Dungeon Crawl Stone Soup version 0.35-a0-1010-gd3b51ec87d (webtiles) character file. Game seed: 5412308455045801442 4 bongcheondong the Ruffian (level 1, 0/19 HPs) Began as a Revenant Monk on Sept 11, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (101 turns). bongcheondong the Ruffian (Revenant Monk) Turns: 101, Time: 00:00:19 Health: 0/19 AC: 2 Str: 14 XL: 1 Next: 50% Magic: 1/1 EV: 11 Int: 9 God: Gold: 19 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . (100%) - Claws rCold + . . (50%) b - orb {Light} rNeg + + + (0%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: glowing A: undead, claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Armour a - a +0 robe (worn) b - an orb of light (worn) Potions e - a potion of enlightenment Skills: + Level 3.3 Fighting + Level 0.2 Armour - Level 2.6 Dodging * Level 3.4 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d1 38% 1 Mercury Arrow Conj/Alch 0% 2d5 52% 2 Olgreb's Toxic Radiance Alch 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are undead, granting you many immunities and vulnerabilities. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History The jackal bites you. * * * LOW HITPOINT WARNING * * * You encounter a ball python. You barely miss the jackal. The jackal is almost dead. The ball python hisses angrily. The jackal bites you but does no damage. The jackal misses you. The goblin completely misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are confused. You feel invigorated. The goblin barely misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. The jackal misses you. The jackal bites you. You encounter a kobold. It is wielding a +0 club. The jackal barely misses you. The jackal closely misses you. You scratch the jackal. You kill the jackal! The kobold shouts! The jackal barely misses you. The goblin hits you with a +0 dagger. You feel less invigorated. You feel less confused. The jackal attacks as it pursues you! The jackal bites you. You completely miss the jackal. The jackal bites you. The jackal closely misses you. You closely miss the jackal. The jackal bites you. The goblin hits you but does no damage. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python closely misses you. You completely miss the goblin. The jackal bites you. * * * LOW HITPOINT WARNING * * * The ball python barely misses you. The ball python closely misses you. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the goblin. The ball python barely misses you. x2 The goblin hits you but does no damage. The jackal bites you. You die... ......####.#.∩∩....##..... ..........#..∩.....##..... .........###..)÷...∩#..... ........##.#.##.......#### .........#.#÷ #.[.....#### ...........#.............# ...........#....÷..∩#....# ..%.....g..##∩####∩##....# .......Kh@.##########....# ........##S.......†......# ............###..........# .#>.#...##..# #..........# ##...####.## #.[........# ##.# #.# #..........# .. ..# #..........# .. ##.. ############ ## You could see a jackal, a goblin, a ball python and a kobold. Vanquished Creatures 2 jackals (D:1) 2 rats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bongcheondong the Revenant Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 101 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_rooms, serial_bayou_ford_a, minmay_pentomino_o2, amethyst_killhole, darby_backdoor_grove Action || total ---------------------------++------- Attack: Normal || 18 Melee: Unarmed || 18 Drink: Ambrosia || 1 Armour: Robe || 32 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 100 | 100 | 0 | 0 | 65 | 1 | 100.0 | Dungeon | 100 | 100 | 0 | 0 | 65 | 1 | 100.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 100 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+