britz1234 Level 1 of the Dungeon (4, 29, D:1) a +0 dagger a goblin skeleton (5, -3, D:1) a +0 club a stone a kobold skeleton a rat skeleton (5, -2, D:1) a +0 short sword (6, 27, D:1) a +0 chain mail (8, 1, D:1) a +0 leather armour (8, 19, D:1) a +0 short sword a stone (8, 20, D:1) a quokka skeleton (10, 20, D:1) a +0 short sword (16, -3, D:1) a rat corpse (skeletalised by now) (17, -3, D:1) a frilled lizard corpse (skeletalised by now) (21, 39, D:1) a +0 short sword 2 stones (22, 29, D:1) a +0 short sword 5 stones (23, 17, D:1) a +0 mace (27, 24, D:1) a +0 whip (30, -3, D:1) a +0 sling (38, 33, D:1) a +0 club a kobold corpse (skeletalised by now) (44, 22, D:1) a quokka skeleton (50, -1, D:1) a +0 short sword (50, 15, D:1) a quokka skeleton (51, 30, D:1) a rat corpse (skeletalised by now) (52, 13, D:1) a +0 hand axe (52, 20, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Leyclies's Armour Shoppe a +0 chain mail (84 gold) a +0 ring mail (56 gold) a +0 robe (12 gold) a +0 robe (12 gold) a +0 leather armour (28 gold) the +1 leather armour of the Dolphin {^Contam Int+5 Dex+5} (411 gold) ^Contam: It causes magical contamination when unequipped. Int+5: It affects your intelligence (+5). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +0 scale mail (56 gold) a +0 robe (12 gold) a +1 helmet (161 gold) a +3 plate armour of archery (518 gold) a +0 leather armour (28 gold) (0, 0, D:2) a parchment of Gloom (4, 26, D:2) a +0 dagger a goblin skeleton (11, 0, D:2) a frilled lizard corpse (skeletalised by now) (12, 0, D:2) a ball python corpse (skeletalised by now) (13, 1, D:2) an adder corpse (skeletalised by now) (15, 38, D:2) a +0 plate armour (16, -3, D:2) a +0 robe (17, 2, D:2) a +0 whip (22, 28, D:2) a +0 leather armour (27, 19, D:2) a +0 leather armour (33, 37, D:2) a hobgoblin skeleton (34, 39, D:2) a ball python skeleton (38, 32, D:2) a parchment of Sublimation of Blood (42, 27, D:2) a +0 short sword a +0 whip 2 stones a kobold skeleton a kobold skeleton (42, 28, D:2) a ball python skeleton (43, 27, D:2) a +0 falchion (45, 29, D:2) a bat skeleton (50, 47, D:2) a quokka corpse (skeletalised by now) (53, 28, D:2) a +0 club (53, 39, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip (12, -31, D:3) a jackal skeleton (13, -31, D:3) a jackal skeleton (14, -28, D:3) an iguana skeleton (18, -41, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (22, -21, D:3) a hobgoblin corpse (skeletalised by now) (23, -20, D:3) a +0 war axe (24, -40, D:3) an adder corpse (skeletalised by now) (35, -26, D:3) a +0 sling (35, -24, D:3) a +0 whip (47, -9, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) an inkwell talisman (1, -15, D:4) a +0 hammer (6, -8, D:4) a +0 sling (9, -9, D:4) a +0 giant club (10, -14, D:4) an inkwell talisman (12, -10, D:4) a quokka corpse (skeletalised by now) (12, 10, D:4) a +0 sling (14, -4, D:4) a +0 club 3 stones (14, -3, D:4) a +0 hand axe an orc skeleton (17, 3, D:4) a hobgoblin skeleton (21, -11, D:4) a +0 short sword a kobold skeleton (21, 19, D:4) a hobgoblin corpse (22, -41, D:4) a ball python corpse (skeletalised by now) (23, -25, D:4) a +0 dagger an orc corpse (skeletalised by now) (26, -28, D:4) a +0 whip (26, -27, D:4) a +0 trident an orc corpse (skeletalised by now) (26, -24, D:4) a +0 mace of holy wrath (31, -12, D:4) a +0 short sword the +5 sling of Hacking and Slashing {speed, rElec Will+ Dex+2} rElec: It insulates you from electricity. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 robe (33, -35, D:4) a +0 leather armour (33, 5, D:4) a +0 robe (34, 6, D:4) a +1 whip of electrocution (38, -7, D:4) a +0 whip (39, -18, D:4) a +1 heavy flail (43, -19, D:4) a +0 dagger (47, -4, D:4) a +0 spear (48, -4, D:4) a +0 flail a +0 whip a +0 club a gnoll corpse (skeletalised by now) (49, -8, D:4) a +0 club a +0 robe a gnoll corpse (skeletalised by now)