buroba Level 1 of the Dungeon (0, 0, D:1) a +0 war axe (14, 6, D:1) a jackal corpse (skeletalised by now) (15, 7, D:1) a +0 dagger (24, -7, D:1) a +0 club (30, -10, D:1) a jackal skeleton (30, 9, D:1) a quill talisman a +0 whip (31, 9, D:1) a +0 spear (32, -11, D:1) a jackal skeleton (35, 12, D:1) an ogre skeleton (35, 17, D:1) an orc skeleton (39, -3, D:1) a +0 dagger (39, 12, D:1) an ogre skeleton (39, 17, D:1) a gnoll skeleton (43, -2, D:1) a +4 spear (43, 17, D:1) a gnoll skeleton (46, -7, D:1) a ball python corpse (skeletalised by now) (50, 2, D:1) a +0 whip 4 stones a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) an orb of attunement (0, 18, D:2) a hobgoblin corpse (skeletalised by now) (10, 27, D:2) a +0 robe (11, -13, D:2) a +0 leather armour (11, 21, D:2) an adder skeleton (13, 21, D:2) a frilled lizard skeleton (15, -10, D:2) the felid corpse of Natasha (skeletalised by now) (16, -7, D:2) a +0 pair of boots (19, -2, D:2) a +0 club (33, 12, D:2) a +0 hand axe (35, -2, D:2) a +0 quarterstaff Level 3 of the Dungeon [Shop] Reul's Weapon Shop 2 poisoned darts (13 gold) a +0 flail (38 gold) a +0 dagger of holy wrath (61 gold) a +0 spear (33 gold) the +8 battleaxe "Ruitiun" {heavy, rF+ rN+} (838 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 hand axe (33 gold) (0, 0, D:3) a +0 leather armour (2, 13, D:3) a ball python corpse (skeletalised by now) (3, 13, D:3) a ball python skeleton (4, 7, D:3) a +0 sling (15, -7, D:3) a +0 whip 2 stones (21, -11, D:3) a +0 dagger a +0 whip a +0 leather armour a +0 club an orc skeleton an orc skeleton (21, -10, D:3) a +0 short sword a +0 whip an orc skeleton (21, 22, D:3) 2 boomerangs (25, -1, D:3) a +0 club (26, -9, D:3) a +0 robe (30, -25, D:3) 2 silver javelins (30, 9, D:3) a +0 cloak (37, -6, D:3) a +0 club (38, 11, D:3) a +0 dagger (39, 10, D:3) a frilled lizard corpse (skeletalised by now) (40, 15, D:3) a human corpse (skeletalised by now) (50, 33, D:3) a +0 dagger (52, 12, D:3) a +0 club (54, -27, D:3) a +0 club a goblin corpse (skeletalised by now) (61, 13, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (4, -20, D:4) a +3 flail (4, 11, D:4) a +0 robe a hobgoblin skeleton a yak skeleton (5, 11, D:4) a yak skeleton (5, 14, D:4) 2 stones a +0 dagger a kobold skeleton (12, -2, D:4) a +0 club a goblin skeleton (14, 3, D:4) an iguana corpse (skeletalised by now) (15, 0, D:4) a +0 dagger (15, 4, D:4) a +0 war axe (16, 4, D:4) a +0 halberd a gnoll skeleton (18, 3, D:4) a +0 halberd a +0 quarterstaff a hobgoblin corpse (skeletalised by now) (19, 16, D:4) a hobgoblin corpse (skeletalised by now) (21, 0, D:4) a ball python corpse (skeletalised by now) (21, 16, D:4) a jackal corpse (skeletalised by now) (23, 3, D:4) a +0 flail (23, 15, D:4) a jackal corpse (skeletalised by now) (28, 17, D:4) a human skeleton Level 5 of the Dungeon (34, 13, D:5) a +0 giant spiked club (46, -10, D:5) a +0 giant club (47, -18, D:5) a +0 club (53, 0, D:5) a +1 whip of freezing a +0 robe Level 6 of the Dungeon (7, 9, D:6) a +0 flail (8, 8, D:6) a +0 hand axe a +0 leather armour (8, 9, D:6) a +0 club a +0 ring mail (8, 10, D:6) a +0 dagger (9, 9, D:6) a +0 dagger a +0 robe (12, 12, D:6) 2 poisoned darts (20, -30, D:6) a +0 short sword (20, -9, D:6) a +0 hand axe a +0 leather armour a +3 heavy broad axe (21, -37, D:6) a +0 glaive +0 swamp dragon scales (21, -35, D:6) a +0 whip (21, -9, D:6) a +0 short sword (22, -7, D:6) a +0 short sword (22, -4, D:6) a +0 club (24, -18, D:6) a +0 scimitar a +0 robe (24, -4, D:6) a +0 plate armour (25, -19, D:6) a +0 pair of gloves (29, 11, D:6) a +0 short sword a +0 leather armour (36, -12, D:6) a +0 pair of boots (38, -6, D:6) a +0 giant club (39, -23, D:6) a +0 short sword (40, -21, D:6) a +0 flail a +0 chain mail (41, -23, D:6) a +0 trident a +0 scale mail (42, -15, D:6) a +0 spear (42, -14, D:6) a +0 spear (43, -15, D:6) a +0 whip a +0 leather armour (43, -14, D:6) a +0 whip (43, -13, D:6) a +0 whip Level 7 of the Dungeon (3, -28, D:7) a +0 leather armour (4, -10, D:7) an orb of pyromania (11, 4, D:7) a +0 spear (13, -20, D:7) a +0 rapier (21, -5, D:7) a +0 whip (22, -7, D:7) a +0 short sword (22, -5, D:7) a +3 whip a +0 club 4 poisoned darts a kobold corpse (skeletalised by now) (23, -6, D:7) a +0 dagger (24, -4, D:7) a +0 short sword (25, -4, D:7) a +0 short sword 5 poisoned darts (26, -5, D:7) a +0 short sword 3 stones (29, -21, D:7) a +0 dagger a +0 robe (45, -18, D:7) a +0 short sword (46, -20, D:7) a +0 dagger (46, -19, D:7) a +0 dagger a stone (46, -18, D:7) a +0 club 3 poisoned darts (46, -17, D:7) a +0 dagger 5 stones (47, -19, D:7) a +0 dagger (51, -18, D:7) a +0 club Level 8 of the Dungeon [Shop] Vajost's Jewellery Emporium a blade talisman (420 gold) a ring of willpower (unknown) (350 gold) a +6 ring of intelligence (504 gold) the amulet of Ythrif {Dissipate rF+ rN+ Regen+} (674 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rF+: It protects you from fire. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. a +5 ring of evasion (unknown) (504 gold) a ring of protection from cold (unknown) (350 gold) a ring of willpower (unknown) (350 gold) a ring of positive energy (unknown) (280 gold) a ring of willpower (unknown) (350 gold) a +4 ring of slaying (unknown) (504 gold) (2, 22, D:8) a +0 longbow (11, -5, D:8) a +0 hand axe a +0 spear a +0 leather armour (16, -3, D:8) a +0 dagger a +0 robe (18, 29, D:8) a +0 ring mail (26, 20, D:8) a +0 flail (27, 20, D:8) a +0 club a +0 robe (27, 25, D:8) a +0 leather armour (28, 20, D:8) a +0 spear (28, 21, D:8) a +0 flail (29, 19, D:8) a +0 halberd (33, 6, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a +0 club (1, -2, D:9) a +0 club 5 stones (1, -1, D:9) a +0 club a +0 whip 6 stones (1, 36, D:9) a +0 dagger a +0 robe (2, -3, D:9) a +0 whip (2, -2, D:9) a +0 ring mail (2, -1, D:9) a +0 whip 3 poisoned darts (8, 34, D:9) a +0 club (12, 10, D:9) a +0 dagger a +0 robe (13, 10, D:9) a +0 dagger a +0 robe (13, 11, D:9) a +0 dagger a +0 robe (21, 19, D:9) a +0 orcbow (21, 28, D:9) a +0 hand axe (23, 10, D:9) a +0 robe (24, 34, D:9) a +0 club (25, -11, D:9) a +0 short sword a stone a kobold skeleton (25, -9, D:9) a +0 whip a +0 short sword 11 poisoned darts (26, -9, D:9) a +0 whip (26, -8, D:9) a +0 dagger a +0 short sword 2 stones (27, -9, D:9) a +0 dagger (38, 34, D:9) a +0 dagger a +0 robe (44, 24, D:9) a +0 whip a +0 chain mail (45, 22, D:9) a +0 dire flail a +0 plate armour (45, 24, D:9) a +0 dagger a +0 chain mail Level 10 of the Dungeon (16, -28, D:10) 3 potions of curing the quill talisman of the Engineer {Int+2 Dex+2 SInv} [quill talisman] Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. (25, -35, D:10) a +0 orcbow (37, 1, D:10) a +0 whip (37, 2, D:10) a +0 club (38, -15, D:10) a +2 dagger a +0 robe a +3 great sword of freezing a +0 robe a +4 dagger of freezing a +0 robe a +0 hand axe a +0 robe a +0 long sword a +0 robe (39, 1, D:10) a +0 dagger a +0 robe (39, 2, D:10) a +0 dagger a +0 ring mail the Ecumenical Temple