bongcheondong Level 1 of the Dungeon (2, -14, D:1) a +0 short sword a kobold corpse (skeletalised by now) (4, 1, D:1) a +0 short sword a kobold corpse (skeletalised by now) (7, -3, D:1) a hobgoblin corpse (skeletalised by now) (9, -4, D:1) a +0 dagger (9, 13, D:1) a bat corpse (skeletalised by now) (12, 20, D:1) a frilled lizard skeleton (18, 8, D:1) a +0 chain mail (19, -8, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (20, 7, D:1) a bat corpse (skeletalised by now) (28, 13, D:1) a quill talisman (32, -2, D:1) a +0 leather armour (33, 4, D:1) a +0 plate armour (33, 5, D:1) a +0 leather armour (34, -4, D:1) a +0 dagger (37, -4, D:1) a rat skeleton (39, 27, D:1) a +0 dagger 4 stones (42, 25, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Ovever's Distillery a potion of curing (33 gold) a potion of curing (33 gold) a potion of invisibility (88 gold) a potion of resistance (110 gold) (0, 0, D:2) a +0 dagger (2, 11, D:2) a bat skeleton (6, -2, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (14, -10, D:2) a +0 ring mail (16, 1, D:2) a +0 whip 5 stones a kobold skeleton (20, -14, D:2) a +0 whip (21, 21, D:2) a +0 spear (27, 6, D:2) a +2 sling of draining a +0 dagger (29, 6, D:2) a +5 devious dagger a +0 short sword a +0 helmet a +0 animal skin a +0 dagger a +0 dagger a +0 club a +0 club a +0 sling a +0 club a hobgoblin skeleton a goblin skeleton a goblin skeleton a goblin skeleton a goblin skeleton (31, 8, D:2) a +0 club (40, -5, D:2) a +0 hand axe (41, 8, D:2) an adder corpse (skeletalised by now) (43, 7, D:2) a +0 club a goblin corpse (skeletalised by now) (45, 14, D:2) a +0 helmet (48, 15, D:2) 3 atropa-tipped darts (56, -15, D:2) a frilled lizard corpse (skeletalised by now) (64, -5, D:2) a +0 whip Level 3 of the Dungeon (13, 9, D:3) a +0 whip a bat skeleton (14, -10, D:3) a +0 mace (19, -4, D:3) a hound skeleton (20, -23, D:3) a human skeleton (20, -17, D:3) a goblin skeleton (22, -28, D:3) a +0 dagger (27, -24, D:3) a ball python skeleton (32, -18, D:3) a +0 mace (34, -20, D:3) a +0 club a +0 sling (34, -3, D:3) a +0 ring mail (46, -18, D:3) a +0 war axe (48, 7, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (5, -7, D:4) a +0 dagger (6, 1, D:4) a hound corpse (skeletalised by now) (11, -15, D:4) an adder corpse (skeletalised by now) (12, 6, D:4) a +0 athame (13, 6, D:4) an iguana corpse (skeletalised by now) (18, -7, D:4) a +0 dagger a goblin skeleton (30, -12, D:4) a +0 long sword (30, -10, D:4) a hound skeleton (34, -1, D:4) a +0 dagger a kobold corpse (skeletalised by now) (37, -24, D:4) a +0 flail a +0 ring mail (43, -29, D:4) a +0 robe (43, -28, D:4) a ball python corpse (skeletalised by now) (51, -11, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon (9, -10, D:5) a +0 club (13, -9, D:5) a +0 club a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (14, -9, D:5) a +0 short sword a +0 hand axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (15, 18, D:5) a +0 quarterstaff a +0 robe a +0 halberd a +0 orcbow a +0 plate armour a +0 flail a +0 leather armour an orc skeleton (15, 19, D:5) the +6 scale mail of the Irksome Bull {+Inv rC+ rN++} +Inv: It lets you turn invisible. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. It cannot be enchanted further. (16, 19, D:5) a +0 dagger a +0 chain mail (17, 22, D:5) a +0 leather armour (20, 2, D:5) a +0 orcbow (23, 16, D:5) a +0 dagger (29, 26, D:5) a +0 dagger (44, 41, D:5) a +0 morningstar Level 6 of the Dungeon (2, 21, D:6) a black bear corpse (skeletalised by now) (10, 3, D:6) an iguana skeleton (13, 32, D:6) a +0 dagger a +0 robe a hound skeleton (19, -12, D:6) a +0 shortbow (30, 0, D:6) a hound skeleton (31, -2, D:6) a +0 dagger an orc skeleton (31, -1, D:6) a +0 hand axe a +0 leather armour a +0 club an orc skeleton an orc skeleton (32, -2, D:6) a +0 war axe a +0 ring mail a +0 leather armour a +0 trident (37, 24, D:6) a howler monkey skeleton (55, 3, D:6) a +0 shortbow (57, 3, D:6) an adder corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 mace (4, -7, D:7) a +0 rapier (5, 28, D:7) a +0 shortbow (8, -8, D:7) a +0 orcbow (10, 7, D:7) a +0 whip a +0 chain mail (17, -7, D:7) a +0 robe (27, -9, D:7) a +0 chain mail (32, 1, D:7) a +0 chain mail (35, 13, D:7) a +0 giant spiked club (49, -8, D:7) a +0 scale mail (49, 8, D:7) a +2 flail a +0 robe (51, 9, D:7) a +5 battleaxe a +0 robe (52, 9, D:7) a +0 flail a +0 robe Level 8 of the Dungeon (16, 19, D:8) a +0 dagger (17, 4, D:8) a +0 leather armour (20, 1, D:8) a +0 leather armour (33, 12, D:8) a +0 mace (33, 13, D:8) a +0 short sword (34, 11, D:8) a +0 short sword a +0 leather armour (37, 10, D:8) a +0 dire flail a +0 plate armour (41, 0, D:8) a parchment of Shock (41, 2, D:8) 16 gold pieces (42, 24, D:8) a +0 quarterstaff (44, -3, D:8) a +0 quarterstaff a +0 sling a +0 ring mail (44, 6, D:8) a +0 hand axe (45, 2, D:8) a scroll of revelation a +0 short sword (45, 3, D:8) a parchment of Olgreb's Toxic Radiance (45, 12, D:8) the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. It cannot be enchanted further. (unseen) (48, 22, D:8) a +5 dagger a +0 robe (48, 23, D:8) a +3 halberd of freezing a +0 scimitar a +0 robe a +0 robe Level 9 of the Dungeon [Shop] Jyzabe's Armour Emporium a +0 kite shield (105 gold) a +0 chain mail (90 gold) a +1 chain mail of willpower (270 gold) a +3 leather armour of fire resistance (360 gold) the +2 hat of Feasting {rElec Dex+3 SInv} (577 gold) rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +1 robe of fire resistance (193 gold) a +1 buckler of positive energy (202 gold) (5, -34, D:9) a +0 quarterstaff (8, -21, D:9) a +0 quarterstaff (9, 11, D:9) a +0 hand axe (13, -18, D:9) a +0 giant club a +0 giant spiked club (17, -15, D:9) a spore talisman (22, -35, D:9) a +0 club (24, -18, D:9) a +0 ring mail (41, -10, D:9) a +0 leather armour (56, -5, D:9) a +0 halberd a +0 robe (56, -4, D:9) a +4 mace of freezing a +0 hand axe a +0 robe a +1 robe of positive energy (56, 7, D:9) a +0 giant spiked club a +0 giant club (57, -5, D:9) a +3 dagger a +0 robe (57, -4, D:9) a +3 dire flail a +0 robe (58, -13, D:9) the +4 ring mail of Ethics {Dex+2} Dex+2: It affects your dexterity (+2). It cannot be enchanted further. Level 10 of the Dungeon (0, 0, D:10) 4 large rocks (2, -3, D:10) a parchment of Animate Dead (2, 14, D:10) a +0 hand axe (3, -18, D:10) a +0 halberd (6, -22, D:10) 6 poisoned darts (14, 23, D:10) a +0 dagger (15, 22, D:10) 8 poisoned darts a +0 whip a +0 dagger (15, 23, D:10) 7 poisoned darts a +0 dagger a stone a +0 short sword (15, 24, D:10) a +0 whip 2 stones (20, -9, D:10) a +0 ring mail (36, -24, D:10) a +0 leather armour (45, 9, D:10) 3 poisoned darts (48, 22, D:10) a +0 glaive a +0 chain mail (49, 21, D:10) a +0 whip a +0 leather armour (50, 21, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (5, 12, D:11) a +0 chain mail (28, -7, D:11) a +0 spear a +0 ring mail (28, -6, D:11) a +0 spear (29, -7, D:11) a +0 flail (29, -6, D:11) a +0 flail (30, -6, D:11) a +0 club (33, 21, D:11) a +0 giant club a +0 giant club (37, 9, D:11) a wand of paralysis (4) (38, 9, D:11) an amulet of guardian spirit (38, 10, D:11) 24 gold pieces (39, 9, D:11) the +1 robe "Lorit" {Dex+3 Slay+3} Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (39, 10, D:11) a ring of see invisible (40, 9, D:11) a staff of conjuration (unseen) (40, 10, D:11) 16 gold pieces (41, 9, D:11) a wand of paralysis (3) (41, 10, D:11) 8 gold pieces (43, 12, D:11) a parchment of Static Discharge (55, 16, D:11) a +0 dagger a +0 robe (55, 18, D:11) a +0 club a +0 leather armour (56, 18, D:11) a +0 whip (61, 4, D:11) a +0 giant club a +0 giant spiked club (61, 5, D:11) a +0 spear Level 12 of the Dungeon [Shop] Bydeuruxt's Distillery a potion of magic (104 gold) a potion of lignification (39 gold) a potion of lignification (39 gold) a potion of haste (130 gold) a potion of ambrosia (104 gold) a potion of curing (39 gold) a potion of enlightenment (65 gold) (0, 0, D:12) a +0 dagger a +2 helmet a +0 robe (0, 11, D:12) a +0 spear (1, 11, D:12) a +0 club (2, 6, D:12) a +0 halberd (2, 11, D:12) a +0 trident a +0 ring mail a +0 kite shield (3, -17, D:12) a +2 short sword of flaming a +0 cloak of stealth (3, -4, D:12) a +0 dagger a +0 leather armour (3, 6, D:12) a +0 halberd (14, 15, D:12) 3 poisoned darts (16, -45, D:12) 5 large rocks (21, 4, D:12) a +0 dire flail a +0 giant club (23, 0, D:12) a +0 chain mail (25, -26, D:12) a +0 war axe (26, -26, D:12) a +0 morningstar (26, -22, D:12) a +0 club a +0 ring mail (29, -21, D:12) a +0 flail (29, -20, D:12) a +0 glaive (30, 12, D:12) a +0 dagger of draining (39, -39, D:12) a +0 flail (41, -24, D:12) a +2 longbow of flaming a +0 barding of cold resistance (46, -42, D:12) a +0 short sword (54, -14, D:12) a +0 short sword a +0 ring mail (54, -2, D:12) a +0 scimitar (54, 7, D:12) a +0 scale mail (56, -2, D:12) a +0 great mace of protection a +0 chain mail Level 13 of the Dungeon (2, 7, D:13) an orb of mesmerism (3, 8, D:13) a +0 plate armour (5, -3, D:13) a parchment of Ensorcelled Hibernation (5, 8, D:13) a +0 dagger a +0 robe (5, 10, D:13) a +0 dagger a +0 ring mail (5, 22, D:13) a +0 morningstar (9, 6, D:13) a +0 chain mail (13, 16, D:13) 38 gold pieces (13, 17, D:13) a +0 robe (14, 16, D:13) a +6 ring of dexterity (14, 17, D:13) a potion of brilliance (18, -3, D:13) the +2 chain mail of the Undertaker {+Inv Fly Will+ Slay-6} +Inv: It lets you turn invisible. Fly: It grants you flight. Will+: It increases your willpower. Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). It cannot be enchanted further. (26, 12, D:13) a maw talisman (34, 16, D:13) 4 large rocks (37, -4, D:13) a +0 cloak (37, 1, D:13) a +0 robe Level 14 of the Dungeon [Shop] Hurghif's Overcharged Wands a wand of flame (40) (420 gold) a wand of warping (18) (648 gold) a wand of polymorph (18) (unknown) (378 gold) a wand of digging (11) (unknown) (693 gold) a wand of warping (18) (648 gold) a wand of digging (11) (unknown) (693 gold) (0, 0, D:14) a +0 plate armour (4, -8, D:14) a +0 great mace a +0 chain mail (5, -9, D:14) a +0 broad axe a +0 chain mail (8, -4, D:14) a +0 shortbow a +0 shortbow (8, -3, D:14) a +0 orcbow a +0 orcbow (9, -3, D:14) a +0 orcbow (19, -23, D:14) a +0 dagger a +0 robe (19, -16, D:14) a +0 heavy arbalest (20, -11, D:14) a +0 rapier (20, -9, D:14) a +0 leather armour (20, -6, D:14) a +0 flail (20, 20, D:14) a +0 dagger a +0 robe (27, 12, D:14) a +0 dagger a +0 robe (30, -17, D:14) an ugly thing corpse (skeletalised by now) (30, -16, D:14) a human skeleton (30, -15, D:14) a centaur skeleton (30, -14, D:14) a hydra skeleton (30, 3, D:14) 5 large rocks (31, -17, D:14) an ugly thing corpse (skeletalised by now) (31, -16, D:14) a cyclops skeleton (31, -14, D:14) an ugly thing skeleton (32, -17, D:14) a shapeshifter skeleton (32, -16, D:14) a cyclops skeleton (32, -15, D:14) a two-headed ogre skeleton (33, -16, D:14) a human corpse (skeletalised by now) (33, -15, D:14) an ugly thing skeleton (33, -14, D:14) an ugly thing skeleton (34, 1, D:14) 3 large rocks (34, 5, D:14) a +0 rapier a +0 leather armour (36, -6, D:14) a +0 dagger a +0 robe (38, 2, D:14) a +0 falchion (42, -9, D:14) a +0 chain mail Level 15 of the Dungeon [Shop] Ohaduec's Antique Weapon Emporium a +2 rapier of venom (334 gold) a +4 shortbow of freezing (493 gold) a +2 whip of draining (297 gold) a +1 war axe of freezing (239 gold) a +5 athame of flaming (810 gold) a +0 long sword of draining (149 gold) a +3 heavy flail (419 gold) the +6 battleaxe of Res Nullius {chaos, Str+6} (1216 gold) Str+6: It affects your strength (+6). It cannot be enchanted further. [Shop] Vibboipn's Book Shop a manual of Earth Magic (1600 gold) a parchment of Infestation (836 gold) a parchment of Silence (368 gold) a parchment of Curse of Agony (368 gold) a parchment of Death Channel (500 gold) a manual of Axes (1600 gold) a parchment of Summon Hydra (656 gold) a parchment of Haunt (656 gold) [Shop] Utu Fof's General Store a potion of heal wounds (217 gold) a box of beasts (880 gold) a parchment of Fireball (404 gold) a lightning rod (4/4) (880 gold) a +3 long sword of electrocution (565 gold) a ring of see invisible (330 gold) a parchment of Borgnjor's Revivification (919 gold) a parchment of Summon Horrible Things (919 gold) a lightning rod (4/4) (880 gold) (1, 1, D:15) a +0 dagger (12, -26, D:15) 3 large rocks (12, -24, D:15) a +0 falchion (15, -4, D:15) a +0 quarterstaff a +0 robe (21, -35, D:15) a +0 orcbow (22, 0, D:15) a +0 dagger (24, -33, D:15) a +0 shortbow (24, -32, D:15) a +0 orcbow a +0 orcbow (26, 9, D:15) a +0 arbalest a +0 arbalest a +0 arbalest a +0 war axe a +0 plate armour (26, 10, D:15) a +0 arbalest (26, 11, D:15) a +0 flail (27, 10, D:15) a +0 whip a +0 scale mail (27, 11, D:15) a +0 arbalest of draining a +0 club a +0 scale mail (37, -36, D:15) a +0 hand axe (40, -37, D:15) a +4 long sword a +0 leather armour the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Ikloqial's Firing Range a +0 arbalest (142 gold) a +2 antimagic hand cannon (1767 gold) 5 boomerangs (190 gold) a +0 scale mail of archery (152 gold) 5 large rocks (142 gold) a +2 hand cannon of flaming (1151 gold) (0, 0, Orc:1) a stone (0, 5, Orc:1) a throwing net (1, 5, Orc:1) a stone a stone (2, 3, Orc:1) a stone (2, 4, Orc:1) a poisoned dart (2, 5, Orc:1) a stone (13, 4, Orc:1) a +0 war axe a +0 dagger a +2 robe of resistance (13, 5, Orc:1) a +0 dagger a +0 leather armour (14, 5, Orc:1) a +0 flail (15, 4, Orc:1) a +2 broad axe a +0 chain mail a +0 dagger (15, 5, Orc:1) a +0 dagger a +0 robe a +0 club a +0 ring mail (15, 7, Orc:1) a +2 heavy mace a +0 leather armour (18, 8, Orc:1) a +0 glaive a +0 plate armour (44, 45, Orc:1) a +0 club a +0 leather armour (45, 43, Orc:1) a +0 short sword (45, 44, Orc:1) a +0 hand axe a +0 orcbow a +0 plate armour (46, 44, Orc:1) a +0 short sword a +0 leather armour (46, 45, Orc:1) a +0 club a +0 leather armour (47, 43, Orc:1) a +0 mace a +0 chain mail (47, 44, Orc:1) a +0 whip (50, 25, Orc:1) a +0 dagger (50, 27, Orc:1) a staff of cold a +0 hand axe a +0 leather armour a +0 whip a +1 robe of cold resistance (50, 28, Orc:1) a +0 morningstar a +0 leather armour (51, 26, Orc:1) a +0 short sword a +0 giant club (51, 27, Orc:1) a +0 dagger a +0 robe (51, 28, Orc:1) a +0 mace a +0 club (52, 27, Orc:1) a +0 falchion a +0 scale mail (52, 28, Orc:1) a +0 dagger a +0 ring mail (52, 36, Orc:1) a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Oseppeit's Jewellery Shoppe an amulet of magic regeneration (unknown) (390 gold) an amulet of guardian spirit (390 gold) an amulet of reflection (unknown) (390 gold) the ring of Knowledge {*Slow rN+ Int+2 Dex+3 Slay+4} (677 gold) [ring of slaying] *Slow: It may slow you when you take damage. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring of Xakhij {rF+ SInv} (377 gold) [ring of see invisible] rF+: It protects you from fire. SInv: It lets you see invisible. a ring of resist corrosion (unknown) (260 gold) [Shop] Kyebiav's Book Shoppe a parchment of Alistair's Walking Alembic (312 gold) a parchment of Alistair's Intoxication (312 gold) a parchment of Call Imp (98 gold) a parchment of Nazja's Percussive Tempering (312 gold) a parchment of Iskenderun's Mystic Blast (221 gold) a parchment of Call Canine Familiar (149 gold) a parchment of Construct Spike Launcher (98 gold) a parchment of Summon Horrible Things (710 gold) a parchment of Cigotuvi's Putrefaction (221 gold) a parchment of Grave Claw (98 gold) a parchment of Sphinx Sisters (557 gold) a parchment of Cause Fear (221 gold) a parchment of Splinterfrost Shell (557 gold) [Shop] Cememyimn's General Store a +0 ring mail (56 gold) a +1 shortbow of draining (173 gold) a +0 leather armour (28 gold) a parchment of Mercury Arrow (81 gold) a potion of attraction (42 gold) [Shop] Teimilomn's Antique Weapon Shoppe a +2 dire flail of holy wrath (714 gold) a +0 great sword (340 gold) a +0 flail (119 gold) the +7 war axe "Samnuono" {venom, Str+4 SInv} (1999 gold) Str+4: It affects your strength (+4). SInv: It lets you see invisible. It cannot be enchanted further. a +0 broad axe of draining (618 gold) a +0 spear (102 gold) the +1 shortbow of Zaghi {flame, Dex+3} (805 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 quarterstaff (170 gold) a +0 morningstar (204 gold) [Shop] Feaxt's Antique Armour Shoppe the +0 leather armour of Absence {*Silence rElec rC++ Str-5} (330 gold) *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Str-5: It affects your strength (-5). It cannot be enchanted further. a +2 chain mail of willpower (437 gold) a +0 ring mail (76 gold) a +0 buckler (85 gold) a +0 scale mail (76 gold) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} (760 gold) Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. It cannot be enchanted further. a +0 helmet of sniping (218 gold) a +0 ring mail (76 gold) a +0 hat (76 gold) a +0 chain mail (114 gold) [Shop] Woklech's General Store a parchment of Conjure Ball Lightning (400 gold) a wand of mindburst (4) (91 gold) a wand of flame (3) (34 gold) a +0 robe (14 gold) a lightning rod (4/4) (640 gold) a potion of heal wounds (132 gold) a +1 long sword of holy wrath (212 gold) a scroll of identify (33 gold) the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} (880 gold) Shroompunch: The cloak sometimes lashes out at its wearer's enemies, inflicting confusion with its spores. Gloves+: Your cloak can equip an additional pair of gloves. HP-10: It affects your health (-10). Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). It cannot be enchanted further. (0, 0, Orc:2) a +0 dire flail a +0 giant club a +0 chain mail (1, 0, Orc:2) a +0 dagger a +1 robe of cold resistance (1, 1, Orc:2) a +0 dire flail a +0 plate armour (3, -3, Orc:2) a +0 battleaxe a +0 chain mail (9, 16, Orc:2) a +1 halberd of entangling a +0 orcbow a +0 chain mail (10, 16, Orc:2) a +0 dire flail a +0 chain mail (10, 17, Orc:2) a +0 battleaxe a +0 plate armour (10, 18, Orc:2) a +0 morningstar a +0 chain mail (11, 16, Orc:2) a +0 short sword a +0 plate armour (14, -19, Orc:2) a +3 dire flail a +0 dire flail (24, 13, Orc:2) a +2 flail of concussion a +0 war axe a +0 plate armour (24, 14, Orc:2) a +0 short sword a +0 dire flail a +3 leather armour (28, -8, Orc:2) a +0 arbalest (28, 9, Orc:2) a +0 robe a +0 giant club (36, -7, Orc:2) a +0 giant club a +0 giant club (40, -14, Orc:2) a +0 dagger a +1 robe of willpower (41, -35, Orc:2) a +0 hand axe a +0 chain mail (41, -15, Orc:2) 2 boomerangs a +0 plate armour a +0 hand axe (41, -12, Orc:2) a +0 giant spiked club (42, -36, Orc:2) a +0 hand axe a +4 plate armour (42, -14, Orc:2) a +0 antimagic war axe a +0 kite shield a +0 chain mail of willpower (43, -6, Orc:2) a +0 dire flail a +0 leather armour (45, -14, Orc:2) a +2 mace of holy wrath a +0 plate armour a +0 robe a +0 battleaxe (46, -14, Orc:2) a +0 battleaxe a +0 plate armour a +0 plate armour a +0 scimitar (46, -13, Orc:2) a +0 long sword a +0 chain mail a +0 orcbow (46, -5, Orc:2) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) the +4 dagger "Qohap" {venom, Fly Will+ Dex+2} Fly: It grants you flight. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (15, -46, Lair:1) a parchment of Summon Seismosaurus Egg (20, -4, Lair:1) a +0 robe (23, -35, Lair:1) a +0 chain mail (33, -34, Lair:1) a +0 halberd Level 2 of the Lair of Beasts (0, 0, Lair:2) a parchment of Metabolic Englaciation (1, -27, Lair:2) a +2 shortbow of electrocution (9, -16, Lair:2) a +0 robe (22, -23, Lair:2) a +0 leather armour (24, -8, Lair:2) a +0 robe (33, -5, Lair:2) a +0 leather armour (36, -5, Lair:2) 4 boomerangs (41, -31, Lair:2) a +0 mace (61, -53, Lair:2) a +0 leather armour (65, -46, Lair:2) a +0 short sword Level 3 of the Lair of Beasts (3, 5, Lair:3) a parchment of Blink (6, -11, Lair:3) a +0 mace (7, -11, Lair:3) a +0 flail (8, -11, Lair:3) a +0 mace (8, -10, Lair:3) a +0 glaive a +0 robe (11, -3, Lair:3) 2 flux baubles (16, 16, Lair:3) a +0 scale mail (19, 14, Lair:3) a parchment of Iskenderun's Battlesphere (38, -5, Lair:3) a +0 trident (43, -12, Lair:3) a staff of air Level 4 of the Lair of Beasts (0, 0, Lair:4) a parchment of Anguish (21, -17, Lair:4) a +0 dagger a +0 robe (31, 6, Lair:4) a +0 falchion (35, -21, Lair:4) the +1 ring mail of Dinyogre {Rampage rElec rCorr Int-2} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). It cannot be enchanted further. (36, -18, Lair:4) a +0 leather armour (44, -5, Lair:4) a +0 scale mail (45, -9, Lair:4) a parchment of Summon Seismosaurus Egg Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 scale mail (3, -17, Lair:5) a +1 heavy glaive (4, -18, Lair:5) a staff of conjuration (9, 19, Lair:5) a +0 ring mail (39, -8, Lair:5) a +0 ring mail (42, 19, Lair:5) a +0 pair of gloves of hurling (57, -11, Lair:5) a parchment of Swiftness (58, 17, Lair:5) a +0 spear (70, -6, Lair:5) a parchment of Confusing Touch (72, 34, Lair:5) a +0 mace Level 1 of the Snake Pit (0, 0, Snake:1) a +0 long sword (1, 1, Snake:1) a +0 long sword of distortion a +0 battleaxe (2, 1, Snake:1) a +0 glaive of pain a +0 robe (4, -37, Snake:1) the serpent talisman "Laucea Orchoy" {Harm rF+ Stlth-} [serpent talisman] Harm: It increases damage dealt and taken. rF+: It protects you from fire. Stlth-: It makes you less stealthy. (12, -32, Snake:1) a +0 war axe (14, 23, Snake:1) a +0 short sword a +0 robe (15, 23, Snake:1) a +0 flail (16, 23, Snake:1) a +0 hand axe (16, 24, Snake:1) a +0 halberd a +0 robe (17, 14, Snake:1) a +0 trident (17, 21, Snake:1) a +1 heavy battleaxe (20, -33, Snake:1) a +0 hand axe a +0 robe (20, -9, Snake:1) a +0 mace a +1 robe of fire resistance (20, -8, Snake:1) a +0 long sword (21, -32, Snake:1) a +0 leather armour (21, -8, Snake:1) a +0 battleaxe a +0 robe (22, -10, Snake:1) a +0 glaive a +0 robe (22, -3, Snake:1) a staff of alchemy a +2 shortbow of flaming a +0 scale mail (28, -29, Snake:1) a +0 trident a +0 robe (36, -5, Snake:1) a +0 trident (38, 3, Snake:1) a +2 trident (39, 4, Snake:1) a +0 trident (42, 5, Snake:1) the +2 hand axe "Amobbiac" {sunder, rF+} rF+: It protects you from fire. It cannot be enchanted further. a +0 partisan (43, 4, Snake:1) a +0 dagger a +0 robe (44, 4, Snake:1) a +0 halberd (46, -6, Snake:1) a +0 spear (47, -8, Snake:1) a +1 halberd of freezing (48, -8, Snake:1) a +1 trident (49, -8, Snake:1) a +0 partisan (49, -6, Snake:1) a +0 halberd (49, -5, Snake:1) a +0 trident (50, 10, Snake:1) a +0 spear (52, 13, Snake:1) a +0 dire flail of pain (54, 11, Snake:1) a +0 trident of protection (56, -22, Snake:1) a +0 war axe (60, 7, Snake:1) a +0 mace a +0 robe (61, -2, Snake:1) a +0 pair of boots (61, 7, Snake:1) a +3 long sword a +0 arbalest a +0 robe (63, -12, Snake:1) a +0 war axe (71, -13, Snake:1) a +0 morningstar Level 2 of the Snake Pit (22, 19, Snake:2) a +0 hand axe a +0 robe (25, -8, Snake:2) a +0 scimitar (26, -9, Snake:2) a +0 flail of holy wrath a +0 robe a +0 war axe a +0 robe a +0 robe a +0 whip (39, 5, Snake:2) 21 gold pieces a +0 scale mail (39, 8, Snake:2) 23 gold pieces (39, 9, Snake:2) 26 gold pieces (40, 0, Snake:2) a +0 scimitar a +0 robe (41, 7, Snake:2) 47 gold pieces (42, -23, Snake:2) a +1 long sword of valour a +0 robe (42, 6, Snake:2) 21 gold pieces (42, 7, Snake:2) 11 gold pieces (42, 8, Snake:2) 19 gold pieces (44, -22, Snake:2) a +0 flail a +0 robe (44, -21, Snake:2) a +0 war axe (45, -10, Snake:2) a +0 hand axe (50, -35, Snake:2) a +5 partisan of flaming (51, -35, Snake:2) a +0 spear a +0 robe (53, -35, Snake:2) a +0 battleaxe (53, 9, Snake:2) a +0 dire flail (54, -36, Snake:2) a +0 trident a +0 robe (55, -35, Snake:2) a +0 war axe a +0 robe (59, -31, Snake:2) a +0 rapier (63, 8, Snake:2) 12 gold pieces a +0 spear (63, 9, Snake:2) 21 gold pieces a +0 club a +0 robe (64, -33, Snake:2) a +0 short sword