) the +6 falchion "Ruvvitiu" {freeze, rElec Will+} (still there?) rElec: It insulates you from electricity. Will+: It increases your willpower. a +1 heavy sling (still there?) (26, 20, D) 4 large rocks a stone giant corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (26, 33, D) a +1 spear of pain (unseen) (26, 34, D) the +5 quarterstaff of the Eel {drain, +Blink rF+ Dex+2} Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. +Blink: It lets you blink. (unseen) (26, 36, D) a +6 battleaxe of freezing (still there?) a merfolk corpse (skeletalised by now) (still there?) (26, 38, D) a wind drake corpse (skeletalised by now) (26, 41, D) a sea snake corpse (skeletalised by now) (26, 48, D) a serpent talisman a +2 mace of protection (26, 52, D) a +1 quarterstaff of pain (27, 0, D) a +0 robe of cold resistance (27, 1, D) a +6 ring of dexterity (27, 16, D) the +0 falchion "Fiuf" {flame, Str-3 Dex+6} (still there?) Str-3: It affects your strength (-3). Dex+6: It affects your dexterity (+6). 2 javelins (still there?) a +0 leather armour (still there?) (27, 18, D) a +0 leather armour (still there?) a staff of air (still there?) a +0 shortbow (still there?) (27, 20, D) a +3 scimitar of draining (still there?) a +0 orcbow (still there?) (27, 33, D) a +0 spear (27, 38, D) a +0 trident (27, 48, D) a +4 dagger of electrocution (still there?) a +3 trident of freezing (still there?) a book of Ice (still there?) a +1 flail of protection (still there?) (27, 51, D) the ring of the Tortoise {AC+8} [ring of protection] AC+8: It affects your AC (+8). a +2 demon blade of venom (28, 0, D) a staff of fire (unseen) (28, 15, D) the +9 orcbow of Doops {flame, rF+ rC+} (still there?) rF+: It protects you from fire. rC+: It protects you from cold. a +0 shortbow (still there?) (28, 16, D) a +0 arbalest (still there?) a +2 heavy spear (still there?) a yaktaur corpse (skeletalised by now) (still there?) (28, 33, D) a staff of fire (unseen) (28, 49, D) a book of Conjurations (28, 50, D) a book of Armaments (still there?) the +2 great mace of Wounding {freeze, ^Contam rC+ Int+4} (still there?) Int+4: It affects your intelligence (+4). rC+: It protects you from cold. ^Contam: It causes magical contamination when unequipped. (29, 0, D) a sack of spiders (29, 15, D) the Atlas of Malignant Anathema (still there?) Spells Type Level a - Soul Splinter Necromancy 1 b - Dimensional Bullseye Hexes/Translocation 4 c - Enfeeble Hexes 7 d - Rimeblight Ice/Necromancy 7 a +0 spear of venom (still there?) (29, 32, D) the Monograph on Leadership and Jinxing Spells Type Level a - Dazzling Flash Conjuration/Hexes 3 b - Call Canine Familiar Summoning 3 c - Martyr's Knell Necromancy/Summoning 4 d - Animate Armour Summoning/Earth 4 (unseen) (29, 33, D) a wand of charming (4) (29, 40, D) a +4 trident of venom (still there?) a +0 robe (still there?) a ring of positive energy (still there?) (29, 47, D) a +4 ring of protection (29, 49, D) the +5 lajatang "Juci" {freeze, rF+} (still there?) rF+: It protects you from fire. a +3 antimagic halberd (still there?) a granite talisman (still there?) (29, 50, D) a +3 chain mail of cold resistance (still there?) a +0 robe of fire resistance (still there?) (30, 52, D) a +3 plate armour of positive energy (unseen) (31, 38, D) a +1 rapier of venom (still there?) a +0 robe (still there?) the ring "Coahy" {Wiz Str+4} (still there?) [ring of wizardry] It improves your spell success rate. Str+4: It affects your strength (+4). Wiz: It increases the success rate of your magical spells. a merfolk corpse (skeletalised by now) (still there?) (32, 48, D) Ywiem's Discourse on Alchemy and Breath (still there?) Spells Type Level a - Airstrike Air 4 b - Olgreb's Toxic Radiance Alchemy 4 c - Eringya's Noxious Bog Alchemy 6 d - Plasma Beam Fire/Air 6 a +4 great sword of electrocution (still there?) a staff of air (still there?) a book of Dreams (still there?) (33, 47, D) a wand of roots (5) (33, 49, D) a wand of flame (8) a +6 ring of strength (33, 50, D) a book of Burglary (still there?) Sif Muna's Meditations on Lapidarian Alchemy (still there?) Spells Type Level a - Hoarfrost Cannonade Ice/Alchemy 5 b - Sculpt Simulacrum Ice/Alchemy 6 c - Magnavolt Earth/Air 7 (35, 0, D) a +0 plate armour of poison resistance (unseen) (35, 28, D) a +0 robe (35, 29, D) a +1 robe of willpower (unseen) (35, 30, D) a +0 dagger (still there?) a +2 robe of cold resistance (still there?) the orb "Cafy" {*channel, Rampage ^Drain rF+ Air} (still there?) rF+: It protects you from fire. ^Drain: It drains your maximum health when unequipped. Rampage: It bestows one free step when moving towards enemies. Air: It increases the power of your Air spells. (35, 31, D) the +11 trident "Tiupreth" {venom, Dex+2} Dex+2: It affects your dexterity (+2). (unseen) (36, 0, D) a +2 war axe of flaming (unseen) (36, 1, D) a +1 spectral giant club (36, 14, D) a wand of polymorph (5) (36, 15, D) a +0 scale mail of cold resistance (36, 28, D) the +4 orcbow of Okawaru's Inspiration {antimagic, rC+ SInv} (still there?) rC+: It protects you from cold. SInv: It lets you see invisible. a +0 chain mail (still there?) an orb of wrath (still there?) (36, 34, D) 3 curare-tipped darts (unseen) (37, 0, D) a +5 mace of draining (unseen) (37, 1, D) a +2 chain mail of fire resistance (unseen) (37, 14, D) a ring of see invisible (37, 15, D) a +0 morningstar of holy wrath (37, 30, D) a +1 dagger of holy wrath (still there?) a +3 leather armour of positive energy (still there?) the elf corpse of Dowan (skeletalised by now) (still there?) (37, 32, D) a +0 giant spiked club (38, 29, D) the +10 plate armour of the Blessed Realm {Stlth+} Stlth+: It makes you more stealthy. a +3 spear of venom a +0 flail a +1 short sword of distortion a book of Death (38, 33, D) a +0 robe (39, -1, D) a +0 kite shield of protection (39, 0, D) a +2 war axe of flaming (39, 1, D) a +0 flail of draining (39, 15, D) a +2 scale mail of cold resistance (39, 27, D) a +1 eveningstar of freezing (39, 33, D) a +2 dire flail of protection (still there?) a +0 ring mail (still there?) the human corpse of Edmund (skeletalised by now) (still there?) (39, 47, D) a +0 dire flail (39, 48, D) 4 potions of haste (39, 50, D) a +2 long sword of flaming (still there?) a +2 chain mail of fire resistance (still there?) a staff of earth (still there?) a red draconian corpse (skeletalised by now) (still there?) (39, 51, D) a staff of fire (still there?) a +0 flail (still there?) (40, 1, D) the ring "Zatuogea" {rC+ rCorr MP+9 Dex+5 Slay-5} [ring of magical power] Dex+5: It affects your dexterity (+5). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. (40, 14, D) a +1 battleaxe of electrocution (unseen) (40, 28, D) the +7 long sword "Ewemax" {vamp, ^Drain rElec Int+2 Dex+3} Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. ^Drain: It drains your maximum health when unequipped. (unseen) (40, 29, D) the staff of an ossuary {rPois rC+ Dex-4 Summ Ice Air Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex-4: It affects your dexterity (-4). rC+: It protects you from cold. rPois: It protects you from poison. Summ: It increases the power of your Summonings spells. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (40, 31, D) a +4 quarterstaff of chaos (still there?) a +0 cloak of poison resistance (still there?) the gnoll corpse of Crazy Yiuf (skeletalised by now) (still there?) (40, 33, D) a +0 shortbow of freezing (unseen) (40, 36, D) a +0 scimitar a +0 robe (40, 49, D) a staff of cold (still there?) a +3 long sword of flaming (still there?) a +2 dagger of venom (still there?) a white draconian corpse (skeletalised by now) (still there?) (40, 50, D) a +0 war axe a +0 short sword (40, 52, D) a +0 halberd (41, -1, D) a ring of ice (41, 14, D) a wand of charming (6) (still there?) a +3 spectral lajatang (still there?) (41, 48, D) a +0 glaive a +0 short sword a +0 cloak 4 potions of heal wounds a yellow draconian corpse (skeletalised by now) (41, 49, D) a wand of digging (7) a +0 halberd a +0 dagger a +0 cloak a wand of flame (8) (41, 51, D) a +0 battleaxe a +0 short sword (42, 1, D) a staff of alchemy (still there?) a +4 quarterstaff of draining (still there?) (42, 14, D) a staff of alchemy (unseen) (42, 29, D) a staff of earth (unseen) (42, 50, D) a +0 cloak (still there?) a +1 long sword of electrocution (still there?) a +0 cloak (still there?) a +0 long sword (still there?) a white draconian corpse (skeletalised by now) (still there?) (42, 52, D) a +0 mace (still there?) a +1 battleaxe of freezing (still there?) (43, 14, D) a +2 vampiric scimitar (unseen) (43, 28, D) the +7 spear of Cuilid {freeze, rC+ rCorr} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (unseen) (43, 48, D) a +0 scimitar a wand of digging (6) a green draconian corpse (skeletalised by now) (43, 49, D) a +0 trident (still there?) a +0 long sword (still there?) a +0 glaive (still there?) the Secrets of the Collected Serac (still there?) Spells Type Level a - Summon Small Mammal Summoning 1 b - Ozocubu's Armour Ice 3 c - Rimeblight Ice/Necromancy 7 d - Polar Vortex Ice 9 a ring of protection from cold (still there?) a +0 cloak (still there?) a staff of conjuration (still there?) a red draconian corpse (skeletalised by now) (still there?) (44, 28, D) a granite talisman (44, 48, D) a +1 war axe (still there?) a +0 cloak (still there?) a +6 ring of intelligence (still there?) 4 scrolls of enchant weapon (still there?) a staff of earth (still there?) (44, 49, D) a +1 cloak (still there?) a +1 leather armour of willpower (still there?) a +0 battleaxe (still there?) (44, 52, D) a +2 mace of distortion (still there?) a +2 demon trident of freezing (still there?) a +0 cloak (still there?) a book of Scorching (still there?) (45, 50, D) a ring of willpower (still there?) a +0 short sword (still there?) a +0 dagger (still there?) a +2 halberd of protection (still there?) a +0 long sword (still there?) a +0 cloak (still there?) a +2 battleaxe of flaming (still there?) a black draconian corpse (skeletalised by now) (still there?) a purple draconian corpse (skeletalised by now) (still there?) (45, 56, D) a +0 glaive (46, 47, D) the +3 leather armour of Qailott {rN+ Str+3} Str+3: It affects your strength (+3). rN+: It protects you from negative energy. a +0 dire flail a +0 rapier (46, 53, D) a +0 hand axe (46, 54, D) a +0 dagger a +0 long sword a green draconian corpse (skeletalised by now) (47, 52, D) a +2 plate armour of cold resistance a +0 flail a +0 mace +1 acid dragon scales an amulet of guardian spirit a +0 cloak a +0 rapier a +0 cloak a black draconian corpse (skeletalised by now) a green draconian corpse (skeletalised by now) a black draconian corpse (skeletalised by now) a purple draconian corpse (skeletalised by now) a purple draconian corpse (skeletalised by now) (47, 55, D) a +0 cloak (48, 52, D) a staff of death (still there?) a +0 battleaxe (still there?) a +0 trident (still there?) a +0 rapier (still there?) a +0 cloak (still there?) a +1 robe (still there?) a purple draconian corpse (skeletalised by now) (still there?) a green draconian corpse (skeletalised by now) (still there?) (48, 56, D) a +0 cloak a green draconian corpse (skeletalised by now) (49, 1, D) the staff "Bam Loss" {rN+ Will+ Dex+5 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+5: It affects your dexterity (+5). rN+: It protects you from negative energy. Will+: It increases your willpower. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (49, 12, D) a +1 leather armour of cold resistance (49, 24, D) a +1 chain mail of cold resistance (unseen) (49, 36, D) a fire giant corpse (skeletalised by now) (49, 38, D) a +0 long sword of pain (still there?) 4 scrolls of enchant weapon (still there?) a hell hog corpse (skeletalised by now) (still there?) (49, 39, D) a +1 great sword of flaming (unseen) (49, 48, D) a granite talisman (still there?) a staff of earth (still there?) (49, 49, D) a +0 long sword a wand of roots (3) (49, 50, D) the staff "Jehyparit" {Fly rPois rC+ Ice} (still there?) [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rPois: It protects you from poison. Fly: It grants you flight. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. a +0 glaive (still there?) a book of Party Tricks (still there?) (50, 0, D) the +2 broad axe of Contention {vamp, ^Fragile rCorr Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. ^Fragile: It will be destroyed if unequipped. (unseen) (50, 1, D) a +0 trident (still there?) the +1 robe of the Devil {+Inv MP+4 Dex+2} (still there?) Dex+2: It affects your dexterity (+2). MP+4: It affects your magic capacity (+4). +Inv: It lets you turn invisible. 4 potions of haste (still there?) (50, 13, D) a +6 ring of dexterity (50, 24, D) a staff of death (unseen) (50, 25, D) a storm talisman (50, 36, D) a +2 short sword of venom (unseen) (50, 47, D) a +2 mace of protection (unseen) (50, 48, D) a +1 long sword of electrocution (still there?) a +0 cloak (still there?) a staff of alchemy (still there?) (50, 49, D) a +0 long sword (50, 50, D) the +9 battleaxe "Noxif" {venom, *Corrode rF+ rC++ rN+} (still there?) rF+: It protects you from fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. a +0 cloak (still there?) a +0 short sword (still there?) (50, 51, D) a +5 halberd of distortion (still there?) a +0 cloak (still there?) a white draconian corpse (skeletalised by now) (still there?) (51, 0, D) a ring of magical power (51, 1, D) a +3 short sword of venom (unseen) (51, 24, D) a +6 ring of strength the scarf of Foohycly {harm, Int+5} Int+5: It affects your intelligence (+5). (51, 37, D) the +2 robe of Kehoicwa {rPois rC+ Str+2 Stlth-} Str+2: It affects your strength (+2). rC+: It protects you from cold. rPois: It protects you from poison. Stlth-: It makes you less stealthy. +0 fire dragon scales a fire dragon corpse (skeletalised by now) (51, 38, D) a +1 great sword of flaming a fire giant corpse (skeletalised by now) a hell hog corpse (skeletalised by now) (51, 48, D) a +2 cloak (still there?) a +0 halberd (still there?) a +0 scimitar (still there?) a +0 cloak (still there?) a scroll of brand weapon (still there?) a green draconian corpse (skeletalised by now) (still there?) (51, 49, D) a +0 short sword a ring of willpower a +0 short sword a ring of willpower a purple draconian corpse (skeletalised by now) a white draconian corpse (skeletalised by now) a yellow draconian corpse (skeletalised by now) (51, 51, D) 4 potions of haste (52, 0, D) a wand of flame (9) a ring of see invisible (52, 12, D) a +2 lajatang of speed (52, 13, D) the staff of Xympamur {rPois rC+ Dex+3 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rPois: It protects you from poison. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (52, 27, D) the +5 short sword "Pifyt" {elec, Str+2} Str+2: It affects your strength (+2). (unseen) (52, 37, D) the +4 mace of Wyobbyl {venom, rElec Dex+4} Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. the +4 orcbow of Thoughtfulness {drain, rElec rN+ Str+4} Str+4: It affects your strength (+4). rElec: It insulates you from electricity. rN+: It protects you from negative energy. a hell hound corpse (skeletalised by now) (52, 51, D) a +0 whip (still there?) a +0 cloak (still there?) an amulet of magic regeneration (still there?) a +2 cloak (still there?) a +0 dagger (still there?) a purple draconian corpse (skeletalised by now) (still there?) (52, 56, D) a +0 long sword a +0 cloak a yellow draconian corpse (skeletalised by now) (53, 0, D) a +0 great sword of holy wrath (53, 12, D) a +2 long sword of holy wrath a storm talisman (53, 24, D) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. SInv: It lets you see invisible. Fly: It grants you flight. ^Fragile: It will be destroyed if unequipped. (53, 36, D) a +2 vampiric glaive (unseen) (53, 49, D) a wand of roots (3) (still there?) a +0 cloak (still there?) the +5 scale mail of Context {rC++ rN+ Regen+ Dex+3} (still there?) Dex+3: It affects your dexterity (+3). rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. a +0 battleaxe (still there?) a ring of magical power (still there?) the staff "Hyvauv" {rF+ rN+ Int+2 Fire Ice} (still there?) [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rN+: It protects you from negative energy. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. a white draconian corpse (skeletalised by now) (still there?) (54, 0, D) a +2 sling of freezing (54, 1, D) a +3 heavy halberd (unseen) (54, 24, D) a +1 leather armour of cold resistance (54, 25, D) a staff of air (still there?) a wand of flame (3) (still there?) (54, 37, D) a hell hog corpse (skeletalised by now) (54, 50, D) a wand of roots (5) (54, 51, D) the +0 scale mail of Purple Dead-Nettles {rC+ MP+11 Dex+3} Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. MP+11: It affects your magic capacity (+11). (unseen) (55, 1, D) a +0 short sword of freezing (unseen) (57, 40, D) a +4 morningstar of draining (unseen) (57, 49, D) a +2 flail of protection (unseen) (58, 47, D) a +2 lajatang of speed (still there?) a scroll of brand weapon (still there?) (58, 48, D) the +3 dire flail "Dragonslayer" {antimagic, *Slow Will+ rCorr Dex+4} Dex+4: It affects your dexterity (+4). Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. (unseen) (59, 36, D) the +2 short sword of Twilight {freeze, rPois Str+2} Str+2: It affects your strength (+2). rPois: It protects you from poison. (unseen) (59, 46, D) a scroll of brand weapon (59, 47, D) a +0 robe a serpent talisman (59, 49, D) the +0 robe of a volcano {rF++ Int+3} Int+3: It affects your intelligence (+3). rF++: It greatly protects you from fire. (unseen) (60, 36, D) an amulet of guardian spirit an amulet of reflection a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity an orb of light a +0 robe a +0 hand axe the +11 mace "Xavoal" {venom, rPois Str+7 Dex-2} Str+7: It affects your strength (+7). Dex-2: It affects your dexterity (-2). rPois: It protects you from poison. (60, 48, D) a +0 halberd (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 mace of holy wrath (still there?) the +9 short sword "Sifese" {freeze, ^Contam Will++ Str+3} (still there?) Str+3: It affects your strength (+3). Will++: It greatly increases your willpower. ^Contam: It causes magical contamination when unequipped. (61, 16, D) the +7 scale mail "Xyfirghar" {rPois Str+2 Int+3 Dex+2} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. (unseen) (61, 36, D) an amulet of reflection (61, 39, D) a +0 plate armour (61, 42, D) a caustic shrike corpse (skeletalised by now) (61, 51, D) a +0 long sword (still there?) a +5 ring of evasion (still there?) the +2 robe "Qasuum" {Rampage Int+2 Dex+3 Stlth+} (still there?) Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). Rampage: It bestows one free step when moving towards enemies. Stlth+: It makes you more stealthy. (62, 0, D) the +7 scale mail of Qazlal's Whim {rElec rF+ rC+ rCorr} rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (62, 1, D) a +3 battleaxe of venom (62, 9, D) a +0 long sword of holy wrath (62, 11, D) a +0 club a +0 dagger a +0 club a +0 leather armour an orc corpse (skeletalised by now) (62, 17, D) a staff of fire (unseen) (62, 20, D) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (62, 26, D) the +3 orcbow "Eseratul" {elec, rN+ Int+2} Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. (62, 27, D) the staff of Prescription {^Drain rN+ Int+4 Necro Earth} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+4: It affects your intelligence (+4). rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (62, 36, D) a +5 rapier of draining (unseen) (62, 46, D) a +2 heavy hand axe (still there?) a +0 vampiric halberd (still there?) (62, 51, D) a +2 scale mail of cold resistance (still there?) a +0 robe (still there?) a +0 chain mail (still there?) (62, 52, D) a ghoul corpse (63, 0, D) a +1 scale mail of fire resistance (unseen) (63, 3, D) an ugly thing corpse (skeletalised by now) (63, 8, D) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will+: It increases your willpower. (63, 10, D) a +0 club an orc corpse (skeletalised by now) (63, 17, D) an amulet of faith (63, 19, D) a +0 spear a +0 buckler a spriggan corpse (skeletalised by now) (63, 26, D) a +2 leather armour of willpower (63, 27, D) a +2 spectral giant club (63, 36, D) the +7 sling of Fyloc {freeze, rC+ Stlth+} (still there?) rC+: It protects you from cold. Stlth+: It makes you more stealthy. a staff of air (still there?) (63, 37, D) a +3 great sword of draining (still there?) a manual of Unarmed Combat (still there?) (63, 38, D) a +2 great sword of draining (still there?) a +0 plate armour (still there?) (63, 51, D) a +0 robe (63, 53, D) a +0 robe (64, 16, D) a staff of earth (unseen) (64, 17, D) an amulet of reflection (64, 19, D) a +0 short sword a +0 robe (64, 20, D) a wolf corpse (skeletalised by now) (64, 26, D) the staff of Hoen {rN+ Int-4 SInv Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-4: It affects your intelligence (-4). rN+: It protects you from negative energy. SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (64, 47, D) a staff of conjuration (still there?) a +0 dagger (still there?) the +1 cloak of Periwinkles {Dex+4} (still there?) Dex+4: It affects your dexterity (+4). a +1 short sword of venom (still there?) a human corpse (still there?) (64, 53, D) a +0 dagger (65, 26, D) a staff of fire (unseen) (65, 47, D) a staff of alchemy (still there?) the ring "Qiesoc" {rF+ rCorr EV+5 Dex+2 SInv} (still there?) [ring of evasion] EV+5: It affects your evasion (+5). Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a wand of flame (8) (still there?) a +0 halberd (still there?) a +5 falchion (still there?) a +0 robe (still there?) a +1 vampiric spear (still there?) (65, 49, D) a manual of Shields a +1 great mace a +0 halberd a +0 robe a +0 chain mail the +7 mace "Orb Guardian's Bane" {flame, *Corrode rF++ rN+} rF++: It greatly protects you from fire. rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. (66, 4, D) a +0 trident (66, 46, D) a +0 robe a book of Movement (66, 47, D) a book of Wicked Creation (66, 49, D) a +0 halberd a staff of death a +3 scale mail of fire resistance a +3 falchion of holy wrath the granite talisman "Morche Gixto" {Fly Int+4} [granite talisman] Int+4: It affects your intelligence (+4). Fly: It grants you flight. (66, 53, D) a +0 robe of positive energy a +0 dagger of speed a +0 robe a +0 halberd (67, 2, D) a +0 trident 2 boomerangs a merfolk corpse (skeletalised by now) (67, 52, D) a wand of flame (6) (67, 53, D) a +0 dagger (68, 3, D) a +0 trident a merfolk corpse (skeletalised by now) (68, 47, D) a staff of earth (unseen) (68, 51, D) a +0 robe (still there?) a wand of flame (14) (still there?) a +0 halberd (still there?) a +2 dagger of distortion (still there?) a +0 dagger (still there?) (69, 35, D) a staff of fire the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. (69, 49, D) a +0 great sword (still there?) a +0 plate armour (still there?) a staff of death (still there?) a book of the Moon (still there?) a +0 long sword (still there?) a staff of alchemy (still there?) a +0 robe (still there?) a +0 robe (still there?) a +8 chain mail of ponderousness (still there?) a ghoul corpse (still there?) (70, 9, D) the +7 shortbow of Ipsizyas {heavy, Dex+4} Dex+4: It affects your dexterity (+4). (unseen) (70, 27, D) a +0 hand axe an orc corpse (skeletalised by now) (70, 37, D) a +0 chain mail of fire resistance (still there?) a storm talisman (still there?) (70, 46, D) a book of Displacement (still there?) a +4 dagger (still there?) (70, 47, D) a +0 battleaxe a ring of see invisible a +0 dagger a wand of roots (3) a human corpse (70, 48, D) the +1 short sword of Hunlifa {drain, +Blink Fly rF- rCorr} (still there?) rF-: It makes you vulnerable to fire. Fly: It grants you flight. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. a wand of roots (6) (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +4 mace of protection (still there?) a +3 battleaxe (still there?) a +0 robe (still there?) the amulet "Ockoutt" {Acrobat rF+ rN+ Str+3} (still there?) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Str+3: It affects your strength (+3). rF+: It protects you from fire. rN+: It protects you from negative energy. (70, 53, D) a +0 robe (71, 17, D) a +0 plate armour of cold resistance (unseen) (71, 18, D) 5 large rocks a cyclops corpse (skeletalised by now) (71, 26, D) the +13 sword of the Doom Knight {doom -Cast ^Drain Will+} Will+: It increases your willpower. -Cast: It prevents spellcasting. ^Drain: It drains your maximum health when unequipped. (71, 27, D) a +0 club (still there?) a +0 ring mail (still there?) a +2 morningstar of protection (still there?) an orc corpse (skeletalised by now) (still there?) (71, 28, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (71, 46, D) a +3 morningstar of protection (unseen) (71, 52, D) a +0 flail (72, 16, D) a +2 robe of resistance (72, 17, D) a +0 trident (72, 18, D) a +0 shortbow (72, 20, D) a +0 orcbow (72, 26, D) the staff of Hell's Wrath {rC+ Will- Str-3 SInv Ice Air} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-3: It affects your strength (-3). rC+: It protects you from cold. Will-: It decreases your willpower. SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (72, 27, D) a +0 club a +1 orcbow of freezing an orc corpse (skeletalised by now) (72, 28, D) a +3 whip of electrocution a +0 leather armour an orc corpse (skeletalised by now) (72, 30, D) a +0 flail a +0 plate armour an orc corpse (skeletalised by now) (72, 36, D) the +1 pair of boots of Death Resistance {Harm} Harm: It increases damage dealt and taken. (72, 46, D) a +0 trident (72, 47, D) the +10 broad axe of Painful Death {pain, Will+ Str-3 Int+3 Stlth+} (still there?) Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). Will+: It increases your willpower. Stlth+: It makes you more stealthy. a +6 ring of intelligence (still there?) the +5 shortbow "Souclog" {flame, rN+++ Str-5} (still there?) Str-5: It affects your strength (-5). rN+++: It renders you almost immune to negative energy. (72, 48, D) a wand of charming (4) (still there?) a +0 robe (still there?) a +2 orcbow of freezing (still there?) (72, 49, D) a +0 glaive (still there?) the +3 plate armour of Daisies {Dex+4} (still there?) Dex+4: It affects your dexterity (+4). a wand of quicksilver (4) (still there?) (73, 1, D) a +3 heavy battleaxe (unseen) (73, 16, D) a +0 great sword of freezing (73, 17, D) a +0 robe of resistance (unseen) (73, 20, D) a +0 trident (73, 27, D) the +5 shortbow "Vaziwk" {freeze, *Corrode Fly rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. Fly: It grants you flight. *Corrode: It may corrode you when you take damage. (unseen) (73, 36, D) a +0 antimagic hand axe (73, 37, D) the +1 dagger of Eternity {heavy, rC- Will- Int+3 SInv} Int+3: It affects your intelligence (+3). rC-: It makes you vulnerable to cold. Will-: It decreases your willpower. SInv: It lets you see invisible. (74, 20, D) a +0 trident