Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 4811853239209397843 49 bookpbd the Conjurer (level 3, -3/26 HPs) Began as a Draconian Conjurer on May 17, 2026. Slain by a gnoll ... wielding a +0 halberd (13 damage) ... on level 2 of the Dungeon. The game lasted 00:02:11 (1303 turns). bookpbd the Conjurer (Draconian Conjurer) Turns: 1303, Time: 00:02:12 Health: -3/26 AC: 5 Str: 9 XL: 3 Next: 51% Magic: 1/6 EV: 11 Int: 20 God: Gold: 36 SH: 0 Dex: 9 Spells: 6/7 levels left rFire . . . (100%) a - +0 long sword rCold + . . (50%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... b - ring of protection from cold Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: hasted, very quick A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Jewellery b - a ring of protection from cold (worn) Scrolls r - a scroll of revelation Potions c - 2 potions of curing Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting * Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Disjunction Tloc 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (almost dead, 100% to hit) The magic dart hits the gnoll! You kill the gnoll! A gnoll comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (100% to hit) The magic dart hits the gnoll but does no damage. It was a potion of haste. You feel yourself speed up. It was a potion of heal wounds. You feel much better. It was a potion of curing. You feel better. f -> c - 2 potions of curing The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! You barely miss the gnoll. The gnoll hits you with a +0 whip. The gnoll closely misses you. You closely miss the gnoll. The gnoll hits you with a +0 whip. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... ##.###### #.####.# ........# #..###.# #......# ##.....# #......# ####..### #......#### #[.... # #........<# ##.### #. #......###### ###.### ###.##...........# #.#.##. ..... .......##@#......# #.#.##) ..... ###....##j#......# #.#.##. .... ..........j.#......# #.#.... .... #.######..###......# #.###.. ##.# #.# #.)# #......###.# #.. ##.# #.######..# #######....# #.. ##.# #.#..!...j# ####.# #.. ...# #.#.......# #.# #.. #..###...j...... #.# #.. You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) 2 adders (D:2) A ribbon worm (D:2) 2 endoplasms (D:2) A hobgoblin (D:1) 2 jackals (D:2) 3 ball pythons 2 bats (D:1) 2 frilled lizards (D:1) 3 goblins 2 kobolds 4 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bookpbd the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 507 | D:1 | Reached XP level 2. HP: 15/20 MP: 0/5 1067 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 1303 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_loops_cross D:2: layout_basic Action || total ---------------------------++------- Attack: Normal || 17 Melee: Long sword || 17 Tailslap || 1 Cast: Magic Dart || 53 Drink: Cancellation || 1 Magic || 1 Curing || 1 Heal wounds || 1 Haste || 1 Read: Identify || 2 Teleportation || 1 Stab: Sleeping || 3 Armour: None || 18 Dodge: Dodged || 10