c22 the Dungeon (0, 0, D) a +3 ring of slaying (0, 3, D) a +3 ring of slaying (0, 4, D) a +6 ring of evasion (0, 31, D) a +0 club (0, 33, D) a +0 short sword a +0 club a +0 club a +0 club a +0 dagger a +0 club a +0 club a +0 club a +0 club a +0 club a +0 helmet a +0 animal skin a +0 club a hobgoblin skeleton a kobold skeleton a kobold skeleton a goblin skeleton (0, 34, D) a +0 dagger a goblin skeleton (1, 1, D) a +0 helmet of intelligence (1, 2, D) a +4 chain mail of cold resistance (1, 3, D) a +4 plate armour of poison resistance (1, 4, D) a +6 great sword (1, 11, D) a +0 giant spiked club {~~DROP_ME} a +0 giant club a +0 troll leather armour a two-headed ogre corpse (skeletalised by now) a deep troll corpse (skeletalised by now) (1, 12, D) a +0 robe a +0 dagger of electrocution an ogre corpse (skeletalised by now) (2, 2, D) +7 fire dragon scales (2, 3, D) a +6 giant spiked club (2, 4, D) a +1 tower shield {SH-2.0, EV+0.0~~DROP_ME} (2, 5, D) a +3 bardiche (2, 12, D) a +0 giant spiked club {~~DROP_ME} a +0 giant club a +0 dire flail a +0 great mace 28 large rocks {=f} a +0 dire flail a +0 great mace a +0 giant club a +0 giant spiked club {~~DROP_ME} a +0 giant club a +0 troll leather armour a +0 troll leather armour a cyclops corpse (skeletalised by now) a cyclops corpse (skeletalised by now) an ettin corpse (skeletalised by now) a stone giant corpse {Dmg/T 0.4 1 3 Thr 0 3 6} (skeletalised by now) an ogre corpse (skeletalised by now) a titan corpse (skeletalised by now) a deep troll corpse (skeletalised by now) a deep troll corpse (skeletalised by now) an iron troll corpse (skeletalised by now) a stone giant corpse {Dmg/T 0.4 1 3 Thr 0 3 6} (skeletalised by now) (3, 3, D) a +6 lajatang (3, 4, D) a +6 demon trident (3, 5, D) a +6 demon whip (3, 11, D) a +0 giant club a staff of necromancy {rN+} an ogre corpse (skeletalised by now) (3, 12, D) 11 large rocks {=f} a +0 giant club a +0 giant club a +0 dire flail a +0 dire flail a +0 giant club a +0 giant spiked club {~~DROP_ME} a +0 giant club a +0 giant spiked club {~~DROP_ME} a deep troll corpse (skeletalised by now) an ettin corpse (skeletalised by now) a two-headed ogre corpse (skeletalised by now) a deep troll corpse (skeletalised by now) a stone giant corpse {Dmg/T 0.4 1 3 Thr 0 3 6} (skeletalised by now) (3, 13, D) a +0 giant spiked club {~~DROP_ME} a +0 giant club a +0 giant club 4 large rocks {=f} a +0 giant club a +0 spear an ogre corpse (skeletalised by now) a troll corpse (skeletalised by now) (4, 0, D) a +0 cloak {AC+0.0~~DROP_ME} (4, 8, D) a +0 robe (4, 11, D) a +0 giant club an ogre corpse (skeletalised by now) (4, 12, D) a +0 giant club a +0 giant club 5 large rocks a +0 dagger a +0 troll leather armour a troll corpse (skeletalised by now) a deep troll corpse (skeletalised by now) (4, 29, D) a quokka corpse (skeletalised by now) (5, -1, D) a +12 club of electrocution (5, 10, D) a staff of conjuration {IrresistibleDmg-20%} (5, 11, D) a +0 spear (5, 12, D) a potion of moonshine (5, 14, D) a +0 giant club an ogre corpse (skeletalised by now) (5, 22, D) a +2 mace a +2 hand axe (5, 32, D) a +0 scale mail {AC-5.3, EV+1.4} a +0 trident {DPS:15.9 (15.0/.94), Acc+1~~DROP_ME} (6, 8, D) a ring of wizardry (6, 9, D) a +0 dagger (6, 10, D) a +0 scale mail (6, 12, D) a +0 giant club a +0 giant club an ogre corpse (skeletalised by now) an ogre corpse (skeletalised by now) (6, 13, D) a +2 double sword of holy wrath (6, 15, D) an inkwell talisman (6, 22, D) a +2 quarterstaff (6, 25, D) a +0 spear (6, 32, D) a +2 long sword of holy wrath (6, 33, D) a +2 hand axe of freezing (6, 40, D) a +0 flail a +0 robe (7, 9, D) a staff of necromancy {rN+} (7, 10, D) a +0 flail of protection (7, 22, D) a +2 falchion a +2 dagger (7, 24, D) a +0 club a gnoll skeleton (7, 32, D) a +1 quarterstaff of speed (7, 41, D) a +4 dire flail of freezing a +0 robe a +0 dagger a +0 robe (8, -1, D) a +0 chain mail a +1 halberd of draining (8, 1, D) a death drake skeleton (8, 5, D) a +0 helmet of sniping (8, 8, D) a +0 whip (8, 11, D) a scarab talisman (8, 12, D) an amulet of guardian spirit (8, 14, D) a +0 ring mail (8, 32, D) a +1 mace of protection (8, 33, D) a +1 dagger of draining (8, 38, D) a +0 dagger a +0 giant spiked club {~~DROP_ME} a hobgoblin skeleton a kobold skeleton (8, 40, D) a +0 flail of protection a +0 robe (9, -7, D) a +0 vampiric quick blade (9, -2, D) a +0 robe a +0 dagger (9, 0, D) a +0 buckler a +0 robe a +0 long sword an elf skeleton (9, 5, D) the +4 great sword "Worm" {drain, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (9, 8, D) a +0 leather armour (9, 10, D) a +0 sling (9, 14, D) a +0 robe (9, 29, D) a +0 club (9, 32, D) a +3 chain mail (10, -7, D) a staff of cold {rC+} (10, 24, D) a ball python skeleton (11, -7, D) a +0 club (11, 4, D) a +0 flail (11, 5, D) a +0 vampiric demon whip (12, 16, D) a +0 orcbow (still there?) a staff of conjuration (still there?) a +0 robe (still there?) a kobold skeleton (still there?) (13, 5, D) a +0 dagger (13, 16, D) a +0 robe a +0 hand axe a +2 orcbow of freezing a +0 morningstar of freezing a naga skeleton a naga skeleton (14, -7, D) a +0 dagger (14, 5, D) a +0 helmet of intelligence (15, 3, D) an alligator skeleton (15, 4, D) a +0 trident (15, 5, D) a +1 spear of venom (16, 3, D) a +0 chain mail (16, 37, D) a +5 ring mail {AC-5.0, EV+3.5} a +3 chain mail {AC-2.8, EV+1.6} a +2 trident {DPS:33.3 (21.0/.63), Acc+3} (17, 37, D) a serpent talisman (17, 38, D) a blade talisman (17, 39, D) a +2 morningstar of protection (17, 40, D) a +2 rapier of draining (18, 13, D) a +0 club (18, 37, D) a blade talisman (18, 38, D) a +0 helmet a protean talisman (18, 40, D) a +0 lajatang (18, 41, D) a +1 broad axe of freezing (19, 12, D) a +0 dire flail a +0 robe a yak corpse (skeletalised by now) a naga corpse (skeletalised by now) a yak corpse (skeletalised by now) (19, 18, D) a mountainshell skeleton (23, 0, D) a human skeleton (23, 14, D) a +0 short sword (23, 18, D) a +0 leather armour a +0 hand axe +0 steam dragon scales a steam dragon skeleton (23, 39, D) a +0 trident (25, 40, D) a hippogriff corpse (skeletalised by now) (26, -4, D) the serpent talisman of the Arcane {Harm rN+ Slay+2} [serpent talisman] Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (27, -3, D) a +0 chain mail a +1 dire flail a +0 arbalest a +0 robe a +0 heavy quarterstaff a +0 flail a +0 chain mail a +0 dire flail a +0 leather armour a +0 battleaxe a +0 leather armour a +0 long sword a +0 longbow a +0 troll leather armour a +0 robe a +0 long sword an alligator snapping turtle skeleton an orc skeleton an orc skeleton a troll skeleton an orc skeleton (27, 18, D) a black bear skeleton (28, -4, D) a human skeleton (28, -3, D) a +0 chain mail a +0 war axe a +0 orcbow (28, -2, D) a +0 trident (28, -1, D) a +0 leather armour a +2 spear of freezing (28, 9, D) a +0 hand axe a +3 leather armour of fire resistance (28, 35, D) a rime drake skeleton (29, -1, D) a +0 robe a +0 trident (29, 1, D) a +0 trident (29, 3, D) a +0 plate armour a +1 battleaxe of draining (29, 14, D) a +1 great mace of protection the maw talisman "Jureal" {rF++ Stlth+} [maw talisman] rF++: It greatly protects you from fire. Stlth+: It makes you more stealthy. a +0 leather armour a +0 hand axe a +0 chain mail a +0 war axe +0 fire dragon scales a merfolk skeleton the human skeleton of Harold a fire dragon skeleton a death yak skeleton (29, 33, D) +0 steam dragon scales a steam dragon skeleton (30, 0, D) a +0 robe a +0 scimitar an elf skeleton a hog skeleton (30, 2, D) a +0 robe (31, 4, D) a +0 robe a +0 dagger a +0 robe a human skeleton (32, 35, D) a +0 robe a +3 hand axe (33, 26, D) a hell rat skeleton (33, 35, D) a +0 robe a +4 long sword a +0 robe a +0 falchion a +0 robe a +0 scimitar a +0 robe a +0 long sword (34, 26, D) a hippogriff skeleton (34, 35, D) a +0 mace (34, 38, D) a wolf skeleton (35, 32, D) a +0 robe a +0 rapier a spriggan skeleton (35, 37, D) a wolf skeleton (35, 38, D) a +1 heavy shortbow a centaur corpse (skeletalised by now) a wolf corpse (skeletalised by now) (36, 16, D) a +0 buckler a +0 ring mail a +0 scimitar a +0 glaive a naga skeleton (36, 17, D) a +0 robe a +4 long sword of draining a +1 leather armour of cold resistance a salamander skeleton (36, 18, D) a staff of earth {PhysicalDmg-5%} (36, 19, D) a +0 robe a +0 quarterstaff (36, 20, D) a +2 helmet of intelligence (36, 25, D) a hell hound skeleton (36, 31, D) a +0 club (36, 38, D) a +0 giant spiked club {~~DROP_ME} a +0 robe (36, 40, D) an adder corpse (skeletalised by now) (37, 17, D) a +0 mace a +0 dire flail (37, 20, D) a +0 short sword (37, 25, D) a +0 robe a +0 dagger a human skeleton (37, 38, D) a black mamba corpse (skeletalised by now) (38, 25, D) a swamp drake skeleton (39, 25, D) a hell hound skeleton a hell hound skeleton (42, 29, D) a +0 mace (43, 29, D) a staff of earth {PhysicalDmg-5%} (44, 11, D) a +0 heavy trident (45, 12, D) an alligator skeleton (45, 18, D) a +3 lajatang (unseen) (45, 19, D) a +3 glaive (unseen) (45, 25, D) a +2 rapier of protection (45, 26, D) a +3 great sword (45, 35, D) a +3 dagger a +0 robe a +0 flail (45, 36, D) a +0 dagger a +0 robe a +0 dagger an orc corpse (skeletalised by now) a crocodile corpse (skeletalised by now) (46, 2, D) +3 shadow dragon scales {AC+8.3, EV-2.5~~DROP_ME} (46, 3, D) +5 swamp dragon scales (46, 18, D) a +3 giant spiked club (46, 19, D) a +3 battleaxe (unseen) (46, 22, D) a +3 heavy trident {DPS:39.7 (46.0/1.2), Acc+4} a +5 partisan {DPS:42.0 (42.2/1.0), Acc+6~~DROP_ME} (46, 34, D) a +0 rapier a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (46, 38, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (47, 3, D) a +4 robe of resistance (47, 7, D) a +1 scimitar of flaming a +0 sling a +0 robe a +0 buckler (47, 25, D) a +5 quick blade (47, 26, D) a +0 dagger (47, 35, D) a yak corpse (skeletalised by now) (47, 36, D) a +0 dagger a +0 leather armour (47, 38, D) a +0 trident a yak corpse (skeletalised by now) (48, 8, D) a fire dragon skeleton (48, 25, D) a +5 glaive of distortion (48, 26, D) a +3 longbow (48, 35, D) a +0 falchion a +3 leather armour the human corpse of Eustachio (skeletalised by now) (50, 8, D) a +0 quarterstaff a +0 robe a +0 robe a spriggan skeleton (50, 9, D) a +0 cloak (50, 22, D) a +0 chain mail a +0 battleaxe an orc skeleton (50, 25, D) a +0 falchion of holy wrath (unseen) (50, 26, D) a +2 scimitar of freezing (unseen) (51, 8, D) a +2 scythe of venom (51, 11, D) a +0 heavy flail (51, 21, D) a +0 flail (51, 22, D) a +0 buckler a +0 ring mail a +0 long sword a +0 robe a +0 rapier a merfolk skeleton an elf skeleton (51, 25, D) a +6 glaive (unseen) (51, 26, D) a +3 longbow of freezing (unseen) (52, 18, D) a +5 dire flail (unseen) (52, 19, D) a +1 triple sword (unseen) (53, 8, D) a guardian serpent skeleton (53, 18, D) a +0 scimitar (53, 19, D) the +9 dagger of Radicalism {freeze, Fly Stlth+} Fly: It grants you flight. Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (53, 22, D) a +0 mace (53, 23, D) a +1 flail of protection (55, 2, D) a +7 heavy longbow (55, 3, D) the +9 demon blade "Fifo" {pain, rPois rC+ Int+2} rPois: It protects you from poison. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (56, 3, D) the +9 broad axe of Terra Cotta {freeze, *Noise rN++ Str+4} *Noise: It may make a loud noise when swung. rN++: It greatly protects you from negative energy. Str+4: It affects your strength (+4). It cannot be enchanted further. (57, 35, D) a staff of alchemy (57, 41, D) the +9 lajatang of the Fortifying Seeker {flame, rC+ Will+++ Str-3 Int+3, DPS:79.3 (59.0/.74), Acc+6} rC+: It protects you from cold. Will+++: It greatly increases your willpower. Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +8 lajatang of the Big Bang {flame, rF+ Str+6 Dex-3, DPS:89.1 (66.4/.74), Acc+5} rF+: It protects you from fire. Str+6: It affects your strength (+6). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. the +10 lajatang of Jatzamp {flame, rElec Will+ Dex-3, DPS:84.4 (62.8/.74), Acc+7} rElec: It insulates you from electricity. Will+: It increases your willpower. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. a +5 partisan {DPS:62.4 (46.1/.74), Acc+6} 15 poisoned darts {@f1@Q1, F1} a +4 trident of venom {DPS:55.4 (35.4/.64), Acc+5} (58, 7, D) a +0 short sword a +0 robe an elf corpse (58, 11, D) a +9 battleaxe of flaming (unseen) (58, 12, D) the +7 executioner's axe of the Maze {freeze, rF+ rC++} rF+: It protects you from fire. rC++: It greatly protects you from cold. It cannot be enchanted further. (unseen) (58, 19, D) a +0 plate armour a +0 halberd (58, 20, D) a +0 plate armour a +0 dire flail a +0 plate armour a +0 dire flail a +0 plate armour a +0 great mace an orc skeleton an orc skeleton (58, 31, D) an amulet of guardian spirit the +2 scimitar "Xeme" {spect, Fly Int+3 SInv, DPS:23.0 (33.1/1.4), Acc+2} Fly: It grants you flight. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. (58, 40, D) a ring of wizardry a +6 ring of strength a +6 ring of evasion (59, 11, D) the +7 lajatang "Eklir" {venom, rF+ Int+4} rF+: It protects you from fire. Int+4: It affects your intelligence (+4). It cannot be enchanted further. (unseen) (59, 12, D) the +7 great sword "Grom" {drain, rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. (unseen) (59, 16, D) a +2 halberd of venom {DPS:45.4 (37.7/.83), Acc-1} (59, 20, D) a +0 plate armour a +0 scimitar (59, 21, D) a +0 chain mail a +0 long sword an orc skeleton (59, 30, D) the amulet "Ecometer" {Spirit Stlth+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Stlth+: It makes you more stealthy. the ring "Bubreic" {Will- rCorr MP+5 Int+10} [ring of resist corrosion] Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. MP+5: It affects your magic capacity (+5). Int+10: It affects your intelligence (+10). (60, 19, D) a +0 plate armour of resonance a +5 vampiric long sword a +0 plate armour a +0 great sword a +0 chain mail a +0 battleaxe a +0 chain mail a +0 mace an orc skeleton an orc skeleton (60, 30, D) an amulet of reflection (61, 37, D) the air staff "Hebboynt" {rElec rPois rC- Str+3 Air, DPS:23.2 (14.8/.64), Acc+5} [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Air: It increases the power of your Air spells. a staff of fire {DPS:22.1 (14.1/.64), Acc+5; rF+} a ring of flight a staff of cold {DPS:22.1 (14.1/.64), Acc+5; rC+} (61, 38, D) a +4 ring of slaying a ring of willpower (62, 16, D) a salamander skeleton (62, 31, D) the ring of Etwut {AC+6 Stlth+} [ring of protection] AC+6: It affects your AC (+6). Stlth+: It makes you more stealthy. the ring of Birdsong {rPois Dex+4 Slay-3 SInv} [ring of see invisible] rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). SInv: It lets you see invisible. (63, 22, D) a +0 plate armour a +0 dire flail a +0 mace an orc skeleton (64, 18, D) a +3 plate armour {AC+3.8, EV-2.3~~DROP_ME} a +0 buckler {SH-8.5, EV+2.3} (65, 18, D) a +7 scale mail {AC-5.8, EV+2.3} (65, 19, D) a +2 barding of fire resistance (66, 18, D) an amulet of wildshape a +3 ring of intelligence a +3 ring of dexterity (66, 22, D) a +0 hand axe (66, 25, D) a +1 chain mail of cold resistance (66, 26, D) a +2 leather armour of fire resistance (67, 20, D) a +0 robe a +0 dagger a +0 plate armour a +0 flail an orc skeleton a human skeleton (67, 22, D) a +0 plate armour (still there?) a +2 great sword (still there?) (67, 26, D) the +1 leather armour "Cirat" {rC+ Int+3 Slay+2} rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (68, 20, D) a +0 buckler a +0 ring mail a +0 long sword (69, 18, D) 10 stones {Dmg/T 0.4 1 3 Thr 0 3 6} (69, 25, D) a +1 tower shield (70, 25, D) a +5 plate armour (71, 18, D) a +5 plate armour (71, 23, D) a +6 chain mail {AC-2.9, EV+0.3} a +5 plate armour {AC+0.0, EV-1.0} the +3 leather armour of the Elven Halls {rElec Int+3, AC-15.6, EV+2.4} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (71, 25, D) a +7 scale mail (71, 26, D) a +1 pair of boots {AC-1.0~~DROP_ME} (71, 29, D) a +0 dire flail a +0 dire flail a two-headed ogre skeleton (72, 18, D) +4 ice dragon scales (72, 25, D) a +4 ring mail (72, 26, D) a +0 plate armour (72, 29, D) a +0 robe a +0 halberd a +0 giant club a +0 giant spiked club {~~DROP_ME} a +0 giant club a +0 giant spiked club {~~DROP_ME} a +0 robe a +0 club a +0 robe a +0 rapier a two-headed ogre skeleton an elf skeleton a two-headed ogre skeleton (73, 29, D) a +0 robe a +0 trident a +0 halberd (73, 30, D) a +0 robe a +0 shortbow a +0 leather armour a +0 short sword an elf skeleton (74, 16, D) a +0 robe a +0 short sword (74, 22, D) a +0 hand axe a +0 kite shield a +0 robe a +0 long sword (74, 23, D) a +0 war axe (74, 24, D) a +0 battleaxe (74, 25, D) a +1 spear (74, 26, D) a +0 robe a +0 rapier a +0 robe of willpower a +0 cloak a green draconian skeleton (74, 27, D) a +0 flail a jorogumo skeleton (74, 28, D) a +1 cloak a +0 robe a +0 rapier a +0 halberd of protection a black draconian skeleton a guardian sphinx skeleton (74, 29, D) a +0 robe a +0 dagger (74, 30, D) a +0 cloak a +0 leather armour a +0 long sword a guardian sphinx skeleton an elf skeleton (74, 31, D) a +0 buckler a tengu skeleton (75, 9, D) a +1 battleaxe of freezing (75, 13, D) a +0 chain mail a minotaur corpse (skeletalised by now) (75, 22, D) a +0 shortbow of flaming (75, 25, D) a +0 giant spiked club {~~DROP_ME} a +0 giant club a two-headed ogre skeleton (75, 28, D) a +0 long sword