Dungeon Crawl Stone Soup version 0.35-a0-1036-g2bd8e06e6e (webtiles) character file. Game seed: 10475900602749476476 51 bongcheondong the Trooper (level 3, -3/33 HPs) Began as a Revenant Monk on Sept 17, 2026. Slain by a water moccasin (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:30 (1316 turns). bongcheondong the Trooper (Revenant Monk) Turns: 1316, Time: 00:02:30 Health: -3/33 AC: 5 Str: 16 XL: 3 Next: 58% Magic: 0/3 EV: 10 Int: 9 God: Gold: 106 SH: 0 Dex: 11 Spells: 1/2 levels left rFire + . . (50%) a - +0 mace rCold + . . (50%) c - orb {Light} rNeg + + + (0%) d - +0 ring mail rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... h - amulet of guardian spirit Stlth e - ring of protection from fire HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: guardian spirit @: glowing A: undead, claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Missiles f - 6 curare-tipped darts i - 6 poisoned darts (quivered) Armour b - a +0 robe c - an orb of light (worn) d - a +0 ring mail (worn) Jewellery e - a ring of protection from fire (worn) g - a +6 ring of intelligence h - an amulet of guardian spirit (worn) Potions a - a potion of ambrosia e - a potion of enlightenment g - a potion of magic Skills: + Level 3.8 Fighting * Level 3.5 Maces & Flails + Level 1.2 Armour - Level 2.6 Dodging You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 0% 1d1 61% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (2/15)* *You can no longer be shafted in this branch Altars: Innate Abilities, Weirdness & Mutations You are undead, granting you many immunities and vulnerabilities. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History The water moccasin bites you. The water moccasin bites you but does no damage. You barely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you but does no damage. You barely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you! The water moccasin bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the water moccasin but do no damage. The water moccasin is moderately wounded. The water moccasin barely misses you. The water moccasin bites you! You closely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you but does no damage. You hit the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin barely misses you. You hit the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you! You die... #.....# #.....# #.....# .....# ....# ... . #S# # ..#######@#####.# ... .............>..# .... ..............## . ...♣♣.♣♣..........# ......♣.♣...........# #. ♣.....♣.).......# #.♣♣...♣♣.........# #...._.............. ..♣♣)..♣♣...####.##. You could see a water moccasin. Vanquished Creatures An adder (D:2) A hobgoblin (D:2) 4 jackals (D:3) 6 quokkas 3 ball pythons 4 bats 4 endoplasms 9 frilled lizards 4 goblins 7 kobolds 5 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bongcheondong the Revenant Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 243 | D:1 | Reached XP level 2. HP: 24/26 MP: 2/2 1075 | D:2 | Learned a level 1 spell: Poisonous Vapours 1075 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 1075 | D:2 | Reached XP level 3. HP: 30/33 MP: 1/3 1135 | D:2 | Reached skill level 1 in Armour 1149 | D:2 | Found a faded altar of an unknown god. 1244 | D:2 | You fall into a shaft and drop 1 floor! 1307 | D:3 | Encountered a water moccasin 1316 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_basic, minmay_misc_feat_chi, st_stairs_13 D:2: layout_rooms, dreamdust_ecumenical_altar_grove D:3: layout_basic, mainiacjoe_overflow_small_starburst, nicolae_overflow_streaming_green_lines, lemuel_coloured_pillars_altar, minmay_joined_circles Skill XL: | 1 2 3 | ---------------+----------+----- Maces & Flails | 3 | 3.5 Armour | 1 | 1.2 Fighting | | 3.8 Dodging | | 2.6 Action || total ---------------------------++------- Attack: Normal || 105 Melee: Mace || 105 Read: Identify || 1 Immolation || 1 Amnesia || 1 Poison || 1 Armour: Robe || 18 Ring mail || 70 Dodge: Dodged || 67 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1339 | 1288 | 51 | 0 | 997 | 3 | 446.3 | Dungeon | 1339 | 1288 | 51 | 0 | 997 | 3 | 446.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 882 daAuts D:2: 379 daAuts D:3: 77 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+