Dungeon Crawl Stone Soup version 0.32-a0-1718-g281234c535 (webtiles) character file. Game seed: 5852416900887580327 182 bongcheondong the Poker (level 5, -4/41 HPs) Began as a Merfolk Gladiator on July 8, 2024. Slain by an ogre ... wielding a +0 giant club (25 damage) ... on level 4 of the Dungeon. The game lasted 00:04:15 (3374 turns). bongcheondong the Poker(Merfolk Gladiator) Turns: 3374, Time: 00:04:15 Health: -4/41 AC: 7 Str: 12 XL: 5 Next: 62% Magic: 0/5 EV: 12 Int: 11 God: Gold: 132 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . g - +2 ring mail {Will+} rPois . v - +0 hat of Hubris {Will+ Str-2 Int+3} rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ++... i - amulet of guardian spirit Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 158 gold pieces. You spent 26 gold pieces at shops. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 2 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour c - a +0 helmet g - a +2 ring mail of willpower (worn) v - the +0 hat of Hubris (worn) {Will+ Str-2 Int+3} (You found it on level 4 of the Dungeon) Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). Will+: It increases your willpower. Jewellery i - an amulet of guardian spirit (around neck) Scrolls f - 3 scrolls of amnesia h - a scroll of poison k - a scroll of immolation o - a scroll of teleportation s - a scroll of revelation t - a scroll of enchant armour u - a scroll of vulnerability Potions j - a potion of attraction l - 2 potions of mutation m - a potion of lignification n - a potion of curing p - a potion of heal wounds q - a potion of haste {unknown} r - 2 potions of resistance Skills: + Level 3.5 Fighting * Level 6.3 Polearms - Level 2.0 Throwing + Level 5.3 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 63% 1 Soul Splinter Necr 0% N/A 63% 1 Sting Conj/Alch 0% 1d3 63% 1 Summon Small Mammal Summ 0% N/A 63% 1 Lesser Beckoning Tloc 0% N/A 77% 2 Sublimation of Blood Necr 0% N/A 77% 2 Frozen Ramparts Ice 0% 1d1 94% 3 Maxwell's Portable Pile Tloc 0% (3-9)d2 94% 3 Ozocubu's Armour Ice 0% N/A 94% 3 Summon Ice Beast Ice/Summ 0% N/A 94% 3 Teleport Other Tloc 0% N/A 94% 3 Ignite Poison Fire/Alch 0% N/A 100% 4 Hoarfrost Cannonade Ice/Alch 0% N/A 100% 5 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Summon Forest Summ/Tloc 0% N/A 100% 5 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Eringya's Noxious Bog Alch 0% 4d6 100% 6 Monstrous Menagerie Summ 0% N/A 100% 7 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 ?: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Throw: 3 throwing nets Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (74% to hit) You throw a throwing net. The throwing net hits the ogre. The ogre is caught in the net! You catch the helpless ogre completely off-guard! You hit the ogre. The ogre is lightly wounded. The ogre struggles against the net. You puncture the ogre! The ogre is moderately wounded. The ogre struggles against the net. You hit the ogre. The ogre is moderately wounded. The ogre struggles against the net. You hit the ogre. The ogre is heavily wounded. The ogre struggles against the net. You hit the ogre but do no damage. The ogre is heavily wounded. The ogre struggles against the net. You hit the ogre. The ogre is heavily wounded. The ogre struggles against the net. The net rips apart, and the ogre comes free! You puncture the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #.........############### #..................# #..................# #.....#####........# #.....#...#........# #.....#..(#........### #.....#ggg###'##.....# ########O##....+.....# #@##....#.....# #.......#.....# ####....#.....# #....#.....# ######.....# ####### You could see an ogre and 3 goblins. Vanquished Creatures A scorpion (D:4) An orc wizard (D:4) An adder (D:3) 3 dart slugs 2 ribbon worms 10 orcs 6 endoplasms 4 giant cockroaches 7 goblins 4 hobgoblins 6 ball pythons 7 bats A frilled lizard (D:3) 8 kobolds 4 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bongcheondong the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 67 | D:1 | Found a transporter. 67 | D:1 | Found Koirov Uzyp's Magic Scroll Emporium. 107 | D:1 | Found a transporter. 128 | D:1 | Found Exkiunn's Book Shop. 196 | D:1 | Found a faded altar of an unknown god. 245 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 250 | D:1 | Found Linem's Book Emporium. 638 | D:1 | Bought a scroll of identify for 26 gold pieces 939 | D:2 | Reached XP level 3. HP: 10/28 MP: 0/3 1491 | D:2 | Reached skill level 5 in Polearms 1788 | D:3 | Reached XP level 4. HP: 33/35 MP: 4/4 2473 | D:4 | Noticed Grinder 2480 | D:4 | Paralysed by Grinder for 4 turns 2712 | D:4 | Noticed a scorpion 2734 | D:4 | Killed a scorpion 2735 | D:4 | Reached skill level 6 in Polearms 2735 | D:4 | Reached skill level 5 in Dodging 2735 | D:4 | Reached XP level 5. HP: 18/41 MP: 5/5 3325 | D:4 | Identified the +0 hat of Hubris {Will+ Str-2 Int+3} 3343 | D:4 | Noticed an ogre 3374 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic, nicolae_ecumenical_lake_church, serial_shops, shop, nicolae_shop_drivethru, shop D:2: layout_loops_cross D:3: layout_loops_ring, minmay_hedge_maze D:4: layout_gridville, minmay_ogre_servants, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 5 6 | 6.3 Fighting | 3 | 3.5 Dodging | 5 | 5.3 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 118 | 132 || 250 Throw: Throwing net | | 1 || 1 Use: Scroll | 6 | 9 || 15 Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Held in net/web | | 1 || 1 Armour: Leather armour | 8 | || 8 Ring mail | 46 | 84 || 130 Dodge: Dodged | 52 | 76 || 128 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3379 | 3282 | 97 | 175 | 2551 | 4 | 844.8 | Dungeon | 3379 | 3282 | 97 | 175 | 2551 | 4 | 844.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 897 daAuts D:3: 855 daAuts D:1: 827 daAuts D:2: 799 daAuts