Dungeon Crawl Stone Soup version 0.34-a0-2100-g5877fddc77 (webtiles) character file. Game seed: 13603027368504499274 19 britz1234 the Cutter (level 2, -3/16 HPs) Began as a Vine Stalker Monk on Jan 26, 2026. Slain by Terence ... wielding a +0 hand axe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:23 (863 turns). britz1234 the Cutter (Vine Stalker Monk) Turns: 863, Time: 00:01:24 Health: -3/16 AC: 3 Str: 19 XL: 2 Next: 75% Magic: 0/3 EV: 12 Int: 10 God: Gold: 9 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . (100%) a - +0 short sword rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . e - +0 pair of boots Will ..... (no amulet) Stlth + f - +6 ring of strength HPRegen 1.02/turn (no ring) MPRegen 0.08/turn %: guardian spirit @: glowing A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. You spent 60 gold pieces at shops. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles d - 6 poisoned darts (quivered) Armour b - a +0 robe (worn) c - an orb of light (worn) e - a +0 pair of boots (worn) Jewellery f - a +6 ring of strength (worn) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of poison {unknown} e - a scroll of blinking {unknown} h - a scroll of vulnerability {unknown} Potions a - a potion of ambrosia f - a potion of heal wounds {unknown} j - a potion of haste {unknown} k - 2 potions of curing {unknown} e - a potion of enlightenment Skills: - Level 3.0 Fighting + Level 3.0 Short Blades + Level 2.7 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 0% N/A 75% 3 Eringya's Surprising Cr Summ 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ! Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence but do no damage. Terence is lightly wounded. Terence barely misses you. You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +0 hand axe! You barely miss Terence. Terence is lightly wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You hit Terence. You bite Terence, but do no damage. Terence is moderately wounded. You hit Terence. Terence is heavily wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. You bite Terence, but do no damage. Terence is heavily wounded. Terence barely misses you. You hit Terence. You bite Terence. You drain his power. You feel invigorated. Terence is severely wounded. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 hand axe. You die... Terence says, "Finally, peace and quiet." ### ######.####### .............. #####..###### .###### #..# ### ####.#..... #..# #.. ..#..≈..@≈ #..# #.####.#.r..... #..# #.#..#.#....≈.. #..# #.#..#@#...l... ####..# #.#..#@#..≈...≈ #.....# #.#............ ##.....####.#.##.#....≈.. ................>#....... ##.....####.#.#.....≈...≈ ####..# #.#.#.......... #..# #.#.#.......≈.. #..# #.#.#.......... You could see Terence. Vanquished Creatures 3 endoplasms (D:1) A hobgoblin (D:1) 2 quokkas (D:1) A ball python (D:1) A bat (D:1) 7 frilled lizards 2 goblins (D:1) 4 kobolds (D:1) A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | britz1234 the Vine Stalker Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 262 | D:1 | Reached XP level 2. HP: 10/16 MP: 3/3 715 | D:1 | Found Zimnidih's Distillery. 722 | D:1 | Bought a potion of moonshine for 10 gold pieces 722 | D:1 | Bought a potion of enlightenment for 50 gold pieces 842 | D:2 | Encountered Terence 863 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_loops_corners, serial_shops, nicolae_shop_targeted, hangedman_abyss_or_decor_lesser_grid D:2: layout_basic, shapermc_ecumenical_altar_mp_vishouse, kennysheep_crisscross, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 3 | 3.0 Fighting | 3 | 3.0 Dodging | | 2.7 Action || total ---------------------------++------- Attack: Normal || 61 Melee: Short sword || 61 Bite || 16 Armour: Robe || 22 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 853 | 837 | 16 | 0 | 674 | 2 | 426.5 | Dungeon | 853 | 837 | 16 | 0 | 674 | 2 | 426.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 795 daAuts D:2: 57 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+