Dungeon Crawl Stone Soup version 0.35-a0-825-g2ba693354f (webtiles) character file. Game seed: 15525443056202203118 35 bowow the Shooter (level 3, 0/27 HPs) Began as a Coglin Hunter on Aug 3, 2026. Slain by Sigmund ... wielding a +2 scythe of protection (8 damage) ... on level 2 of the Dungeon. The game lasted 00:00:33 (786 turns). bowow the Shooter (Coglin Hunter) Turns: 786, Time: 00:00:34 Health: 0/27 AC: 3 Str: 11 XL: 3 Next: 33% Magic: 3/3 EV: 11 Int: 8 God: Gold: 54 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +2 sling {Tamara} rCold . . . (100%) c - +0 sling {Prasit} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Tamara} c - a +0 sling (offhand) {Prasit} Armour b - a +0 leather armour (worn) Scrolls c - 4 scrolls of teleportation {unknown} d - a scroll of identify {unknown} e - a scroll of vulnerability {unknown} h - a scroll of enchant armour {unknown} k - a scroll of amnesia {unknown} l - a scroll of enchant weapon {unknown} m - a scroll of torment {unknown} Potions f - a potion of haste {unknown} j - a potion of attraction {unknown} n - a potion of might {unknown} Skills: - Level 2.0 Fighting + Level 4.6 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 50% 1 Sigil of Binding Hex 0% N/A 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11196 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History !!!!! HP Warning !!!!! Fire: a) +2 sling {Tamara} Press: ? - help, Q - select action Shift-Dir - straight line Aim: Sigmund, wielding a +2 scythe of protection and wearing a +1 robe of fire resistance (heavily wounded, 61% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is severely wounded. You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Sigmund is severely wounded. Sigmund breathes a few words. Sigmund's hands start flickering wildly. Sigmund gestures at you while chanting. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You take 9 HP, and have [7/27] HP !!!!! HP Warning !!!!! Fire: a) +2 sling {Tamara} Press: ? - help, Q - select action Shift-Dir - straight line Aim: Sigmund, wielding a +2 scythe of protection and wearing a +1 robe of fire resistance (severely wounded, 61% to hit) You shoot a sling bullet. The sling bullet barely misses Sigmund. You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Sigmund is severely wounded. Unknown command. Fire: a) +2 sling {Tamara} Press: ? - help, Q - select action Shift-Dir - straight line Aim: Sigmund, wielding a +2 scythe of protection and wearing a +1 robe of fire resistance (severely wounded, 61% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is almost dead. You shoot a sling bullet. The sling bullet barely misses Sigmund. Fire: a) +2 sling {Tamara} Press: ? - help, Q - select action Shift-Dir - straight line Aim: Sigmund, wielding a +2 scythe of protection and wearing a +1 robe of fire resistance (almost dead, 61% to hit) You shoot a sling bullet. The sling bullet closely misses Sigmund. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is almost dead. Sigmund hits you from afar with a +2 scythe of protection! You die... Sigmund begins carving another notch in his scythe. #####.#....###.#.......#.#.# #†#....#...#†#####.#.#.# #b#....#.#.#.......#.#.# #.#....#.#.#..#..#.#.#.# #b#....+.........#.#.#.# #b##†..##..#####.#...#.# #.##...###.......#..##.# #.##...####.#....#.....# #.....†...@.@.##...##### #################### You could see Sigmund. Vanquished Creatures An adder (D:2) A dart slug (D:1) 5 hobgoblins A quokka (D:1) 4 ball pythons 3 bats (D:1) 3 endoplasms 2 goblins (D:1) 4 kobolds (D:1) 4 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bowow the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 181 | D:1 | Reached skill level 4 in Ranged Weapons 181 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 502 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 724 | D:2 | Encountered Sigmund 786 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_morbid_curiosity, layout_rooms D:2: layout_basic, st_stairs_11, minmay_pentomino_o4, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 4 | 4.6 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 136 Read: Butterflies || 1 Armour: Leather armour || 9 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 802 | 754 | 48 | 22 | 578 | 2 | 401.0 | Dungeon | 802 | 754 | 48 | 22 | 578 | 2 | 401.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 507 daAuts D:2: 295 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+