Dungeon Crawl Stone Soup version 0.35-a0-978-g0941e263bb (webtiles) character file. Game seed: 6551399158247575969 2382 bongcheondong the Destroyer (level 9, 0/68 HPs) Began as a Human Conjurer on Sept 3, 2026. Was a Believer of Vehumet. Shot with an arrow by a centaur (7 damage) ... on level 7 of the Dungeon. The game lasted 00:14:20 (7990 turns). bongcheondong the Destroyer (Human Conjurer) Turns: 7990, Time: 00:14:20 Health: 0/68 AC: 6 Str: 8 XL: 9 Next: 45% Magic: 15/25 EV: 11 Int: 27 God: Vehumet [**....] Gold: 418 SH: 0 Dex: 12 Spells: 16/18 levels left rFire . . . (100%) k - staff of alchemy rCold . . . (100%) (no offhand) rNeg . . . (100%) m - +1 robe "Faezen" {Will+ Int+5 Stlth+} rPois + (33%) (no helmet) rElec . (100%) h - scarf {Harm} rCorr . (100%) q - +0 pair of gloves SInv . l - +1 pair of boots Will +.... d - amulet of dissipation Stlth +++ o - ring of magical power HPRegen 0.31/turn p - ring of poison resistance MPRegen 0.19/turn %: harm (+30% outgoing, +20% incoming) @: no status effects A: explore regen a: Renounce Religion (0%) You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Ossuary. You collected 418 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +0 scimitar f - a +2 rapier of protection r - the +6 quarterstaff "Kempear" {speed, Int+5} (You found it on level 7 of the Dungeon) Int+5: It affects your intelligence (+5). It cannot be enchanted further. Missiles e - 4 throwing nets j - 5 curare-tipped darts Armour a - a +0 robe h - a scarf of harm (worn) l - a +1 pair of boots (worn) m - the +1 robe "Faezen" (worn) {Will+ Int+5 Stlth+} (You found it on level 4 of the Dungeon) Will+: It increases your willpower. Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. q - a +0 pair of gloves (worn) Magical Staves g - a staff of earth k - a staff of alchemy (weapon) Jewellery d - an amulet of dissipation (worn) i - an amulet of reflection n - an amulet of wildshape o - a ring of magical power (worn) p - a ring of poison resistance (worn) Wands b - a wand of quicksilver (8) p - a wand of polymorph (3) e - a wand of paralysis (11) Scrolls V - a scroll of vulnerability b - a scroll of blinking t - 3 scrolls of teleportation s - a scroll of butterflies x - a scroll of amnesia f - a scroll of fear Potions g - a potion of magic w - 2 potions of heal wounds d - a potion of enlightenment {unknown} r - 2 potions of resistance n - a potion of lignification {unknown} a - 2 potions of ambrosia h - a potion of haste c - 2 potions of curing k - 2 potions of moonshine f - a potion of brilliance {unknown} Skills: + Level 5.0 Fighting - Level 2.0 Dodging - Level 2.0 Stealth + Level 5.2 Spellcasting * Level 8.6 Conjurations + Level 4.3 Translocations + Level 4.2 Alchemy You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 30% 3d8 3% 3 Apportation Tloc 60% N/A 1% 1 Magic Dart Conj 100% 1d8 1% 1 Blink Tloc 60% N/A 1% 2 Teleport Other Tloc 30% N/A 3% 3 Fulminant Prism Conj/Alch 29% 3d13 4% 4 Iskenderun's Mystic Bla Conj/Tloc 41% 2d9 (+2d5 4% 4 Freeze Ice 28% 1d5 7% 1 Sandblast Erth 14% 2d6 7% 1 Volatile Blastmotes Fire/Tloc 36% 2d13 9% 3 Swiftness Air 7% N/A 22% 3 Cause Fear Hex 3% N/A 56% 4 Borgnjor's Vile Clutch Necr/Erth 3% N/A 89% 5 Dragon's Call Summ 3% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Ossuary (visited) The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Qazlal Sif Muna Trog Uskayaw Vehumet Xom Zin The Shining One Portals: Bailey: D:7 Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The searing ray hits the centaur but does no damage. The orc priest misses you. The searing ray hits the orc priest. You kill the orc priest! Vehumet accepts your kill. The searing ray hits the centaur. The centaur is lightly wounded. The searing ray hits the gnoll sergeant! The gnoll sergeant is moderately wounded. The centaur shoots an arrow. The arrow hits you! You hear a shout! The searing ray hits the centaur. The centaur is moderately wounded. The searing ray hits the gnoll sergeant. The gnoll sergeant is heavily wounded. You finish channelling your searing ray. You hear a shout! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (moderately wounded, 93% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is heavily wounded. The searing ray hits the gnoll sergeant! The gnoll sergeant is almost dead. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits the centaur. The centaur is almost dead. The searing ray hits the gnoll sergeant. You kill the gnoll sergeant! Vehumet accepts your kill. You feel your power returning. The centaur shoots an arrow. The arrow hits you. You die... #.. #.. #.# #.# #.# #.# # # #.# .# ##. #@# #.###. ..... #)# #...... )..#)##c##....... ∩)..)..)...#..... )..#.)....##..... ..####.#.......... ......[....#....... .####.........##..# ###.........#.###### You could see a centaur. Vanquished Creatures Prince Ribbit (D:6) Grinder (D:3) Edmund (D:6) 2 ice beasts A sky beast (D:6) A black bear (D:5) A phantom (D:4) 2 weeping skulls (Ossuary) A gnoll sergeant (D:7) 3 scorpions A wight (Ossuary) 3 bes kemwar (Ossuary) A howler monkey (D:5) 2 human zombies (Ossuary) A bombardier beetle (D:5) 2 orc priests 5 hounds Jessica (D:3) A drude (D:5) 5 iguanas 2 orc wizards A centaur zombie (Ossuary) A mummy (Ossuary) 7 gnolls (D:2) 9 adders 2 shadow imps 6 hound zombies (Ossuary) A white imp (D:6) 4 dart slugs 5 gnoll zombies (Ossuary) A ribbon worm (D:3) 7 endoplasms 14 hobgoblins 12 jackals 7 orcs 5 quokkas 10 ball pythons 9 bats 2 frilled lizards 7 goblins A goblin zombie (D:5) 11 kobolds 4 kobold zombies (Ossuary) 9 orc zombies (Ossuary) 7 rats A rat zombie (D:5) 181 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bongcheondong the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 209 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 419 | D:1 | Found a faded altar of an unknown god. 622 | D:1 | Reached skill level 1 in Fighting 696 | D:1 | Reached XP level 3. HP: 26/26 MP: 4/6 1155 | D:1 | Learned a level 2 spell: Searing Ray 1472 | D:2 | Reached XP level 4. HP: 32/32 MP: 3/7 1532 | D:2 | Reached skill level 5 in Conjurations 1678 | D:2 | Reached XP level 5. HP: 37/38 MP: 1/9 2637 | D:3 | Found a radiant altar of Vehumet. 2752 | D:3 | Became a worshipper of Vehumet 2752 | D:3 | Offered knowledge of Foxfire by Vehumet. 2809 | D:3 | Encountered an ice beast 2826 | D:3 | Killed an ice beast 2827 | D:3 | Reached skill level 1 in Translocations 2827 | D:3 | Reached skill level 1 in Alchemy 2827 | D:3 | Reached XP level 6. HP: 46/46 MP: 1/10 2986 | D:3 | Found a hazy altar of Hepliaklqana. 2987 | D:3 | Encountered Jessica 2991 | D:3 | Killed Jessica 3030 | D:3 | Found a faded altar of an unknown god. 3493 | D:3 | Found a shimmering blue altar of Sif Muna. 3502 | D:3 | Found a blossoming altar of Fedhas. 3574 | D:3 | Encountered Grinder 3589 | D:3 | Killed Grinder 3590 | D:3 | Reached skill level 6 in Conjurations 3590 | D:3 | Reached XP level 7. HP: 47/52 MP: 7/12 4015 | D:4 | Reached * piety under Vehumet 4415 | D:4 | Reached XP level 8. HP: 58/58 MP: 7/13 4642 | D:4 | Reached skill level 7 in Conjurations 4733 | D:4 | Identified the +1 robe "Faezen" {Will+ Int+5 Stlth+} 4938 | D:4 | Found an opulent altar of Gozag. 5023 | D:4 | Found a burning altar of Makhleb. 5074 | D:4 | Found a stormy altar of Qazlal. 5248 | D:5 | Entered Level 5 of the Dungeon 5501 | D:5 | Found a broken altar of Ashenzari. 5567 | D:5 | Found a sand-covered staircase. 5585 | Ossuary | Entered an ossuary 5616 | Ossuary | Reached ** piety under Vehumet 5618 | Ossuary | Offered knowledge of Momentum Strike by Vehumet. 6218 | Ossuary | Offered knowledge of Hailstorm by Vehumet. 6239 | Ossuary | Reached skill level 8 in Conjurations 6239 | Ossuary | Reached XP level 9. HP: 27/61 MP: 12/16 6838 | D:5 | Found a shimmering altar of Xom. 6888 | D:5 | Found a hide-covered altar of Uskayaw. 7082 | D:6 | Encountered Edmund 7118 | D:6 | Killed Edmund 7119 | D:6 | Reached skill level 5 in Spellcasting 7578 | D:6 | Found a staircase to the Ecumenical Temple. 7579 | D:6 | Found a statue of an orb of fire. 7580 | D:6 | Found a statue of an orb of fire. 7677 | D:6 | Encountered Prince Ribbit 7685 | D:6 | Killed Prince Ribbit 7764 | D:6 | Reached skill level 5 in Fighting 7931 | Temple | Entered the Ecumenical Temple 7953 | D:7 | Identified the +6 quarterstaff "Kempear" {speed, Int+5} 7972 | D:7 | Found a flagged portal. 7990 | D:7 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_basic, ebering_ecumenical_altar_mist, minmay_pentomino_o4 D:2: layout_basic D:3: layout_basic, beargit_hepliaklqana_dungeon_heroes, vehumet_crystals, gammafunk_temple_overflow_pools, corexii_hall_statues_x, minmay_misc_feat_diagonals, uniq_grinder D:4: layout_rooms, nicolae_gozag_stack_of_coins, nicolae_makhleb_poor_unfortunate_consoles, nicolae_overflow_lobbying_the_gods, nicolae_concentric_dashed_squares_mild, minmay_cut_off D:5: layout_loops_ring, nicolae_uskayaw_suspiria, mainiacjoe_overflow_alcove_1, nicolae_ashenzari_crystal_shattered, enter_ossuary_4 D:6: layout_cave_pools, minmay_temple_entry_glassed_door, kennysheep_generic_room_5, uniq_prince_ribbit1, uniq_edmund D:7: layout_rooms, enter_bailey_2, nicolae_water_bricks Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 3 4 5 | 5.0 Conjurations | 5 6 8 | 8.6 Spellcasting | 3 4 5 | 5.2 Translocations | 1 2 3 4 | 4.3 Alchemy | 1 2 3 4 | 4.2 Dodging | | 2.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 21 | 3 | 8 || 32 Melee: Scimitar | 14 | 3 | || 17 Dagger | 4 | | || 4 Unarmed | 3 | | || 3 Rapier | | | 2 || 2 Staff | | | 6 || 6 Cast: Magic Dart | 79 | 51 | 54 || 184 Searing Ray | 1 | 12 | 61 || 74 Evoke: Wand of paralysis | | | 2 || 2 Drink: Magic | | 1 | || 1 Heal wounds | | | 1 || 1 Ambrosia | | | 1 || 1 Read: Identify | | | 6 || 6 Teleportation | | | 1 || 1 Enchant weapon | | | 1 || 1 Enchant armour | | | 1 || 1 Immolation | | | 1 || 1 Blinking | | | 1 || 1 Vulnerability | | | 1 || 1 Amnesia | | | 1 || 1 Butterflies | | | 1 || 1 Fear | | | 1 || 1 Fog | | | 1 || 1 Armour: Robe | 20 | 14 | 63 || 97 Dodge: Dodged | 20 | 11 | 41 || 72 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7998 | 7764 | 234 | 491 | 6129 | 9 | 888.7 | Dungeon | 7195 | 6961 | 234 | 380 | 5575 | 7 | 1027.9 | Temple | 2 | 2 | 0 | 0 | 0 | 1 | 2.0 | Ossuary | 800 | 800 | 0 | 111 | 554 | 1 | 800.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1442 daAuts D:2: 1347 daAuts D:4: 1305 daAuts D:1: 1159 daAuts D:5: 968 daAuts D:6: 933 daAuts Ossuary: 800 daAuts D:7: 39 daAuts Temple: 2 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 27583 | 15 | 15 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 1 | 40232 | 30 | 20 | 0 | 0 | 0 | 0 | 0 | 0 Vehumet | 2 | 56242 | 50 | 24 | 0 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 8 | 33 || 41 Kill Undead | 0 | 0 | 21 || 21 Kill Demon | 0 | 1 | 2 || 3 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 14 | 58 || 72 Kill Undead | 0 | 0 | 37 || 37 Kill Demon | 0 | 1 | 4 || 5 ----------------------+-------+-------+-------++-------