bowow Level 1 of the Dungeon (1, 2, D:1) a bat corpse (skeletalised by now) (5, 16, D:1) a +0 club (15, 5, D:1) a +0 short sword a kobold corpse (skeletalised by now) (19, 24, D:1) a +0 dagger a goblin skeleton (25, 34, D:1) a +0 leather armour (29, 44, D:1) a +0 sling (53, 10, D:1) a rat skeleton Level 2 of the Dungeon [Shop] Ruseciul's Distillery a potion of brilliance (52 gold) a potion of mutation (unknown) (104 gold) a potion of might (52 gold) a potion of curing (39 gold) a potion of attraction (39 gold) a potion of berserk rage (unknown) (65 gold) a potion of magic (unknown) (104 gold) a potion of enlightenment (unknown) (65 gold) a potion of moonshine (unknown) (13 gold) (0, 0, D:2) an inkwell talisman (0, 3, D:2) a ball python corpse (skeletalised by now) (4, 14, D:2) a +0 dagger (10, 20, D:2) a ball python corpse (skeletalised by now) (28, 9, D:2) a +0 robe a +1 scythe of entangling the human skeleton of Sigmund (29, -13, D:2) a rat skeleton (29, 15, D:2) a +0 club a goblin skeleton (35, -29, D:2) a bat skeleton (38, -24, D:2) a quokka skeleton (57, -11, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Jytsiy's Jewellery Emporium a ring of resist corrosion (unknown) (260 gold) a ring of magical power (unknown) (260 gold) an inkwell talisman (97 gold) a ring of see invisible (195 gold) a +4 ring of protection (unknown) (468 gold) an amulet of magic regeneration (unknown) (390 gold) a ring of wizardry (unknown) (390 gold) the ring "Gohiom" {rN+ Will+ Str-3 Int+4} (497 gold) [ring of willpower] rN+: It protects you from negative energy. Will+: It increases your willpower. Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). [Shop] Wossyng's Armour Emporium a +0 robe (9 gold) the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} (440 gold) Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. It cannot be enchanted further. a +0 ring mail (44 gold) the +3 hat of Pondering {Ponderous, Will+ MP+10 Int+5} (419 gold) Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 leather armour (22 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 robe (9 gold) [Shop] Tuxezoku's Armour Boutique a +0 leather armour (20 gold) the +0 robe "Etikhlaba" {rF+ rN+ Stlth+} (219 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 chain mail (60 gold) a +0 pair of boots (45 gold) a +0 pair of gloves (45 gold) a +0 plate armour (180 gold) a +0 plate armour (180 gold) the orb "Byvot" {Guile, Dex+3} (373 gold) Dex+3: It affects your dexterity (+3). [Shop] Siotewni's Weapon Shop 5 poisoned darts (42 gold) a +6 giant spiked club (484 gold) a +2 spear of venom (218 gold) a +0 rapier (77 gold) 4 boomerangs (112 gold) 5 poisoned darts (42 gold) the +6 halberd of Houcra {heavy, rF- Dex+8} (756 gold) rF-: It makes you vulnerable to fire. Dex+8: It affects your dexterity (+8). It cannot be enchanted further. a +0 hand axe (42 gold) a +0 athame (140 gold) a +0 spear (42 gold) (0, 0, D:3) a +0 club (4, 3, D:3) a +0 whip 2 stones a kobold corpse (skeletalised by now) (7, 11, D:3) 3 javelins (14, 7, D:3) the quill talisman of the Villain {*Silence Fly rC+++ Dex+3} [quill talisman] *Silence: It may silence you when you take damage. Fly: It grants you flight. rC+++: It renders you almost immune to cold. Dex+3: It affects your dexterity (+3). (15, -10, D:3) 6 javelins (15, 7, D:3) a +0 dagger (16, 2, D:3) a +0 dagger (18, 21, D:3) a +0 vampiric spear (19, -3, D:3) an adder corpse (skeletalised by now) (19, 11, D:3) a +0 hand axe (19, 13, D:3) an adder skeleton (19, 14, D:3) a +0 dagger 2 stones a kobold skeleton (20, -19, D:3) a +0 club a goblin skeleton (21, -21, D:3) an iguana skeleton (29, 4, D:3) a +0 dagger (30, -21, D:3) a rat corpse (skeletalised by now) (35, -9, D:3) a +0 club a +0 leather armour an orc skeleton (35, -8, D:3) a +0 mace a +0 scale mail a +0 flail (35, -6, D:3) a +0 club an orc skeleton (36, -8, D:3) a +0 flail an orc skeleton (39, -20, D:3) a +0 whip (40, -23, D:3) a bat skeleton (41, -19, D:3) a bat skeleton (42, 12, D:3) a +0 hand axe (46, 22, D:3) a +0 war axe a +0 chain mail a +4 hand axe a +0 leather armour an orc skeleton (48, -16, D:3) a +0 club a goblin skeleton (48, 6, D:3) a rat corpse (skeletalised by now) (50, 17, D:3) a +0 dagger (51, 23, D:3) a +0 dagger (53, 3, D:3) a frilled lizard corpse (skeletalised by now) (55, -9, D:3) a hobgoblin skeleton Level 4 of the Dungeon (6, 8, D:4) a ring of see invisible