Dungeon Crawl Stone Soup version 0.35-a0-1030-gd5a8bc16ac (webtiles) character file. Game seed: 12786440236857136336 0 bongcheondong the Poker (level 1, -1/16 HPs) Began as a Merfolk Gladiator on Sept 16, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (20 turns). bongcheondong the Poker (Merfolk Gladiator) Turns: 20, Time: 00:00:09 Health: -1/16 AC: 4 Str: 14 XL: 1 Next: 10% Magic: 1/1 EV: 12 Int: 7 God: Gold: 8 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.2 Fighting * Level 4.4 Polearms - Level 2.0 Throwing + Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the jackal. The jackal is lightly wounded. The jackal misses you. x2; The jackal barely misses you. You barely miss the jackal. The jackal is lightly wounded. The jackal closely misses you. You closely miss the jackal. The jackal is lightly wounded. The jackal closely misses you. The jackal barely misses you. x3 The jackal bites you. x2 You hit the jackal. The jackal is moderately wounded. The jackal bites you. x3 The jackal bites you but does no damage. The jackal misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you. You die... #...# #....... #.##.<.## #....... #.##.....## #......# #.##..ß.>..# #......##.##........)# ##......#.##.....#.....# .........##.....###..... ......hh##.....## #.... ...?..h@#.....## #... ..........)..## #.. ##.#...#....## #...#.#.## ........... ?.#.......... #..##..#.#.#### #. #..#.#.# ........ You could see 3 jackals. Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bongcheondong the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 20 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_basic, basic_ecumenical_altar Action || total ---------------------------++------- Attack: Normal || 8 Melee: Trident || 8 Stab: Sleeping || 1 Armour: Leather armour || 10 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 20 | 20 | 0 | 0 | 7 | 1 | 20.0 | Dungeon | 20 | 20 | 0 | 0 | 7 | 1 | 20.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 20 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+