c22 the Dungeon (0, 0, D) a +6 ring of protection (0, 1, D) a +3 ring of slaying (1, 0, D) a +6 ring of protection (1, 1, D) a +3 ring of slaying (1, 9, D) a +0 robe a +0 flail a +0 giant club a +0 giant club a deep troll skeleton (1, 10, D) a +0 troll leather armour {Regen+} a +0 giant club 15 large rocks a +0 giant spiked club {~~DROP_ME} a +0 giant club a +0 giant club a +0 giant spiked club {~~DROP_ME} a +0 robe a +0 flail a +0 giant spiked club {~~DROP_ME} a cyclops corpse (skeletalised by now) a troll skeleton a cyclops skeleton (1, 11, D) a +0 troll leather armour {Regen+} a troll skeleton (1, 12, D) a +0 giant club an ogre skeleton (1, 13, D) a +0 dire flail a +0 dire flail an ettin corpse (skeletalised by now) (1, 14, D) a deep troll skeleton (1, 15, D) 3 large rocks a +1 heavy trident a stone giant skeleton {Dmg/T 0.4 1 3 Thr 0 3 6} (2, 0, D) a +3 ring of slaying (2, 1, D) a ring of wizardry (2, 9, D) a +0 giant spiked club {~~DROP_ME} a +0 giant club a +0 giant club a +0 giant spiked club {~~DROP_ME} a +0 giant spiked club {~~DROP_ME} a +0 giant spiked club {~~DROP_ME} a +0 giant club 7 large rocks a +0 giant club a +0 giant spiked club {~~DROP_ME} a +0 troll leather armour {Regen+} an ogre skeleton a deep troll skeleton a two-headed ogre skeleton a two-headed ogre skeleton (2, 16, D) 5 large rocks a +0 giant spiked club {~~DROP_ME} an ogre corpse (skeletalised by now) (2, 31, D) a hobgoblin corpse (skeletalised by now) (3, 0, D) the +3 demon trident of Proximity {vamp, rElec rPois rF- Int+2} rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (3, 1, D) a +0 bardiche of freezing (3, 6, D) a +3 dire flail a +0 dire flail an ettin skeleton (3, 9, D) a +0 giant spiked club {~~DROP_ME} a +0 dire flail of holy wrath 5 large rocks a +0 robe a +4 ring of slaying a +1 great sword of holy wrath a +0 troll leather armour {Regen+} a +0 troll leather armour {Regen+} an ogre skeleton a troll skeleton a cyclops skeleton a deep troll skeleton a deep troll skeleton (3, 12, D) a staff of alchemy {rPois} (3, 16, D) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (3, 17, D) a +0 robe a +0 whip a +3 morningstar of holy wrath a ring of resist corrosion {rCorr} a +0 troll leather armour {Regen+} a deep troll corpse (skeletalised by now) an ogre corpse (skeletalised by now) a deep troll skeleton (3, 32, D) a river rat skeleton (4, 0, D) the +3 partisan "Haugir" {entangle, rF+ Int-4 Dex+6 Stlth+} rF+: It protects you from fire. Int-4: It affects your intelligence (-4). Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. It cannot be enchanted further. (4, 1, D) a +3 demon trident of draining (4, 7, D) a +0 troll leather armour a deep troll skeleton (4, 8, D) a +0 giant spiked club {~~DROP_ME} (4, 9, D) a +6 partisan a +1 demon trident a +6 heavy trident a +7 trident a +1 antimagic dagger (4, 18, D) a +0 battleaxe of freezing (4, 31, D) a jackal skeleton a jackal skeleton (5, 0, D) the +3 demon whip of Lelo Dyf {venom, Int+2} Int+2: It affects your intelligence (+2). It cannot be enchanted further. (5, 1, D) a +3 demon trident of draining (5, 5, D) 3 large rocks a cyclops skeleton (5, 8, D) a +0 giant spiked club {~~DROP_ME} a +0 giant spiked club {~~DROP_ME} a two-headed ogre skeleton (5, 9, D) a +0 troll leather armour {Regen+} an iron troll skeleton (5, 13, D) a +0 club (5, 16, D) a +0 ring mail (5, 18, D) a +0 short sword (5, 19, D) a +1 morningstar of protection (5, 26, D) a +2 falchion a +2 dagger (5, 36, D) a +0 long sword of holy wrath (5, 37, D) a +2 hand axe of freezing (6, 0, D) a +3 demon trident of freezing (6, 1, D) +5 swamp dragon scales (6, 7, D) a +0 war axe a +0 scale mail a +0 war axe a +6 trident a goblin skeleton (6, 12, D) a scroll of amnesia (6, 16, D) a +3 scale mail of fire resistance {rF+} (6, 17, D) the +0 trident of Ijip {freeze, Fly rElec Str-2} Fly: It grants you flight. rElec: It insulates you from electricity. Str-2: It affects your strength (-2). It cannot be enchanted further. (6, 26, D) a +2 quarterstaff (6, 36, D) a +0 buckler {SH+4.4, EV-0.4} a +0 scale mail {AC-5.2, EV+1.8~~DROP_ME} a +0 trident {DPS: 12.6 (13.0/1.0), Acc+1; Lisbeth} (6, 37, D) a +0 dagger of electrocution (7, 0, D) a +4 robe (7, 1, D) a +0 tower shield of ponderousness (7, 7, D) a +0 tower shield a +4 scimitar of holy wrath (7, 9, D) a +2 vampiric dagger (7, 14, D) a +0 club (7, 16, D) a +0 rapier (7, 26, D) a +2 mace a +2 hand axe (7, 31, D) a +0 dagger (7, 36, D) a +0 quarterstaff of speed (7, 37, D) a +0 heavy mace (8, 1, D) a +2 hat {AC-1.0} (8, 9, D) a ring of wizardry {Wiz+} (8, 12, D) a +0 spear (8, 14, D) a staff of necromancy {rN+} (8, 42, D) a frilled lizard corpse (skeletalised by now) a ball python corpse (skeletalised by now) (8, 44, D) a +0 orcbow (9, 0, D) +8 golden dragon scales (9, 1, D) +4 ice dragon scales {AC-10.0, EV+3.7} +4 fire dragon scales {AC-12.0, EV+4.2} +2 swamp dragon scales {AC-16.0, EV+4.6} +0 pearl dragon scales {AC-12.0, EV+3.7} a +5 antimagic partisan {DPS: 76.0 (53.2/.70), Acc+6; Minjun} +1 acid dragon scales {AC-18.9, EV+4.9} a +4 demon trident of flaming {DPS: 81.5 (48.9/.60), Acc+5, Esteban} (9, 12, D) a +0 club (9, 15, D) a +0 dagger (9, 17, D) a staff of earth {PhysicalDmg-5%} (9, 18, D) a scarf of resistance (9, 43, D) a crocodile corpse (skeletalised by now) a rime drake corpse (skeletalised by now) a yak corpse (skeletalised by now) (15, 8, D) a +0 leather armour a +0 shortbow a +0 robe the ring "Quom" {^Drain rElec rC+++ rN+ Stlth+} [ring of positive energy] ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. a +0 spectral quarterstaff an elf skeleton a fenstrider witch skeleton (15, 43, D) a +3 ring of intelligence (16, 12, D) a raven skeleton (16, 13, D) a +0 heavy war axe a rime drake skeleton (16, 15, D) a pearl dragon skeleton (16, 17, D) a +1 leather armour of willpower {Will+} (16, 43, D) a +3 ring of dexterity (17, 13, D) a +0 rapier a +0 ring mail (17, 41, D) a protean talisman {Shp 6 ScarabRimehornSporeMedusa} (17, 42, D) a serpent talisman {12-20 -WeapOffhanBodyGlovBootCloaBard, !P} (17, 43, D) a +2 halberd of venom (17, 44, D) a +2 rapier of venom (17, 45, D) a +2 morningstar of concussion (18, 5, D) a +0 robe a +0 battleaxe a +0 arbalest the ring "Iqedeng" {rPois Will+ rCorr Int+3} [ring of resist corrosion] rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). (18, 12, D) a +0 long sword (18, 13, D) a +0 arbalest a +1 heavy long sword an amulet of regeneration {Regen+} a swamp dragon skeleton a fire dragon skeleton (18, 15, D) a rime drake skeleton (18, 17, D) an orb of pyromania (18, 41, D) a +3 scale mail {AC-3.2, EV+1.7} a +0 glaive of flaming {DPS: 34.7 (34.9/1.0), Acc-3} a potion of brilliance 5 scrolls of amnesia {Intensity (SpellLv)d(SpellLv+Failure)/9, Contam 2x(SpellLv)^2xFailure+250} a +3 chain mail {AC-1.0, EV+0.0~~DROP_ME} a +4 chain mail {AC+0.0, EV+0.0~~DROP_ME} an eel talisman {12-20 -WeapShieGlov, !P} (18, 42, D) a +3 plate armour an eel talisman {12-20 -WeapShieGlov, !P} (18, 43, D) a +0 lajatang (18, 44, D) a +2 scimitar of holy wrath (18, 45, D) a +2 heavy war axe (19, 16, D) a +2 antimagic flail a +0 animal skin a manticore skeleton (20, 15, D) a +0 glaive (20, 17, D) a +4 short sword of holy wrath (21, 7, D) an anaconda skeleton (21, 18, D) a staff of air {rElec} (22, 5, D) a +0 giant club a +0 giant spiked club {~~DROP_ME} a two-headed ogre skeleton (22, 19, D) a +3 halberd of venom (22, 42, D) a swamp drake skeleton (23, 9, D) a +3 war axe of venom (24, 6, D) a +0 robe a +0 hand axe (24, 17, D) the +1 hand cannon of Objectivity {heavy, Int+8} Int+8: It affects your intelligence (+8). It cannot be enchanted further. (24, 37, D) a +0 club an orc skeleton (24, 39, D) a +0 trident (25, 7, D) a +0 spear a +0 robe a +0 hand axe a +0 robe a +0 hand axe a +0 robe a +0 halberd a +0 demon blade of flaming a +2 arbalest of draining a +0 antimagic partisan a naga skeleton an ogre skeleton (25, 37, D) a +0 short sword a +0 plate armour (26, 7, D) a +0 robe a +0 dagger a +0 robe a +0 scimitar a +0 orcbow a naga skeleton a shapeshifter skeleton (26, 8, D) a +0 long sword of venom a +0 robe a +0 tower shield a +5 eudemon blade of holy wrath a +0 robe a +0 dagger a +4 lajatang a purple draconian skeleton (26, 9, D) a +2 demon trident (26, 17, D) a +0 giant spiked club {~~DROP_ME} a +0 dire flail a +0 trident a +1 halberd of flaming a salamander corpse (skeletalised by now) (27, 7, D) 4 large rocks a +0 spear a spriggan skeleton a cyclops skeleton (27, 8, D) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club {~~DROP_ME} a +0 robe a +0 quarterstaff +0 storm dragon scales a two-headed ogre skeleton a two-headed ogre skeleton a dire elephant skeleton a storm dragon skeleton a spriggan skeleton a water nymph skeleton (27, 9, D) a +2 demon whip of flaming a +3 demon trident (27, 16, D) a +0 dire flail a +0 dire flail an ettin corpse (skeletalised by now) (28, -3, D) a +0 dagger (28, 8, D) a +0 orcbow a kobold skeleton a sea snake skeleton an anaconda skeleton (28, 15, D) the +1 partisan of the Ego {flame, Will+, DPS: 68.7 (48.1/.70), Acc+2} Will+: It increases your willpower. It cannot be enchanted further. the +10 sling of the Shining Light {heavy, rN+ Dex+7, DPS: 13.6 (32.8/2.4), Acc+10} rN+: It protects you from negative energy. Dex+7: It affects your dexterity (+7). It cannot be enchanted further. the +4 rapier of Pyddosilu {flame, rC+ Dex+2, DPS: 15.3 (18.3/1.2), Acc+8} rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +3 demon trident of flaming {DPS: 72.2 (43.3/.60), Acc+4; Lan} (28, 17, D) a scroll of amnesia (29, 39, D) a +0 orcbow a centaur skeleton (30, 35, D) a +0 short sword a kobold skeleton (31, -1, D) a +0 lajatang (31, 0, D) a staff of necromancy {rN+} (31, 12, D) a +0 leather armour a +0 battleaxe (33, 12, D) a merfolk skeleton (33, 33, D) a +0 dagger a +0 robe a human skeleton (34, 12, D) a +0 chain mail a +1 war axe (34, 14, D) a +0 war axe (34, 19, D) a +0 robe a +0 trident a +3 heavy eveningstar (34, 22, D) a +0 chain mail a +0 long sword (35, 12, D) a +0 robe a +1 bardiche of venom the +7 orcbow of Xupnuf {freeze, Bane ^Fragile Int+8} Bane: It inflicts you with a random bane when you equip it. ^Fragile: It will be destroyed if unequipped. Int+8: It affects your intelligence (+8). It cannot be enchanted further. a human skeleton (35, 34, D) a +0 halberd a +0 plate armour (35, 35, D) a +0 scimitar a +0 plate armour a +0 short sword a +0 chain mail a +0 long sword a +0 chain mail a +0 dagger a +0 robe an orc skeleton an orc skeleton an orc skeleton (35, 37, D) a +0 glaive a +0 chain mail an orc skeleton (36, 20, D) a +2 battleaxe of freezing a hydra skeleton a frost giant skeleton (36, 23, D) the ring "Sym Zas" {rElec EV+5} [ring of evasion] rElec: It insulates you from electricity. EV+5: It affects your evasion (+5). (36, 36, D) a +2 halberd of venom a +0 plate armour (36, 38, D) a polar bear skeleton (36, 41, D) a +0 war axe (37, 17, D) a +0 chain mail a +0 glaive (37, 21, D) a +3 trident of protection (37, 22, D) a +2 war axe of freezing (37, 23, D) a +0 leather armour of willpower {Will+} (37, 41, D) a warg skeleton (38, 23, D) a +2 heavy long sword a +0 plate armour an orc skeleton (38, 37, D) a +0 whip an orc skeleton (38, 39, D) a +5 heavy quarterstaff (39, 21, D) a +1 chain mail of fire resistance {rF+} a +0 great sword an orc skeleton (39, 22, D) a +0 arbalest a +0 great mace a +0 plate armour a +2 great sword of draining a +0 chain mail (39, 39, D) a +1 dagger of venom an orc skeleton a water moccasin skeleton (40, 38, D) a +0 whip a +0 spear a +0 spear a +0 spear a gnoll skeleton a gnoll skeleton a gnoll skeleton a goblin skeleton (40, 39, D) a +0 heavy trident {DPS: 40.2 (36.2/.90), Acc+1, Ulrich} a +2 antimagic trident {DPS: 41.8 (25.1/.60), Acc+3} 10 stones {Dmg/T 0.4 1 3 Thr 0 3 6} a +2 trident {DPS: 36.8 (22.1/.60), Acc+3, Busisiwe} a +0 spear a +4 halberd a gnoll skeleton (40, 40, D) a +0 spear a +0 whip a +0 leather armour a gnoll skeleton (41, 29, D) a hell rat skeleton (41, 40, D) a +0 trident (43, 9, D) a +1 helmet of ice {AC+2.0} (43, 15, D) a +0 plate armour a minotaur skeleton (43, 16, D) a +4 heavy broad axe (43, 17, D) a +0 robe a +0 short sword a +0 plate armour a +1 heavy war axe (44, 16, D) a +0 partisan (45, 15, D) a +2 eveningstar a +1 heavy trident (45, 16, D) a +0 robe a +1 vampiric lajatang a spriggan skeleton a black mamba skeleton (45, 19, D) a +0 chain mail a +0 dire flail a +0 robe a +2 whip of holy wrath a ghoul skeleton a ghoul skeleton (45, 20, D) a warg skeleton (45, 22, D) a +5 partisan (45, 23, D) a +3 great sword (45, 24, D) a +3 great mace (45, 26, D) a +3 double sword (45, 27, D) a +3 great sword (45, 28, D) a +3 longbow (45, 38, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (46, 15, D) a +0 battleaxe of freezing a +0 robe a +0 long sword a +0 hand axe a +4 demon trident of flaming a +0 trident of flaming a shock serpent skeleton (46, 16, D) a +0 ring mail a +0 scimitar a +0 robe a +0 glaive a naga skeleton (46, 20, D) a ghoul skeleton (46, 22, D) a +3 double sword (46, 24, D) a +3 glaive (46, 26, D) a +0 flail (46, 28, D) a +3 battleaxe (47, 15, D) a staff of alchemy {rPois} a +0 chain mail a +4 demon blade the skeleton of Arachne (47, 22, D) a +3 great mace (47, 23, D) a +3 glaive (47, 24, D) a +3 arbalest (47, 26, D) a +3 arbalest (47, 27, D) a +5 partisan (47, 28, D) a +3 lajatang (48, 15, D) a +0 robe a +0 animal skin a +0 war axe (48, 20, D) a +0 robe a +0 dagger (49, 15, D) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (49, 22, D) a +0 glaive of flaming (49, 23, D) a +3 great sword of electrocution (49, 24, D) a +6 demon blade (51, 44, D) a +0 ring mail (52, 28, D) a +0 shortbow a +0 hand axe a naga skeleton (52, 34, D) a potion of brilliance (52, 43, D) a ring of resist corrosion (52, 45, D) a +0 dagger (53, 28, D) a +3 heavy trident (54, 45, D) a ring of see invisible {sInv} (55, 6, D) the ring of the Turtle {Will+ MP+9 Str+3} [ring of magical power] Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). Str+3: It affects your strength (+3). (55, 7, D) the ring of Tegas {rPois Wiz Int+2 Dex-4 Slay+3} [ring of wizardry] rPois: It protects you from poison. Wiz: It increases the success rate of your magical spells. Int+2: It affects your intelligence (+2). Dex-4: It affects your dexterity (-4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (55, 15, D) a +12 plate armour (55, 16, D) a +2 cloak {AC+0.0~~DROP_ME} a +1 pair of gloves {AC-3.0~~DROP_ME} (56, 6, D) the amulet "Plog" {Reflect rF+++ Str-2 Int+3 SH+5 Stlth-} [amulet of reflection] Reflect: It reflects blocked missile attacks. rF+++: It renders you almost immune to fire. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). SH+5: It affects your SH (+5). Stlth-: It makes you less stealthy. (56, 7, D) the ring "Fisut" {rC+ Str+5} [ring of protection from cold] rC+: It protects you from cold. Str+5: It affects your strength (+5). (56, 15, D) +5 swamp dragon scales (56, 16, D) a +12 plate armour (56, 20, D) a +0 morningstar (57, 6, D) the amulet of Danwea Aptai {rPois RegenMP+ Str+5 Dex-5 Slay+6} [amulet of magic regeneration] rPois: It protects you from poison. RegenMP+: It increases your rate of magic regeneration. Str+5: It affects your strength (+5). Dex-5: It affects your dexterity (-5). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). (57, 7, D) the amulet of Kaibreto {Wildshape Harm Regen+ Dex+3} [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). (57, 19, D) a +0 flail a +0 plate armour a +0 long sword an orc skeleton (57, 20, D) a +0 plate armour a +1 heavy battleaxe (57, 40, D) a parchment of Fireball (57, 41, D) a parchment of Summon Ice Beast (57, 42, D) a parchment of Hoarfrost Cannonade (57, 44, D) a parchment of Yara's Violent Unravelling (58, 6, D) a +0 demon blade a +0 scale mail the amulet of Reet {Regen+ MP+7 SInv} [amulet of regeneration] Regen+: It increases your rate of health regeneration. MP+7: It affects your magic capacity (+7). SInv: It lets you see invisible. (58, 7, D) the ring "Kialoferph" {rCorr Int+3} [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). (58, 15, D) a +4 pair of gloves (58, 16, D) a +8 plate armour of poison resistance {rPois} (58, 21, D) a +0 chain mail a +1 long sword a +0 plate armour a +0 war axe an orc skeleton (58, 22, D) a +3 chain mail of fire resistance {rF+} a +0 great sword (58, 29, D) a blade talisman {17-25 -BodyAC, !P} (58, 35, D) a +0 long sword a +0 short sword a +0 robe a white draconian corpse (skeletalised by now) (58, 43, D) the +6 trident of Rugodom {entangle, rF+ rCorr Str+2 Stlth+, DPS: 65.8 (39.5/.60), Acc+7} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +7 antimagic demon trident {DPS: 83.7 (50.2/.60), Acc+8} (59, 8, D) a +2 heavy partisan +0 ice dragon scales a +0 short sword a +0 shortbow a +0 leather armour a +2 heavy war axe a +0 chain mail a +0 demon blade of freezing a +0 scale mail a +0 buckler a +0 robe a +1 longbow of flaming a +0 barding an ice dragon corpse (skeletalised by now) an iron dragon corpse (skeletalised by now) an elf corpse (skeletalised by now) (59, 20, D) a +0 plate armour a +0 war axe (59, 22, D) a +0 chain mail a +0 war axe an orc skeleton (59, 29, D) the fortress talisman of the Ditch-Digger {+Inv, 17% 12% 4% Evo 3 5 912-20 -OffhanAux, !P} [fortress talisman] +Inv: It lets you turn invisible. (59, 34, D) a +6 heavy partisan (59, 41, D) a parchment of Infestation (59, 42, D) a parchment of Dragon's Call (60, 7, D) a +2 cloak of corrosion resistance {rCorr} a +0 rapier a +0 robe a +0 halberd a sphinx marauder skeleton (60, 9, D) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (60, 15, D) a +7 heavy longbow (60, 16, D) the +7 double sword of the Eternal Void {distort, rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. (60, 20, D) a +0 flail (60, 27, D) a +0 cloak (61, 6, D) a potion of brilliance (61, 7, D) a +5 antimagic partisan a +4 antimagic partisan a +0 robe (61, 10, D) a +2 battleaxe of freezing a +0 sling a +0 scimitar of flaming a +0 robe a +0 buckler (61, 15, D) a +7 triple sword of holy wrath (61, 16, D) a +9 antimagic glaive (61, 20, D) a +3 antimagic trident (61, 28, D) a +4 flail of concussion (62, 7, D) a +4 heavy demon trident (62, 15, D) a +11 heavy broad axe (62, 16, D) a +7 executioner's axe of flaming (62, 20, D) a +1 heavy bardiche (62, 27, D) a +0 dire flail (62, 28, D) a +0 flail a +0 leather armour a human skeleton (63, 15, D) the +7 battleaxe of Doom {vamp, rC+} rC+: It protects you from cold. It cannot be enchanted further. (63, 16, D) a +9 giant spiked club (63, 33, D) the ring "Ludigg" {Will+ MP+5 EV+6} [ring of evasion] Will+: It increases your willpower. MP+5: It affects your magic capacity (+5). EV+6: It affects your evasion (+6). (63, 38, D) a +2 battleaxe of freezing a frost giant corpse (skeletalised by now) (63, 44, D) the ring "Toisoxih" {AC+4 Int+6} [ring of protection] AC+4: It affects your AC (+4). Int+6: It affects your intelligence (+6). (64, 19, D) a +0 hand cannon a kobold skeleton (64, 20, D) a +0 robe a +0 rapier a +0 arbalest a kobold skeleton (64, 33, D) a +5 ring of slaying (64, 34, D) the ring of Darkness {rElec Str+6 Stlth+} [ring of strength] rElec: It insulates you from electricity. Str+6: It affects your strength (+6). Stlth+: It makes you more stealthy. (64, 43, D) the amulet "Usmed" {Regen+ Str+4 SInv} [amulet of regeneration] Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). SInv: It lets you see invisible. (64, 44, D) the amulet "Kopt" {Reflect rElec Int+2 Dex+3 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). SH+5: It affects your SH (+5). (64, 45, D) the amulet "Quqoh" {Harm RegenMP+ Int+2} [amulet of magic regeneration] Harm: It increases damage dealt and taken. RegenMP+: It increases your rate of magic regeneration. Int+2: It affects your intelligence (+2). (65, -14, D) a +2 sacred scourge of holy wrath (still there?) a +0 robe (still there?) (65, 33, D) the ring "Mokinud" {rN+ Will+ rCorr Stlth+} [ring of positive energy] rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (65, 34, D) the ring of Dihih {rElec Will+ Slay+2} [ring of willpower] rElec: It insulates you from electricity. Will+: It increases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (65, 40, D) a +4 antimagic demon trident (65, 43, D) the ring "Kelulimm" {EV+5 Int+3 Dex+3} [ring of evasion] EV+5: It affects your evasion (+5). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (65, 44, D) the ring "Qipsats" {rElec rCorr Int-5 Dex-3 SInv} [ring of resist corrosion] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. (65, 45, D) the amulet of the Isitwalangcengce {Reflect Slay+5 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). SH+5: It affects your SH (+5). (66, 33, D) the ring "Ymases" {rN+ EV+6} [ring of evasion] rN+: It protects you from negative energy. EV+6: It affects your evasion (+6). (66, 34, D) the ring of the Jester {rPois rC- Will+++ MP-8 SInv} [ring of see invisible] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Will+++: It greatly increases your willpower. MP-8: It affects your magic capacity (-8). SInv: It lets you see invisible. (66, 43, D) the ring "Qurethue" {rF+ Int+2} [ring of protection from fire] rF+: It protects you from fire. Int+2: It affects your intelligence (+2). (66, 44, D) the ring "Ytoe" {rElec rF+ Str+3} [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Str+3: It affects your strength (+3). (66, 45, D) the ring "Uhexi" {EV+5 Str+5} [ring of evasion] EV+5: It affects your evasion (+5). Str+5: It affects your strength (+5). (67, -20, D) 7 gold pieces (67, -19, D) 13 gold pieces (67, -18, D) a parchment of Plasma Beam (67, -17, D) a ring of protection from cold (67, 33, D) the ring "Vecrihok" {rPois rCorr} [ring of poison resistance] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (67, 34, D) the ring "Nethihoz" {EV+6 Dex+5} [ring of evasion] EV+6: It affects your evasion (+6). Dex+5: It affects your dexterity (+5). (67, 43, D) the ring "Hioppol" {+Blink rF+ rCorr Int+5} [ring of resist corrosion] +Blink: It lets you blink. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). (67, 44, D) the amulet of Peace {Faith Int+4} [amulet of faith] Faith: It allows you to gain divine favour quickly. Int+4: It affects your intelligence (+4). (67, 45, D) the amulet of Bepuykh {rF++ RegenMP+} [amulet of magic regeneration] rF++: It greatly protects you from fire. RegenMP+: It increases your rate of magic regeneration. (68, -20, D) a +1 dire flail of protection (unseen) (68, -19, D) a storm talisman (68, -18, D) a ring of resist corrosion (68, -17, D) a +0 leather armour (68, 22, D) the +4 robe "Nonatray" {rC+ Str-5 Stlth+ Archmagi} rC+: It protects you from cold. Str-5: It affects your strength (-5). Stlth+: It makes you more stealthy. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (68, 28, D) a +3 plate armour {AC+3.0, EV-3.5} a +4 chain mail {AC+0.7, EV-1.4} (68, 33, D) the ring "Aphysokk" {rPois rF- rN+ Will+ Int+6} [ring of intelligence] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Will+: It increases your willpower. Int+6: It affects your intelligence (+6). (68, 34, D) the ring "Taphag" {rPois rCorr Str-3 Dex+6} [ring of dexterity] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). Dex+6: It affects your dexterity (+6). (68, 44, D) the amulet "Feriffil" {RegenMP+ Str+9 Int-4 Dex-2 Stlth+} [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Str+9: It affects your strength (+9). Int-4: It affects your intelligence (-4). Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. (69, -20, D) a potion of berserk rage (69, -19, D) a parchment of Summon Small Mammal (69, -18, D) a parchment of Silence (69, -17, D) a parchment of Poisonous Vapours (69, 30, D) a +0 longbow a +0 ring mail an elf corpse (skeletalised by now) (69, 33, D) the ring of Truth {rC+ rN+} [ring of protection from cold] rC+: It protects you from cold. rN+: It protects you from negative energy. (69, 34, D) the ring "Joefarit" {rElec rF+ Str-3 Int+3 Slay+4} [ring of protection from fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (70, -20, D) 12 gold pieces (70, -19, D) a +0 leather armour of willpower (unseen) (70, -18, D) a staff of air (unseen) (70, 22, D) a +7 scale mail {AC-4.5, EV+3.6} (70, 26, D) a +2 robe of cold resistance {rC+} (70, 27, D) a +2 leather armour of fire resistance {rF+} (70, 33, D) the ring of the Imp {Will+ Int+4} [ring of willpower] Will+: It increases your willpower. Int+4: It affects your intelligence (+4). (70, 36, D) a +0 leather armour a +0 short sword a +0 shortbow a +0 robe a +0 long sword an elf skeleton (71, -20, D) an amulet of guardian spirit (71, -19, D) a +4 dagger of draining (unseen) (71, -18, D) the necromancy staff "Nisamit" {rElec rF+ rN+ Necro} [staff of necromancy] rElec: It insulates you from electricity. rF+: It protects you from fire. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Trog disapproves of the use of such an item. (unseen) (71, 22, D) a +1 tower shield (71, 24, D) a +6 chain mail (71, 25, D) the +5 ring mail of Lugonu's Favour {Bane rElec SInv, AC-12.2, EV+4.5} Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. SInv: It lets you see invisible. It cannot be enchanted further. a +5 plate armour {AC-4.0, EV+0.0} (71, 28, D) a +0 robe (71, 36, D) a +0 robe a +0 shortbow a +0 robe a +0 long sword a +0 robe a +0 club a naga corpse (skeletalised by now) an elf corpse (skeletalised by now) (72, -20, D) a staff of alchemy (unseen) (72, -19, D) a scroll of fear (72, 23, D) a +1 helmet (72, 24, D) a +1 barding of fire resistance (72, 27, D) +1 fire dragon scales {AC-2.3, EV+0.7~~DROP_ME} (72, 35, D) a +4 antimagic partisan (73, -20, D) a +0 robe (73, -19, D) the +9 war axe "Loopy" {flame, SInv} SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (73, 20, D) a +0 robe a +0 dagger (73, 33, D) a +0 robe a +2 scimitar of venom (73, 34, D) a +0 glaive a yellow draconian corpse (skeletalised by now) (73, 35, D) a +0 halberd a +0 robe a +0 flail (74, 24, D) a +1 cloak {AC-1.0~~DROP_ME} (74, 30, D) a +6 bardiche of flaming a +2 morningstar of flaming (74, 31, D) a +0 scale mail a +0 scimitar an elf skeleton (74, 32, D) a +0 robe a +0 dagger a human skeleton (74, 33, D) a +0 robe a +0 cloak (74, 39, D) a staff of necromancy {rN+} (75, -1, D) a +2 demon trident of flaming (75, 1, D) a +1 robe of willpower (unseen) (75, 9, D) the skeleton of the Lernaean hydra (75, 11, D) a caustic shrike skeleton (75, 14, D) a +5 heavy demon trident (75, 16, D) a +0 plate armour a +1 glaive a human skeleton (75, 33, D) a +0 chain mail a +7 partisan