brummer Level 1 of the Dungeon [Shop] Houmuob's Jewellery Emporium an inkwell talisman (120 gold) the amulet "Deuli" {Chemistry Harm rC- Int+5 SInv} (536 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. a ring of wizardry (unknown) (360 gold) an amulet of reflection (unknown) (360 gold) a ring of magical power (unknown) (240 gold) a ring of the Octopus King {rCorr HP+2 AC+2 EV+2 SH+2} (676 gold) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. HP+2: It affects your health (+2). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). a +5 ring of evasion (unknown) (432 gold) a ring of magical power (unknown) (240 gold) a quill talisman (120 gold) (0, 0, D:1) a +0 club (20, -12, D:1) a ball python corpse (skeletalised by now) (23, -37, D:1) a +0 club a goblin skeleton (27, 4, D:1) a +0 club (31, -36, D:1) a rat skeleton (33, -33, D:1) a +0 short sword 3 stones a kobold skeleton (33, 5, D:1) a ball python skeleton (35, -31, D:1) a bat skeleton (35, 10, D:1) a +0 dagger a goblin skeleton (36, -37, D:1) a +0 robe (38, -9, D:1) a bat corpse (skeletalised by now) (39, -3, D:1) a bat skeleton (41, -41, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (4, 6, D:2) a ball python corpse (16, 6, D:2) an adder corpse (18, 7, D:2) a +0 dagger