Dungeon Crawl Stone Soup version 0.35-a0-734-g743f274a0e (webtiles) character file. Game seed: 7437131052447219101 23 bowow the Shooter (level 2, -2/17 HPs) Began as a Gargoyle Hunter on July 20, 2026. Slain by Sigmund ... wielding a +0 scythe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:36 (732 turns). bowow the Shooter (Gargoyle Hunter) Turns: 732, Time: 00:00:36 Health: -2/17 AC: 5 Str: 14 XL: 2 Next: 95% Magic: 2/2 EV: 10 Int: 9 God: Gold: 93 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) [offhand occupied] rNeg + . . (50%) b - +0 leather armour rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles d - 2 throwing nets {!f} Armour b - a +0 leather armour (worn) Magical Staves c - a staff of earth Scrolls s - a scroll of butterflies c - a scroll of poison {unknown} e - a scroll of immolation {unknown} h - a scroll of identify {unknown} Potions d - a potion of magic {unknown} f - a potion of invisibility {unknown} j - a potion of curing {unknown} Skills: - Level 2.1 Fighting + Level 4.8 Ranged Weapons - Level 1.5 Dodging - Level 1.1 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 45% 1 Kinetic Grapnel Frge 0% 1d4 45% 1 Jinxbite Hex 0% 2d2 61% 2 Searing Ray Conj 0% 2d4 61% 2 Animate Dead Necr 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11246 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 57% to hit) You shoot an arrow. The arrow closely misses Sigmund. Sigmund hits you but does no damage. Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 57% to hit) You shoot an arrow. The arrow hits Sigmund. Sigmund is heavily wounded. Sigmund closely misses you. Unknown command. Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 57% to hit) You shoot an arrow. The arrow completely misses Sigmund. Unknown command. Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 57% to hit) You shoot an arrow. The arrow hits Sigmund but does no damage. Sigmund is heavily wounded. Sigmund hits you from afar with a +0 scythe. * * * LOW HITPOINT WARNING * * * You take 1 HP, and have [3/17] HP Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 57% to hit) You shoot an arrow. The arrow hits Sigmund. Sigmund is heavily wounded. Sigmund barely misses you. Unknown command. Fire: a) +0 shortbow Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 57% to hit) You shoot an arrow. The arrow hits Sigmund. Sigmund is severely wounded. Sigmund hits you from afar with a +0 scythe. You die... Sigmund begins carving another notch in his scythe. ### ..# #.# ####### #.# #.....###### #..####.#####.###....... #>............# #.#...†. #..####.###...###.#.###. ....###.##........#.###. .....@.@###...#####.##.# ....##### ##.## #.#.## .. #.# #.##.# #.# ##..... #+# #...... #.###<. # #.. #.. ... You could see Sigmund. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 3 hobgoblins (D:1) 2 quokkas (D:1) 5 ball pythons (D:1) 6 bats 2 frilled lizards (D:1) 2 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bowow the Gargoyle Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 61 | D:1 | Reached XP level 2. HP: 17/17 MP: 2/2 707 | D:2 | Encountered Sigmund 732 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lordsloth_arrival_two_stooges, layout_basic, minmay_misc_feat_alley D:2: layout_loops_corners, basic_altar, minmay_liquid_box, chequers_serial_rivers_micro_c, uniq_crazy_yiuf_cottage, uniq_sigmund Action || total ---------------------------++------- Fire: Shortbow || 101 Armour: Leather armour || 26 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 752 | 690 | 62 | 0 | 524 | 2 | 376.0 | Dungeon | 752 | 690 | 62 | 0 | 524 | 2 | 376.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 684 daAuts D:2: 67 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+