Dungeon Crawl Stone Soup version 0.35-a0-995-g32aa59703e (webtiles) character file. Game seed: 842114705743149690 9 bongcheondong the Shield-Bearer (level 2, 0/24 HPs) Began as a Human Fighter on Sept 6, 2026. Slain by a water moccasin (4 damage) ... on level 3 of the Dungeon. The game lasted 00:01:53 (856 turns). bongcheondong the Shield-Bearer (Human Fighter) Turns: 856, Time: 00:01:54 Health: 0/24 AC: 6 Str: 16 XL: 2 Next: 16% Magic: 2/2 EV: 7 Int: 8 God: Gold: 66 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mighty, lethally poisoned (0 -> -3) A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions m - a potion of might A - a potion of attraction c - a potion of curing Skills: + Level 3.1 Fighting * Level 2.3 Axes + Level 3.1 Armour + Level 3.1 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History There is an open door here. A malevolent force fills the Dungeon... You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. Found a leather armour. You encounter a water moccasin. Okay, then. As you read the scroll labelled MERIOD OTSU, it crumbles to dust. It is a scroll of identify. d -> A - a potion of attraction; c -> i - a scroll of identify As you read the scroll of identify, it crumbles to dust. f -> c - a potion of curing You feel very mighty all of a sudden. You encounter a ribbon worm. You block the water moccasin's attack. You miss the water moccasin. You block the water moccasin's attack. x2 You hit the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin closely misses you. You closely miss the water moccasin. The water moccasin is lightly wounded. You feel very sick. The water moccasin bites you. The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin is lightly wounded. You feel very sick. The water moccasin bites you but does no damage. You block the water moccasin's attack. You barely miss the water moccasin. The water moccasin is lightly wounded. You feel sick. The water moccasin barely misses you. x2 You barely miss the water moccasin. The water moccasin is lightly wounded. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. You die... # .# ..# .... ....# ########.....# #.....@Sw..# #.########## # #.# #.#..####.# ...[......# ###.####### You could see a water moccasin and a ribbon worm. Vanquished Creatures 2 hobgoblins (D:1) A bat (D:1) 3 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) 4 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bongcheondong the Human Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 64 | D:1 | Found a faded altar of an unknown god. 282 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 529 | D:1 | Found a transporter. 531 | D:1 | Found Vegy's Armour Boutique. 647 | D:1 | Found a transporter. 836 | D:2 | You fall into a shaft and drop 1 floor! 847 | D:3 | Encountered a water moccasin 856 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: dysonsfear_arrival_boulevard, layout_loops_ring, angelslayer_ecumenical_altar_broken_walls_simple, serial_shops, nicolae_shop_drivethru D:2: layout_basic, serial_shops, shop D:3: layout_loops_ring, wad_orctagon Action || total ---------------------------++------- Attack: Normal || 36 Melee: War axe || 40 Drink: Might || 1 Read: Identify || 2 Armour: Scale mail || 27 Dodge: Dodged || 15 Block: Buckler || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 872 | 852 | 20 | 0 | 734 | 3 | 290.7 | Dungeon | 872 | 852 | 20 | 0 | 734 | 3 | 290.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 823 daAuts D:2: 25 daAuts D:3: 22 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+