buroba Level 1 of the Dungeon [Shop] Zecrefel's Book Emporium a parchment of Sublimation of Blood (58 gold) a parchment of Petrify (130 gold) a parchment of Maxwell's Portable Piledriver (88 gold) a manual of Axes (800 gold) a parchment of Forge Phalanx Beetle (250 gold) a parchment of Jinxbite (58 gold) a parchment of Passwall (88 gold) a parchment of Grave Claw (58 gold) a parchment of Airstrike (130 gold) a parchment of Mercury Arrow (58 gold) (0, 0, D:1) a quokka corpse (skeletalised by now) (8, -20, D:1) a +0 trident (8, -16, D:1) a +0 dagger a goblin skeleton (13, -40, D:1) a ball python skeleton (13, 2, D:1) a +0 dagger a goblin skeleton (14, -3, D:1) a +0 robe (14, 0, D:1) a quokka skeleton (18, -5, D:1) a +0 whip 4 stones (22, -30, D:1) a quokka corpse (skeletalised by now) (23, -25, D:1) a +0 whip (26, 4, D:1) 3 curare-tipped darts (36, -43, D:1) a +2 short sword of electrocution a stone (39, -11, D:1) 6 poisoned darts (39, 4, D:1) a +0 dagger (41, -31, D:1) a quokka skeleton (63, -41, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 2, D:2) a +0 helmet (3, 2, D:2) a +0 ring mail (6, -3, D:2) an adder corpse (skeletalised by now) (15, -19, D:2) a +0 ring mail (20, -12, D:2) a bat skeleton (22, 7, D:2) a frilled lizard skeleton (23, -31, D:2) a +0 pair of gloves (24, -7, D:2) a ball python corpse (skeletalised by now) (24, 9, D:2) a rat skeleton (25, -33, D:2) a +0 club a kobold corpse (skeletalised by now) (27, -34, D:2) a +0 ring mail (32, -21, D:2) a +0 robe (36, -4, D:2) a human skeleton (37, -3, D:2) a human skeleton (38, -2, D:2) a human corpse (skeletalised by now) (41, -8, D:2) a human skeleton (41, -3, D:2) a human corpse (skeletalised by now) (42, -21, D:2) a +0 short sword a kobold skeleton (45, -2, D:2) a frilled lizard corpse (skeletalised by now) (50, -14, D:2) a +0 dagger (51, -14, D:2) a +0 short sword 5 stones Level 3 of the Dungeon [Shop] Netzijel's Antique Weapon Boutique a +0 short sword (90 gold) the +3 dagger of False Accusations {freeze, rF++ rCorr Dex-5} (1146 gold) rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. a +0 rapier (165 gold) a +0 club (15 gold) a +0 war axe (105 gold) a +0 spear (90 gold) the +6 dagger "Sarit" {holy, rC- rN++ Str+2 Stlth+} (1533 gold) rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 dagger (60 gold) a +0 scimitar (180 gold) (6, 40, D:3) a +0 dagger (7, -8, D:3) a rat corpse (skeletalised by now) (11, -19, D:3) a rat corpse (skeletalised by now) (12, -20, D:3) a +0 robe (17, 25, D:3) a rat corpse (skeletalised by now) (18, 17, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (28, 28, D:3) a ball python corpse (skeletalised by now) (30, 26, D:3) a ball python corpse (skeletalised by now) (37, -5, D:3) a +0 whip a kobold corpse (skeletalised by now) (39, 31, D:3) a +0 club (47, -18, D:3) a quokka skeleton Level 4 of the Dungeon [Shop] Kosy's Antique Armour Boutique a +0 ring mail (108 gold) a +0 cloak (121 gold) a +0 leather armour (54 gold) a +0 helmet of sniping (310 gold) a +0 robe (24 gold) a +0 ring mail (108 gold) a +1 chain mail of cold resistance (486 gold) a +0 robe (24 gold) (6, -3, D:4) a +0 flail a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 robe (7, -4, D:4) a +0 hand axe a +0 chain mail (12, -18, D:4) a +0 club (13, -12, D:4) a +1 flail of protection (16, 32, D:4) a +0 club (25, -24, D:4) a +0 chain mail (37, -1, D:4) a +0 mace (38, -2, D:4) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (38, -1, D:4) a +0 dagger a +0 club Level 5 of the Dungeon (1, -5, D:5) a +0 dagger a +0 robe (2, -9, D:5) a +0 war axe (4, -4, D:5) a +0 rapier of freezing a +0 leather armour (8, 36, D:5) a +0 robe (16, 15, D:5) a +0 dagger (26, 21, D:5) a +0 cloak (27, 18, D:5) a +0 hammer (35, 27, D:5) a +0 ring mail (41, 3, D:5) a +0 trident (41, 15, D:5) a +0 whip (50, 30, D:5) a +0 whip Level 6 of the Dungeon (4, 22, D:6) a +0 sling (10, 50, D:6) a +0 robe (11, 47, D:6) a +0 antimagic short sword (12, 46, D:6) a +2 antimagic halberd a +1 antimagic short sword (27, 33, D:6) a +0 giant club (32, 34, D:6) a +0 robe (43, 6, D:6) a +0 flail a +0 leather armour Level 7 of the Dungeon (23, -1, D:7) a ring of resist corrosion (31, 32, D:7) a parchment of Alistair's Walking Alembic (36, 10, D:7) a +0 rapier Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 hand axe (1, 0, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (15, -19, D:8) a +0 chain mail (27, -29, D:8) a +0 club (41, 3, D:8) a scroll of noise (58, -25, D:8) a maw talisman Level 9 of the Dungeon (4, 3, D:9) a +0 giant spiked club a +0 giant club (15, 4, D:9) a +0 dagger 6 poisoned darts (16, 5, D:9) a +0 vampiric spear (19, 35, D:9) a +0 dagger a +0 robe (19, 36, D:9) a +0 whip (19, 39, D:9) a +0 dagger a +0 robe (19, 41, D:9) a +0 dagger a +0 hand axe a +0 short sword (19, 42, D:9) a +0 glaive a +0 plate armour (19, 43, D:9) a +0 mace a +0 chain mail (20, 10, D:9) a +0 shortbow (21, 52, D:9) a +0 halberd (21, 54, D:9) a +0 flail (30, 38, D:9) a +0 flail (31, 4, D:9) 4 poisoned darts (31, 53, D:9) a +0 spear a +0 ring mail (32, 38, D:9) a +0 trident a +0 orcbow a +0 chain mail (36, -4, D:9) a +0 flail (36, -3, D:9) a +0 whip a +0 leather armour (36, -2, D:9) a +0 mace a +0 scale mail (38, -3, D:9) a +0 club (42, 3, D:9) a +0 shortbow (47, 24, D:9) a +0 club a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a +0 chain mail (6, -13, D:10) a +0 buckler (15, -23, D:10) a +0 mace (22, -14, D:10) a parchment of Awaken Armour (34, 8, D:10) a staff of cold (34, 24, D:10) a scroll of noise (35, -2, D:10) a +0 quarterstaff a +0 sling a +0 ring mail (39, 9, D:10) a +0 dagger (40, 24, D:10) a +0 ring mail (45, -24, D:10) a +0 club 4 poisoned darts (46, -24, D:10) a +0 club a +0 dagger (46, -23, D:10) a +0 short sword a +0 club 2 stones (46, 13, D:10) a +0 sling (47, -23, D:10) a +0 dagger 2 stones (51, 20, D:10) a staff of air Level 11 of the Dungeon (0, 0, D:11) a potion of might (3, 0, D:11) a +0 quarterstaff (8, 4, D:11) 13 gold pieces (8, 6, D:11) 12 gold pieces (9, 5, D:11) 5 gold pieces (9, 7, D:11) 15 gold pieces (10, 3, D:11) 31 gold pieces (10, 4, D:11) the +5 arbalest "Ifefeq" {drain, ^Fragile rElec Int+2} ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (unseen) (10, 5, D:11) a +0 club (10, 6, D:11) 14 gold pieces (10, 8, D:11) 22 gold pieces (11, 3, D:11) a +0 orcbow (11, 4, D:11) a parchment of Confusing Touch (11, 5, D:11) a parchment of Summon Horrible Things (11, 6, D:11) 14 gold pieces (11, 7, D:11) 18 gold pieces (12, 3, D:11) 2 atropa-tipped darts (12, 4, D:11) a +0 troll leather armour (12, 5, D:11) a +1 scimitar of flaming (unseen) (12, 6, D:11) a +0 leather armour (12, 8, D:11) 16 gold pieces (13, 3, D:11) a scroll of identify (13, 4, D:11) 27 gold pieces (13, 5, D:11) 41 gold pieces (13, 6, D:11) 17 gold pieces (13, 7, D:11) 15 gold pieces (18, 27, D:11) a +1 heavy halberd