bowow Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -4, D:1) a +0 dagger a kobold corpse (skeletalised by now) (4, -8, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (5, -15, D:1) a ball python corpse (skeletalised by now) (11, -9, D:1) a hobgoblin corpse (skeletalised by now) (12, -27, D:1) a +0 sling (18, 0, D:1) a +0 club (26, -18, D:1) a +0 club (26, -16, D:1) a +0 dagger a +0 club (26, -14, D:1) a +0 whip a bat corpse (skeletalised by now) (38, 14, D:1) a +0 dagger a goblin skeleton (42, -17, D:1) a +0 robe (43, -24, D:1) a +0 dagger a stone (47, 18, D:1) 6 boomerangs (56, -24, D:1) a rat corpse (skeletalised by now) (57, 21, D:1) a +0 chain mail (58, -7, D:1) a +0 club a goblin skeleton (66, -10, D:1) a +0 short sword 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, -4, D:2) a rat corpse (skeletalised by now) (11, 27, D:2) an adder skeleton (30, 34, D:2) an adder skeleton (32, 16, D:2) a +0 orcbow (33, 17, D:2) a +0 sling a +0 club (43, -4, D:2) a ball python skeleton (45, 5, D:2) a +0 mace (53, 40, D:2) a +0 whip Level 3 of the Dungeon (3, 12, D:3) a +0 short sword an orc skeleton (3, 13, D:3) a +0 mace a +0 leather armour (3, 28, D:3) an adder corpse (skeletalised by now) (4, 13, D:3) a +0 club (23, -7, D:3) a quokka skeleton (28, 21, D:3) a +0 whip (29, 12, D:3) a bat skeleton (35, 31, D:3) a +0 hand axe (36, 8, D:3) a rat skeleton (38, -1, D:3) a +0 whip (38, 22, D:3) a +0 spear (38, 24, D:3) a +0 halberd a +0 spear a gnoll skeleton Level 4 of the Dungeon (0, 0, D:4) a ring of protection from fire (8, -15, D:4) the riddle talisman "Marr" {rElec Dex+4} [riddle talisman] rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). a serpent talisman a +0 sling {Dejan} (10, -27, D:4) a +4 ring of protection (11, -29, D:4) a +0 mace (13, -5, D:4) a +0 club (15, -2, D:4) a +0 chain mail (16, -32, D:4) a hobgoblin skeleton (17, -29, D:4) an adder skeleton (18, -43, D:4) an adder corpse (skeletalised by now) (19, -28, D:4) a +0 giant spiked club (23, -26, D:4) a +0 whip a kobold skeleton (25, -4, D:4) an iguana skeleton (37, -25, D:4) a +0 club Level 5 of the Dungeon (6, 9, D:5) a jackal corpse (skeletalised by now) (6, 11, D:5) a jackal corpse (skeletalised by now) (7, -8, D:5) a +0 club (7, 15, D:5) a jackal corpse (skeletalised by now) (9, -8, D:5) a +0 trident an orc corpse (skeletalised by now) (11, -6, D:5) a +0 mace an orc corpse (skeletalised by now) (19, -5, D:5) an iguana skeleton (19, 5, D:5) a +0 dagger (19, 6, D:5) a +0 mace an orc corpse (skeletalised by now) (19, 7, D:5) a +0 vampiric trident a +0 flail a +0 leather armour (19, 9, D:5) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (25, -10, D:5) a +0 club (36, -29, D:5) a +0 robe (38, -23, D:5) an iguana corpse (skeletalised by now) (46, -4, D:5) 3 javelins (52, -18, D:5) a +2 whip of flaming a +2 robe of willpower the kobold skeleton of Pikel (65, 17, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) an iguana corpse (skeletalised by now) (1, -8, D:6) a +0 sling (4, 15, D:6) a +0 short sword (4, 17, D:6) a +0 orcbow a +0 halberd a +0 plate armour an orc skeleton (6, 17, D:6) a +0 dagger a +0 robe (7, 15, D:6) a +0 short sword (18, 0, D:6) a +0 leather armour (25, -7, D:6) a +0 spear (28, 4, D:6) a +0 whip an orc skeleton (29, 3, D:6) a +2 hand axe of flaming a +0 short sword a +0 leather armour a +0 leather armour an orc skeleton (29, 4, D:6) a +0 club a +0 ring mail an orc skeleton (30, -9, D:6) a bullfrog corpse (skeletalised by now) (41, -7, D:6) a steam dragon skeleton Level 7 of the Dungeon (4, 1, D:7) a +0 flail (14, -10, D:7) a +0 ring mail (14, -9, D:7) a water moccasin corpse (skeletalised by now) (14, -8, D:7) a +0 giant club an ogre corpse (skeletalised by now) (16, -6, D:7) a bullfrog corpse (skeletalised by now) (17, -3, D:7) the +0 robe of the New World {rC- MP+9 Dex+5 Archmagi} rC-: It makes you vulnerable to cold. MP+9: It affects your magic capacity (+9). Dex+5: It affects your dexterity (+5). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (19, -8, D:7) a parchment of Poisonous Vapours (25, -17, D:7) a +0 robe (38, -10, D:7) 2 boomerangs (43, -18, D:7) a +0 orcbow (50, -8, D:7) a ring of resist corrosion (51, -15, D:7) a ring of see invisible (57, -30, D:7) a wand of polymorph (4) Level 8 of the Dungeon [Shop] Rahop's Jewellery Emporium a +4 ring of protection (504 gold) a spore talisman (175 gold) a ring of magical power (unknown) (280 gold) a ring of resist corrosion (280 gold) a +4 ring of slaying (unknown) (504 gold) a ring of wizardry (unknown) (420 gold) (1, -18, D:8) a +0 robe (1, -1, D:8) a +0 giant club (1, 1, D:8) a +0 club a kobold corpse (skeletalised by now) (2, -3, D:8) a +0 leather armour a +0 quarterstaff a +0 sling the human skeleton of Joseph (4, -5, D:8) a +0 rapier (5, 12, D:8) a +0 shortbow (6, -18, D:8) a +0 ring mail (7, 7, D:8) a +1 dagger a +0 robe (8, 7, D:8) a +2 halberd of freezing a +0 robe (10, 5, D:8) a +1 short sword a +0 robe (12, 4, D:8) a +0 robe a +0 flail (12, 5, D:8) a +0 robe a +0 halberd (13, 24, D:8) a +0 dagger (14, 5, D:8) a +0 robe a +0 halberd (15, 5, D:8) a +4 spear a +0 robe (16, -12, D:8) the human corpse of Prince Ribbit (skeletalised by now) (17, -14, D:8) a +0 shortbow a +0 short sword a centaur corpse (skeletalised by now) (17, -4, D:8) a +0 leather armour (17, 8, D:8) 2 flux baubles (20, 2, D:8) a +0 short sword (21, -3, D:8) a +0 dagger (21, 7, D:8) a parchment of Summon Small Mammal (22, 0, D:8) a +0 dagger a +0 dagger (22, 2, D:8) a +0 short sword a +0 short sword a kobold skeleton (22, 8, D:8) a +5 long sword a +0 robe (22, 17, D:8) a +0 mace a stone a kobold skeleton (24, 7, D:8) a +2 spear a +0 robe a +0 scimitar a +0 robe (36, -14, D:8) a +0 leather armour (41, -17, D:8) a phantom mirror (42, -17, D:8) the conjuration staff of the Skies Above {rC- rN+ Conj Ice Air} [staff of conjuration] rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. (46, 15, D:8) a +0 ring mail of poison resistance a +0 spear a +0 spear (46, 16, D:8) a +0 whip a +0 club a gnoll skeleton (48, 10, D:8) a +0 giant spiked club a +0 giant spiked club (53, 6, D:8) a +0 flail a gnoll skeleton (53, 7, D:8) a +0 club a gnoll skeleton (54, -16, D:8) a +0 giant spiked club a +0 giant spiked club Level 9 of the Dungeon (14, 4, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger an orc skeleton (17, 2, D:9) a +0 short sword an orc skeleton (18, -7, D:9) a +0 short sword (26, 8, D:9) a +0 sling (29, 20, D:9) a +0 mace (31, 15, D:9) a +0 club a kobold skeleton (31, 16, D:9) a +0 short sword 4 stones (32, 15, D:9) a +0 club (33, 0, D:9) a yak skeleton (34, -6, D:9) a parchment of Freeze (41, 18, D:9) a +0 robe a +0 dagger (42, 23, D:9) a +0 flail an orc corpse (skeletalised by now) (43, 15, D:9) a +3 dagger a kobold skeleton (43, 29, D:9) a +0 flail a +0 leather armour (44, 9, D:9) a +0 robe a +0 long sword (44, 17, D:9) a +0 dagger (45, 8, D:9) a +3 halberd of freezing a +0 robe (46, 9, D:9) a +3 hand axe a +0 robe (46, 14, D:9) a +0 short sword (49, 13, D:9) a +5 trident a +0 robe (50, 3, D:9) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) a +1 cloak (5, 4, D:10) a +0 mace (8, 45, D:10) a +0 whip a +0 robe (9, 18, D:10) 3 javelins a wolf corpse (skeletalised by now) (10, 19, D:10) a +2 animal skin a -1 halberd the gnoll corpse of Grum (skeletalised by now) (15, 38, D:10) a +0 shortbow (17, 26, D:10) a +0 sling (23, 4, D:10) a +0 dagger a +0 leather armour a +0 long sword a +0 plate armour an orc skeleton (24, 4, D:10) a +0 giant club a +0 giant club (26, 4, D:10) a +0 club a +0 ring mail (26, 7, D:10) a +0 dagger a +0 robe an orc skeleton (27, 1, D:10) a +0 trident (27, 2, D:10) a +0 club (27, 4, D:10) a +0 dagger (28, 5, D:10) a +0 dagger a +0 robe (32, 48, D:10) a +0 mace (36, 11, D:10) a parchment of Static Discharge (36, 19, D:10) a +0 scale mail a +0 hand axe an orc skeleton (39, 17, D:10) a +0 dagger (40, 22, D:10) a +0 flail (42, 21, D:10) a +0 chain mail a +0 scimitar (44, 14, D:10) a +0 whip an orc skeleton (44, 15, D:10) a +0 hand axe an orc skeleton (44, 16, D:10) 5 stones a +0 whip (44, 26, D:10) a +0 plate armour a +0 trident (46, 14, D:10) a +0 scale mail a +0 short sword a +0 club an orc skeleton an orc skeleton (47, 13, D:10) a +0 robe a +0 dagger an orc skeleton (47, 14, D:10) a +0 chain mail a +0 flail an orc skeleton (48, 11, D:10) a +0 robe a +0 dagger (51, 51, D:10) a +0 shortbow a centaur skeleton (58, 48, D:10) a +0 flail (65, 0, D:10) a +0 dagger (65, 44, D:10) a +0 club Level 11 of the Dungeon (5, -12, D:11) a +0 orcbow (8, -15, D:11) a scroll of torment (9, -13, D:11) a scroll of enchant armour the Ecumenical Temple an ice cave (0, 0, IceCv) a wolf corpse a wolf corpse a yak corpse a death yak corpse (2, -16, IceCv) a wolf corpse (skeletalised by now) (4, -25, IceCv) a wolf corpse (skeletalised by now) (5, -15, IceCv) a wolf corpse (skeletalised by now) (5, -9, IceCv) a +0 leather armour (5, 14, IceCv) an atropa-tipped dart (6, 13, IceCv) a +2 battleaxe of freezing (still there?) a yak corpse (still there?) a frost giant corpse (still there?) a death yak corpse (still there?) a death yak corpse (still there?) (7, -25, IceCv) a wolf corpse (skeletalised by now) (7, -9, IceCv) a +0 plate armour (7, 10, IceCv) a wolf corpse (8, -2, IceCv) a wolf corpse (skeletalised by now) a polar bear corpse (skeletalised by now) (10, -41, IceCv) a +1 plate armour of cold resistance (10, -26, IceCv) an ugly thing corpse (skeletalised by now) (13, -35, IceCv) a wolf corpse (skeletalised by now) (13, -15, IceCv) a wolf corpse (skeletalised by now) a polar bear corpse (skeletalised by now) (15, -16, IceCv) a yak corpse (skeletalised by now) (16, -18, IceCv) a polar bear corpse (skeletalised by now) a polar bear corpse (skeletalised by now) (17, -25, IceCv) a +4 quarterstaff of draining (17, -18, IceCv) a yak corpse (skeletalised by now) (18, -37, IceCv) a wolf corpse (skeletalised by now) (18, -35, IceCv) a polar bear corpse (skeletalised by now)