brummer Level 1 of the Dungeon (4, -2, D:1) a +0 dagger a goblin skeleton (9, -2, D:1) a quokka skeleton (14, -3, D:1) a quokka skeleton (18, -3, D:1) a quokka skeleton (20, 20, D:1) a +0 ring mail (24, 1, D:1) a +0 robe (25, 3, D:1) a bat skeleton (28, 1, D:1) a ball python skeleton (32, 10, D:1) a +0 leather armour (33, -15, D:1) a ball python skeleton (33, 1, D:1) a +0 short sword 4 stones (34, -16, D:1) a bat skeleton (34, -13, D:1) a rat skeleton (35, 0, D:1) a +0 short sword 2 stones (36, 8, D:1) a +0 dagger (37, -21, D:1) a +0 ring mail a +0 buckler (38, 4, D:1) a +1 dagger of electrocution (41, -12, D:1) a +0 spear (45, 6, D:1) a +0 dagger a goblin skeleton (45, 10, D:1) a +0 rapier Level 2 of the Dungeon (0, 0, D:2) a +0 whip a gnoll corpse (skeletalised by now) a jackal corpse (skeletalised by now) (1, 2, D:2) a +0 robe (4, 14, D:2) a +0 ring mail (7, 8, D:2) a +0 leather armour (8, 2, D:2) an adder skeleton (9, 2, D:2) a +0 quarterstaff (10, -26, D:2) a +0 spear (10, -2, D:2) a +0 short sword (11, -4, D:2) a +0 club a kobold skeleton (11, 10, D:2) a +0 club (12, -5, D:2) a ball python skeleton (19, -14, D:2) a +0 leather armour (20, 15, D:2) a +0 dagger a goblin corpse (skeletalised by now) (24, -2, D:2) a +2 rapier of speed (25, -18, D:2) a staff of necromancy (27, 19, D:2) a hobgoblin skeleton (31, -8, D:2) a +0 hand axe (33, -10, D:2) a +0 club a +0 sling (37, -11, D:2) a +0 dagger (38, 15, D:2) a quokka skeleton Level 3 of the Dungeon (2, 3, D:3) a +0 club (7, 8, D:3) a +0 leather armour (17, 3, D:3) a +0 dagger of venom (24, 0, D:3) a +0 sling of flaming (28, 15, D:3) a +0 dagger (32, 14, D:3) a frilled lizard skeleton (32, 15, D:3) a +0 leather armour a +0 hand axe an orc skeleton (33, 26, D:3) a +0 rapier (43, 24, D:3) a jackal skeleton (44, 24, D:3) an adder skeleton (44, 26, D:3) a bat skeleton (45, 25, D:3) a jackal skeleton (47, 30, D:3) a ball python skeleton (50, 34, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +3 dagger of venom a +0 animal skin a +0 helmet a +0 sling a +0 dagger the hobgoblin skeleton of Robin a hobgoblin skeleton (1, 0, D:4) a +0 dagger a +0 sling (1, 21, D:4) a +0 quarterstaff (2, -1, D:4) a +0 dagger a +0 club a hobgoblin skeleton a goblin skeleton (2, 0, D:4) a +0 dagger a +0 dagger a +0 leather armour (8, 0, D:4) an adder corpse (skeletalised by now) (9, 20, D:4) a +0 club (23, 17, D:4) a +0 flail a +0 whip a +0 spear a +0 club a gnoll skeleton (36, -12, D:4) a +0 leather armour (37, -16, D:4) a +0 cloak Level 5 of the Dungeon (0, 0, D:5) a +0 mace (2, 5, D:5) a +0 shortbow a centaur corpse (skeletalised by now) (9, 30, D:5) a +5 dire flail of holy wrath a +0 scale mail the human skeleton of Edmund (20, 8, D:5) an adder skeleton (20, 10, D:5) a hound skeleton (28, -6, D:5) the +10 short sword of the Buzzard {freeze, rElec rCorr Stlth+} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. (28, 17, D:5) a +0 falchion (28, 33, D:5) a staff of cold (61, 26, D:5) a black bear corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a poisoned dart (0, 4, D:6) 2 poisoned darts (9, -13, D:6) an adder corpse