bowow Level 1 of the Dungeon (1, 8, D:1) a +0 dagger (2, 0, D:1) a ball python corpse (skeletalised by now) (5, 7, D:1) a +0 robe (7, 4, D:1) 5 stones a +0 short sword a kobold corpse (skeletalised by now) (18, 12, D:1) a hobgoblin skeleton (20, 11, D:1) a +0 club a goblin skeleton (20, 15, D:1) a +0 club a goblin skeleton (28, 9, D:1) a +0 dagger (30, 23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (31, 23, D:1) a bat corpse (skeletalised by now) (32, 4, D:1) a +0 dagger (33, -3, D:1) a frilled lizard corpse (skeletalised by now) (33, 2, D:1) a +0 mace (34, -3, D:1) a +0 sling (37, 2, D:1) a ball python skeleton (42, -2, D:1) a frilled lizard corpse (skeletalised by now) (43, -9, D:1) a +0 club a gnoll corpse (skeletalised by now) (44, 18, D:1) a hobgoblin corpse (skeletalised by now) (46, 19, D:1) a +0 short sword a kobold corpse (skeletalised by now) (47, 25, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (1, 18, D:2) a quokka skeleton (5, 4, D:2) a +0 robe (6, -3, D:2) a +0 dagger a kobold skeleton (7, 1, D:2) a rat skeleton (9, -10, D:2) the +1 pair of boots of the Mertaur {rPois rCorr Int-4} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). It cannot be enchanted further. (10, -3, D:2) an orb of energy (17, 9, D:2) an adder skeleton (19, -12, D:2) a +0 flail a gnoll skeleton (20, -15, D:2) a +0 spear (23, -11, D:2) a +0 halberd a gnoll skeleton (32, -22, D:2) a +0 dagger (35, 24, D:2) a frilled lizard skeleton (38, -1, D:2) a +0 war axe Level 3 of the Dungeon (6, 25, D:3) a +0 club a goblin corpse (18, 33, D:3) a +0 hand axe (37, 30, D:3) a potion of mutation