boochu Level 1 of the Dungeon (0, 0, D:1) a +1 mace of protection (3, -12, D:1) a +0 scale mail (14, -22, D:1) a +0 ring mail (14, -2, D:1) a rat skeleton (15, -13, D:1) a bat skeleton (16, 13, D:1) a +0 mace (18, -18, D:1) a +0 dagger a goblin skeleton (23, 18, D:1) a +0 whip (26, -36, D:1) 4 boomerangs (27, 14, D:1) a bat skeleton Level 2 of the Dungeon (0, 2, D:2) 4 stones (3, -12, D:2) the +9 hammer of Hubris {heavy, *Rage rElec rF+ rC++} *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. rF+: It protects you from fire. rC++: It greatly protects you from cold. (unseen) (10, 9, D:2) a quill talisman (16, 26, D:2) a +0 robe (24, -2, D:2) a +0 dagger (28, 11, D:2) a +0 club a kobold corpse (skeletalised by now) (28, 22, D:2) 2 flux baubles (29, -2, D:2) a +0 dagger (30, -2, D:2) a +2 dagger of holy wrath (30, 6, D:2) a jackal corpse (skeletalised by now) (31, 6, D:2) a +0 dagger a +0 club a goblin skeleton (32, 5, D:2) a +0 sling a +0 club a goblin skeleton (32, 6, D:2) a +0 mace a +0 animal skin the +0 helmet of Skepticism {Snipe, +Blink rN+ MP+7 Dex-4} +Blink: It lets you blink. rN+: It protects you from negative energy. MP+7: It affects your magic capacity (+7). Dex-4: It affects your dexterity (-4). a +0 dagger the hobgoblin skeleton of Robin a goblin skeleton (32, 8, D:2) a +0 club a goblin skeleton (33, 4, D:2) a +0 whip (33, 6, D:2) a +0 dagger a kobold skeleton (33, 7, D:2) a +0 club a hobgoblin skeleton (33, 8, D:2) a +0 club a goblin corpse (skeletalised by now) (45, 11, D:2) an adder corpse (skeletalised by now) (48, 23, D:2) a ball python corpse (skeletalised by now) (48, 27, D:2) a +0 leather armour (50, -13, D:2) an adder corpse (skeletalised by now) a rat corpse (skeletalised by now) (52, -9, D:2) a +0 chain mail (52, 0, D:2) a kobold corpse (skeletalised by now) (52, 1, D:2) a +0 dagger a +0 robe of willpower (52, 4, D:2) an orb of pyromania