Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 15401861274284612967 (custom seed) 306 brummer the Thaumaturge (level 6, 43/43 HPs) Began as a Djinni Hedge Wizard on June 19, 2026. Was a Follower of Ashenzari. Quit the game on level 3 of the Dungeon. The game lasted 00:13:49 (3675 turns). brummer the Thaumaturge (Djinni Hedge Wizard) Turns: 3675, Time: 00:13:49 Health: 43/43 AC: 4 Str: 9 XL: 6 Next: 67% Gold: 183 EV: 10 Int: 17 God: Ashenzari [*.....] SH: 5 Dex: 13 rFire + + . (33%) g - +6 dagger "I Knew You'd Do That" {protect, Elem, Melee} (curse) rCold x . . (150%) (no offhand) rNeg . . . (100%) e - +0 leather armour rPois ∞ (0%) h - +0 helmet of Ashenzari's Altruism {Elem, Melee} (curse) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . i - amulet of reflection Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.27/turn %: reflection, clarity @: flying, studying Spellcasting A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, camouflage 1, clarity, teleportitis 1 a: Renounce Religion (0%), Shatter the Chains (0%) You were on level 3 of the Dungeon. You worshipped Ashenzari. Ashenzari was aware of your devotion. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 183 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 dagger of speed g - the cursed +6 dagger "I Knew You'd Do That" (weapon) {protect, Elem, Melee} (You took it off a goblin on level 2 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Missiles f - 2 throwing nets Armour b - a +0 robe c - a +0 hat e - a +0 leather armour (worn) h - the cursed +0 helmet of Ashenzari's Altruism (worn) {Elem, Melee} (You took it off Robin on level 2 of the Dungeon) It cannot be enchanted further. It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Jewellery i - an amulet of reflection (worn) Scrolls p - a scroll of poison a - a scroll of enchant armour V - a scroll of vulnerability Potions C - a potion of cancellation g - 2 potions of magic A - 3 potions of attraction w - a potion of heal wounds e - a potion of enlightenment L - a potion of lignification Skills: - Level 2.1 Fighting + Level 0.7(1.3) Short Blades - Level 2.1 Dodging - Level 1.5 Stealth - Level 9.1 Spellcasting - Level 9.1 Conjurations - Level 9.1 Hexes - Level 9.1 Summonings - Level 9.1 Necromancy - Level 9.1 Translocations - Level 9.1 Forgecraft - Level 9.1(10.3) Fire Magic - Level 9.1(10.3) Ice Magic - Level 9.1(10.3) Air Magic - Level 9.1(10.3) Earth Magic - Level 9.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Blink Tloc 76% N/A 1% 2 c - Call Imp Summ 76% N/A 1% 2 d - Grave Claw Necr 76% 2d12 1% 2 e - Mephitic Cloud Conj/Alch/Air 40% N/A 1% 3 f - Summon Small Mammal Summ 100% N/A 1% 1 g - Static Discharge Conj/Air 80% 3-7/arc 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Your skin changes colour to match your surroundings (Stealth+). You possess an exceptional clarity of mind. You are occasionally teleported next to monsters. Message History The endoplasm is killed! You start resting. HP restored. You start waiting. Done waiting. You see here a rat corpse. You now have 183 gold pieces (gained 12). M - 2 potions of mutation Unknown command. You see here a +0 spear. Found a stone staircase leading down. Found a +0 ring mail. You see here a +0 ring mail. You see here a +0 ring mail. There is a stone staircase leading down here. Key pressed, stopping explore. You encounter a kobold. It is wielding a +0 club. The kobold shouts! Aiming: Mephitic Cloud (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +0 club (chance to affect: 96%) The flask of dizzying concoctions shatters into a vile cloud! The kobold is engulfed in noxious fumes. The kobold appears confused. The kobold is engulfed in noxious fumes. The kobold appears confused. You puncture the kobold! Your weapon exudes an aura of protection. You kill the kobold! HP restored. Done exploring. There is a stone staircase leading down here. Okay, then. You feel extremely strange. You feel agile. You feel strong-willed. You feel extremely strange. You feel clumsy. You no longer feel strong-willed. You feel weirdly uncertain. Your skin functions as natural camouflage. Your thoughts seem clearer. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .###.......##.#######.#.......... ###........##.#.................# ..#...........#.#####.#..#....... ...#....#..#..#.# #............. ....##........#.####..#.##.###.## .......##........................ ..#...................#.##.#.#### #.#.....#.......#.###.#.##.#.# #.#..####..#.#..@.#........#.# .....####........##.#.#.####.# #..........#.###.##.#.#.####.#### †.##.###......†......<........... #.##.###.#.####.###.#######..#### ...........####.###.#######..##.. .........#....................... .........#.####.###.#######..##.. #.######.#.####.###.# #..#### There were no monsters in sight! Vanquished Creatures A scorpion (D:4) A jelly (D:3) Jessica (D:2) Natasha (D:2) Robin (D:2) 2 adders (D:2) A dart slug (D:1) An orc (D:3) 6 ribbon worms 7 hobgoblins 2 jackals (D:1) 4 quokkas 8 ball pythons 7 bats 9 endoplasms 5 frilled lizards 12 goblins 9 kobolds 6 rats 84 creatures vanquished. Vanquished Creatures (collateral kills) Natasha (D:2) A kobold (D:1) 2 creatures vanquished. Grand Total: 86 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | brummer the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | brummer set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 132 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 386 | D:1 | Reached XP level 3. HP: 19/25 MP: 0/0 386 | D:1 | Learned a level 1 spell: Summon Small Mammal 1180 | D:1 | Reached XP level 4. HP: 31/31 MP: 0/0 1290 | D:2 | Encountered Natasha 1300 | D:2 | Killed Natasha 1301 | D:2 | Reached XP level 5. HP: 36/36 MP: 0/0 1301 | D:2 | Learned a level 2 spell: Static Discharge 1398 | D:2 | Found a broken altar of Ashenzari. 1406 | D:2 | Reached skill level 1 in Fighting 1408 | D:2 | Became a worshipper of Ashenzari the Shackled 1550 | D:2 | Encountered Jessica 1554 | D:2 | Killed Jessica 1926 | D:2 | Encountered Natasha 1934 | D:2 | Killed Natasha 2292 | D:2 | Encountered Robin 2301 | D:2 | Reached XP level 6. HP: 15/43 MP: 0/0 2327 | D:2 | Killed Robin 2687 | D:3 | You are sucked into a shaft and drop 1 floor! 2970 | D:2 | Reached * piety under Ashenzari 3673 | D:3 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 3673 | D:3 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 3674 | D:3 | Lost mutation: You are agile. (Dex +4, Str/Int -1) [potion | of mutation] 3674 | D:3 | Lost mutation: You are strong-willed. (Will+) [potion of | mutation] 3674 | D:3 | Gained mutation: You are occasionally teleported next to | monsters. [potion of mutation] 3674 | D:3 | Gained mutation: Your skin changes colour to match your | surroundings (Stealth+). [potion of mutation] 3674 | D:3 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 3675 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_loops_ring, minmay_pentomino_t4 D:2: layout_basic, basic_altar, roderic_serpentine_path, uniq_natasha, uniq_jessica, uniq_robin D:3: layout_basic, minmay_misc_feat_chi D:4: layout_rooms Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 8 9 | 9.1 Conjurations | 8 9 | 9.1 Hexes | 8 9 | 9.1 Summonings | 8 9 | 9.1 Necromancy | 8 9 | 9.1 Translocations | 8 9 | 9.1 Forgecraft | 8 9 | 9.1 Fire Magic | 8 9 | 9.1 Ice Magic | 8 9 | 9.1 Air Magic | 8 9 | 9.1 Earth Magic | 8 9 | 9.1 Alchemy | 8 9 | 9.1 Fighting | 2 | 2.1 Short Blades | | 0.7 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 6 | 12 || 18 Melee: Dagger | 6 | 12 || 18 Cast: Magic Dart | 68 | 123 || 191 Call Imp | 2 | 3 || 5 Mephitic Cloud | | 6 || 6 Blink | | 1 || 1 Invoke: Curse Item | | 2 || 2 Drink: Experience | 1 | || 1 Mutation | | 2 || 2 Read: Enchant weapon | | 4 || 4 Identify | | 1 || 1 Fear | | 1 || 1 Armour: Robe | 9 | || 9 Leather armour | | 24 || 24 Dodge: Dodged | 8 | 23 || 31 Block: Other | | 2 || 2