bongcheondong Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 1, D:1) a +0 short sword (8, 2, D:1) a +0 dagger (11, -23, D:1) a +0 sling (12, -27, D:1) a +0 dagger a goblin corpse (skeletalised by now) (13, -21, D:1) a +0 leather armour (16, -1, D:1) a +0 dagger (18, -2, D:1) a +0 sling (19, -2, D:1) a +0 dagger (20, -24, D:1) a +0 short sword (20, 0, D:1) a +0 dagger a goblin skeleton (21, 1, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (25, -27, D:1) a +0 dagger a goblin corpse (skeletalised by now) (26, -25, D:1) a bat corpse (skeletalised by now) (30, -14, D:1) a +0 dagger (30, -5, D:1) a bat corpse (skeletalised by now) (31, -35, D:1) a rat corpse (skeletalised by now) (33, -7, D:1) a rat corpse (skeletalised by now) (35, -13, D:1) a +0 dagger (40, -6, D:1) a +0 dagger (41, -10, D:1) a +0 whip 4 stones (43, -19, D:1) a +0 club a +0 dagger a goblin corpse (skeletalised by now) (45, -9, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Amnoag's Weapon Boutique a +0 flail (49 gold) a +0 orcbow (56 gold) a +0 hand axe (42 gold) a +0 trident (49 gold) the +4 whip of Anguish {concuss, Fly Str+3 Int+3 Dex+2} (677 gold) Fly: It grants you flight. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +3 short sword (280 gold) a +0 club (7 gold) a +0 rapier of protection (120 gold) a +2 longbow of flaming (445 gold) [Shop] Leifaatt's Antique Weapon Shoppe a +0 hand axe (75 gold) a +0 dagger (50 gold) a +11 short sword (1500 gold) a +0 dagger (50 gold) a +0 sling (37 gold) a +3 heavy war axe (582 gold) a +4 morningstar of protection (730 gold) a +0 long sword (87 gold) a +0 whip (62 gold) a +0 dagger (50 gold) a +0 scimitar (150 gold) (7, -15, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (8, 4, D:2) a +0 sling a +0 club (9, 2, D:2) a +0 short sword (13, -13, D:2) a +0 dagger (15, -24, D:2) a +0 buckler (15, -12, D:2) a +0 robe a +0 scythe the human skeleton of Sigmund (19, -25, D:2) a +0 club (19, -2, D:2) a +0 dagger (22, -27, D:2) a rat corpse (skeletalised by now) (23, 3, D:2) a bat skeleton (29, -31, D:2) 6 javelins (30, -6, D:2) a +0 leather armour (30, 1, D:2) a jackal skeleton (31, -1, D:2) a +0 club 5 stones a +0 robe (32, -7, D:2) a +0 dagger a kobold corpse (skeletalised by now) (42, -3, D:2) a +0 dagger (47, -29, D:2) a maw talisman (49, -21, D:2) a bat corpse (skeletalised by now) (57, -8, D:2) a scroll of identify Level 3 of the Dungeon (0, 0, D:3) a hound skeleton (10, -12, D:3) a jackal corpse (skeletalised by now) (10, 26, D:3) a rat skeleton (13, 14, D:3) a +0 chain mail (14, 13, D:3) a bat corpse (skeletalised by now) (17, 30, D:3) a +0 short sword 3 stones (21, 15, D:3) a +0 robe (24, 30, D:3) a +0 buckler (29, 15, D:3) a hobgoblin skeleton (33, -20, D:3) a ball python corpse (skeletalised by now) (35, 12, D:3) a hobgoblin skeleton (39, 36, D:3) a +0 dagger (47, -10, D:3) a +0 dagger (53, -7, D:3) a +0 dagger 4 stones a +0 club a kobold corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (54, 1, D:3) a +0 whip (55, 0, D:3) a +0 flail (57, 20, D:3) a +0 short sword Level 4 of the Dungeon (28, -19, D:4) a ball python skeleton (29, -14, D:4) a +0 giant spiked club (48, -23, D:4) a hobgoblin corpse (56, -23, D:4) a +0 sling a +0 dagger a goblin corpse