bongcheondong Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (12, -17, D:1) a +0 dagger (19, -25, D:1) a quill talisman (19, -1, D:1) a bat corpse (skeletalised by now) (20, -13, D:1) a hobgoblin corpse (skeletalised by now) (27, -22, D:1) a +0 dagger a goblin skeleton (29, -22, D:1) a +0 club (39, 24, D:1) a hobgoblin corpse (skeletalised by now) (45, -17, D:1) a +0 spear (46, -10, D:1) a +0 quarterstaff (55, -11, D:1) a rat skeleton (55, -2, D:1) a rat skeleton Level 2 of the Dungeon (2, 0, D:2) 5 atropa-tipped darts (4, -2, D:2) a rat corpse (skeletalised by now) (10, -2, D:2) a +0 short sword (11, 25, D:2) a quokka corpse (skeletalised by now) (14, 22, D:2) a +0 flail (20, 16, D:2) a +0 hand axe (22, 7, D:2) a +0 dagger (23, 9, D:2) a hobgoblin skeleton (25, 9, D:2) a +0 dagger a goblin skeleton (25, 13, D:2) a +0 mace (28, -3, D:2) a bat skeleton (28, 4, D:2) a +0 leather armour (36, -14, D:2) a bat skeleton (38, -15, D:2) a +0 short sword (38, -7, D:2) a +0 orcbow (40, -8, D:2) a +0 club (41, -8, D:2) a hobgoblin skeleton (42, 8, D:2) a bat corpse (skeletalised by now) (43, -15, D:2) a +0 long sword (49, 24, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Qeimiumi's Armour Boutique a +2 plate armour of poison resistance (320 gold) a +0 chain mail (60 gold) a +0 leather armour (20 gold) a +0 ring mail (40 gold) a +0 chain mail (60 gold) a +2 chain mail of archery (200 gold) a +0 kite shield (70 gold) the +1 robe of the Nexus {+Blink rC- Regen+ Dex+4} (213 gold) +Blink: It lets you blink. rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 robe (9 gold) (0, 21, D:3) an inkwell talisman (6, -2, D:3) a +0 dagger (18, 33, D:3) a rat corpse (skeletalised by now) (18, 36, D:3) a +0 hand axe an orc corpse (skeletalised by now) (32, -3, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (39, -2, D:3) a hobgoblin corpse (skeletalised by now) (48, 4, D:3) a bat skeleton (51, 16, D:3) a +0 hand axe (52, 16, D:3) a +0 mace a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 13, D:4) a +0 scale mail (2, 11, D:4) a +0 short sword (26, -23, D:4) a +0 war axe (30, -8, D:4) a +1 dagger of draining a +1 leather armour of cold resistance (37, 9, D:4) a +0 whip an orc corpse (skeletalised by now) Level 5 of the Dungeon (2, 0, D:5) a +0 leather armour (13, -11, D:5) a +0 rapier (14, -5, D:5) a quokka corpse (skeletalised by now) (15, -13, D:5) a +4 short sword an orc skeleton (22, -1, D:5) an iguana corpse (skeletalised by now) (23, -22, D:5) a +0 tower shield (26, -27, D:5) a hound skeleton (32, -14, D:5) the +7 flail of Vice {freeze, rPois rCorr Str-2 SInv} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). SInv: It lets you see invisible. It cannot be enchanted further. (33, -2, D:5) a +0 giant club an ogre skeleton (65, -23, D:5) an adder skeleton (66, 2, D:5) a +0 ring mail (71, -5, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 orcbow (7, -16, D:6) a scroll of poison (7, -13, D:6) 10 gold pieces (7, -12, D:6) a +0 robe (14, -1, D:6) a +0 scale mail a +0 short sword an orc skeleton (15, 0, D:6) a +0 leather armour a +0 dagger a +0 robe a +0 dagger (16, -5, D:6) a +0 falchion (23, 0, D:6) a +0 chain mail a +0 club an orc skeleton (25, -7, D:6) a +0 shortbow a centaur corpse (skeletalised by now) (25, -1, D:6) a +0 mace (25, 0, D:6) a +0 leather armour 2 boomerangs a +0 club an orc skeleton (26, -2, D:6) a +0 ring mail a +0 club (26, -1, D:6) a +0 leather armour 2 boomerangs a +0 hand axe (27, -11, D:6) an adder corpse (skeletalised by now) the Ecumenical Temple