Dungeon Crawl Stone Soup version 0.35-a0-841-ge685053aba (webtiles) character file. Game seed: 4532500632648714020 19 bowow the Shooter (level 2, 0/22 HPs) Began as a Formicid Hunter on Aug 11, 2026. Slain by Terence ... wielding a +0 flail (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:32 (951 turns). bowow the Shooter (Formicid Hunter) Turns: 951, Time: 00:00:33 Health: 0/22 AC: 4 Str: 15 XL: 2 Next: 95% Magic: 2/2 EV: 11 Int: 8 God: Gold: 32 SH: 0 Dex: 17 Spells: 1/1 levels left rFire + . . (50%) a - +0 shortbow rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + d - +0 pair of boots Will ..... (no amulet) Stlth ++ c - ring of protection from fire HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) d - a +0 pair of boots (worn) Jewellery c - a ring of protection from fire (worn) Scrolls s - a scroll of butterflies c - a scroll of teleportation {unknown} e - a scroll of torment {unknown} h - a scroll of blinking {unknown} Potions d - a potion of berserk rage {unknown} Skills: - Level 2.1 Fighting + Level 4.7 Ranged Weapons - Level 1.7 Dodging - Level 1.2 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 0% 3d5 85% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11037 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You shoot an arrow. The arrow hits the ribbon worm. You kill the ribbon worm! You encounter Terence the Veteran. He is wielding a +0 flail. You shoot an arrow. The arrow hits Terence but does no damage. Terence shouts! You shoot an arrow. The arrow hits Terence. Terence is moderately wounded. You shoot an arrow. The arrow hits Terence but does no damage. Terence is moderately wounded. You shoot an arrow. The arrow closely misses Terence. You shoot an arrow. The arrow hits Terence but does no damage. Terence is moderately wounded. You shoot an arrow. The arrow hits Terence. Terence is heavily wounded. Terence hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 11 HP, and have [11/22] HP !!!!! HP Warning !!!!! Unknown command. You shoot an arrow. The arrow hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You take 3 HP, and have [8/22] HP You shoot an arrow. The arrow hits Terence. Terence is severely wounded. Terence screams, "I hate armataurs! They have no honour!" Terence barely misses you. Unknown command. You shoot an arrow. The arrow closely misses Terence. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 flail. You die... Terence says, "And stay out!" .# #.#....# .# #.#....# { .#########.#....# { .'..............# .#########+#....# ## #...†...####### #.............# #.............# ##+#....@.....# #.....@....# #.........$..# ###.......[..# #..........# #..........# ...........+ ##.#........# You could see Terence. Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) A hobgoblin (D:2) A quokka (D:1) 2 ball pythons (D:1) 3 endoplasms (D:1) 5 goblins 3 kobolds (D:1) A rat (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | bowow the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | Encountered a large abomination 0 | D:1 | Encountered a large abomination 1 | D:1 | Encountered a large abomination 1 | D:1 | Encountered a small abomination 3 | D:1 | Encountered a large abomination 3 | D:1 | Encountered a large abomination 6 | D:1 | Encountered a large abomination 7 | D:1 | Encountered a large abomination 8 | D:1 | Encountered a large abomination 10 | D:1 | Encountered a large abomination 10 | D:1 | Encountered a large abomination 12 | D:1 | Encountered a large abomination 12 | D:1 | Encountered a large abomination 14 | D:1 | Encountered a large abomination 14 | D:1 | Encountered a large abomination 16 | D:1 | Encountered a large abomination 16 | D:1 | Encountered a large abomination 18 | D:1 | Encountered a small abomination 18 | D:1 | Encountered a large abomination 20 | D:1 | Encountered a large abomination 165 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 177 | D:1 | Found a faded altar of an unknown god. 942 | D:2 | Encountered Terence 951 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_basic, ebering_ecumenical_altar_rust, minmay_tetromino_t2 D:2: layout_basic, basic_altar, uniq_terence Action || total ---------------------------++------- Fire: Shortbow || 52 Armour: Leather armour || 9 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 960 | 888 | 72 | 0 | 770 | 2 | 480.0 | Dungeon | 960 | 888 | 72 | 0 | 770 | 2 | 480.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 872 daAuts D:2: 88 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+