britz1234 Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (6, 4, D:1) a ball python corpse (skeletalised by now) (8, -12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (18, 15, D:1) a bat skeleton (21, 17, D:1) 5 stones a +0 dagger (32, 24, D:1) a rat skeleton (33, 25, D:1) a +0 club a goblin skeleton (35, -11, D:1) a +0 short sword (40, -8, D:1) a +0 club (49, 16, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Ymit's Jewellery Emporium the amulet "Zaesaosui" {Alch+ rC+ Str+3} (603 gold) [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. rC+: It protects you from cold. Str+3: It affects your strength (+3). a ring of positive energy (240 gold) a scarab talisman (300 gold) an amulet of wildshape (unknown) (360 gold) a ring of magical power (unknown) (240 gold) a +6 ring of dexterity (432 gold) a ring of wizardry (unknown) (360 gold) a ring of wizardry (unknown) (360 gold) the amulet "Xyipnem" {rElec Will++ RegenMP+ Stlth-} (679 gold) [amulet of magic regeneration] rElec: It insulates you from electricity. Will++: It greatly increases your willpower. RegenMP+: It increases your rate of magic regeneration. Stlth-: It makes you less stealthy. (0, 0, D:2) a +0 flail (4, -5, D:2) a +0 flail a gnoll corpse (skeletalised by now) (6, 34, D:2) a bat corpse (skeletalised by now) (9, 6, D:2) a +0 robe (12, -6, D:2) a +0 robe (13, 29, D:2) a +0 dagger 3 large rocks (14, -14, D:2) a +0 spear a gnoll corpse (skeletalised by now) (18, -12, D:2) a ball python corpse (skeletalised by now) (22, 5, D:2) a +0 short sword (22, 17, D:2) a +1 heavy sling (23, 28, D:2) a ball python corpse (skeletalised by now) (27, -5, D:2) a +0 whip a gnoll corpse (skeletalised by now) a frilled lizard skeleton (30, -1, D:2) an adder corpse (skeletalised by now) (34, 16, D:2) a +0 dagger (37, -2, D:2) a quokka skeleton (45, 4, D:2) a +0 mace (48, -17, D:2) a +0 ring mail (49, -17, D:2) a bat skeleton (60, -12, D:2) an adder skeleton Level 3 of the Dungeon (6, -6, D:3) a +0 robe (14, -13, D:3) a +0 dagger (25, 6, D:3) a +0 club a ring of poison resistance (26, -34, D:3) a +0 whip (26, 8, D:3) a +0 club (28, -8, D:3) a +0 hammer (36, -27, D:3) a +0 club (38, -27, D:3) a +0 club (38, -26, D:3) a +0 whip (40, -21, D:3) a +0 falchion (45, 4, D:3) a quill talisman (52, 7, D:3) a staff of conjuration (58, -10, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, 1, D:4) a +0 halberd (2, 0, D:4) a +0 club a +0 robe a +0 flail (11, 3, D:4) an amulet of magic regeneration (15, 8, D:4) a +0 club 2 stones (16, -22, D:4) a +0 short sword (18, -12, D:4) a +0 dagger (19, -3, D:4) a +0 dagger (22, 13, D:4) a +0 club (32, -17, D:4) a +0 club (32, -4, D:4) a +0 club (36, 0, D:4) a +0 robe (37, 8, D:4) a +0 dagger Level 5 of the Dungeon (4, 4, D:5) an inkwell talisman (8, -11, D:5) a +0 dagger (9, 16, D:5) a +0 leather armour (10, -11, D:5) a staff of cold (19, -18, D:5) a +0 spear (22, 20, D:5) a +0 short sword 4 stones a +0 whip (22, 21, D:5) a +0 flail a +0 short sword a +0 leather armour a +0 dagger (23, 21, D:5) a +0 club (24, 20, D:5) a +0 dagger (30, 16, D:5) a +0 hand axe a +0 robe a +0 dagger a +0 scale mail a +0 club a +0 ring mail a +0 mace a +0 robe a +2 dagger of protection a +0 robe a +0 dagger (30, 18, D:5) a +0 robe a +0 dagger (30, 19, D:5) a +0 hand axe (31, -22, D:5) a +0 war axe (31, 21, D:5) a +0 dagger a +0 robe a +0 dagger a +0 dagger (32, 22, D:5) a +0 dagger a +0 war axe a +0 battleaxe (33, 23, D:5) the +3 leather armour of Bofuygyt {rPois Str+3 Int-4} rPois: It protects you from poison. Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4). (41, 6, D:5) a +0 dagger (49, -3, D:5) a +0 halberd (58, -15, D:5) a +0 sling (61, -6, D:5) a +0 leather armour a +0 club a +0 club (62, -6, D:5) a +0 trident (63, -6, D:5) a +0 robe a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (2, -22, D:6) a +0 orcbow (8, -21, D:6) a +0 mace of protection a +0 ring mail (13, -2, D:6) a +0 leather armour a +2 heavy flail (15, 11, D:6) a staff of alchemy (20, 6, D:6) a +0 short sword (24, -24, D:6) a +0 short sword (25, 11, D:6) a +0 leather armour (25, 13, D:6) a +0 whip (27, 13, D:6) a +0 whip a +0 short sword a +0 dagger a +0 whip a +0 whip (27, 14, D:6) a +0 dagger a +0 robe (28, 13, D:6) a +0 flail (28, 14, D:6) a +0 hand axe a +0 ring mail (29, 11, D:6) a +0 spear (29, 12, D:6) a +0 spear a +0 dagger (36, 5, D:6) a +0 mace a +0 dagger a +0 robe (36, 6, D:6) a +0 whip a +0 scale mail (37, 6, D:6) a +0 club (38, 4, D:6) a +0 trident (46, -18, D:6) a +0 orcbow (47, -5, D:6) a +0 trident (51, -17, D:6) a +0 chain mail Level 7 of the Dungeon (23, -13, D:7) a +0 leather armour a +0 club (23, -12, D:7) a +0 chain mail a +0 long sword (38, -42, D:7) a +0 flail of draining a +0 robe a staff of necromancy (52, -46, D:7) a +2 morningstar of freezing a +0 robe a +1 spear a +0 robe (52, -45, D:7) a +4 flail a +0 robe (53, -45, D:7) a +0 great sword a +0 falchion a +0 robe Level 8 of the Dungeon [Shop] Wapumesm's General Store a +4 scale mail of positive energy (420 gold) a medusa talisman (375 gold) a parchment of Orb of Destruction (324 gold) a parchment of Lesser Beckoning (121 gold) (2, -4, D:8) a +0 leather armour a +0 whip (3, -8, D:8) a +0 long sword a +0 robe (3, -6, D:8) a +0 dagger a +0 robe (4, -8, D:8) a +3 battleaxe a +0 robe (7, 10, D:8) a +0 shortbow (12, 15, D:8) a +2 morningstar of flaming +0 steam dragon scales (14, 35, D:8) a +0 orcbow (15, -14, D:8) a +0 trident (16, -3, D:8) a +1 flail of protection (22, 8, D:8) a +0 mace (24, 42, D:8) the +3 leather armour of Gestures {*Silence rF+ Str+2 Int+2} *Silence: It may silence you when you take damage. rF+: It protects you from fire. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). (25, 14, D:8) a +0 scimitar a +0 robe (27, 10, D:8) a +0 chain mail (27, 13, D:8) a +3 mace a +0 robe (27, 14, D:8) a +5 halberd a +0 robe (31, 11, D:8) a +0 morningstar a +0 robe (31, 15, D:8) a +0 robe (39, 10, D:8) a +1 heavy long sword (46, 22, D:8) an orb of light a +0 plate armour Level 9 of the Dungeon (1, -20, D:9) a +0 flail a +0 chain mail a +0 long sword a +0 leather armour a +0 dagger a +0 robe a +0 orcbow of draining (1, -6, D:9) 33 gold pieces (still there?) a +3 quarterstaff of draining (still there?) a +0 orcbow (still there?) a ring of resist corrosion (still there?) the +7 whip "Vulor" {freeze, rCorr Str+3 Dex+3} (still there?) rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). a +0 robe (still there?) a +4 ring of protection (still there?) (3, -4, D:9) 6 gold pieces a +0 dagger a +0 robe (6, -1, D:9) 13 gold pieces (15, -32, D:9) a +5 flail a +0 robe (16, -21, D:9) a +0 spear (19, -19, D:9) a +0 trident the Ecumenical Temple