britz1234 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, -1, D:1) a +0 dagger (8, 17, D:1) a +0 dagger (9, 17, D:1) a frilled lizard corpse (skeletalised by now) (16, -5, D:1) a hobgoblin corpse (skeletalised by now) (16, 30, D:1) a frilled lizard corpse (skeletalised by now) (22, -2, D:1) a ball python corpse (skeletalised by now) (23, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (25, -3, D:1) a +0 robe (26, 32, D:1) a +0 whip (31, -17, D:1) a +0 ring mail (38, 10, D:1) a +0 whip (40, 22, D:1) a bat corpse (skeletalised by now) (45, 15, D:1) a rimehorn talisman (48, 10, D:1) 6 large rocks (48, 13, D:1) a +0 leather armour (52, 16, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (2, 13, D:2) a hobgoblin corpse (skeletalised by now) (20, -1, D:2) a ball python corpse (skeletalised by now) (24, -27, D:2) an adder corpse (skeletalised by now) (27, -3, D:2) a +0 whip (32, 9, D:2) a hobgoblin skeleton (35, -3, D:2) a +0 club a goblin skeleton (35, 6, D:2) a +0 club a kobold skeleton (48, -20, D:2) a +0 club a +0 sling (50, -12, D:2) a rat skeleton Level 3 of the Dungeon (4, -35, D:3) a river rat skeleton (5, -35, D:3) a ball python skeleton (5, -10, D:3) a +0 leather armour (6, -39, D:3) a rat skeleton (6, 1, D:3) a quokka corpse (skeletalised by now) (7, -38, D:3) an adder skeleton (7, -25, D:3) a frilled lizard skeleton (8, -24, D:3) an iguana skeleton (14, -11, D:3) a rat corpse (skeletalised by now) (17, -23, D:3) a hobgoblin skeleton (22, -37, D:3) a +0 spear (24, -34, D:3) a +0 dagger a +2 robe of willpower (24, 3, D:3) a +0 dagger a goblin corpse (skeletalised by now) (37, -30, D:3) a +0 spear (39, -18, D:3) a +0 mace (42, -29, D:3) a +0 halberd (43, -30, D:3) a +1 vampiric spear a gnoll corpse (skeletalised by now) Level 4 of the Dungeon (5, -13, D:4) a +0 scale mail (6, -9, D:4) a +0 trident a +0 leather armour (18, -19, D:4) a +0 dagger a goblin corpse (skeletalised by now) (29, -26, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (29, 2, D:4) a +0 club (30, -26, D:4) a +0 short sword an adder corpse (skeletalised by now) (30, -25, D:4) a +0 club a +1 dagger of electrocution a kobold corpse (skeletalised by now) (30, -4, D:4) an adder corpse (skeletalised by now) (44, -19, D:4) a +0 ring mail (48, -8, D:4) a +0 whip (49, -11, D:4) a +0 flail (50, -11, D:4) a +0 club a +0 dagger an orc corpse (skeletalised by now) (51, -13, D:4) a +0 hand axe (51, -12, D:4) a +0 flail a +0 chain mail a +0 dagger a +0 leather armour (51, -11, D:4) a +0 club a +0 ring mail an orc corpse (skeletalised by now) Level 5 of the Dungeon (22, -9, D:5) a +0 spear (22, -7, D:5) a +0 chain mail (32, 3, D:5) a +0 ring mail (32, 18, D:5) a hound skeleton (58, 9, D:5) a parchment of Slow Level 6 of the Dungeon (1, 1, D:6) a +0 dagger (2, 1, D:6) a +2 dagger of speed a +0 robe (3, 2, D:6) a +0 dagger a +0 robe (19, -3, D:6) a +3 trident of draining a +0 robe an orb of energy (21, 3, D:6) a +0 ring mail (45, -1, D:6) a +0 hand axe (45, 13, D:6) a +0 longbow Level 7 of the Dungeon (2, 43, D:7) a +1 whip of electrocution a +2 robe of willpower (3, 40, D:7) a +0 whip (13, 27, D:7) a +2 war axe a +0 robe (13, 28, D:7) a +4 dire flail a +0 robe (13, 29, D:7) a +0 halberd a +0 robe (14, 29, D:7) a +0 trident a +0 robe (15, 31, D:7) a +0 club a +0 robe (15, 32, D:7) a +0 club (15, 33, D:7) a +0 spear (15, 34, D:7) a +0 falchion (15, 35, D:7) a +0 spear (15, 36, D:7) a +0 flail (16, 26, D:7) a +0 scale mail (19, 42, D:7) a +0 war axe (20, 41, D:7) a +0 hand axe (20, 42, D:7) a +0 whip a +0 leather armour (25, 16, D:7) a +0 short sword 4 stones (26, 16, D:7) a +0 whip (29, 15, D:7) a +0 short sword a +0 ring mail (41, 38, D:7) a spore talisman (44, 36, D:7) a +0 spear (45, 37, D:7) a +0 club a +0 club (45, 38, D:7) a +0 whip (61, 22, D:7) a +0 spear (62, 8, D:7) a +0 short sword a +0 cloak Level 8 of the Dungeon (0, 0, D:8) a +1 flail of draining a +0 scale mail (0, 1, D:8) a +0 club (1, 1, D:8) a +0 battleaxe a +0 plate armour (2, 1, D:8) a +0 short sword (10, -2, D:8) a +0 pair of boots (10, 10, D:8) a +0 trident (20, -10, D:8) a +0 robe (41, -6, D:8) a +0 club a +0 ring mail (41, 6, D:8) a +0 mace the +9 plate armour of Ekhluhet {+Inv rElec rF- Str+4} +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+4: It affects your strength (+4). It cannot be enchanted further. (42, 7, D:8) a +0 dire flail a +0 robe (43, 29, D:8) a +0 broad axe a +0 orcbow a +0 plate armour (43, 30, D:8) a +0 club a +0 scale mail (44, 7, D:8) a +0 giant club a +0 giant spiked club (44, 29, D:8) a +0 dagger of speed a +0 robe (45, 7, D:8) a +0 quarterstaff a +0 robe (46, 7, D:8) a +0 war axe a +0 robe a +0 club (48, 6, D:8) a +5 hand axe a +0 robe (49, 22, D:8) a parchment of Ozocubu's Armour (53, -3, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (2, 1, D:9) a +3 scimitar a +0 plate armour (2, 28, D:9) a +0 ring mail (6, 4, D:9) a +0 flail (7, 3, D:9) a +0 giant club a +0 giant club (7, 4, D:9) a ring of resist corrosion (19, 44, D:9) a +0 club (20, 42, D:9) a +0 hand axe (20, 44, D:9) a +0 dagger a +0 robe (20, 45, D:9) a +0 short sword (21, 44, D:9) a +0 whip (24, -5, D:9) a +0 dagger (24, -3, D:9) a +0 club (25, -4, D:9) a +0 club a +0 chain mail (25, -3, D:9) a +0 short sword (26, -3, D:9) a +0 dagger (33, 33, D:9) a +0 halberd (36, 34, D:9) a +0 robe (38, 33, D:9) a parchment of Launch Clockwork Bee Level 10 of the Dungeon (0, 17, D:10) a +0 mace (3, 3, D:10) a +0 falchion (3, 4, D:10) a +0 dire flail a +0 giant club (9, 40, D:10) a +0 sling (11, 4, D:10) a +0 whip a +0 leather armour (12, 4, D:10) a +0 hand axe a +0 ring mail (13, 4, D:10) a +0 short sword (14, 4, D:10) a +0 battleaxe a +0 plate armour (17, 6, D:10) a +0 barding (30, 20, D:10) a +0 broad axe (34, 14, D:10) a +0 spear a +0 flail (39, 32, D:10) a +0 short sword 5 stones (39, 33, D:10) a +0 dagger 4 stones (40, 30, D:10) a +0 dagger 5 stones (40, 31, D:10) a +0 dagger (40, 32, D:10) a +0 dagger (53, -3, D:10) a +0 robe (53, 1, D:10) a staff of fire (53, 7, D:10) a +0 giant club a +0 giant club Level 11 of the Dungeon (0, 0, D:11) a +0 mace (10, -20, D:11) a +0 short sword a +0 ring mail of positive energy (11, -20, D:11) a +0 flail a +0 chain mail a +0 flail (24, -5, D:11) a +0 dagger (26, 19, D:11) 2 large rocks (31, -2, D:11) a +0 pair of gloves (42, 11, D:11) a parchment of Searing Ray the Ecumenical Temple (17, 9, Temple) a +0 dagger an orc corpse (skeletalised by now) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (37, -36, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 15, Lair:2) a staff of cold (unseen) the Necropolis (0, 0, Necropolis) 13 gold pieces (1, 3, Necropolis) the +5 short sword of Courage {chaos, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (unseen) (2, 3, Necropolis) a staff of necromancy (unseen) (16, 28, Necropolis) an amulet of regeneration (17, 25, Necropolis) 18 gold pieces (17, 27, Necropolis) a lupine talisman (17, 28, Necropolis) 16 gold pieces (17, 30, Necropolis) a throwing net (18, 25, Necropolis) the Almanac of Ectoplasm Spells Type Level a - Grave Claw Necromancy 2 b - Sublimation of Blood Necromancy 2 c - Death Channel Necromancy 6 (unseen) (18, 26, Necropolis) the blade talisman of Polytheism {rPois rN+ rCorr Dex+3 Slay-5} [blade talisman] rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). (unseen) (18, 29, Necropolis) 13 gold pieces (32, 9, Necropolis) 15 gold pieces (32, 10, Necropolis) a scroll of torment (33, 9, Necropolis) a +6 ring of strength (34, 9, Necropolis) a +2 dagger of protection (unseen) (34, 10, Necropolis) a +1 leather armour of poison resistance (unseen) (35, 9, Necropolis) a potion of mutation