bongcheondong Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (2, 6, D:1) a +0 dagger (2, 7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, 16, D:1) a +2 mace of holy wrath (5, 31, D:1) a +0 helmet (16, 18, D:1) a rat skeleton (17, -7, D:1) a +0 club a goblin skeleton (19, 3, D:1) a +0 short sword (24, 27, D:1) a +0 spear (25, 18, D:1) a +0 sling (28, 25, D:1) a +0 dagger a goblin corpse (skeletalised by now) (40, 14, D:1) a +0 club 5 stones (43, 9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (44, 9, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (5, 20, D:2) a quill talisman (7, 12, D:2) a +0 ring mail (10, 5, D:2) a +0 leather armour (16, 35, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (23, 1, D:2) a +2 dagger of holy wrath (23, 32, D:2) a +0 short sword 4 stones a kobold skeleton (45, -7, D:2) a +1 robe of resistance a +0 scythe (46, -3, D:2) a +0 scale mail (50, 35, D:2) a +0 ring mail (57, 23, D:2) a +0 whip 4 stones Level 3 of the Dungeon (2, -19, D:3) a +0 cloak (3, -27, D:3) the +0 robe "Rohas" {Harm +Blink Str-3 Int+4} Harm: It increases damage dealt and taken. +Blink: It lets you blink. Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). It cannot be enchanted further. (10, -24, D:3) a +0 short sword a stone (10, 9, D:3) a +0 halberd a gnoll corpse (11, 3, D:3) a +0 hand axe an orc corpse (13, 8, D:3) a potion of enlightenment (15, -1, D:3) a potion of mutation (17, -11, D:3) a jackal corpse (17, 8, D:3) a potion of enlightenment (18, -12, D:3) a jackal corpse (21, -1, D:3) a +1 mace of protection