bwmf1211 Level 1 of the Dungeon [Shop] The Oracle's Delphic Readings a scroll of amnesia (44 gold) a scroll of brand weapon (104 gold) a scroll of summoning (104 gold) a scroll of silence (104 gold) a scroll of vulnerability (44 gold) a book of Burglary (242 gold) a scroll of noise (11 gold) a book of Cantrips (176 gold) a book of Cantrips (176 gold) (0, 0, D:1) a +0 robe (2, 4, D:1) a +0 ring mail (2, 6, D:1) a +0 robe (7, -1, D:1) a +0 animal skin (10, 23, D:1) a hobgoblin corpse (skeletalised by now) (13, 48, D:1) a +0 dagger (14, 5, D:1) a +0 club (14, 6, D:1) a +0 club (16, 9, D:1) 5 stones (19, 41, D:1) a +0 club (24, 50, D:1) a quokka corpse (skeletalised by now) (31, 32, D:1) a book of Scorching (33, 13, D:1) a ball python corpse (skeletalised by now) (34, 23, D:1) a +0 whip (34, 41, D:1) a ball python corpse (skeletalised by now) (34, 42, D:1) a hobgoblin corpse (skeletalised by now) (35, 23, D:1) a frilled lizard skeleton (45, 20, D:1) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (55, 28, D:1) a ball python corpse (skeletalised by now) (55, 32, D:1) a +0 ring mail (56, 14, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (8, 5, D:2) a +0 long sword (9, 1, D:2) a frilled lizard skeleton (11, 4, D:2) a +0 robe (21, -6, D:2) a +2 dagger of flaming a kobold corpse (skeletalised by now) (24, -23, D:2) a +0 whip (25, -9, D:2) a +0 robe (26, 12, D:2) 6 stones (33, -21, D:2) a rat corpse (skeletalised by now) (33, 8, D:2) 6 stones (35, -20, D:2) an adder corpse (skeletalised by now) (38, -7, D:2) a +0 spear (50, -20, D:2) a book of Winter (67, 15, D:2) 3 poisoned darts Level 3 of the Dungeon (3, -3, D:3) a +0 dagger (5, -3, D:3) a rat skeleton (8, -8, D:3) a +0 club a kobold skeleton (9, 4, D:3) a +0 robe (13, -15, D:3) a +0 dagger (16, -25, D:3) a bat skeleton (19, -15, D:3) a frilled lizard skeleton (22, -31, D:3) the +6 scale mail "Tysuelae" {Harm Int+2 SInv} Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. Harm: It increases damage dealt and taken. (32, -15, D:3) a hobgoblin corpse (skeletalised by now) (32, -14, D:3) a ball python corpse (skeletalised by now) (39, 5, D:3) a +0 whip (40, 4, D:3) a +0 spear a gnoll corpse (skeletalised by now) (41, 4, D:3) a +0 spear a +0 chain mail a gnoll corpse (skeletalised by now) (51, -16, D:3) a ring of magical power (60, -18, D:3) a +0 long sword (64, -19, D:3) a +0 hand axe (64, -15, D:3) a +0 dagger (65, -17, D:3) 6 stones Level 4 of the Dungeon (0, 0, D:4) a bombardier beetle corpse (0, 3, D:4) a +0 sling (4, 5, D:4) a +0 ring mail (17, 31, D:4) a +0 hand axe (17, 33, D:4) a +0 club a goblin corpse (24, 39, D:4) 5 stones (33, 30, D:4) a +0 scale mail (34, 40, D:4) a +0 dagger a kobold corpse