Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.34.0-6-gc09a8b0c2f Platform: unix Bits: 64 Game mode: tutorial Tiles: online Seed: 6161576334273447972, deterministic pregen: 1 Command line: /usr/games/crawl-0.34 -name c50 -rc /dgldir/rcfiles/crawl-0.34/c50.rc -macro /dgldir/rcfiles/crawl-0.34/c50.macro -morgue /dgldir/morgue/c50/ -tutorial -webtiles-socket /crawl-master/webserver/sockets/c50:2026-02-20.14:32:09.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 20 stack frames. /usr/games/crawl-0.34(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x623b07ee5f4e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.34(_Z13do_crash_dumpv+0x43a) [0x623b07ef41aa]: do_crash_dump() /usr/games/crawl-0.34(_Z20crash_signal_handleri+0x1fa) [0x623b07ee642a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x712aecdb2330]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x712aece0bb2c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x712aecdb227e]: /lib/x86_64-linux-gnu/libc.so.6(abort+0xdf) [0x712aecd958ff]: /lib/x86_64-linux-gnu/libc.so.6(+0x297b6) [0x712aecd967b6]: /lib/x86_64-linux-gnu/libc.so.6(+0xa8ff5) [0x712aece15ff5]: /lib/x86_64-linux-gnu/libc.so.6(+0xab12c) [0x712aece1812c]: /lib/x86_64-linux-gnu/libc.so.6(__libc_free+0x7e) [0x712aece1adae]: /usr/games/crawl-0.34(+0xcea181) [0x623b086db181]: /usr/games/crawl-0.34(+0xcdb7d9) [0x623b086cc7d9]: /usr/games/crawl-0.34(+0xce0c6d) [0x623b086d1c6d]: /usr/games/crawl-0.34(_ZN4CLua5closeEv+0xbe) [0x623b07ecd14e]: CLua::close() /usr/games/crawl-0.34(+0x2f5666) [0x623b07ce6666]: /usr/games/crawl-0.34(+0x2f8632) [0x623b07ce9632]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x712aecd971ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x712aecd9728b]: /usr/games/crawl-0.34(_start+0x25) [0x623b07e185d5]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x0000712aece7d7d7 in __GI___wait4 (pid=3044377, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x0000712aece7d7d7 in __GI___wait4 (pid=3044377, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x0000623b07ee65fc in call_gdb (file=0x712aecf714e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 3035771\000\000\000\000\000" #2 0x0000623b07ef41c8 in do_crash_dump () at dbg-asrt.cc:673 t = 1771598005 dir = "/dgldir/morgue/c50/" name = "/dgldir/morgue/c50/crash-c50-20260220-143325.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "Crash caused by signal #6: Aborted" file = 0x712aecf714e0 <_IO_2_1_stderr_> #3 0x0000623b07ee642a in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #4 No locals. #5 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {2}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #6 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #7 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #8 0x0000712aecdb227e in __GI_raise (sig=sig@entry=6) at ../sysdeps/posix/raise.c:26 ret = #9 0x0000712aecd958ff in __GI_abort () at ./stdlib/abort.c:79 save_stage = 1 act = {__sigaction_handler = {sa_handler = 0x20, sa_sigaction = 0x20}, sa_mask = {__val = {108006534590048, 108006539067248, 108005683922176, 0, 0, 65535, 108006534584536, 0, 0, 108006534584632, 108006534584536, 124429184806912, 108005683922932, 0, 0, 16}}, sa_flags = -1604283904, sa_restorer = 0x0} #10 0x0000712aecd967b6 in __libc_message_impl (fmt=fmt@entry=0x712aecf3b8d7 "%s\n") at ../sysdeps/posix/libc_fatal.c:134 ap = {{gp_offset = 16, fp_offset = 0, overflow_arg_area = 0x7ffdefa63170, reg_save_area = 0x7ffdefa63100}} fd = 2 iov = {{iov_base = 0x712aecf3eae0, iov_len = 33}, {iov_base = 0x712aecf3b8d9, iov_len = 1}, {iov_base = 0x0, iov_len = 26368783769}, {iov_base = 0x623b3b599, iov_len = 124429178178336}, {iov_base = 0x623b3b2098d8, iov_len = 18446744073709551456}, {iov_base = 0x7ffdefa63140, iov_len = 124429176761643}, {iov_base = 0x130, iov_len = 0}} iovcnt = total = cp = #11 0x0000712aece15ff5 in malloc_printerr (str=str@entry=0x712aecf3eae0 "double free or corruption (!prev)") at ./malloc/malloc.c:5772 No locals. #12 0x0000712aece1812c in _int_free_merge_chunk (av=0x712aecf70ac0 , p=0x623b3b64fdf0, size=5216) at ./malloc/malloc.c:4679 nextchunk = 0x623b3b651250 nextsize = #13 0x0000712aece1adae in __GI___libc_free (mem=0x623b3b64fe00) at ./malloc/malloc.c:3398 ar_ptr = p = 0x623b3b64fdf0 err = 2 #14 0x0000623b086db181 in l_alloc () No symbol table info available. #15 0x0000623b086cc7d9 in luaM_free_ () No symbol table info available. #16 0x0000623b086d1c6d in close_state () No symbol table info available. #17 0x0000623b07ecd14e in CLua::close (this=0x623b08d9bc60 ) at clua.cc:84 slisteners = #18 0x0000623b07ce6666 in _reset_game () at main.cc:355 No locals. #19 0x0000623b07ce9632 in _launch_game_loop () at main.cc:403 ge = @0x623b3b833680: { = {}, exit_reason = game_exit::win, message = ""} game_ended = true game_ended = ge = fe = #20 main (argc=13, argv=0x7ffdefa6e578) at main.cc:343 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = /build/gdb-1WjiBe/gdb-15.0.50.20240403/gdb/utils.c:704: internal-error: virtual memory exhausted: can't allocate 16384 bytes. A problem internal to GDB has been detected, further debugging may prove unreliable. Quit this debugging session? (y or n) [answered Y; input not from terminal] Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.34/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.34/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.34/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 0 Level vaults: tutorial_lesson5 Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #1, type 0 at (20, 45): feature (stone_stairs_up_iii) Marker #6, type 0 at (22, 45): feature (stone_stairs_up_i) Marker #8, type 0 at (24, 45): feature (stone_stairs_up_ii) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< [BRC] Using config: Explicit ✅ Successfully initialized BRC v1.2.0! (15 features) ✅ In this lesson you're going to learn about gods and how to use their powers. You can reread all messages at any time with [Ctrl-P]. Also, press [Space] to clear the --more-- prompts. Found a mace. Found three staircases leading out of the dungeon. Setting a skill training target for Maces & Flails at 12.0. Setting a skill training target for Axes at 16.0. Setting a skill training target for Polearms at 14.0. Setting a skill training target for Staves at 12.0. Setting a skill training target for Throwing at 9.0. Setting a skill training target for Short Blades at 14.0. Setting a skill training target for Long Blades at 12.0. Setting a skill training target for Ranged Weapons at 18.0. Setting a skill training target for Armour at 9.0. Setting a skill training target for Dodging at 4.0. Setting a skill training target for Shields at 9.0. Setting a skill training target for Stealth at 3.5. Setting a skill training target for Hexes at 6.0. Setting a skill training target for Summonings at 6.0. Setting a skill training target for Necromancy at 6.0. Setting a skill training target for Forgecraft at 6.0. Setting a skill training target for Translocations at 9.0. Setting a skill training target for Alchemy at 3.0. Setting a skill training target for Fire Magic at 18.0. Setting a skill training target for Air Magic at 6.0. Setting a skill training target for Ice Magic at 18.0. Setting a skill training target for Earth Magic at 18.0. Setting a skill training target for Invocations at 6.0. Setting a skill training target for Evocations at 3.0. Setting a skill training target for Shapeshifting at 7.0. Annotate which branch? (. - D:1, ? - help, ! - show branch list) What level of the Dungeon? 4 New annotation for D:4 (include '!' for warning): T:D4-7 Annotate which branch? (. - D:1, ? - help, ! - show branch list) What level of the Dungeon? 10 New annotation for D:10 (include '!' for warning): L D11-12 O D13- S V4 E U/V5/C M Z4 Zig7 Annotate which branch? (. - D:1, ? - help, ! - show branch list) What level of the Dungeon? 11 New annotation for D:11 (include '!' for warning): Ice:L D11-13 O, Vol:L O, Gau:L D11- O Annotate which branch? (. - D:1, ? - help, ! - show branch list) What level of the Dungeon? 12 New annotation for D:12 (include '!' for warning): Rup:D12- L3- O P1 N1, Tro:D12- S You see here a +0 mace. b - a +0 mace [BRC] Press [NPenter] to equip +0 mace. You open the door. b - a +0 mace (weapon) {DPS=6.90 (9.66/1.4) A+3} Key pressed, stopping explore. Press: ? - help, v - describe, . - travel An open door. Found a bloodstained altar of Trog. Up ahead is an altar to Trog the Wrathful! Trog is just one of many gods. In a real game, you can check [Ctrl-O] for a list of all altars and other interesting features found so far. You can pray on an altar with [>] to get an idea what a god offers you, and to join the faith. If you press [!] on the religion screen, you can see a more detailed description. Confirm your choice with [J] or [Enter]. There is a bloodstained altar of Trog, spattered with blood here. You kneel at the altar of Trog. Trog welcomes you! You can now go berserk at will. Have a look at your current religious standing with [^]. Again, pressing [!] will bring up a more detailed description of your god. Some gods really like it if you kill monsters in their name. Let the slaughter begin! You encounter a rat. The rat squeaks loudly. You hear a loud squeak. You encounter a rat. You encounter a rat. The rat squeaks loudly. You encounter a rat. You don't know any spells. You don't know any spells. You don't know any spells. You don't know any spells. You don't know any spells. You don't know any spells. You don't know any spells. You don't know any spells. You don't know any spells. You don't know any spells. You don't know any spells. You don't know any spells. You don't know any spells. You don't know any spells. You don't know any spells. You don't know any spells. You don't know any spells. You don't know any spells. You don't know any spells. You don't know any spells. You barely miss the rat. The rat bites you. ❤️❤️❤️❤️❤️🤍 HP[-2] -> 16/18 You hit the rat. You kill the rat! Trog accepts your kill. The rat bites you. You see here a rat corpse. ❤️❤️❤️❤️🩹🤍 HP[-2] -> 14/18 You hit the rat. You kill the rat! Trog accepts your kill. You hit the rat but do no damage. The rat barely misses you. x2 You hit the rat. You kill the rat! Trog accepts your kill. You barely miss the rat. The rat bites you. ❤️❤️❤️❤️🤍🤍 HP[-2] -> 13/18 You hit the rat but do no damage. The rat misses you. The rat closely misses you. You barely miss the rat. The rat bites you. ❤️❤️❤️🩹🤍🤍 HP[-2] -> 11/18 You closely miss the rat. The rat bites you but does no damage. The rat barely misses you. Hit: b) +0 mace {DPS=6.91 (9.68/1.4) A+3} Press: ? - help, Dir - move target Aim: a rat (59% to hit) You hit the rat. You kill the rat! Trog accepts your kill. Hit: b) +0 mace {DPS=6.92 (9.69/1.4) A+3} Press: ? - help, Dir - move target That would be overly suicidal. Okay, then. Some gods really like it if you kill monsters in their name. Let the slaughter begin! No stairs here. Standing on: floor What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! 🕒 Game time: 1:0 🕒 What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! Have a look at your current religious standing with [^]. Again, pressing [!] will bring up a more detailed description of your god. You can pray on an altar with [>] to get an idea what a god offers you, and to join the faith. If you press [!] on the religion screen, you can see a more detailed description. Confirm your choice with [J] or [Enter]. There is a bloodstained altar of Trog, spattered with blood here. Up ahead is an altar to Trog the Wrathful! Trog is just one of many gods. In a real game, you can check [Ctrl-O] for a list of all altars and other interesting features found so far. There is a staircase leading out of the dungeon here. >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.34.0-6-gc09a8b0c2f) Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 2, arena_suspended: 0 prev_cmd = CMD_GO_UPSTAIRS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [c50] Species: Human Job: Fighter HP: 17/18; mods: 0/0 MP: 3/3; mod: 2 Stats: 16 8 12 Position: (22, 45), god: Trog (10), turn_is_over: 0, banished: 0 Standing on/in/over feature: staircase leading out of the dungeon Delayed (1): type: ascending_stairs duration: 0 Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 100 | 3 | 341 | 41/200 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 3 | 301 | 1/200 Dodging | X | 0 | 0 | 0 | 0 | 0/50 Stealth | X | 0 | 0 | 0 | 0 | 0/42 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 2 | 151 | 1/150 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | X | 0 | 0 | 0 | 0 | 0/50 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Forgecraft | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Alchemy | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: #114: 29 Attributes: Mutations: explore regen: 1 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #26: +0 robe {AC:2.3, EV:0.0} eq slot #1, inv slot #1: +0 mace {DPS=6.92 (9.69/1.4) A+3} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #..###.###..# #♣.........♣# ♣♣..ß.ß..♣♣ ####.#### #.# #.# ####'#### #.......# #.<.@.<.# ######### dlua errors: clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< Recursive crash.