bongcheondong Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (4, 10, D:1) a +0 leather armour (8, -17, D:1) a +0 club (9, 3, D:1) a +0 war axe (10, -8, D:1) a +0 dagger a kobold skeleton (12, -15, D:1) a quokka skeleton (12, 10, D:1) a bat skeleton (15, 26, D:1) a +0 robe (20, -6, D:1) a quill talisman (28, 11, D:1) a +0 club 2 stones a kobold skeleton (30, 10, D:1) a +0 club (32, -20, D:1) a rat skeleton (32, 10, D:1) a +0 short sword 2 stones a kobold skeleton (34, 30, D:1) a rat corpse (skeletalised by now) (36, -5, D:1) a hobgoblin skeleton (37, -17, D:1) a rat skeleton (43, -19, D:1) a bat corpse (skeletalised by now) (46, -15, D:1) a frilled lizard corpse (skeletalised by now) (46, 15, D:1) 6 poisoned darts (51, 6, D:1) a ball python skeleton (52, -1, D:1) a bat skeleton (58, -10, D:1) a +0 scale mail (58, 6, D:1) a bat skeleton Level 2 of the Dungeon (5, -6, D:2) a +0 club (6, 17, D:2) the +3 sling of Festooned Tenacity {drain, ^Contam rF+ rCorr Int+3} ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (12, -21, D:2) 2 scrolls of revelation (17, -26, D:2) a +0 heavy spear (unseen)