bongcheondong Level 1 of the Dungeon (2, 10, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (3, 20, D:1) a +0 leather armour (12, 10, D:1) a hobgoblin skeleton a ball python skeleton (12, 20, D:1) a ball python corpse (skeletalised by now) (22, 2, D:1) a +0 robe (36, 13, D:1) a hobgoblin corpse (skeletalised by now) (41, 21, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (1, -2, D:2) a bat corpse (skeletalised by now) (1, 9, D:2) a +0 quarterstaff (4, -11, D:2) a +0 dagger a goblin corpse (skeletalised by now) (7, -13, D:2) a +0 dagger a kobold corpse (skeletalised by now) (9, -12, D:2) a +0 dagger a goblin corpse (skeletalised by now) (9, 7, D:2) a +0 ring mail (9, 21, D:2) a +0 whip 4 stones (10, 2, D:2) the +2 leather armour of the Falcon {Harm Regen+ Dex+2} Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (18, 4, D:2) a +0 whip (21, 11, D:2) a +2 dagger of draining a kobold skeleton (22, -15, D:2) a +0 club a +0 dagger a goblin skeleton (24, -15, D:2) a +0 dagger a +0 animal skin a +0 club a +0 dagger a +0 dagger a +0 dagger a +0 dagger a +0 dagger a goblin skeleton a goblin skeleton (34, 6, D:2) a +0 helmet (38, 14, D:2) a +0 dagger (41, -6, D:2) a +0 club (41, 5, D:2) a frilled lizard skeleton (45, -19, D:2) a rat skeleton (50, -8, D:2) a +0 club a +0 sling a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (1, -20, D:3) a +0 ring mail (12, 1, D:3) a frilled lizard corpse (skeletalised by now) (18, -1, D:3) a +0 spear (23, -26, D:3) a +0 whip a +0 club (23, -25, D:3) a +0 whip a gnoll corpse (31, -18, D:3) a +0 ring mail (32, -20, D:3) a poisoned dart (54, -23, D:3) a scroll of teleportation