Dungeon Crawl Stone Soup version 0.35-a0-449-g293c6a0512 (webtiles) character file. Game seed: 3899046036130807347 1023 buroba the Ruffian (level 8, -4/57 HPs) Began as a Gnoll Shapeshifter on June 5, 2026. Was an Initiate of Yredelemnul. Slain by an orc warrior ... wielding a +0 flail (25 damage) ... on level 6 of the Dungeon. The game lasted 00:12:26 (3632 turns). buroba the Ruffian (Gnoll Shapeshifter) Turns: 3632, Time: 00:12:27 Health: -4/57 AC: 4 Str: 14 XL: 8 Next: 22% Magic: 12/12 EV: 13 Int: 9 God: Yredelemnul [......] Gold: 243 SH: 0 Dex: 16 Spells: 13/13 levels left rFire + . . (50%) f - +4 dagger of the Sage {chaos, rElec Will+ Dex+2 Stlth-} rCold . . . (100%) (no offhand) rNeg . . . (100%) g - +2 robe of the Disbelieving Gods {rElec rPois} rPois + (33%) (helmet unavailable) rElec + (33%) (cloak unavailable) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... d - amulet of the acrobat Stlth ++ e - ring of protection from fire HPRegen 0.29/turn (no ring) MPRegen 0.13/turn c - medusa talisman %: acrobat @: medusa-form, on lithotoxin cooldown, wreathed by umbra, lit torch A: stinger hair, lithotoxin, reduced hp, fangs 1, treasure sense, distributed training a: Renounce Religion (0%), Light the Black Torch (0%), Recall Undead Harvest (1%) You were on level 6 of the Dungeon. You worshipped Yredelemnul. Yredelemnul was noncommittal. You had a mane of long, stinging tendrils on your head. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 243 gold pieces. Inventory: Hand Weapons f - the +4 dagger of the Sage (weapon) {chaos, rElec Will+ Dex+2 Stlth-} (You took it off a hobgoblin on level 3 of the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). Stlth-: It makes you less stealthy. It cannot be enchanted further. Armour g - the +2 robe of the Disbelieving Gods (worn) {rElec rPois} (You found it on level 3 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. Jewellery d - an amulet of the acrobat (worn) e - a ring of protection from fire (worn) Talismans b - a quill talisman c - a medusa talisman (worn) Wands c - a wand of warping (4) Scrolls I - a scroll of immolation Potions L - a potion of lignification A - a potion of attraction e - 2 potions of enlightenment C - a potion of cancellation c - 2 potions of curing Baubles a - 3 flux baubles Skills: + Level 5.6 Fighting + Level 3.1 Short Blades + Level 3.1 Long Blades + Level 3.1 Axes + Level 3.1 Maces & Flails + Level 3.1 Polearms + Level 3.1 Staves + Level 3.1 Ranged Weapons + Level 3.1 Throwing + Level 3.1 Armour + Level 5.6 Dodging + Level 3.1 Stealth + Level 3.1 Shields + Level 7.3 Unarmed Combat + Level 3.1 Spellcasting + Level 2.5 Conjurations + Level 2.5 Hexes + Level 2.5 Summonings + Level 2.5 Necromancy + Level 2.5 Translocations + Level 2.5 Forgecraft + Level 2.5 Fire Magic + Level 2.5 Ice Magic + Level 2.5 Air Magic + Level 2.5 Earth Magic + Level 2.5 Alchemy + Level 3.4 Invocations + Level 3.1 Evocations + Level 7.2 Shapeshifting You had 13 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 24% N/A 11% 1 Blink Tloc 12% N/A 16% 2 Scorch Fire 12% 2d5 16% 2 Searing Ray Conj 12% 2d4 16% 2 Ozocubu's Armour Ice 6% N/A 30% 3 Sigil of Binding Hex 6% N/A 30% 3 Brom's Barrelling Bould Conj/Erth 6% 2d4 71% 4 Olgreb's Toxic Radiance Alch 6% N/A 71% 4 Summon Forest Summ/Tloc 3% N/A 96% 5 Infestation Necr 3% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Cheibriados Elyvilon Trog Yredelemnul Innate Abilities, Weirdness & Mutations You have a mane of long, stinging tendrils on your head. Your tendrils poison nearby enemies when you attack. When significantly injured, you may petrify poisoned enemies. Your maximum health is decreased, since you lack skill for your form. Your helmet and cloak are melded. You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Your tendrils sting the orc warrior. The orc warrior looks even sicker. The orc warrior misses you. You hit the orc warrior. The orc warrior seems to grow stronger. The orc warrior is moderately wounded. Your tendrils sting the orc warrior. The orc warrior looks as sick as possible! The orc warrior hits you with a +0 flail! You hit the orc warrior but do no damage. The orc warrior is moderately wounded. Your tendrils sting the orc warrior. The orc warrior looks as sick as possible! The orc warrior hits you with a +0 flail!! Your pain echoes through the poison around you! The orc warrior resists. You closely miss the orc warrior. You bite the orc warrior, but do no damage. The orc warrior is moderately wounded. Your tendrils sting the orc warrior. The orc warrior looks as sick as possible! The orc warrior closely misses you. You closely miss the orc warrior. The orc warrior is moderately wounded. Your sting misses the orc warrior. The orc warrior closely misses you. You hit the orc warrior. Your bite misses the orc warrior. The orc warrior is moderately wounded. Your tendrils sting the orc warrior. The orc warrior looks as sick as possible! The orc warrior closely misses you. You hit the orc warrior but do no damage. The orc warrior is heavily wounded. Your sting misses the orc. Your tendrils sting the orc warrior. The orc warrior looks as sick as possible! You hit the orc warrior but do no damage. The orc warrior suddenly seems more resistant. The orc warrior is heavily wounded. Your sting misses the orc. Your tendrils sting the orc warrior. The orc warrior looks as sick as possible! The orc warrior hits you with a +0 flail!! You die... Your body rises from the dead as a mindless zombie. ∆ ∆ .############## .....ooJZ..>..# .############.###.## #..<....# #.####..# #~ # ≈≈ ≈≈. ∆ ∆ #≈#. ≈≈## ∆ You could see an orc warrior (strong, resistant, extremely poisoned, ally target), an orc and a friendly orc zombie (minion). Vanquished Creatures A water moccasin (D:5) 2 kobold geomancers (D:5) A phantom (D:5) 3 scorpions 2 howler monkeys A bombardier beetle (D:4) A hound (D:4) A sleepcap (D:5) A clockroach (D:4) 3 orc wizards (D:5) Natasha (thrice) (D:2) 9 adders 5 dart slugs 8 orcs 2 ribbon worms (D:3) 5 endoplasms 5 hobgoblins 2 quokkas 6 ball pythons 7 bats 3 frilled lizards 5 goblins 7 kobolds 5 rats 88 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | buroba the Gnoll Shapeshifter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 214 | D:1 | Reached XP level 2. HP: 16/26 MP: 2/2 722 | D:2 | Encountered Natasha 731 | D:2 | Killed Natasha 732 | D:2 | Reached skill level 1 in Invocations 732 | D:2 | Reached XP level 3. HP: 7/31 MP: 2/4 798 | D:2 | Reached skill level 1 in Short Blades 798 | D:2 | Reached skill level 1 in Long Blades 798 | D:2 | Reached skill level 1 in Axes 798 | D:2 | Reached skill level 1 in Maces & Flails 798 | D:2 | Reached skill level 1 in Polearms 798 | D:2 | Reached skill level 1 in Staves 798 | D:2 | Reached skill level 1 in Ranged Weapons 798 | D:2 | Reached skill level 1 in Throwing 798 | D:2 | Reached skill level 1 in Armour 798 | D:2 | Reached skill level 1 in Stealth 798 | D:2 | Reached skill level 1 in Shields 798 | D:2 | Reached skill level 1 in Spellcasting 798 | D:2 | Reached skill level 1 in Evocations 912 | D:2 | Reached XP level 4. HP: 21/38 MP: 5/5 955 | D:2 | Encountered Natasha 963 | D:2 | Killed Natasha 964 | D:2 | Reached skill level 1 in Conjurations 964 | D:2 | Reached skill level 1 in Hexes 964 | D:2 | Reached skill level 1 in Summonings 964 | D:2 | Reached skill level 1 in Necromancy 964 | D:2 | Reached skill level 1 in Translocations 964 | D:2 | Reached skill level 1 in Forgecraft 964 | D:2 | Reached skill level 1 in Fire Magic 964 | D:2 | Reached skill level 1 in Ice Magic 964 | D:2 | Reached skill level 1 in Air Magic 964 | D:2 | Reached skill level 1 in Earth Magic 964 | D:2 | Reached skill level 1 in Alchemy 970 | D:2 | Encountered Natasha 1080 | D:2 | Killed Natasha 1190 | D:2 | Reached XP level 5. HP: 37/43 MP: 6/6 1780 | D:3 | Identified the +4 dagger of the Sage {chaos, rElec Will+ | Dex+2 Stlth-} 1819 | D:3 | Identified the +2 robe of the Disbelieving Gods {rElec | rPois} 1936 | D:3 | Found a faded altar of an unknown god. 2375 | D:4 | Reached XP level 6. HP: 43/50 MP: 8/8 2390 | D:4 | Reached skill level 5 in Fighting 2390 | D:4 | Reached skill level 5 in Dodging 2699 | D:5 | Entered Level 5 of the Dungeon 2774 | D:5 | Reached XP level 7. HP: 49/56 MP: 10/10 3022 | D:5 | Reached XP level 8. HP: 10/63 MP: 12/12 3403 | D:5 | Found a basalt altar of Yredelemnul. 3415 | D:5 | Found a white marble altar of Elyvilon. 3472 | D:5 | Found a snail-covered altar of Cheibriados. 3500 | D:5 | Found a bloodstained altar of Trog. 3511 | D:5 | Became a worshipper of Yredelemnul the Fallen 3632 | D:6 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_basic, due_unseen_surprise D:2: layout_loops_cross, uniq_natasha D:3: layout_basic, angelslayer_ecumenical_altar_broken_walls_simple D:4: layout_basic, kennysheep_decorative_pillar D:5: layout_basic, nicolae_overflow_quartered_altars D:6: layout_loops_ring, minmay_temple_entry_ruins, dk_vineyard_2, hex_medium, chequers_serial_rivers_small_b, uniq_duvessa Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Invocations | 1 2 3 | 3.4 Short Blades | 1 2 3 | 3.1 Long Blades | 1 2 3 | 3.1 Axes | 1 2 3 | 3.1 Maces & Flails | 1 2 3 | 3.1 Polearms | 1 2 3 | 3.1 Staves | 1 2 3 | 3.1 Ranged Weapons | 1 2 3 | 3.1 Throwing | 1 2 3 | 3.1 Armour | 1 2 3 | 3.1 Stealth | 1 2 3 | 3.1 Shields | 1 2 3 | 3.1 Spellcasting | 1 2 3 | 3.1 Evocations | 1 2 3 | 3.1 Conjurations | 1 2 | 2.5 Hexes | 1 2 | 2.5 Summonings | 1 2 | 2.5 Necromancy | 1 2 | 2.5 Translocations | 1 2 | 2.5 Forgecraft | 1 2 | 2.5 Fire Magic | 1 2 | 2.5 Ice Magic | 1 2 | 2.5 Air Magic | 1 2 | 2.5 Earth Magic | 1 2 | 2.5 Alchemy | 1 2 | 2.5 Fighting | 5 | 5.6 Dodging | 5 | 5.6 Unarmed Combat | 7 | 7.3 Shapeshifting | 7 | 7.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 56 | 114 | 85 || 255 Melee: Unarmed | 56 | 43 | || 99 Stingers | 27 | 60 | 48 || 135 Punch | 2 | 1 | || 3 Bite | 6 | 9 | 11 || 26 Dagger | | 71 | 85 || 156 Invoke: Light the Black T | | | 1 || 1 Drink: Heal wounds | 1 | | || 1 Attraction | 1 | | || 1 Read: Enchant weapon | 1 | | || 1 Identify | | 3 | || 3 Immolation | | 1 | || 1 Blinking | | 1 | || 1 Fog | | 1 | || 1 Amnesia | | 1 | || 1 Teleportation | | 1 | || 1 Revelation | | 1 | || 1 Stab: Sleeping | | 2 | 1 || 3 Blind | | | 1 || 1 Armour: Animal skin | 34 | 10 | || 44 Robe | | 27 | 58 || 85 Dodge: Dodged | 36 | 61 | 48 || 145 Form: Medusa | 1 | | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3602 | 3488 | 114 | 4 | 2736 | 6 | 600.3 | Dungeon | 3602 | 3488 | 114 | 4 | 2736 | 6 | 600.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 903 daAuts D:1: 813 daAuts D:2: 796 daAuts D:4: 620 daAuts D:3: 451 daAuts D:6: 17 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Yredelemnul | 0 | 34824 | 15 | 1 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Yredelemnul Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++-------