britz1234 Level 1 of the Dungeon (0, 0, D:1) a +0 quarterstaff (5, 18, D:1) a bat skeleton (7, 18, D:1) a +0 dagger (7, 21, D:1) a rat skeleton (7, 23, D:1) a bat skeleton (8, 20, D:1) a +0 club (8, 21, D:1) a +0 dagger a frilled lizard skeleton a goblin skeleton (17, 17, D:1) a +0 club (18, 6, D:1) a +0 dagger a goblin skeleton (18, 36, D:1) a +0 short sword (31, 5, D:1) a +0 mace (40, -3, D:1) a ball python skeleton (41, 33, D:1) a ball python corpse (skeletalised by now) (42, 10, D:1) a +0 dagger a goblin skeleton (45, 24, D:1) a +0 club (45, 28, D:1) a bat corpse (skeletalised by now) (46, 0, D:1) a +0 chain mail Level 2 of the Dungeon (1, 4, D:2) a +0 dagger a goblin skeleton (1, 12, D:2) a +0 hand axe (10, 6, D:2) the felid corpse of Natasha (skeletalised by now) (14, 2, D:2) an adder skeleton (14, 28, D:2) a +0 dagger a ball python skeleton a hobgoblin skeleton (15, 28, D:2) a +0 club a +1 helmet of light a +0 animal skin a +0 dagger (15, 29, D:2) a +0 dagger a +0 club a +0 club a +0 club a +0 club a quokka corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (15, 30, D:2) a +0 club (17, 17, D:2) a hobgoblin corpse (skeletalised by now) (23, 7, D:2) a hobgoblin corpse (skeletalised by now) (36, 38, D:2) a quokka corpse (skeletalised by now) (37, 16, D:2) a +0 hand axe (38, 18, D:2) the felid skeleton of Natasha (39, 19, D:2) an adder skeleton (40, 15, D:2) an adder skeleton (47, 30, D:2) a +0 sling (48, 28, D:2) a +0 hand axe (49, -3, D:2) a +0 robe (62, -8, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (4, 7, D:3) a water moccasin corpse (skeletalised by now) (5, 11, D:3) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (16, -2, D:3) a frilled lizard skeleton (26, 4, D:3) a stone a +0 short sword a kobold skeleton (27, 35, D:3) a +1 robe of fire resistance (31, 4, D:3) a +0 mace (38, -19, D:3) 5 stones a +0 short sword Level 4 of the Dungeon [Shop] Cutuex's Weapon Shoppe a +0 long sword (49 gold) a +0 hand axe (42 gold) a +0 dagger (28 gold) a +0 whip (35 gold) the +1 long sword of Paecyck {pain, rElec Will+} (466 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. It cannot be enchanted further. (0, 0, D:4) a +0 flail a +0 leather armour a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (1, 0, D:4) a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (3, -40, D:4) 2 potions of moonshine (12, -10, D:4) a +0 falchion (15, 9, D:4) a +0 robe (17, -1, D:4) a +0 dagger of speed a +0 mace a goblin skeleton (17, 0, D:4) a +0 dagger a +0 leather armour (18, 0, D:4) a +0 short sword a +0 trident a +0 ring mail a +0 trident an orc skeleton (20, -31, D:4) a quokka skeleton (21, -45, D:4) a quokka corpse (skeletalised by now) (38, -43, D:4) a +0 spear a gnoll skeleton (38, -42, D:4) a +0 halberd (39, -43, D:4) a +0 halberd (40, -44, D:4) a +0 robe a +0 club a gnoll skeleton (40, -43, D:4) a +3 whip a gnoll skeleton (47, -5, D:4) a +0 spear a gnoll skeleton (48, -6, D:4) a +0 club a +0 club a +0 flail a gnoll skeleton a gnoll skeleton a jackal skeleton a jackal skeleton (50, -39, D:4) a +0 trident an orc skeleton (50, -38, D:4) a +0 ring mail a +0 club a +0 club a +0 leather armour a +0 hand axe an orc skeleton an orc skeleton (54, -14, D:4) a jackal skeleton (55, -14, D:4) a jackal skeleton (61, 7, D:4) an adder corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Hammekes's Hydra Hut a +0 long sword of flaming (116 gold) a +3 glaive of flaming (490 gold) a +1 falchion of flaming (173 gold) a +1 long sword of flaming (186 gold) a +2 orcbow of freezing (268 gold) a +0 orcbow of freezing (128 gold) a +2 halberd of flaming (268 gold) (0, 0, D:5) a +0 club a +0 scale mail (0, 1, D:5) a +0 short sword an orc corpse (skeletalised by now) (3, 0, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (18, 7, D:5) a +0 robe a +0 scythe (18, 20, D:5) a hound skeleton (18, 21, D:5) a +0 giant spiked club an ogre skeleton (19, 20, D:5) a howler monkey skeleton (20, 10, D:5) a +0 mace (26, 42, D:5) a +0 hand axe an orc skeleton (26, 43, D:5) a +0 falchion a +0 dagger a +0 robe an orc skeleton an orc skeleton (28, 14, D:5) a +0 robe (32, 32, D:5) an iguana corpse (skeletalised by now) (35, 14, D:5) a water moccasin skeleton (48, 10, D:5) an adder skeleton (49, 4, D:5) a black bear corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 club (6, 7, D:6) a +0 short sword an orc corpse (skeletalised by now) (17, 18, D:6) a +0 dagger a +0 robe (18, 20, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (19, -4, D:6) a +0 robe (26, 1, D:6) a water moccasin skeleton (28, -37, D:6) a +1 flail of protection (43, -33, D:6) an inkwell talisman Level 7 of the Dungeon [Shop] Benat's Jewellery Shoppe a ring of wizardry (480 gold) an amulet of dissipation (480 gold) a spore talisman (200 gold) an amulet of reflection (unknown) (480 gold) a ring of wizardry (480 gold) a ring of protection from fire (400 gold) a ring of see invisible (unknown) (240 gold) (0, 0, D:7) a +0 dagger (4, 12, D:7) a +0 dagger (7, -6, D:7) a +0 falchion a +0 mace a +0 leather armour (7, 7, D:7) a potion of moonshine (8, -6, D:7) a +0 club an orc skeleton (8, -5, D:7) a +0 short sword a +0 leather armour a +0 war axe a +0 scale mail an orc skeleton (11, 9, D:7) a +0 long sword (30, -2, D:7) a +0 ring mail (30, 25, D:7) a +0 robe (31, 8, D:7) a +0 leather armour (39, 22, D:7) an iguana corpse (skeletalised by now) (46, -3, D:7) a +0 plate armour (47, -7, D:7) a +0 flail a +0 leather armour an orc skeleton (47, -3, D:7) a +0 leather armour (63, 18, D:7) a water moccasin corpse (skeletalised by now) (64, 1, D:7) a +0 dagger Level 8 of the Dungeon (2, 26, D:8) a +0 war axe (3, 14, D:8) a +0 robe (3, 18, D:8) an ugly thing corpse (skeletalised by now) (3, 33, D:8) a manticore skeleton (6, 28, D:8) the +8 dagger "Guapemm" {flame, rPois rC+} rPois: It protects you from poison. rC+: It protects you from cold. It cannot be enchanted further. (24, 13, D:8) a +0 war axe (28, -12, D:8) a +0 dagger a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (34, 28, D:8) a +2 heavy hand axe a +0 dagger a +0 ring mail a +0 club a kobold skeleton an orc skeleton (34, 30, D:8) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 club an orc skeleton (35, -4, D:8) a +0 club a +0 whip a +0 robe a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (35, -3, D:8) a +0 club a +0 halberd a gnoll corpse (skeletalised by now) (35, 1, D:8) a +0 mace (35, 3, D:8) a +0 dagger a +0 club an orc skeleton (35, 29, D:8) a +0 short sword a +0 whip a kobold skeleton (35, 30, D:8) a +0 dagger a +0 club a +0 ring mail a kobold skeleton an orc skeleton (36, 1, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (36, 28, D:8) a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe (38, 27, D:8) a +0 dagger (60, 9, D:8) a howler monkey corpse (skeletalised by now) Level 9 of the Dungeon (11, -4, D:9) a +0 trident a +0 mace a +0 leather armour an orc skeleton (12, -3, D:9) a +0 flail a +0 glaive a +0 plate armour (13, -3, D:9) a +0 shortbow a centaur skeleton (14, -5, D:9) a +0 trident an orc skeleton (14, 12, D:9) a +0 club (15, 12, D:9) a +3 hand axe a +0 chain mail (16, 11, D:9) a +0 hand axe an orc skeleton (16, 12, D:9) a +0 dagger a +0 robe (18, -22, D:9) a staff of necromancy (21, -10, D:9) a +0 trident (23, 14, D:9) a +0 hand axe (26, 2, D:9) a +0 flail (26, 4, D:9) a +0 hand axe an orc skeleton (26, 16, D:9) a +0 robe a +0 dagger (27, 4, D:9) a +0 battleaxe an orc skeleton (27, 14, D:9) a +0 whip (27, 18, D:9) a +0 troll leather armour a troll skeleton (28, -18, D:9) a +5 flail a +0 robe (28, 2, D:9) a +0 club (29, -14, D:9) a +2 hand axe a +0 robe a +0 dire flail a +0 robe (30, -13, D:9) a +1 dagger a +0 robe (30, -12, D:9) a +0 halberd a +0 robe (35, -7, D:9) a +0 scale mail (54, -6, D:9) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (54, -5, D:9) a yak corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) 2 potions of moonshine (1, -7, D:10) 2 potions of moonshine (1, -2, D:10) a +0 hand axe a goblin skeleton (1, 0, D:10) 2 potions of moonshine (1, 1, D:10) 2 potions of moonshine (2, -5, D:10) 2 potions of moonshine (2, -2, D:10) a +0 hand axe a +0 hand axe a goblin skeleton (2, 2, D:10) 2 potions of moonshine (3, -7, D:10) 2 potions of moonshine (3, -2, D:10) a +0 hand axe (3, -1, D:10) 2 potions of moonshine (3, 2, D:10) 2 potions of moonshine (4, -2, D:10) 2 potions of moonshine (7, -24, D:10) a +0 robe a +0 dagger (9, -16, D:10) a +0 long sword (17, -30, D:10) the +7 falchion of Premature Burial {flame, rN+ Str+9 Dex-2 Stlth-} rN+: It protects you from negative energy. Str+9: It affects your strength (+9). Dex-2: It affects your dexterity (-2). Stlth-: It makes you less stealthy. It cannot be enchanted further. (19, -22, D:10) a +0 flail (23, -13, D:10) a +0 spear (37, -33, D:10) a +0 chain mail (38, -16, D:10) 4 large rocks (52, -25, D:10) a +3 mace an orc skeleton (52, -20, D:10) a +0 ring mail (53, -25, D:10) a +0 robe a +0 dagger an orc skeleton (54, -25, D:10) a +0 club (58, 1, D:10) a +0 flail of protection an orc corpse (skeletalised by now) (59, 3, D:10) a +0 war axe a +0 scale mail (60, 3, D:10) a +0 dagger a +0 club (62, -11, D:10) the +1 robe of Grot {rN+ Stlth+} rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. Level 11 of the Dungeon [Shop] Hynaffob's Distillery a potion of ambrosia (132 gold) a potion of might (66 gold) a potion of heal wounds (132 gold) a potion of lignification (49 gold) a potion of berserk rage (82 gold) a potion of lignification (49 gold) (0, 0, D:11) a +0 leather armour (0, 21, D:11) a +0 giant club a +0 giant spiked club a two-headed ogre skeleton (0, 23, D:11) a +0 troll leather armour a troll skeleton (7, 38, D:11) a +0 war axe (14, 33, D:11) a black bear skeleton (14, 34, D:11) a death yak skeleton (18, 52, D:11) 3 large rocks a cyclops corpse (skeletalised by now) (19, 50, D:11) a +0 quarterstaff (24, 41, D:11) a manticore skeleton (26, 14, D:11) a +0 hand axe (27, 9, D:11) a staff of conjuration (32, 30, D:11) 4 large rocks a cyclops skeleton (37, 41, D:11) an elephant skeleton (38, 44, D:11) a staff of alchemy (43, 47, D:11) a parchment of Launch Clockwork Bee (44, 6, D:11) a +0 giant spiked club a +0 giant spiked club (44, 7, D:11) a +0 short sword (46, 48, D:11) a yak skeleton (47, 47, D:11) a yak skeleton (53, 24, D:11) a +0 leather armour Level 12 of the Dungeon (25, 13, D:12) a +0 robe a +0 dagger a +0 plate armour a +0 short sword (25, 14, D:12) a +0 robe a +0 dagger (27, -10, D:12) the +0 robe "Waitirch" {Regen+ rCorr} Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (28, 18, D:12) a parchment of Eringya's Surprising Crocodile (29, -5, D:12) a +0 club (29, 12, D:12) a +0 morningstar (46, -4, D:12) a +0 dire flail (46, -3, D:12) a +0 long sword (46, -2, D:12) a +0 scimitar (55, -2, D:12) a +0 long sword Level 13 of the Dungeon (1, 0, D:13) a +0 flail (4, -18, D:13) a +4 war axe of venom a +0 robe (5, -18, D:13) the +0 leather armour of Makhleb's Benevolence {rF- rC+ Slay+2} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. a +0 mace a +0 hand axe a +0 chain mail a +0 dagger (6, -19, D:13) a +0 short sword of venom a +0 chain mail (14, 29, D:13) 4 large rocks (16, 22, D:13) a +0 kite shield (18, 33, D:13) a +0 sling (29, 2, D:13) a +0 war axe of electrocution (29, 3, D:13) a +0 short sword (30, 3, D:13) a +0 battleaxe (34, -14, D:13) 2 large rocks (41, 30, D:13) a +0 orcbow (46, 21, D:13) a +0 orcbow (48, -4, D:13) a +0 great sword (52, 1, D:13) a +0 mace a +0 morningstar a +0 ring mail (55, -18, D:13) a +0 troll leather armour Level 14 of the Dungeon (8, 37, D:14) a parchment of Frozen Ramparts (12, 31, D:14) a +0 leather armour (17, -7, D:14) a +0 scimitar (17, -6, D:14) a +0 flail (18, -9, D:14) a +0 battleaxe a +0 leather armour (18, 44, D:14) a +0 broad axe a +0 war axe (20, -8, D:14) a +0 halberd (20, -7, D:14) a +0 glaive of flaming a +0 mace (22, -7, D:14) a +0 plate armour (29, 2, D:14) a +2 scimitar of flaming (32, 11, D:14) a +0 leather armour (33, 32, D:14) a +2 battleaxe of venom a +0 ring mail of cold resistance a +0 dire flail of holy wrath a +0 dire flail +0 storm dragon scales a +0 scimitar a +0 leather armour (34, 32, D:14) a +0 arbalest a +0 cloak (44, -1, D:14) 9 large rocks (45, -2, D:14) a +0 dagger Level 15 of the Dungeon (1, -37, D:15) a +0 rapier (5, -35, D:15) a maw talisman (6, -4, D:15) a +0 long sword (11, -18, D:15) an orb of mayhem (11, 2, D:15) 2 large rocks (13, -44, D:15) a +0 pair of gloves (17, 0, D:15) a +0 club (20, -31, D:15) a +0 club (23, -29, D:15) a +0 buckler (23, -27, D:15) a +3 war axe a +0 ring mail a +0 kite shield (23, -23, D:15) a +0 dagger (23, -18, D:15) a +1 vampiric great sword a +0 plate armour a +0 flail a +0 chain mail (24, -18, D:15) a +0 short sword a +0 leather armour a +0 hand axe a +0 leather armour a +0 dagger (28, -37, D:15) a +0 leather armour (31, -5, D:15) a +0 orcbow (32, -2, D:15) a +0 whip (36, -35, D:15) a +0 dire flail a +0 leather armour (37, -34, D:15) a +3 dire flail a +0 leather armour (41, -11, D:15) a +0 dagger a +0 leather armour (44, -15, D:15) a +0 scale mail (45, -12, D:15) a +0 dagger a +0 robe (47, -7, D:15) a +0 whip a +0 robe a human corpse (skeletalised by now) (47, -1, D:15) a +2 robe of positive energy a +0 athame (48, -16, D:15) a +0 robe (48, 0, D:15) a +0 dagger a +0 robe a +0 whip a +0 robe (49, 0, D:15) a +3 whip a +0 robe (54, -30, D:15) a +0 dagger (59, 11, D:15) a +0 dire flail a +0 ring mail the Ecumenical Temple Level 1 of the Orcish Mines (3, -17, Orc:1) a +0 dagger a +0 robe a +0 club (4, -17, Orc:1) a +0 dagger a +0 hand axe (4, -16, Orc:1) a +0 falchion a +0 scale mail (6, -24, Orc:1) the +1 leather armour of the Pooka {rF+ rN+ rCorr Int-3} rF+: It protects you from fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). It cannot be enchanted further. a +3 plate armour a +2 leather armour of poison resistance a +0 hand cannon of electrocution (46, -50, Orc:1) a +0 giant spiked club (46, -49, Orc:1) a +1 halberd of venom a +0 plate armour (47, -50, Orc:1) a +0 whip (47, -49, Orc:1) a +0 robe a +0 dagger a +0 robe a +0 dagger (48, -48, Orc:1) a +0 leather armour a +0 short sword (49, -49, Orc:1) a +0 short sword (50, -50, Orc:1) a +2 trident of freezing a +0 plate armour (50, -49, Orc:1) a +0 robe a +0 dagger (52, -55, Orc:1) a +0 plate armour a +0 broad axe (53, -57, Orc:1) a +0 robe a +0 giant club a +0 athame (53, -56, Orc:1) a +0 plate armour a +0 short sword (53, -55, Orc:1) a +0 plate armour a +0 battleaxe (53, -48, Orc:1) a +0 plate armour a +0 broad axe a +0 orcbow a +0 club (53, -47, Orc:1) a +0 mace (54, -49, Orc:1) a +0 trident (55, -47, Orc:1) a +0 chain mail a +0 flail (58, -49, Orc:1) a +0 chain mail a +0 glaive (59, -54, Orc:1) a +0 ring mail a +0 club (59, -50, Orc:1) a +0 robe a +0 dagger (60, -55, Orc:1) a +0 chain mail a +0 club (60, -53, Orc:1) a +0 plate armour a +0 hand axe (60, -52, Orc:1) a +0 robe a +0 athame (60, -51, Orc:1) a +0 club (61, -54, Orc:1) a +0 plate armour a +0 war axe (61, -53, Orc:1) a +0 club (61, -52, Orc:1) a +2 flail of protection a +0 scale mail a +0 club (62, -54, Orc:1) a +0 whip (63, -54, Orc:1) a +2 vampiric halberd a +0 chain mail (63, -53, Orc:1) a +0 war axe a +0 hand axe an orc skeleton Level 2 of the Orcish Mines [Shop] Ossappuh's Antique Weapon Shop a +0 mace (90 gold) the +3 great mace of Terror {pain, rPois rN+++ rCorr Int-5} (2019 gold) rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). It cannot be enchanted further. a +0 falchion (90 gold) a +0 war axe (105 gold) a +0 mace (90 gold) a +0 broad axe (270 gold) a +0 quarterstaff (150 gold) a +1 longbow of flaming (804 gold) [Shop] Lafat's Antique Armour Emporium a +0 scale mail (108 gold) a +0 plate armour (486 gold) a +3 ring mail of fire resistance (702 gold) a +0 ring mail (108 gold) a +1 robe of resistance (888 gold) a +0 scale mail (108 gold) a +0 chain mail (162 gold) [Shop] Faamanuni's Jewellery Shop a +5 ring of evasion (648 gold) an amulet of reflection (unknown) (540 gold) a +5 ring of evasion (648 gold) an amulet of reflection (unknown) (540 gold) an amulet of the acrobat (unknown) (540 gold) a ring of flight (315 gold) a ring of willpower (450 gold) a +6 ring of dexterity (648 gold) a +4 ring of slaying (648 gold) a ring of flight (315 gold) [Shop] Qyhata's General Store a parchment of Summon Small Mammal (60 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a staff of conjuration (375 gold) a potion of moonshine (15 gold) (0, 0, Orc:2) a +0 great sword a +0 plate armour (20, 7, Orc:2) a +2 robe of fire resistance a +0 dagger a +0 long sword a +0 robe (20, 8, Orc:2) a +0 hand axe a +0 plate armour a +0 battleaxe a +0 chain mail a +0 falchion (28, 8, Orc:2) a +3 long sword of valour (30, 5, Orc:2) a +0 plate armour a +0 flail (30, 8, Orc:2) a +0 chain mail 3 large rocks a +0 war axe a +0 ring mail a +0 broad axe (34, 8, Orc:2) a +1 heavy dire flail (37, 11, Orc:2) a +0 giant club a +0 giant club (37, 12, Orc:2) a +0 flail of holy wrath a +0 chain mail (37, 19, Orc:2) a +0 chain mail a +0 long sword (39, 9, Orc:2) a +0 arbalest (39, 13, Orc:2) a +0 giant spiked club a +0 giant club (41, 12, Orc:2) a +1 vampiric great sword a +0 plate armour (41, 33, Orc:2) a +0 plate armour a +0 trident (43, 7, Orc:2) a +0 arbalest (46, 37, Orc:2) a +0 arbalest (47, 36, Orc:2) a +0 robe a +0 dagger (47, 39, Orc:2) a +0 robe a +0 flail (48, 37, Orc:2) a +0 whip a +0 dagger (49, 6, Orc:2) a +1 dire flail of draining a +0 dire flail 4 large rocks (49, 8, Orc:2) a +3 short sword a +0 giant spiked club a +0 chain mail (49, 36, Orc:2) a +0 mace a +0 dagger (49, 37, Orc:2) a +0 chain mail a +0 trident (49, 41, Orc:2) a +0 chain mail a +0 great sword (50, 37, Orc:2) a +0 chain mail a +0 glaive (50, 39, Orc:2) a +0 chain mail a +0 flail (52, 11, Orc:2) a +0 plate armour a +0 battleaxe (52, 12, Orc:2) a +0 robe a +0 dagger (54, 25, Orc:2) a +0 giant spiked club (54, 26, Orc:2) a +0 chain mail a +0 scimitar (64, 5, Orc:2) a +2 mace of holy wrath a +0 plate armour Level 1 of the Elven Halls [Shop] Naxil's Weapon Shop a +1 heavy orcbow (184 gold) a +0 longbow (143 gold) a +0 dagger (26 gold) the +10 demon blade "Okuimet" {pain, rPois Dex+3} (1561 gold) rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 demon whip (325 gold) the +0 flail of the Scavenger {drain, Str+3 SInv} (309 gold) Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +0 partisan (91 gold) a +0 war axe (45 gold) [Shop] Ciffoakif's Jewellery Boutique an amulet of wildshape (unknown) (480 gold) an amulet of wildshape (unknown) (480 gold) a ring of positive energy (unknown) (320 gold) a ring of positive energy (unknown) (320 gold) a ring of positive energy (unknown) (320 gold) the serpent talisman of Paeff {rF+ rC+ MP+9} (1604 gold) [serpent talisman] rF+: It protects you from fire. rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). an amulet of reflection (unknown) (480 gold) [Shop] Nynn's Magic Scroll Shop 3 scrolls of revelation (483 gold) a scroll of identify (43 gold) a scroll of teleportation (64 gold) a scroll of identify (43 gold) a scroll of identify (43 gold) 2 scrolls of enchant armour (323 gold) a scroll of identify (43 gold) a scroll of enchant armour (160 gold) [Shop] Goulueg's Book Shoppe a parchment of Shatter (1092 gold) a parchment of Call Imp (121 gold) a parchment of Death Channel (525 gold) a parchment of Call Canine Familiar (184 gold) a parchment of Scorch (121 gold) a parchment of Fulminant Prism (273 gold) a parchment of Sphinx Sisters (688 gold) a parchment of Irradiate (386 gold) a parchment of Sculpt Simulacrum (525 gold) a parchment of Lehudib's Crystal Spear (877 gold) (0, 0, Elf:1) a +0 dagger a +0 ring mail (0, 1, Elf:1) a +0 longbow a +0 scale mail (1, -11, Elf:1) a +0 robe (1, 0, Elf:1) a +2 devious short sword a +0 ring mail a +0 buckler (1, 2, Elf:1) a +3 dagger a +0 robe (2, -23, Elf:1) a +0 robe (2, 0, Elf:1) a +2 buckler of reflection a +0 long sword a +0 robe (15, -7, Elf:1) a +1 heavy war axe (16, -45, Elf:1) a +0 short sword a +0 robe (16, -39, Elf:1) a +0 dagger a +0 scale mail (16, -38, Elf:1) a +1 war axe of electrocution (16, -37, Elf:1) a +4 shortbow a +0 dagger a +0 leather armour a +0 dagger a +0 robe (17, -38, Elf:1) a +0 short sword a +0 robe (17, -37, Elf:1) a +0 long sword a +0 ring mail (18, -36, Elf:1) a +0 rapier a +0 robe a +0 rapier a +0 ring mail (18, -27, Elf:1) a +0 mace (18, -25, Elf:1) a +2 short sword of venom a +0 robe (19, -25, Elf:1) the +1 robe of the End {rF+ rC+ rN+++ Str-4} rF+: It protects you from fire. rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. Str-4: It affects your strength (-4). It cannot be enchanted further. (19, -23, Elf:1) a +0 dagger a +0 robe (21, -27, Elf:1) a +1 short sword of protection a +0 ring mail (22, 10, Elf:1) a +0 dagger a +0 leather armour (27, 6, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (27, 9, Elf:1) a +0 long sword of protection a +0 short sword a +0 shortbow a +0 leather armour a +0 robe a +0 short sword a +0 shortbow a +0 leather armour (28, -1, Elf:1) a +0 leather armour (31, -19, Elf:1) a +0 scimitar a +0 leather armour a +0 short sword a +0 robe +0 ice dragon scales (31, -11, Elf:1) a +1 battleaxe of freezing (41, -47, Elf:1) a +0 long sword a +0 robe (41, -8, Elf:1) a parchment of Summon Mana Viper (44, -19, Elf:1) a +6 heavy battleaxe (46, -8, Elf:1) a +0 dire flail of protection (46, -7, Elf:1) a +0 long sword a +0 robe (46, 0, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (47, -9, Elf:1) a +0 long sword a +0 robe (48, -19, Elf:1) a staff of earth (48, -11, Elf:1) a +0 long sword a +0 robe (48, -10, Elf:1) a +0 rapier a +0 ring mail (48, -6, Elf:1) a +4 hand axe of pain (48, -4, Elf:1) a +0 dagger a +0 robe (48, -2, Elf:1) a +0 long sword a +0 leather armour (49, -37, Elf:1) the spore talisman "Aseydusy" {Fly rF+} [spore talisman] Fly: It grants you flight. rF+: It protects you from fire. (49, -6, Elf:1) a +0 short sword a +0 ring mail an elf skeleton (49, -5, Elf:1) a +0 scimitar a +0 robe a +0 short sword a +0 robe (49, -3, Elf:1) a +0 short sword a +0 ring mail an elf skeleton (50, -46, Elf:1) a +0 chain mail (50, -37, Elf:1) a parchment of Ensorcelled Hibernation (50, -27, Elf:1) a +0 halberd a +0 robe (50, -6, Elf:1) a +3 flail of holy wrath a +0 short sword a +0 shortbow a +0 leather armour (51, -27, Elf:1) a +2 hand axe of pain a +0 battleaxe a +0 ring mail a +0 robe an orc skeleton (52, -37, Elf:1) a +0 spear (53, -37, Elf:1) the orb of Unambiguity {Glass, rCorr Int+3 Summ} rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Summ: It increases the power of your Summonings spells. (53, -30, Elf:1) a +0 dagger (54, -37, Elf:1) a +0 robe (54, -30, Elf:1) a +0 whip a +0 robe a +0 whip a +0 robe (56, -46, Elf:1) a +0 long sword of electrocution a +0 leather armour (56, -37, Elf:1) a +0 robe (56, -34, Elf:1) a +0 sling (57, -38, Elf:1) a book of the Wilderness (57, -37, Elf:1) the orb of the Great Game {Pyromania, ^Drain rF+ Dex+3 Summ} ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). Summ: It increases the power of your Summonings spells. (57, -11, Elf:1) a +0 ring mail (60, -37, Elf:1) a +0 robe Level 2 of the Elven Halls (0, 0, Elf:2) a +0 orcbow (1, -3, Elf:2) a +0 long sword a +0 leather armour a +0 long sword a +0 robe (1, 0, Elf:2) a +0 quarterstaff (2, -3, Elf:2) a +1 glaive of venom a +0 rapier a +0 robe a +0 shortbow a +0 long sword a +0 scale mail (3, -3, Elf:2) a +1 heavy longbow a +0 long sword a +0 robe a +0 long sword a +0 leather armour a +0 long sword a +0 leather armour (3, -2, Elf:2) a +0 long sword a +0 ring mail an elf corpse (skeletalised by now) (3, 2, Elf:2) a +0 scale mail (8, 9, Elf:2) a +3 scimitar of flaming a +0 ring mail (9, -28, Elf:2) a +0 crystal plate armour (10, -44, Elf:2) a +0 short sword a +0 shortbow a +0 leather armour (10, -12, Elf:2) a +1 heavy shortbow a +0 short sword a +0 leather armour (10, -10, Elf:2) a +2 glaive of pain (10, -9, Elf:2) a +0 short sword a +0 shortbow a +0 leather armour (11, -19, Elf:2) a +3 trident of entangling (11, -9, Elf:2) a +4 rapier a +0 leather armour (11, -2, Elf:2) a +0 long sword a +0 robe (11, 4, Elf:2) a +0 hand axe (13, -9, Elf:2) a +1 leather armour of cold resistance a +0 short sword a +0 shortbow (14, -10, Elf:2) a +0 sling (15, -12, Elf:2) a +0 sling (16, -31, Elf:2) a staff of air (17, -37, Elf:2) a +0 leather armour (17, -3, Elf:2) a +0 leather armour (19, 1, Elf:2) a +7 flail of draining (23, -17, Elf:2) a staff of earth a +0 robe (24, -17, Elf:2) a +0 shortbow (25, -44, Elf:2) a +0 long sword a +0 robe a +0 dagger a +0 robe (25, -17, Elf:2) a +0 hand cannon (27, 7, Elf:2) a +0 long sword a +0 scale mail (28, 7, Elf:2) a +0 long sword a +0 robe (28, 8, Elf:2) a +4 scimitar of freezing (31, -48, Elf:2) the orb "Dopherroi" {Pyromania, Slay+3 Necro Earth} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. (31, -46, Elf:2) a +0 chain mail (33, 9, Elf:2) a +0 shortbow (35, -18, Elf:2) a +2 mace of concussion (36, -18, Elf:2) a +0 short sword of venom a +2 vampiric partisan a +3 long sword a +3 leather armour (36, -15, Elf:2) a +2 ring mail of fire resistance a +0 short sword (37, -18, Elf:2) a +1 heavy hand axe a +1 dire flail of protection a +2 heavy long sword a +0 long sword a +0 robe a +0 short sword a +0 robe (37, -17, Elf:2) a +0 rapier a +0 robe (38, -18, Elf:2) a +6 scimitar of draining a +2 glaive of entangling a +0 long sword a +0 ring mail (39, -17, Elf:2) a +0 long sword a +0 ring mail a +0 rapier a +0 rapier a +0 leather armour (40, -17, Elf:2) a +1 battleaxe of electrocution (41, -20, Elf:2) a +0 rapier a +0 leather armour a +0 long sword a +0 robe (42, -20, Elf:2) a +0 long sword a +0 robe (44, -46, Elf:2) a +0 short sword a +0 robe (45, -46, Elf:2) a +6 quick blade of holy wrath a +1 halberd of flaming (46, -46, Elf:2) a +2 trident of venom (47, -35, Elf:2) a scarf of invisibility a +2 cloak of air a +0 cloak of stealth (50, 10, Elf:2) a +2 trident of pain (60, -37, Elf:2) a +0 rapier a +0 robe (60, 9, Elf:2) a +0 long sword a +0 robe (62, -23, Elf:2) a +0 scimitar a +0 robe Level 3 of the Elven Halls [Shop] Tenor's Book Shoppe a parchment of Malign Gateway (656 gold) a parchment of Bombard (500 gold) a parchment of Anguish (260 gold) a parchment of Hellfire Mortar (656 gold) a manual of Stealth (1600 gold) a parchment of Summon Horrible Things (836 gold) a parchment of Borgnjor's Vile Clutch (368 gold) a parchment of Poisonous Vapours (80 gold) a parchment of Irradiate (368 gold) a parchment of Dispersal (500 gold) a parchment of Fireball (368 gold) a parchment of Rending Blade (260 gold) a parchment of Freezing Cloud (368 gold) a parchment of Starburst (500 gold) a parchment of Gell's Gavotte (500 gold) a parchment of Magnavolt (656 gold) [Shop] Janaing's Antique Armour Boutique +0 golden dragon scales (1760 gold) a +0 pair of gloves (99 gold) the +0 leather armour of Ofibroez {Harm rN+ Stlth-} (259 gold) Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. It cannot be enchanted further. a +3 leather armour of willpower (528 gold) a +0 leather armour (44 gold) the +0 robe "Dopsem" {+Inv rC+ Str+3} (620 gold) +Inv: It lets you turn invisible. rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 ring mail (88 gold) a +0 leather armour (44 gold) a +0 plate armour (396 gold) (0, 0, Elf:3) a +0 long sword a +0 robe (15, 3, Elf:3) a +0 rapier a +0 robe (16, 6, Elf:3) a +1 dagger of venom a +0 robe a +0 shortbow a +0 dagger a +0 leather armour (17, 2, Elf:3) a +2 leather armour of positive energy a +0 dagger a +0 longbow (17, 3, Elf:3) a +1 heavy hand axe (23, -8, Elf:3) a +0 battleaxe (26, 7, Elf:3) a +0 pair of gloves (27, -24, Elf:3) a +0 dagger a +0 robe (28, -26, Elf:3) a +4 scimitar a +1 robe of fire resistance (28, -25, Elf:3) a +0 short sword a +0 leather armour (28, -24, Elf:3) a +0 falchion a +0 robe (28, -6, Elf:3) a +0 short sword a +0 robe (29, -32, Elf:3) a +0 long sword a +0 robe (31, 14, Elf:3) a +0 dagger a +0 robe (37, -38, Elf:3) a +3 dagger of speed (still there?) a +0 robe (still there?) a +2 scimitar (still there?) a +0 ring mail (still there?) (38, -35, Elf:3) a +2 heavy trident a +0 robe (43, -40, Elf:3) the +9 triple sword of Imbalance {freeze, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +1 helmet of light a +0 ring mail (43, -39, Elf:3) the +7 lajatang of Extremism {drain, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +1 leather armour of cold resistance (43, -5, Elf:3) a +0 rapier a +0 robe a +0 short sword a +0 leather armour (43, -3, Elf:3) a +0 short sword a +0 ring mail (44, -6, Elf:3) a +3 scimitar a +0 leather armour a +0 rapier a +0 robe (44, -5, Elf:3) a +0 dagger a +0 robe (44, 5, Elf:3) a +3 scimitar a +0 robe (45, -40, Elf:3) a +4 glaive of protection (still there?) a +0 scale mail (still there?) (45, -39, Elf:3) a +2 falchion a +0 robe (45, -9, Elf:3) a +1 scimitar a +0 short sword a +0 shortbow a +0 leather armour a +0 leather armour an elf skeleton (45, -8, Elf:3) a +0 scimitar a +0 ring mail a shapeshifter skeleton (45, -7, Elf:3) a +0 scimitar of flaming a +0 long sword a +0 robe a +2 leather armour of fire resistance (46, -39, Elf:3) the +7 quarterstaff "Vaisyik" {freeze, rC- Str+7 Stlth+} rC-: It makes you vulnerable to cold. Str+7: It affects your strength (+7). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 robe (46, -10, Elf:3) a +0 rapier a +0 robe (46, -8, Elf:3) a +2 long sword of protection a +0 robe (46, -1, Elf:3) a +2 athame a +0 robe (47, -40, Elf:3) the +3 robe of the Earth {rF+ Dex+2} rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (52, -30, Elf:3) a +6 ring of strength a +0 rapier a +0 rapier a +0 leather armour (56, -23, Elf:3) a +2 heavy hand axe (57, -35, Elf:3) a +3 scimitar of freezing a +0 shortbow a +0 leather armour (57, -23, Elf:3) a +3 dagger a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a bullfrog skeleton (1, -2, Lair:1) a basilisk skeleton a blink frog skeleton (2, -4, Lair:1) a blink frog skeleton (5, -8, Lair:1) a komodo dragon skeleton (23, 2, Lair:1) a bullfrog skeleton (24, -2, Lair:1) a water moccasin skeleton (36, -34, Lair:1) the +11 trident of Greed {drain, *Rage rN+ Int+5} *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (42, -2, Lair:1) a yak skeleton (43, -2, Lair:1) a yak skeleton (43, -1, Lair:1) a +1 vampiric dagger a +0 robe a yak skeleton (60, -4, Lair:1) a +0 trident (68, -3, Lair:1) a bullfrog corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (4, -14, Lair:2) a +0 leather armour (7, -18, Lair:2) a +0 scale mail (29, 4, Lair:2) a +0 leather armour (59, -14, Lair:2) a +0 spear Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 rapier (7, -5, Lair:3) a +0 mace (11, -15, Lair:3) a +0 robe (11, 4, Lair:3) a dream sheep skeleton (20, 29, Lair:3) a +5 battleaxe of freezing a +0 leather armour the human corpse of Rupert (skeletalised by now) (27, -16, Lair:3) a +0 flail (33, -2, Lair:3) a +3 great mace (33, 21, Lair:3) a +0 scale mail (38, -1, Lair:3) a +0 spear (43, 34, Lair:3) a scarab talisman (44, 3, Lair:3) a +0 dagger (49, 19, Lair:3) a hydra corpse (skeletalised by now) Level 4 of the Lair of Beasts (4, -16, Lair:4) a +0 orcbow (7, 5, Lair:4) +0 steam dragon scales (11, -19, Lair:4) a +0 chain mail (13, -29, Lair:4) a +0 robe (14, -1, Lair:4) the spore talisman of Taureigh {rC+ rCorr Int+2} [spore talisman] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). (28, -31, Lair:4) a parchment of Mercury Arrow (40, -29, Lair:4) the +0 long sword "Boffukuc" {drain, +Blink rN+ Str+3} +Blink: It lets you blink. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. (46, 10, Lair:4) a +0 flail (47, -11, Lair:4) an orb of guile (49, -8, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (7, -25, Lair:5) a +0 athame a +0 robe (7, -8, Lair:5) an electric eel skeleton (9, -12, Lair:5) an amulet of magic regeneration (17, -4, Lair:5) a +0 spear (17, -3, Lair:5) a +0 heavy flail (19, -1, Lair:5) a +0 chain mail (23, 16, Lair:5) a +0 hand axe (34, -26, Lair:5) a rimehorn talisman (45, -4, Lair:5) a +0 leather armour (53, -12, Lair:5) a medusa talisman (59, -3, Lair:5) a +0 quarterstaff Level 1 of the Shoals (2, -2, Shoals:1) a +0 trident (6, -1, Shoals:1) a +2 falchion of flaming (8, 14, Shoals:1) a +0 trident (29, 5, Shoals:1) a +0 scale mail (39, 11, Shoals:1) 2 large rocks (46, 28, Shoals:1) a +0 trident (46, 29, Shoals:1) a +0 trident (54, 13, Shoals:1) a +0 trident (57, 10, Shoals:1) a +0 chain mail (58, 9, Shoals:1) a +0 trident Level 2 of the Shoals [Shop] Ymecaoj's Book Shoppe a parchment of Fire Storm (728 gold) a parchment of Platinum Paragon (728 gold) a parchment of Confusing Touch (123 gold) a parchment of Ignite Poison (182 gold) a parchment of Polar Vortex (728 gold) a parchment of Orb of Destruction (459 gold) a parchment of Gell's Gavotte (350 gold) a parchment of Lee's Rapid Deconstruction (257 gold) a parchment of Summon Hydra (459 gold) a parchment of Metabolic Englaciation (257 gold) a parchment of Summon Seismosaurus Egg (182 gold) a parchment of Fireball (257 gold) a parchment of Summon Ice Beast (123 gold) [Shop] Voufupai's Magical Supplies a potion of curing (70 gold) the Cyclopedia of Doomed Battle Magic (1174 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Iskenderun's Battlesphere Conjuration/Forgecraft 4 c - Arcjolt Conjuration/Air 5 d - Death's Door Necromancy 9 the Volume of Combat Magic (1074 gold) Spells Type Level a - Flame Wave Conjuration/Fire 4 b - Freezing Cloud Conjuration/Ice/Air 5 c - Fire Storm Conjuration/Fire 9 a +1 helmet of ice (530 gold) a wand of roots (7) (392 gold) a scroll of immolation (93 gold) A Primer on Lamentation and Support (314 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Sublimation of Blood Necromancy 2 c - Vampiric Draining Necromancy 3 a potion of curing (70 gold) [Shop] Kose's Antique Armour Boutique a +0 ring mail (96 gold) an orb of energy (264 gold) a +0 plate armour (432 gold) a +2 leather armour of cold resistance (456 gold) a +1 plate armour of willpower (720 gold) a +2 pair of gloves of fire (756 gold) a +0 plate armour (432 gold) a +0 chain mail (144 gold) (2, -39, Shoals:2) 5 large rocks (7, 2, Shoals:2) a +1 heavy spear a +0 leather armour (9, -13, Shoals:2) a +0 trident (10, -34, Shoals:2) a +0 trident (11, -33, Shoals:2) a +4 trident of freezing a +0 leather armour (12, -34, Shoals:2) a +0 spear (12, -33, Shoals:2) a +0 vampiric trident (12, -32, Shoals:2) a +0 glaive (22, -36, Shoals:2) a +0 battleaxe (28, -28, Shoals:2) a parchment of Soul Splinter (29, -3, Shoals:2) a +0 trident (31, -16, Shoals:2) a +0 halberd (45, 5, Shoals:2) a +0 trident (49, -19, Shoals:2) a +0 rapier Level 3 of the Shoals (5, 23, Shoals:3) 5 large rocks (6, 30, Shoals:3) a +0 trident (6, 31, Shoals:3) a +0 trident (7, 30, Shoals:3) a +0 leather armour a +0 spear (11, 8, Shoals:3) a +0 dagger (12, 35, Shoals:3) a +0 trident (14, 25, Shoals:3) a +0 trident (16, 38, Shoals:3) a +2 rapier of speed a +0 robe (17, 32, Shoals:3) 9 large rocks (18, 20, Shoals:3) a +0 battleaxe of freezing (18, 42, Shoals:3) a +0 longbow a +0 spear (19, 27, Shoals:3) 4 large rocks (21, 23, Shoals:3) 3 large rocks (22, 23, Shoals:3) a +2 battleaxe of freezing 9 large rocks (26, 26, Shoals:3) a +0 chain mail (30, 20, Shoals:3) a +0 long sword (30, 26, Shoals:3) a +4 ring mail of positive energy (35, 39, Shoals:3) a +0 spear a +0 sling (37, 40, Shoals:3) a +0 spear a +0 sling a +0 club a +0 sling (37, 41, Shoals:3) a +0 spear a +0 longbow (38, 6, Shoals:3) a +0 long sword (39, 34, Shoals:3) a +0 helmet (49, 11, Shoals:3) a merfolk skeleton Level 4 of the Shoals (0, 0, Shoals:4) a +0 spear a +0 leather armour (1, -2, Shoals:4) a +1 trident of venom (2, 1, Shoals:4) a +2 spear of venom a +0 leather armour a +0 spear a +0 leather armour a +0 spear a +0 leather armour (3, 0, Shoals:4) a +0 spear a +0 leather armour (6, 9, Shoals:4) a +0 morningstar (10, -26, Shoals:4) a +0 longbow a +0 quarterstaff (10, -14, Shoals:4) a +0 scale mail (10, 10, Shoals:4) a +2 spear of flaming (11, -17, Shoals:4) a +0 great sword (11, 22, Shoals:4) 5 large rocks (12, -19, Shoals:4) a +0 rapier (13, -32, Shoals:4) a +0 trident a +0 trident (15, 15, Shoals:4) a +2 spear of freezing a +0 leather armour (16, 16, Shoals:4) a +0 trident a merfolk corpse (skeletalised by now) (20, 16, Shoals:4) a +0 helmet of sniping (22, -26, Shoals:4) a +0 spear a +0 leather armour (22, -22, Shoals:4) a +0 broad axe (31, -11, Shoals:4) a +0 spear (31, 11, Shoals:4) a snapping turtle corpse (skeletalised by now) (33, 15, Shoals:4) a +0 trident (34, 15, Shoals:4) a +0 scimitar of freezing a +3 chain mail of cold resistance a +0 kite shield of reflection (51, -3, Shoals:4) a +0 rapier of venom a +0 robe (56, -6, Shoals:4) the +1 rapier "Xoogos Jyext" {speed, ^Drain rPois rN+ Dex+4} ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. Level 1 of the Spider Nest (0, 0, Spider:1) a parchment of Frozen Ramparts (0, 3, Spider:1) a +0 short sword (19, -4, Spider:1) a +0 leather armour (32, -6, Spider:1) a staff of air (42, -17, Spider:1) a +3 troll leather armour {Snorg} an amulet of magic regeneration a ring of poison resistance (54, 3, Spider:1) a +4 scimitar of flaming (55, 4, Spider:1) a hell hound skeleton (58, -5, Spider:1) a +0 plate armour Level 2 of the Spider Nest (0, 0, Spider:2) a +0 plate armour (17, 20, Spider:2) a +0 short sword (29, 21, Spider:2) a +0 quarterstaff (52, 31, Spider:2) a +0 robe a +0 lajatang (67, -1, Spider:2) a +0 leather armour Level 3 of the Spider Nest (5, 9, Spider:3) a +0 leather armour (21, -12, Spider:3) a +0 whip (22, -3, Spider:3) a +0 falchion (24, 8, Spider:3) a +0 robe a +0 hand axe (31, -7, Spider:3) a +0 glaive Level 4 of the Spider Nest (0, 0, Spider:4) a large rock (1, -1, Spider:4) a large rock (1, 0, Spider:4) a large rock (2, 3, Spider:4) a large rock (3, 1, Spider:4) a large rock (4, -1, Spider:4) a large rock (5, 5, Spider:4) a large rock (7, 3, Spider:4) a large rock (8, 3, Spider:4) a large rock (10, -5, Spider:4) a +0 war axe a +0 leather armour (21, -12, Spider:4) a scarf of harm a +0 hand axe a +3 leather armour (29, -9, Spider:4) a +0 robe (34, -16, Spider:4) a +0 war axe a +0 leather armour (34, 2, Spider:4) a +0 robe (35, 2, Spider:4) a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour (38, 15, Spider:4) a +0 barding of flying (47, -16, Spider:4) a +0 robe (50, -15, Spider:4) a +0 robe (52, -16, Spider:4) a +0 hand axe a +0 ring mail (53, 3, Spider:4) a +0 mace (56, -11, Spider:4) a +0 hand axe a +0 ring mail (64, -13, Spider:4) the +2 falchion of Mastery {drain, Int+6} Int+6: It affects your intelligence (+6). It cannot be enchanted further.