Dungeon Sprint DCSS version 0.35-a0-99-g2489330cc5 (webtiles) character file.
Game seed: 12613902978825085043
1919 c22 the Placeless Centaur (level 8, -3/71 HPs)
Began as an Anemocentaur Conjurer on Feb 23, 2026.
Was the Champion of Vehumet.
Slain by an ice dragon (15 damage)
... in the Dungeon (Sprint VII: "The Pits").
The game lasted 00:11:27 (1217 turns).
c22 the Placeless Centaur (Anemocentaur Conjurer) Turns: 1217, Time: 00:11:27
Health: -3/71 AC: 2 Str: 9 XL: 8 Next: 95%
Magic: 19/22 EV: 9 Int: 25 God: Vehumet [******]
Gold: 0 SH: 0 Dex: 14 Spells: 10/27 levels left
rFire + . . (50%) e - +2 rapier "Pafis" {reap, rF+ rCorr Int+3, DPS:10.9 (13.1/1.2) A+6}
rCold . . . (100%) (no offhand)
rNeg . . . (100%) A - +0 robe {AC:1.2, EV:0.0}
rPois . (100%) E - +0 helmet {AC:1.0}
rElec . (100%) (no cloak)
rCorr + (50%) (no gloves)
SInv . (no barding)
Will ..... (no amulet)
Stlth ++ i - +3 ring of intelligence
HPRegen 0.31/turn d - +3 ring of dexterity
MPRegen 0.18/turn
%: no teleportation, stampede
@: lethally poisoned (-3 -> -36)
A: large, hooves 3, deformed body, stampede 2, East Wind's embodiment
a: Renounce Religion (0%)
You were in the Dungeon.
You worshipped Vehumet.
Vehumet was exalted by your worship.
You visited 1 branch
Innate Abilities, Weirdness & Mutations
You have hooves in place of feet.
Armour fits poorly on your strangely shaped body.
You stampede swiftly towards enemies and can push them backward.
The East Wind leaves your foes to susceptible to magic after you Rampage.
Dungeon Overview and Level Annotations
Branches:
Dungeon (1/1) Zot: 27000
Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Hepliaklqana
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Ru
Sif Muna
Trog
Uskayaw
Vehumet
Wu Jian
Xom
Yredelemnul
Zin
The Shining One
Beogh
Jiyva
Lugonu
Annotations:
D 2 runed doors
Inventory:
Hand Weapons
b - the +2 halberd "Tiurale" {heavy, *Corrode *Slow rPois SInv, DPS:12.1 (27.3/2.2) A-1}
(You found it in the Dungeon)
*Corrode: It may corrode you when you take damage.
*Slow: It may slow you when you take damage.
rPois: It protects you from poison.
SInv: It lets you see invisible.
It cannot be enchanted further.
e - the +2 rapier "Pafis" (weapon) {reap, rF+ rCorr Int+3, DPS:10.9 (13.1/1.2) A+6}
(You found it in the Dungeon)
rF+: It protects you from fire.
rCorr: It protects you from acid and corrosion.
Int+3: It affects your intelligence (+3).
It cannot be enchanted further.
Missiles
a - 5 poisoned darts {@f1@Q1, F1}
Armour
A - a +0 robe (worn) {AC:1.2, EV:0.0}
B - a +3 scale mail {AC+4.2, EV-3.9}
D - a +4 chain mail {AC+6.0, EV-7.5}
E - a +0 helmet (worn) {AC:1.0}
Jewellery
d - a +3 ring of dexterity (worn)
i - a +3 ring of intelligence (worn)
Wands
e - a wand of paralysis (11)
Scrolls
b - a scroll of blinking {@r3, UnableTreeMesm-Tele}
V - 2 scrolls of vulnerability
x - 5 scrolls of amnesia {Intensity (SpellLv)d(SpellLv+Failure)/9, Contam 2x(SpellLv)^2xFailure+250}
s - a scroll of summoning {Mons2d2, NamelessH HD(2*MiscastIntensity/3) Spd10 AC8 Ak30}
Potions
g - 5 potions of magic {@q5, 10-37MP}
c - 8 potions of curing {@q2, 5-11HP}
w - 8 potions of heal wounds {@q1, 10-37HP}
h - a potion of haste {@q4, 40-79T}
B - 3 potions of berserk rage {10-19T, ImmuneSleep}
i - 2 potions of invisibility {15-54T, MonsSH/3, HuInt+8%Pos, -6EV -6ToHit Block/3}
b - a potion of brilliance
m - 2 potions of might {34-74T 1d10}
t - a potion of mutation {@q6, Remove2-3 Add1-3, 60%Good, 50%AddOneGood}
Skills:
+ Level 6.5 Fighting
- Level 2.1 Dodging
- Level 2.1 Stealth
+ Level 10.3 Spellcasting
+ Level 10.3 Conjurations
+ Level 11.5 Translocations
You had 10 spell levels left.
You knew the following spells:
Your Spells Type Power Damage Failure Level
a - Magic Dart Conj 100% 1d8 1% 1
b - Searing Ray Conj 100% 2d8 1% 2
c - Stone Arrow Conj/Erth 76% 3d11 1% 3
d - Iskenderun's Mystic Conj/Tloc 61% 2d13 (+2d71% 4
e - Fulminant Prism Conj/Alch 19% 3d10 1% 4
f - Mephitic Cloud Conj/Alch/Air 30% N/A 1% 3
Your spell library contained the following spells:
Spells Type Power Damage Failure Level
Bombard Conj/Erth 19% 9d4 22% 6
Call Imp Summ 24% N/A 7% 2
Call Canine Familiar Summ 12% N/A 14% 3
Summon Ice Beast Ice/Summ 12% N/A 14% 3
Martyr's Knell Necr/Summ 12% N/A 43% 4
Chain Lightning Conj/Air 19% 3d25 100% 9
Message History
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
What are your orders?
t - Shout!
Orders for allies: a - Attack new target.
r - Retreat! s - Stop attacking.
g - Guard the area. f - Follow me.
Anything else - Cancel.
You shout for attention!
You stampede towards the vampire mosquito!
A bitter wind exposes the vampire mosquito.
The vampire mosquito bites you.
The vampire mosquito draws vitality from your injuries!
❤️❤️❤️❤️❤️🤍 HP[-5] -> 40/45
You erupt in a blast of force!
The mystic blast hits the vampire mosquito!
The vampire mosquito is severely damaged.
The vampire mosquito is knocked back by the mystic blast.
The vampire mosquito slams into the metal wall.
The vampire mosquito is severely damaged.
🟦🟦🟦🟦🔹➖ MP[-4] -> 12/16
You erupt in a blast of force!
The mystic blast hits the vampire mosquito!
You destroy the vampire mosquito!
Vehumet accepts your kill.
You feel your power returning.
Training target 9.0 for Translocations reached!
Your Conjurations skill increases to level 7!
Your Translocations skill increases to level 9!
Gained 1 spell level (6 available)
🟦🟦🟦➖➖➖ MP[-3] -> 9/16
You stop stampeding.
You see here a vampire mosquito corpse.
You start resting.
❤️❤️❤️❤️❤️❤️ HP[+4] -> 45/45 (Full HP)
🟦🟦🟦🟦🟦🟦 MP[+6] -> 16/16 (Full MP)
Okay, then.
Unknown command.
Okay, then.
You open the door.
You encounter Ijyb the Inquisitive, a sky beast, a ball python and a bombardier
beetle.
Ijyb is carrying a wand of paralysis.
Ijyb shouts!
You stampede towards the bombardier beetle!
A bitter wind exposes the bombardier beetle.
You miscast Iskenderun's Mystic Blast. Nothing appears to happen.
🟦🟦🟦🟦🔹➖ MP[-4] -> 12/16
You stampede towards the bombardier beetle!
You closely miss the bombardier beetle.
You kick the bombardier beetle, but do no damage.
A bitter wind exposes the sky beast.
You erupt in a blast of force! The mystic blast hits Ijyb!
Ijyb is heavily wounded.
Ijyb is knocked back by the mystic blast.
Ijyb slams into the metal wall.
Ijyb is heavily wounded.
The mystic blast hits the ball python!
You kill the ball python!
Vehumet accepts your kill.
Vehumet offers you knowledge of Mephitic Cloud.
You feel your power returning. The mystic blast hits the sky beast!
The sky beast is severely wounded.
The mystic blast hits the bombardier beetle.
The bombardier beetle is moderately wounded.
The bombardier beetle is knocked back by the mystic blast.
The bombardier beetle collides with the sky beast.
The sky beast is almost dead.
The bombardier beetle is severely wounded.
The bombardier beetle closely misses you.
🟦🟦🟦🟦➖➖ MP[-3] -> 11/16
You completely miss the bombardier beetle.
Your kick misses the bombardier beetle.
The bombardier beetle is severely wounded.
You stop stampeding.
You erupt in a blast of force! The mystic blast hits Ijyb!
You kill Ijyb!
Vehumet accepts your kill.
The mystic blast hits the sky beast!
You kill the sky beast!
Vehumet accepts your kill.
You feel your power returning.
The mystic blast hits the bombardier beetle!
You kill the bombardier beetle!
Vehumet accepts your kill.
You feel your power returning.
Your Spellcasting skill increases to level 8!
Your Conjurations skill increases to level 8!
You have reached level 7!
Gained 3 spell levels (9 available)
❤️❤️❤️❤️❤️❤️ HP[+5] -> 50/50 (+5 max HP) (Full HP)
Your magical contamination has completely faded away.
e - a wand of paralysis (11)
Things that are here:
a +0 dagger; a +0 ring mail; the goblin corpse of Ijyb
🟦🟦🟦🟦🟦🟦 MP[+8] -> 19/19 (Full MP)
You open the door.
You encounter Terence the Veteran and a hobgoblin.
The hobgoblin shouts!
You see here a vampire mosquito corpse.
You encounter a basilisk.
You stampede towards the hobgoblin! A bitter wind exposes the hobgoblin.
You erupt in a blast of force! The mystic blast hits the hobgoblin!
You kill the hobgoblin!
Vehumet accepts your kill.
You feel your power returning.
🟦🟦🟦🟦🟦➖ MP[-2] -> 17/19
You stop stampeding.
The basilisk hisses angrily.
You stampede towards the basilisk! A bitter wind exposes the basilisk.
The basilisk gazes at you.
You resist with significant effort.
You erupt in a blast of force! The mystic blast hits the basilisk!
The basilisk is heavily wounded.
The basilisk is knocked back by the mystic blast.
🟦🟦🟦🟦🔹➖ MP[-4] -> 15/19
You erupt in a blast of force! The mystic blast hits the basilisk!
The basilisk is almost dead.
The basilisk is knocked back by the mystic blast.
The basilisk slams into the metal wall.
You kill the basilisk!
Vehumet accepts your kill.
You hear a shout!
Your Fighting skill gained 2 levels and is now at level 2!
❤️❤️❤️❤️❤️❤️ HP[+6] -> 56/56 (+6 max HP) (Full HP)
🟦🟦🟦➖➖➖ MP[-4] -> 11/19
Okay, then.
This spell is dangerous to cast!
You stop stampeding.
Vehumet grants you knowledge of Mephitic Cloud.
You start memorising the spell. You continue memorising. x3
You finish memorising.
You add the spell Mephitic Cloud to your library.
Spell assigned to 'f'.
6 spell levels remaining
You erupt in a blast of force! The mystic blast hits Terence!
Terence is heavily wounded.
Terence is knocked back by the mystic blast.
🟦🟦🔹➖➖➖ MP[-4] -> 8/19
You erupt in a blast of force! The mystic blast hits Terence!
You kill Terence!
Vehumet accepts your kill.
Vehumet offers you knowledge of Arcjolt.
* * * LOW MAGIC WARNING * * *
Your Spellcasting skill increases to level 9!
Gained 1 spell level (7 available)
🟦➖➖➖➖➖ MP[-4] -> 4/19
Okay, then.
There is an open door, spattered with blood here.
Things that are here:
a +0 morningstar; a +0 scale mail
🟦🟦🟦🟦🟦🟦 MP[+15] -> 19/19 (Full MP)
You open the door.
💎 Found first: ring of intelligence 💎
✋🤚 2-handed weapon: +2 dire flail of protection (DPS:12.5 (16.2/1.3) A-1)
✋🤚
✨ Gain ego: +1 broad axe of freezing (DPS:10.7 (17.1/1.6) A-1) ✨
💠 Artefact weapon: +2 rapier Pafis {reap, rF+ rCorr Int+3} (DPS:9.75
(11.7/1.2) A+6) 💠
💠 Artefact weapon: +2 halberd Tiurale {heavy, *Corrode *Slow rPois SInv}
(DPS:11.2 (25.2/2.2) A-1) 💠
✋🤚 2-handed weapon: +0 lajatang (DPS:11.3 (15.8/1.4) A-3) ✋🤚
✨ Gain ego: +2 scimitar of flaming (DPS:12.9 (18.0/1.4) A+2) ✨
[BRC] Press [NPenter] to move to +3 ring of intelligence.
i - a +3 ring of intelligence
You pick up the Volume of Convocation and begin reading...
You add the spells Summon Ice Beast, Call Canine Familiar and Martyr's Knell to
your library.
[BRC] Press [NPenter] to equip +3 ring of intelligence.
You feel clever.
i - a +3 ring of intelligence (worn)
[BRC] Press [NPenter] to move to +2 dire flail of protection.
Press: ? - help, v - describe, . - travel, g - get item
Item here: the +2 rapier "Pafis" {reap, rF+ rCorr Int+3}.
The floor.
w - 8 potions of heal wounds {@q1, 10-37HP} (gained 2)
You see here the +2 rapier "Pafis" {reap, rF+ rCorr Int+3}.
[BRC] Press [NPenter] to move to +1 broad axe of freezing.
You unwield your +1 quarterstaff of protection {DPS:9.15 (11.9/1.3) A+4}.
Your +1 quarterstaff of protection {DPS:9.15 (11.9/1.3) A+4} goes still.
You feel clever.
The +2 rapier "Pafis" {reap, rF+ rCorr Int+3} is briefly surrounded by shifting
shadows.
d - the +2 rapier "Pafis" (weapon) {reap, rF+ rCorr Int+3}
[BRC] Press [NPenter] to move to +2 halberd "Tiurale" {heavy, *Corrode *Slow
rPois SInv}.
You see here a +2 dire flail of protection.
C - a +0 helmet
You see here an eel talisman {12-20 -WeapShieGlov, !P}.
[BRC] Press [NPenter] to equip +0 helmet.
[BRC] (Error) Failed to find skill required for: protean talisman {Shp 6
ScarabRimehornSporeMedusa}
Things that are here:
a +0 helmet; a protean talisman {Shp 6 ScarabRimehornSporeMedusa}
🧬 New talisman: protean talisman {Shp 6 ScarabRimehornSporeMedusa} 🧬
[BRC] Press [NPenter] to pickup protean talisman {Shp 6
ScarabRimehornSporeMedusa}.
b - a potion of brilliance
[BRC] Press [NPenter] to move to +0 lajatang.
c - 7 potions of curing {@q2, 5-11HP} (gained 2)
[BRC] Press [NPenter] to move to +2 scimitar of flaming.
d - a +3 ring of dexterity
e - the +2 rapier "Pafis" (weapon) {reap, rF+ rCorr Int+3, DPS:9.75 (11.7/1.2)
A+6}
You pick up the Tome of Amassed Feathers and begin reading...
You add the spells Call Imp and Chain Lightning to your library.
[BRC] Press [NPenter] to equip +3 ring of dexterity.
You feel agile.
d - a +3 ring of dexterity (worn)
m - a potion of might {34-74T 1d10}
B - 3 potions of berserk rage {10-19T, ImmuneSleep} (gained 1)
c - 8 potions of curing {@q2, 5-11HP} (gained 1)
t - a potion of mutation {@q6, Remove2-3 Add1-3, 60%Good, 50%AddOneGood}
m - 2 potions of might {34-74T 1d10} (gained 1)
Press: ? - help, v - describe, . - travel, g - get item
Items here: a +4 chain mail; a protean talisman.
The floor.
You see here an eel talisman {12-20 -WeapShieGlov, !P}.
Things that are here:
a +4 chain mail; a protean talisman {Shp 6 ScarabRimehornSporeMedusa}
🧬 New talisman: protean talisman 🧬
D - a +4 chain mail
[BRC] Press [NPenter] to equip +4 chain mail.
Press: ? - help, v - describe, . - travel, g - get item
Items here: a +0 helmet; a protean talisman {Shp 6 ScarabRimehornSporeMedusa}.
The floor.
Things that are here:
a +0 helmet; a protean talisman {Shp 6 ScarabRimehornSporeMedusa}
Okay, then.
⚠️ You can drop: } - +0 helmet {AC+1.0~~DROP_ME} ⚠️
E - a +0 helmet
You start putting on your armour. You continue putting on your +0 helmet. x5
You finish putting on your +0 helmet.
[BRC] Press [NPenter] to equip +0 helmet.
[BRC] Press [NPenter] to drop your useless items.
[BRC] Unknown command (no action assigned to hotkey).
You drop 10 stones {0.4 1 3 Thr 0 3 6}.
You drop a +2 mace {DPS:7.09 (9.92/1.4) A+5}.
You drop a +1 quarterstaff of protection {DPS:9.15 (11.9/1.3) A+4}.
You drop a +0 helmet {AC+0.0~~DROP_ME}.
You drop a +2 trident {DPS:8.38 (10.9/1.3) A+3}.
Okay, then.
Unknown command.
Press: ? - help, v - describe, . - travel, g - get item
Item here: the +2 halberd "Tiurale" {heavy, *Corrode *Slow rPois SInv}.
The floor.
You see here the +2 halberd "Tiurale" {heavy, *Corrode *Slow rPois SInv}.
🕒 Game time: 10:0 🕒
b - the +2 halberd "Tiurale" {heavy, *Corrode *Slow rPois SInv}
[BRC] Press [NPenter] to equip +2 halberd "Tiurale" {heavy, *Corrode *Slow
rPois SInv}.
You see here a +2 dire flail of protection.
You see here a +1 broad axe of freezing.
You see here a +2 scimitar of flaming.
Things that are here:
a +2 trident {DPS:8.38 (10.9/1.3) A+3}; a +0 helmet {AC+0.0~~DROP_ME}; a +1
quarterstaff of protection {DPS:9.15 (11.9/1.3) A+4}; a +2 mace {DPS:7.09
(9.92/1.4) A+5}; 10 stones {0.4 1 3 Thr 0 3 6}
There is an open door, spattered with blood here.
Things that are here:
a +0 morningstar; a +0 scale mail
Things that are here:
a quokka skeleton; a bullfrog skeleton
You see here a frilled lizard skeleton.
You see here a +0 giant spiked club.
You see here a frilled lizard skeleton.
You see here a frilled lizard skeleton.
There is an open door to the Storerooms (Easy) here.
Partly explored, unopened runed door.
Recent alerts:
+2 dagger
+2 hand axe
+2 quarterstaff
+2 falchion
+1 flail of protection
+2 hand axe of freezing
+0 heavy trident
+0 dagger of draining
+2 long sword of holy wrath
+2 dire flail of protection
+1 broad axe of freezing
+0 lajatang
+2 scimitar of flaming
protean talisman {Shp 6 ScarabRimehornSporeMedusa}
protean talisman
You open the huge gate.
You encounter a wolf.
You encounter a kobold brigand. It is wielding a +0 short sword and quivering
poisoned darts.
There is a huge open gate to the Metal Vault (Medium) here.
You stampede towards the wolf! A bitter wind exposes the wolf.
You erupt in a blast of force! The mystic blast hits the wolf!
The wolf is almost dead.
The wolf is knocked back by the mystic blast.
You hear a howl!
You encounter a wolf.
The wolf howls! You hear a howl! x2
🟦🟦🟦🟦🔹➖ MP[-4] -> 15/19
You stampede towards the wolf! A bitter wind exposes the wolf.
You encounter a wolf.
The wolf barely misses you.
There is a huge open gate to the Metal Vault (Medium) here.
🟦🟦🟦🟦🟦🔹 MP[+3] -> 18/19
You erupt in a blast of force! The mystic blast hits the wolf.
You kill the wolf!
Vehumet accepts your kill.
You feel your power returning. The mystic blast hits the wolf!
The wolf is severely wounded.
The wolf is knocked back by the mystic blast.
The mystic blast hits the wolf.
The wolf is lightly wounded.
The wolf is knocked back by the mystic blast.
The wolf slams into the metal wall.
The wolf is heavily wounded.
The wolf bites you!
Your Fighting skill increases to level 3!
❤️❤️❤️❤️❤️🤍 HP[-8] -> 48/57 (+1 max HP)
🟦🟦🟦🟦🔹➖ MP[-3] -> 15/19
You stampede towards the wolf!
You encounter 3 wolves and a kobold.
A bitter wind exposes the wolf. x3; The wolf attacks as it pursues you!
The wolf barely misses you. x2; A bitter wind exposes the wolf.
The wolf bites you.
A bitter wind exposes the kobold brigand.
The wolf barely misses you.
You see here a wolf corpse.
❤️❤️❤️❤️🩹🤍 HP[-4] -> 44/57
🟦🟦🟦🟦🟦🔹 MP[+3] -> 18/19
You erupt in a blast of force! The mystic blast hits the wolf!
The wolf is heavily wounded.
The wolf howls!
The wolf is knocked back by the mystic blast.
The mystic blast hits the kobold brigand!
The kobold brigand is severely wounded.
The kobold brigand is knocked back by the mystic blast.
The mystic blast hits the wolf!
You kill the wolf!
Vehumet accepts your kill.
You feel your power returning. The mystic blast hits the wolf!
You kill the wolf!
Vehumet accepts your kill.
You feel your power returning. The mystic blast hits the wolf!
The wolf is almost dead.
The wolf is knocked back by the mystic blast.
The mystic blast hits the wolf!!
You kill the wolf!
Vehumet accepts your kill.
Your Fighting skill increases to level 4!
Your Conjurations skill increases to level 9!
Your Translocations skill increases to level 10!
You have reached level 8!
You feel stronger.
Gained 1 spell level (8 available)
❤️❤️❤️❤️🩹🤍 HP[+8] -> 52/66 (+9 max HP)
You stampede towards the kobold brigand!
The kobold shouts!
You erupt in a blast of force! The mystic blast hits the wolf!
The wolf is almost dead.
The wolf is knocked back by the mystic blast.
The wolf collides with the kobold.
You kill the kobold!
Vehumet accepts your kill.
You feel your power returning.
You kill the wolf!
Vehumet accepts your kill.
You feel your power returning. The mystic blast hits the wolf!
You kill the wolf!
Vehumet accepts your kill.
The mystic blast hits the kobold brigand!!
You kill the kobold brigand!
Vehumet accepts your kill.
Your Fighting skill increases to level 5!
Gained 1 spell level (9 available)
🟦🟦🟦🟦🟦➖ MP[-2] -> 19/21
You stop stampeding.
You see here a wolf corpse.
There is a huge open gate to the Metal Vault (Medium) here.
There is a huge open gate to the Metal Vault (Medium) here.
There is a huge open gate to the Metal Vault (Medium) here.
You see here a wolf corpse.
a - 5 poisoned darts {@f1@Q1, F1}
Things that are here:
a +0 short sword; a kobold corpse
❤️❤️❤️❤️❤️❤️ HP[+13] -> 68/68 (Full HP)
You encounter an iguana.
You stampede towards the iguana!
You stampede towards the iguana!
You encounter an adder.
You stampede towards the iguana! A bitter wind exposes the iguana.
A bitter wind exposes the adder.
You erupt in a blast of force! The mystic blast hits the iguana!
You kill the iguana!
Vehumet accepts your kill.
You feel your power returning. The mystic blast hits the adder.
The adder is heavily wounded.
The adder is knocked back by the mystic blast.
🟦🟦🟦🟦🟦➖ MP[-3] -> 18/21
You stampede towards the adder! The adder closely misses you.
🟦🟦🟦🟦🟦🟦 MP[+3] -> 21/21 (Full MP)
You erupt in a blast of force! The mystic blast hits the adder.
You kill the adder!
Vehumet accepts your kill.
You feel your power returning.
🟦🟦🟦🟦🟦➖ MP[-3] -> 18/21
You stop stampeding.
You encounter a water moccasin.
🟦🟦🟦🟦🟦🟦 MP[+3] -> 21/21 (Full MP)
You stampede towards the water moccasin!
The water moccasin hisses angrily.
You erupt in a blast of force!
The mystic blast hits the water moccasin!
The water moccasin is heavily wounded.
The water moccasin is knocked back by the mystic blast.
🟦🟦🟦🟦🔹➖ MP[-4] -> 17/21
You stampede towards the water moccasin!
You encounter a wandering mushroom.
You encounter a burial acolyte. It is wielding a +0 dagger.
A bitter wind exposes the water moccasin.
🟦🟦🟦🟦🟦🔹 MP[+3] -> 20/21
You erupt in a blast of force!
The mystic blast hits the wandering mushroom!!
The wandering mushroom is heavily damaged.
The wandering mushroom is knocked back by the mystic blast.
The mystic blast hits the water moccasin!
You kill the water moccasin!
Vehumet accepts your kill.
Vehumet offers you knowledge of Bombard.
You feel your power returning.
🟦🟦🟦🟦🟦➖ MP[-2] -> 18/21
You stop stampeding.
You see here a water moccasin corpse.
You stampede towards the wandering mushroom!
You encounter a wyvern.
You stampede towards the wandering mushroom!
A bitter wind exposes the wandering mushroom.
You erupt in a blast of force!
The mystic blast hits the wandering mushroom!
The wandering mushroom is severely damaged.
The wandering mushroom is knocked back by the mystic blast.
The burial acolyte shouts!
The burial acolyte drones a funeral chant.
🟦🟦🟦🟦🟦➖ MP[-3] -> 18/21
You stampede towards the burial acolyte!
You encounter a phantom.
A bitter wind exposes the burial acolyte.
You erupt in a blast of force!
The mystic blast hits the burial acolyte.
The burial acolyte is heavily wounded.
The burial acolyte is knocked back by the mystic blast.
🟦🟦🟦🟦🔹➖ MP[-4] -> 16/21
You stampede towards the burial acolyte!
A bitter wind exposes the phantom. The phantom hits you.
❤️❤️❤️❤️❤️🩹 HP[-1] -> 68/69
You erupt in a blast of force! The mystic blast hits the wyvern!!
The wyvern is almost dead.
The wyvern is knocked back by the mystic blast.
The mystic blast hits the burial acolyte!
You kill the burial acolyte!
Vehumet accepts your kill.
You feel your power returning. The mystic blast hits the phantom!
The phantom is severely damaged.
The phantom is knocked back by the mystic blast.
The phantom slams into the metal wall!
You destroy the phantom!
Vehumet accepts your kill.
You feel your power returning.
You hear a loud squeak.
Your Spellcasting skill increases to level 10!
Your Conjurations skill increases to level 10!
Your Translocations skill increases to level 11!
Gained 1 spell level (10 available)
You stampede towards the wyvern!
A bitter wind exposes the wandering mushroom.
🟦🟦🟦🟦🟦🔹 MP[+4] -> 21/22
You erupt in a blast of force!
The mystic blast hits the wandering mushroom!
The wandering mushroom is almost destroyed.
The wandering mushroom is knocked back by the mystic blast.
The wandering mushroom slams into the metal wall.
You destroy the wandering mushroom!
Vehumet accepts your kill.
You feel your power returning. The mystic blast hits the wyvern!
You kill the wyvern!
Vehumet accepts your kill.
You feel your power returning.
Your Fighting skill increases to level 6!
You stop stampeding.
You encounter a river rat.
Saving game... please wait.
Level annotation: 2 runed doors
[BRC] Using config: Explicit
✅ Successfully initialized BRC v1.2.0! (15 features) ✅
Welcome back, c22 the Anemocentaur Conjurer. [Dungeon Sprint]
Vehumet says: Let it end in hellfire!
Press ? for a list of commands and other information.
🕒 Game time: 11:7 🕒
You erupt in a blast of force! The mystic blast hits the river rat!
The river rat is almost dead.
The river rat squeaks loudly.
The river rat is knocked back by the mystic blast.
The river rat slams into the metal wall!
You kill the river rat!
Vehumet accepts your kill.
You feel your power returning.
🟦🟦🟦🟦🟦➖ MP[-3] -> 19/22
You encounter a swamp dragon.
You stampede towards the swamp dragon!
The swamp dragon roars deafeningly!
A bitter wind exposes the swamp dragon.
You erupt in a blast of force! The mystic blast hits the swamp dragon!
The swamp dragon is moderately wounded.
The swamp dragon is knocked back by the mystic blast.
You encounter an ice devil.
🟦🟦🟦🟦🔹➖ MP[-4] -> 18/22
You stampede towards the swamp dragon!
The swamp dragon breathes poison at you.
The blast of poison engulfs you!
You are poisoned.
❤️❤️❤️❤️❤️🤍 HP[-9] -> 62/71
🟦🟦🟦🟦🟦🔹 MP[+3] -> 21/22
You erupt in a blast of force! The mystic blast hits the swamp dragon.
The swamp dragon is heavily wounded.
The swamp dragon is knocked back by the mystic blast.
You are engulfed in poison gas.
You are more poisoned.
You feel extremely sick.
❤️❤️❤️❤️🤍🤍 HP[-9] -> 53/71
🟦🟦🟦🟦🔹➖ MP[-4] -> 17/22
You stampede towards the swamp dragon!
You hit the swamp dragon but do no damage.
The swamp dragon is heavily wounded.
The swamp dragon is staggered. A bitter wind exposes the ice devil.
You are engulfed in poison gas.
You are more poisoned.
You feel extremely sick.
An ice devil opens the door.
You encounter a tengu warrior. It is wielding a +0 glaive.
❤️❤️❤️🩹🤍🤍 HP[-11] -> 42/71
🟦🟦🟦🟦🟦🔹 MP[+4] -> 21/22
You erupt in a blast of force! The mystic blast hits the ice devil.
The ice devil is lightly wounded.
The ice devil is knocked back by the mystic blast.
The mystic blast hits the tengu warrior!
The tengu warrior is moderately wounded.
The tengu warrior shouts!
The tengu warrior is knocked back by the mystic blast.
The tengu warrior slams into the metal wall.
The tengu warrior is moderately wounded.
The mystic blast hits the swamp dragon!
The swamp dragon is heavily wounded.
The swamp dragon is knocked back by the mystic blast.
You are engulfed in poison gas.
You are lethally poisoned!
* * * LOW HITPOINT WARNING * * * x2
You feel extremely sick.
You hear a deafening roar!
You encounter an ice dragon.
❗ Dropped below 55% HP ❗
❤️🩹🤍🤍🤍🤍 HP[-21] -> 21/71
🟦🟦🟦🟦🔹➖ MP[-4] -> 17/22
You stampede towards the tengu warrior! You completely miss the tengu warrior.
Your kick misses the tengu warrior.
The tengu warrior is moderately wounded.
A bitter wind exposes the ice dragon.
A bitter wind exposes the tengu warrior.
* * * LOW HITPOINT WARNING * * *
You feel extremely sick.
The ice dragon bites you!
You die...
......#
......#
'######
'####### #######
†...)... .......
.........+ .......
.#####...#####+##.......
.+ #......°○○☼D..4....
)# #......○°##@##....
.# #.#####○.#.DQ# ##
.#####.+ #..#...# .#
.......# +..##+##..+
.......# #.........#
+###...# #...†..[......
+...#+###...####+##...
#...........# .
#........†..+
You could see an ice dragon (exposed), a swamp dragon (exposed), a tengu warrior
(exposed) and an ice devil (exposed).
Vanquished Creatures
A wandering mushroom (D)
A wyvern (D)
A basilisk (D)
A vampire mosquito (D)
A water moccasin (D)
A sky beast (D)
An ogre (D)
6 wolves (D)
A phantom (D)
A kobold brigand (D)
2 bullfrogs (D)
A burial acolyte (D)
A bombardier beetle (D)
A hound (D)
An iguana (D)
Terence (D)
Ijyb (D)
A mummy (D)
3 adders (D)
A river rat (D)
An endoplasm (D)
A hobgoblin (D)
A quokka (D)
2 ball pythons (D)
A bat zombie (D)
4 frilled lizards (D)
A goblin (D)
A kobold (D)
A rat draugr (D)
41 creatures vanquished.
Notes
Turn | Place | Note
-------+----------+-------------------------------------------
0 | D | Welcome, c22 the Anemocentaur Conjurer. [Dungeon Sprint]
0 | D | c22 the Anemocentaur Conjurer began the quest for the Orb.
0 | D | Reached XP level 1. HP: 14/14 MP: 3/3
61 | D | Found a glowing golden altar of the Shining One.
61 | D | Found a glowing silver altar of Zin.
61 | D | Found a basalt altar of Yredelemnul.
61 | D | Found a shimmering altar of Xom.
61 | D | Found an ornate altar of the Wu Jian Council.
61 | D | Found a bloodstained altar of Trog.
61 | D | Found a shimmering blue altar of Sif Muna.
61 | D | Found a sacrificial altar of Ru.
61 | D | Found a stormy altar of Qazlal.
61 | D | Found an iron altar of Okawaru.
61 | D | Found a sparkling altar of Nemelex Xobeh.
61 | D | Found a burning altar of Makhleb.
61 | D | Found a viscous altar of Jiyva.
61 | D | Found a hazy altar of Hepliaklqana.
61 | D | Found an opulent altar of Gozag.
61 | D | Found a blossoming altar of Fedhas.
61 | D | Found a white marble altar of Elyvilon.
61 | D | Found a shadowy altar of Dithmenos.
61 | D | Found a snail-covered altar of Cheibriados.
62 | D | Found a radiant altar of Vehumet.
62 | D | Found a corrupted altar of Lugonu.
62 | D | Found a roughly hewn altar of Beogh.
63 | D | Found a hide-covered altar of Uskayaw.
63 | D | Found an ancient bone altar of Kikubaaqudgha.
63 | D | Found a broken altar of Ashenzari.
70 | D | Became a worshipper of Vehumet
70 | D | Offered knowledge of Poisonous Vapours by Vehumet.
136 | D | Reached * piety under Vehumet
143 | D | Reached XP level 2. HP: 19/20 MP: 0/6
207 | D | Learned a level 2 spell: Searing Ray
212 | D | Offered knowledge of Stone Arrow by Vehumet.
212 | D | Reached ** piety under Vehumet
334 | D | Reached skill level 5 in Spellcasting
334 | D | Reached skill level 5 in Conjurations
334 | D | Reached XP level 3. HP: 24/26 MP: 2/9
338 | D | Learned a level 3 spell: Stone Arrow
450 | D | Offered knowledge of Inner Flame by Vehumet.
450 | D | Reached *** piety under Vehumet
464 | D | Encountered a bullfrog
464 | D | Encountered a bullfrog
464 | D | Encountered an ogre
477 | D | Killed an ogre
478 | D | Reached XP level 4. HP: 33/33 MP: 7/13
478 | D | Gained mutation: The East Wind leaves your foes to
| susceptible to magic after you Rampage. [Changing winds]
478 | D | Gained mutation: You stampede swiftly towards enemies and
| can push them backward. [Anemocentaur growth]
478 | D | Reached XP level 5. HP: 38/38 MP: 7/14
483 | D | Learned a level 4 spell: Iskenderun's Mystic Blast
488 | D | Learned a level 4 spell: Fulminant Prism
543 | D | Reached **** piety under Vehumet
544 | D | Reached skill level 8 in Translocations
548 | D | Reached XP level 6. HP: 36/45 MP: 8/16
636 | D | Offered knowledge of Sticky Flame by Vehumet.
664 | D | Encountered a vampire mosquito
748 | D | Killed a vampire mosquito
749 | D | Reached skill level 9 in Translocations
792 | D | Encountered Ijyb
798 | D | Offered knowledge of Mephitic Cloud by Vehumet.
798 | D | Reached ***** piety under Vehumet
800 | D | Killed Ijyb
801 | D | Reached XP level 7. HP: 50/50 MP: 11/19
860 | D | Encountered Terence
866 | D | Encountered a basilisk
872 | D | Killed a basilisk
877 | D | Learned a level 3 spell: Mephitic Cloud
878 | D | Killed Terence
878 | D | Offered knowledge of Arcjolt by Vehumet.
983 | D | Got the Volume of Convocation
988 | D | Got the +2 rapier "Pafis" {reap, rF+ rCorr Int+3}
998 | D | Got the Tome of Amassed Feathers
1035 | D | Got the +2 halberd "Tiurale" {heavy, *Corrode *Slow rPois
| SInv}
1101 | D | Reached skill level 10 in Translocations
1101 | D | Reached XP level 8. HP: 52/66 MP: 19/21
1103 | D | Reached skill level 5 in Fighting
1185 | D | Encountered a wandering mushroom
1186 | D | Offered knowledge of Bombard by Vehumet.
1186 | D | Reached ****** piety under Vehumet
1196 | D | Reached skill level 10 in Spellcasting
1196 | D | Reached skill level 10 in Conjurations
1196 | D | Reached skill level 11 in Translocations
1197 | D | Killed a wandering mushroom
1201 | D | Welcome back, c22 the Anemocentaur Conjurer. [Dungeon
| Sprint]
1208 | D | Encountered a swamp dragon
1212 | D | Encountered an ice devil
1215 | D | Encountered a tengu warrior
1216 | D | Encountered an ice dragon
1217 | D | HP: 12/71 [poisoned by a swamp dragon (poison gas)]
1217 | D | Slain by an ice dragon
Levels and vault maps discovered:
D: pitsprint [storerooms_1, entrance_room_1, metal_vault_8, armoury_3,
mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3,
the_vestibule_1, steel_vault_4, golden_pit, hallway_of_sentries,
titanium_vault_1, iron_vault_4, final_vault]
Skill XL: | 1 2 3 4 5 6 7 8 |
---------------+-------------------------+-----
Spellcasting | 3 5 7 8 9 10 | 10.3
Conjurations | 4 5 6 8 9 10 | 10.3
Translocations | 8 9 10 11 | 11.5
Fighting | 4 6 | 6.5
Dodging | | 2.1
Stealth | | 2.1
Action | 1- 3 | 4- 6 | 7- 9 || total
---------------------------+-------+-------+-------++-------
Attack: Normal | 9 | 3 | 2 || 14
Melee: Trident | 9 | | || 9
Quarterstaff | | 3 | || 3
Kick | | 1 | || 1
Rapier | | | 2 || 2
Cast: Magic Dart | 10 | 2 | || 12
Searing Ray | 6 | 1 | || 7
Iskenderun's Myst | | 7 | 21 || 28
Drink: Curing | 1 | | || 1
Berserk rage | 1 | | || 1
Armour: Robe | 16 | 3 | 5 || 24
Dodge: Dodged | 15 | 3 | 5 || 23
Table legend: (Time is in decaauts)
A = Elapsed time spent in this place.
B = Non-inter-level travel time spent in this place.
C = Inter-level travel time spent in this place.
D = Time resting spent in this place.
E = Time spent auto-exploring this place.
F = Levels seen in this place.
G = Mean time per level.
A B C D E F G
+--------+--------+--------+--------+--------+-----+--------+
Total | 1227 | 1205 | 22 | 106 | 657 | 1 | 1227.0 |
Dungeon | 1227 | 1205 | 22 | 106 | 657 | 1 | 1227.0 |
+--------+--------+--------+--------+--------+-----+--------+
Top non-repeatable levels by time:
D: 1227 daAuts