bowow Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (7, 10, D:1) a +0 dagger a stone (10, -46, D:1) a bat corpse (skeletalised by now) (12, -44, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, -34, D:1) a bat corpse (skeletalised by now) (19, -10, D:1) a +0 whip (23, -9, D:1) a ball python corpse (skeletalised by now) (30, -10, D:1) a ball python skeleton (31, -51, D:1) a frilled lizard corpse (skeletalised by now) (32, -8, D:1) a +0 club (38, -2, D:1) a rat corpse (skeletalised by now) (42, -13, D:1) a +0 robe (46, -45, D:1) a rat corpse (skeletalised by now) (57, -44, D:1) a hobgoblin corpse (skeletalised by now) (62, -7, D:1) a bat skeleton (63, -12, D:1) a +0 club a goblin skeleton (64, -37, D:1) a +0 short sword (64, -10, D:1) a +0 dagger (65, -14, D:1) a rat corpse (skeletalised by now) (68, -13, D:1) a ball python skeleton Level 2 of the Dungeon [Shop] Koudghisch's Antique Weapon Shop a +2 dagger of venom (273 gold) a +0 war axe (66 gold) the +3 whip of Truth {venom, rElec rC+ Int+2 Dex-5} (621 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a +0 mace (57 gold) a +0 short sword (57 gold) a +5 long sword of holy wrath (632 gold) a +0 war axe (66 gold) (2, -8, D:2) a jackal corpse (3, -37, D:2) a +0 dagger (4, -12, D:2) a jackal corpse (7, -7, D:2) a +0 whip 5 stones (12, -32, D:2) a +0 short sword (15, -17, D:2) a potion of heal wounds (18, 3, D:2) a +0 long sword (20, -32, D:2) a frilled lizard corpse (24, -5, D:2) a dart slug corpse (30, -29, D:2) a rat corpse