Dungeon Sprint DCSS version 0.34-a0-1600-g5710f06dab (webtiles) character file. Game seed: 10756799476884151144 25 c22 the Poker (level 2, 29/29 HPs) Began as a Minotaur Fighter on Dec 7, 2025. Got out of the dungeon alive. The game lasted 00:00:23 (12 turns). c22 the Poker (Minotaur Fighter) Turns: 12, Time: 00:00:23 Health: 29/29 AC: 6 Str: 20 XL: 2 Next: 82% Magic: 1/1 EV: 8 Int: 5 God: Gold: 0 SH: 4 Dex: 9 Spells: 1/1 levels left rFire . . . (100%) b - +0 trident {DPS:13.4 (13.8/1.0), Acc+1} rCold . . . (100%) A - +0 buckler {SH:4.3, EV-0.3} rNeg . . . (100%) a - +0 scale mail {AC:7.0, EV-1.7} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.07/turn %: no teleportation @: mighty, hasted, very quick A: horns 2, retaliatory headbutt a: no special abilities You escaped. You visited 1 branch Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Inventory: Hand Weapons b - a +0 trident (weapon) {DPS:13.4 (13.8/1.0), Acc+1} Armour a - a +0 scale mail (worn) {AC:7.0, EV-1.7} A - a +0 buckler (worn) {SH:4.3, EV-0.3} Scrolls b - a scroll of blinking {@r3, Unable-TeleTreeMesm} Potions m - a potion of might b - a potion of curing {@q2, 5-11HP} w - a potion of heal wounds {@q1, 10-37HP} g - 2 potions of magic {@q5, 10-37MP} B - a potion of berserk rage {10-19T, ImmuneSleep} Skills: + Level 5.4 Fighting * Level 6.1 Polearms - Level 3.6 Armour - Level 3.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Message History Setting a skill training target for Maces & Flails at 12.0. Setting a skill training target for Axes at 16.0. Setting a skill training target for Polearms at 14.0. Setting a skill training target for Staves at 12.0. Setting a skill training target for Throwing at 9.0. Setting a skill training target for Short Blades at 14.0. Setting a skill training target for Long Blades at 12.0. Setting a skill training target for Ranged Weapons at 18.0. Setting a skill training target for Armour at 9.0. Setting a skill training target for Dodging at 4.0. Setting a skill training target for Shields at 9.0. Setting a skill training target for Stealth at 3.5. Setting a skill training target for Hexes at 6.0. Setting a skill training target for Summonings at 6.0. Setting a skill training target for Necromancy at 6.0. Setting a skill training target for Forgecraft at 6.0. Setting a skill training target for Translocations at 9.0. Setting a skill training target for Alchemy at 3.0. Setting a skill training target for Fire Magic at 18.0. Setting a skill training target for Air Magic at 6.0. Setting a skill training target for Ice Magic at 18.0. Setting a skill training target for Earth Magic at 18.0. Setting a skill training target for Invocations at 6.0. Setting a skill training target for Evocations at 3.0. Setting a skill training target for Shapeshifting at 7.0. ✅ Successfully initialized buehler.rc v1.1.0! ✅ Welcome, c22 the Minotaur Fighter. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Annotate which branch? (. - D, ? - help, ! - show branch list) What level of the Dungeon? 10 New annotation for D (include '!' for warning): Lair D11-12 Orc D13-15 S-Runes V1-4 Okay, then. You feel yourself speed up. You feel very mighty all of a sudden. You open the door. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear a shout! You encounter Ijyb the Inquisitive. She is wielding a +0 club and carrying a wand of flame. You reach to attack! You puncture Ijyb! Ijyb is heavily wounded. You reach to attack! You barely miss Ijyb. Ijyb is heavily wounded. You barely miss Ijyb. Ijyb is heavily wounded. You block Ijyb's attack. You closely miss Ijyb. Ijyb is heavily wounded. Ijyb hits you but does no damage. You puncture Ijyb! You kill Ijyb! Your Fighting skill gained 2 levels and is now at level 5! Your Polearms skill gained 4 levels and is now at level 6! You have reached level 2! Gained 1 spell level (1 available); ❤️❤️❤️❤️❤️ HP[+10] -> 29/29 (+10 max HP) There is a staircase leading out of the dungeon here. You have escaped! #### #@.# #..)..# #..#### #..# #..# #..# #⌠⌠# #### There were no monsters in sight! Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | c22 the Minotaur Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 4 | D | Encountered Ijyb 9 | D | Killed Ijyb 10 | D | Reached skill level 5 in Fighting 10 | D | Reached skill level 6 in Polearms 10 | D | Reached XP level 2. HP: 29/29 MP: 1/1 12 | D | Got out of the dungeon alive. Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Fighting | 5 | 5.4 Polearms | 6 | 6.1 Armour | | 3.6 Shields | | 3.6 Action || total ---------------------------++------- Attack: Normal || 5 Melee: Trident || 5 Drink: Haste || 1 Might || 1 Armour: Scale mail || 1 Block: Buckler || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | Dungeon | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 9 daAuts