Dungeon Crawl Stone Soup version 0.32-a0-1718-g281234c535 (webtiles) character file. Game seed: 4145554670381226333 142 bongcheondong the Slasher (level 5, -2/46 HPs) Began as a Draconian Monk on July 8, 2024. Slain by a crocodile (8 damage) ... in a sewer. The game lasted 00:02:59 (1857 turns). bongcheondong the Slasher(Draconian Monk) Turns: 1857, Time: 00:02:59 Health: -2/46 AC: 6 Str: 14 XL: 5 Next: 4% Magic: 5/5 EV: 12 Int: 10 God: Gold: 104 SH: 0 Dex: 15 Spells: 4/4 levels left rFire . . . a - +0 falchion rCold . . . c - orb {light} rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . p - +0 pair of boots Will ..... (no amulet) Stlth + q - ring of flight HPRegen 0.27/turn (no ring) MPRegen 0.09/turn %: no passive effects @: confused, ambrosia-drunk, flying, glowing A: AC +5, unfitting armour, cold-blooded a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 126 gold pieces. You spent 22 gold pieces at shops. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour c - an orb of light (worn) p - a +0 pair of boots (worn) Jewellery q - a ring of flight (left hand) Talismans r - a granite talisman Scrolls d - a scroll of amnesia {unknown} e - 2 scrolls of teleportation {unknown} f - 4 scrolls of identify h - 2 scrolls of blinking {unknown} i - a scroll of noise {unknown} j - a scroll of brand weapon {unknown} l - a scroll of enchant weapon {unknown} n - a scroll of silence {unknown} Potions g - a potion of heal wounds {unknown} k - a potion of lignification {unknown} m - a potion of experience {unknown} o - a potion of degeneration {unknown} Skills: + Level 4.2 Fighting * Level 4.5 Long Blades + Level 3.4 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 50% 2 Lesser Beckoning Tloc 0% N/A 50% 2 Mercury Vapours Alch/Air 0% N/A 50% 2 Momentum Strike Conj/Tloc 0% 3d8 50% 2 Inner Flame Hex/Fire 0% N/A 75% 3 Vampiric Draining Necr 0% 2d6 75% 3 Dispel Undead Necr 0% 3d6 98% 4 Flame Wave Conj/Fire 0% 2d4 98% 4 Ignite Poison Fire/Alch 0% N/A 98% 4 Sticky Flame Fire/Alch 0% 2d4 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Elyvilon Shops: D:1 ? D:2 ( Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You hit the crocodile but do no damage. The crocodile is lightly wounded. The crocodile bites you but does no damage. You barely miss the crocodile. The crocodile is lightly wounded. The crocodile barely misses you. You barely miss the crocodile. The crocodile is lightly wounded. The crocodile bites you! The crocodile drags you backwards! The crocodile bites you! You hit the crocodile. The crocodile is lightly wounded. The crocodile bites you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the crocodile but do no damage. The crocodile is lightly wounded. The crocodile bites you! * * * LOW HITPOINT WARNING * * * You are confused. You feel invigorated. The crocodile bites you! You die... ##~## #~# ####.#### ####..~....#### ~~~~~~~~~~~)~~# ####...#...#### #....#..### #......#...l# .......#.∩∩@# #......#....# ############# You could see a crocodile. Vanquished Creatures 4 gnolls (D:2) An adder (D:2) 3 river rats (D:3) A ribbon worm (D:3) A dart slug (D:1) An orc (D:2) 6 bats 4 endoplasms 8 giant cockroaches 3 goblins 3 hobgoblins 2 jackals (Sewer) 2 quokkas (D:1) 4 ball pythons 2 frilled lizards 8 kobolds 9 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bongcheondong the Draconian Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 86 | D:1 | Reached XP level 2. HP: 26/26 MP: 2/2 107 | D:1 | Found Jauw's Magic Scroll Boutique. 157 | D:1 | Bought a scroll of identify for 22 gold pieces 487 | D:1 | Reached XP level 3. HP: 29/33 MP: 3/3 517 | D:2 | Found Orhorreu's Weapon Shoppe. 755 | D:2 | Found a faded altar of an unknown god. 897 | D:2 | Reached XP level 4. HP: 7/40 MP: 4/4 899 | D:2 | HP: 1/40 [gnoll/+0 halberd (4)] 1096 | D:2 | Found a white marble altar of Elyvilon. 1201 | D:2 | Got the Book of Circular Logic 1753 | D:3 | Found a glowing drain. 1760 | D:3 | Reached XP level 5. HP: 41/46 MP: 5/5 1763 | Sewer | Entered a sewer 1825 | Sewer | Noticed a crocodile 1857 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_rooms, serial_shops, nicolae_shop_crystal D:2: layout_loops_ring, chequers_ecumenical_altar_simple, serial_shops, shop, basic_altar D:3: layout_rooms, portal_sewer_entry_e, ebering_dispersal_statue_hall, kennysheep_potato Sewer: sewer_the_crocodile Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.4 Long Blades | 4 | 4.5 Fighting | 4 | 4.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 95 | 85 || 180 Tailslap | 13 | 11 || 24 Use: Potion | | 2 || 2 Armour: Skin | 64 | 42 || 106 Dodge: Dodged | 72 | 60 || 132 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1881 | 1853 | 28 | 82 | 1300 | 4 | 470.2 | Dungeon | 1786 | 1758 | 28 | 82 | 1260 | 3 | 595.3 | Sewer | 94 | 94 | 0 | 0 | 40 | 1 | 94.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 804 daAuts D:1: 527 daAuts D:3: 455 daAuts Sewer: 94 daAuts