Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 11284803882619693048 23 buroba the Changeling (level 3, -4/26 HPs) Began as a Merfolk Shapeshifter on Sept 14, 2025. Slain by Terence ... wielding a +0 trident (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:57 (1006 turns). buroba the Changeling (Merfolk Shapeshifter) Turns: 1006, Time: 00:01:58 Health: -4/26 AC: 0 Str: 16 XL: 3 Next: 0% Magic: 3/3 EV: 6 Int: 9 God: Gold: 60 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 animal skin rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn b - melded quill talisman %: no passive effects @: flux-form, inhibited regen, glowing, constricted A: contaminating, glow, reduced hp, weak attacks, (nimble swimmer 2), mertail, inhibited regeneration, MP-powered wands a: End Transformation You were on level 2 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Armour a - a +0 animal skin (melded) Talismans b - a quill talisman (worn) c - a protean talisman Scrolls c - a scroll of enchant armour {unknown} g - 2 scrolls of fog N - a scroll of noise Potions L - a potion of lignification d - a potion of enlightenment {unknown} Baubles a - 2 flux baubles Skills: + Level 2.2 Fighting + Level 3.0 Dodging + Level 0.3 Stealth + Level 3.5 Unarmed Combat + Level 4.8 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 38% 1 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ru Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. You do not regenerate when monsters are visible. You expend magic power (3 MP) to strengthen your wands. Message History Terence hits you with a +0 trident! You hit Terence but do no damage. Terence barely misses you. You crush the flux bauble in your hand and feel its energy flooding your body. Your quills recede back into your body. Your body destabilises. Your +0 animal skin melds into your body. Terence closely misses you. You hit Terence but do no damage. Terence begins to glow. Terence misses you. You hit Terence but do no damage. Terence glows dangerously bright. Terence hits you with a +0 trident! The ball python misses you. The ball python barely misses you. You hit Terence but do no damage. Terence shudders as magic cascades through him! Terence twists and deforms. Terence is severely wounded. Terence misses you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python misses you. You closely miss Terence. Terence is severely wounded. The ball python closely misses you. The ball python completely misses you. Terence completely misses you. You hit Terence. Terence begins to glow. Terence is almost dead. The ball python barely misses you. The ball python misses you. Terence misses you. You completely miss Terence. Terence is almost dead. The ball python misses you. The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is almost dead. The ball python completely misses you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 trident! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ....... .. ....!.. .# ........!# ... .........# .... ........># .... .......#.#... ......@#.#.#....... .#.. ##..#Sp...##.....# .... #.......####.._..##.... ......##.####.........#. ##.##......# ........... #. #....#.####.......#. # ##................#. ##...##..........<. # ..................... .#####................ You could see Terence (contam, misshapen) and a ball python. Vanquished Creatures A dart slug (D:1) 2 endoplasms A giant cockroach (D:1) 3 hobgoblins (D:1) 2 quokkas (D:1) 4 ball pythons (D:1) 2 bats (D:1) 5 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | buroba the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 285 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 951 | D:2 | Reached XP level 3. HP: 26/27 MP: 3/3 959 | D:2 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 959 | D:2 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 980 | D:2 | Found a sacrificial altar of Ru. 992 | D:2 | Noticed Terence 1006 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: shiori_angband_town, layout_basic D:2: layout_rooms, basic_altar, serial_shops, shop, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.0 Fighting | | 2.2 Stealth | | 0.3 Unarmed Combat | | 3.5 Shapeshifting | | 4.8 Action || total ---------------------------++------- Attack: Normal || 59 Melee: Unarmed || 59 Punch || 1 Drink: Curing || 1 Mutation || 1 Read: Teleportation || 1 Noise || 1 Fog || 1 Poison || 1 Stab: Sleeping || 1 Armour: Animal skin || 24 None || 6 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1002 | 892 | 110 | 3 | 697 | 2 | 501.0 | Dungeon | 1002 | 892 | 110 | 3 | 697 | 2 | 501.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 933 daAuts D:2: 69 daAuts